Extract suggestion and vote workflows into services

This commit is contained in:
2026-02-07 01:01:10 +01:00
parent d41b65d23d
commit 5d40d555d1
6 changed files with 361 additions and 299 deletions

View File

@@ -1,8 +1,6 @@
using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using GameList.Infrastructure;
namespace GameList.Endpoints;
@@ -13,247 +11,51 @@ public static class SuggestEndpoints
{
var group = app.MapGroup("/api/suggestions").RequireAuthorization();
group.MapGet("/mine", async (HttpContext ctx, AppDbContext db) =>
group.MapGet("/mine", async (HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var mine = await db.Suggestions.AsNoTracking().Where(s => s.PlayerId == player.Id).Select(s => new
{
s.Id,
s.PlayerId,
s.Name,
s.Genre,
s.Description,
s.ScreenshotUrl,
s.YoutubeUrl,
s.GameUrl,
s.CreatedAt,
s.MinPlayers,
s.MaxPlayers,
s.ParentSuggestionId
}).ToListAsync();
var ordered = mine.OrderBy(s => s.CreatedAt).Select(s => new SuggestionDto(s.Id, s.Name, s.Genre, s.Description, s.ScreenshotUrl, s.YoutubeUrl, s.GameUrl, s.MinPlayers, s.MaxPlayers, s.ParentSuggestionId));
return Results.Ok(ordered);
return await service.GetMineAsync(player);
});
group.MapPost("/", async ([FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, IHttpClientFactory http) =>
group.MapPost("/", async ([FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
{
var validationError = await SuggestionValidator.ValidateAsync(request, http);
if (validationError is not null)
return Results.BadRequest(new { error = validationError });
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
var usingJoker = phase == Phase.Vote && player.HasJoker;
if (phase != Phase.Suggest && !usingJoker)
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
if (string.IsNullOrWhiteSpace(player.DisplayName))
{
return Results.BadRequest(new { error = "Set a display name before submitting suggestions." });
}
var existingCount = await db.Suggestions.CountAsync(s => s.PlayerId == player.Id);
if (!usingJoker && existingCount >= 5)
{
return Results.BadRequest(new { error = "You have reached the 5 suggestion limit." });
}
var suggestion = new Suggestion
{
PlayerId = player.Id,
Name = request.Name.Trim(),
Genre = EndpointHelpers.TrimTo(request.Genre, 50),
Description = EndpointHelpers.TrimTo(request.Description, 500),
ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048),
YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048),
GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048),
MinPlayers = request.MinPlayers,
MaxPlayers = request.MaxPlayers
};
db.Suggestions.Add(suggestion);
if (usingJoker)
{
player.HasJoker = false;
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
}
await db.SaveChangesAsync();
return Results.Created($"/api/suggestions/{suggestion.Id}", new { suggestion.Id });
return await service.CreateAsync(player, request);
}).AddEndpointFilter(new PhaseOrJokerFilter());
group.MapDelete("/{id:int}", async (int id, HttpContext ctx, AppDbContext db) =>
group.MapDelete("/{id:int}", async (int id, HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var isAdmin = await EndpointHelpers.IsAdmin(ctx, db);
if (!isAdmin)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Suggest)
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
}
var suggestion = isAdmin ? await db.Suggestions.FirstOrDefaultAsync(s => s.Id == id) : await db.Suggestions.FirstOrDefaultAsync(s => s.Id == id && s.PlayerId == player.Id);
if (suggestion == null)
return Results.NotFound(new { error = "Suggestion not found." });
// Break any links that pointed at this suggestion
await db.Suggestions.Where(s => s.ParentSuggestionId == suggestion.Id).ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
// Remove votes for this suggestion to avoid orphaned vote rows or FK errors
await db.Votes.Where(v => v.SuggestionId == suggestion.Id).ExecuteDeleteAsync();
db.Suggestions.Remove(suggestion);
await db.SaveChangesAsync();
return Results.NoContent();
return await service.DeleteAsync(player, isAdmin, id);
});
group.MapPut("/{id:int}", async (int id, [FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, IHttpClientFactory http) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
var isAdmin = await EndpointHelpers.IsAdmin(ctx, db);
if (!isAdmin && player is null)
return Results.Unauthorized();
var validationError = await SuggestionValidator.ValidateAsync(request, http);
if (validationError is not null)
return Results.BadRequest(new { error = validationError });
var suggestion = await db.Suggestions.FirstOrDefaultAsync(s => s.Id == id);
if (suggestion == null)
return Results.NotFound(new { error = "Suggestion not found." });
if (!isAdmin)
{
if (suggestion.PlayerId != player!.Id)
return Results.Unauthorized();
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase == Phase.Results)
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
var inSuggest = phase == Phase.Suggest;
var inVote = phase == Phase.Vote;
if (inSuggest)
{
suggestion.Name = request.Name.Trim();
}
else if (inVote)
{
// Title locked in vote; allow other fields
}
else
{
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
}
suggestion.Genre = EndpointHelpers.TrimTo(request.Genre, 50);
suggestion.Description = EndpointHelpers.TrimTo(request.Description, 500);
suggestion.ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048);
suggestion.YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048);
suggestion.GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048);
suggestion.MinPlayers = request.MinPlayers;
suggestion.MaxPlayers = request.MaxPlayers;
}
else
{
// Admins can edit anytime
suggestion.Name = request.Name.Trim();
suggestion.Genre = EndpointHelpers.TrimTo(request.Genre, 50);
suggestion.Description = EndpointHelpers.TrimTo(request.Description, 500);
suggestion.ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048);
suggestion.YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048);
suggestion.GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048);
suggestion.MinPlayers = request.MinPlayers;
suggestion.MaxPlayers = request.MaxPlayers;
}
await db.SaveChangesAsync();
return Results.Ok(new
{
suggestion.Id,
suggestion.Name,
suggestion.Genre,
suggestion.Description,
suggestion.ScreenshotUrl,
suggestion.YoutubeUrl,
suggestion.GameUrl,
suggestion.MinPlayers,
suggestion.MaxPlayers
});
});
group.MapGet("/all", async (HttpContext ctx, AppDbContext db) =>
group.MapPut("/{id:int}", async (int id, [FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase < Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var isAdmin = player.IsAdmin;
return await service.UpdateAsync(player, isAdmin, id, request);
});
var all = await db.Suggestions.AsNoTracking().Include(s => s.Player).Select(s => new
{
s.Id,
s.Name,
s.Genre,
s.Description,
s.ScreenshotUrl,
s.YoutubeUrl,
s.GameUrl,
s.MinPlayers,
s.MaxPlayers,
Author = s.Player!.DisplayName,
s.CreatedAt,
s.ParentSuggestionId,
IsOwner = s.PlayerId == player.Id
}).ToListAsync();
group.MapGet("/all", async (HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var rootIndex = EndpointHelpers.BuildLinkRoots(all.Select(s => (s.Id, s.ParentSuggestionId)));
var nameLookup = all.ToDictionary(s => s.Id, s => s.Name);
var ordered = all.OrderBy(s => s.CreatedAt).Select(s =>
{
var linkedIds = EndpointHelpers.LinkedIdsFor(s.Id, rootIndex).Where(id => id != s.Id).ToList();
return new
{
s.Id,
s.Name,
s.Genre,
s.Description,
s.ScreenshotUrl,
s.YoutubeUrl,
s.GameUrl,
s.MinPlayers,
s.MaxPlayers,
s.Author,
s.ParentSuggestionId,
s.IsOwner,
LinkedIds = linkedIds,
LinkedTitles = linkedIds.Where(nameLookup.ContainsKey).Select(id => nameLookup[id]).ToList()
};
});
return Results.Ok(ordered);
return await service.GetAllAsync(player);
});
}
}

