Files
GameList/Endpoints/VoteWorkflowService.cs

101 lines
3.3 KiB
C#

using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.EntityFrameworkCore;
namespace GameList.Endpoints;
internal sealed class VoteWorkflowService(AppDbContext db)
{
public async Task<IResult> GetMineAsync(Player player)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var votes = await db.Votes
.AsNoTracking()
.Where(v => v.PlayerId == player.Id)
.Select(v => new
{
v.SuggestionId,
v.Score
})
.ToListAsync();
return Results.Ok(votes);
}
public async Task<IResult> UpsertAsync(Player player, VoteRequest request)
{
if (request.Score is < 0 or > 10)
return Results.BadRequest(new { error = "Score must be between 0 and 10." });
if (player.VotesFinal)
return Results.BadRequest(new { error = "Votes are finalized. Unfinalize before changing scores." });
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
if (string.IsNullOrWhiteSpace(player.DisplayName))
return Results.BadRequest(new { error = "Set a display name before voting." });
var linkMap = await db.Suggestions
.AsNoTracking()
.Select(s => new
{
s.Id,
s.ParentSuggestionId
})
.ToListAsync();
var rootIndex = EndpointHelpers.BuildLinkRoots(linkMap.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.ContainsKey(request.SuggestionId))
return Results.BadRequest(new { error = "Suggestion not found." });
var linkedIds = EndpointHelpers.LinkedIdsFor(request.SuggestionId, rootIndex);
if (linkedIds.Count == 0)
linkedIds.Add(request.SuggestionId);
var existingVotes = await db.Votes
.Where(v => v.PlayerId == player.Id && linkedIds.Contains(v.SuggestionId))
.ToListAsync();
foreach (var suggestionId in linkedIds)
{
var vote = existingVotes.FirstOrDefault(v => v.SuggestionId == suggestionId);
if (vote == null)
{
db.Votes.Add(new Vote
{
PlayerId = player.Id,
SuggestionId = suggestionId,
Score = request.Score
});
}
else
{
vote.Score = request.Score;
}
}
await db.SaveChangesAsync();
return Results.Ok(new
{
SuggestionIds = linkedIds,
request.Score
});
}
public async Task<IResult> SetFinalizeAsync(Player player, VoteFinalizeRequest request)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
player.VotesFinal = request.Final;
await db.SaveChangesAsync();
return Results.Ok(new { player.VotesFinal });
}
}