View File

@@ -0,0 +1,227 @@
using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.EntityFrameworkCore;
namespace GameList.Endpoints;
internal sealed class SuggestionWorkflowService(AppDbContext db, IHttpClientFactory httpFactory)
{
public async Task<IResult> GetMineAsync(Player player)
{
var mine = await db.Suggestions
.AsNoTracking()
.Where(s => s.PlayerId == player.Id)
.Select(s => new
{
s.Id,
s.PlayerId,
s.Name,
s.Genre,
s.Description,
s.ScreenshotUrl,
s.YoutubeUrl,
s.GameUrl,
s.CreatedAt,
s.MinPlayers,
s.MaxPlayers,
s.ParentSuggestionId
})
.ToListAsync();
var ordered = mine
.OrderBy(s => s.CreatedAt)
.Select(s => new SuggestionDto(s.Id, s.Name, s.Genre, s.Description, s.ScreenshotUrl, s.YoutubeUrl, s.GameUrl, s.MinPlayers, s.MaxPlayers, s.ParentSuggestionId));
return Results.Ok(ordered);
}
public async Task<IResult> CreateAsync(Player player, SuggestionRequest request)
{
var validationError = await SuggestionValidator.ValidateAsync(request, httpFactory);
if (validationError is not null)
return Results.BadRequest(new { error = validationError });
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
var usingJoker = phase == Phase.Vote && player.HasJoker;
if (phase != Phase.Suggest && !usingJoker)
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
if (string.IsNullOrWhiteSpace(player.DisplayName))
return Results.BadRequest(new { error = "Set a display name before submitting suggestions." });
var existingCount = await db.Suggestions.CountAsync(s => s.PlayerId == player.Id);
if (!usingJoker && existingCount >= 5)
return Results.BadRequest(new { error = "You have reached the 5 suggestion limit." });
var suggestion = new Suggestion
{
PlayerId = player.Id,
Name = request.Name.Trim(),
Genre = EndpointHelpers.TrimTo(request.Genre, 50),
Description = EndpointHelpers.TrimTo(request.Description, 500),
ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048),
YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048),
GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048),
MinPlayers = request.MinPlayers,
MaxPlayers = request.MaxPlayers
};
db.Suggestions.Add(suggestion);
if (usingJoker)
{
player.HasJoker = false;
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
}
await db.SaveChangesAsync();
return Results.Created($"/api/suggestions/{suggestion.Id}", new { suggestion.Id });
}
public async Task<IResult> DeleteAsync(Player player, bool isAdmin, int suggestionId)
{
if (!isAdmin)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Suggest)
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
}
var suggestion = isAdmin
? await db.Suggestions.FirstOrDefaultAsync(s => s.Id == suggestionId)
: await db.Suggestions.FirstOrDefaultAsync(s => s.Id == suggestionId && s.PlayerId == player.Id);
if (suggestion == null)
return Results.NotFound(new { error = "Suggestion not found." });
await db.Suggestions
.Where(s => s.ParentSuggestionId == suggestion.Id)
.ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
await db.Votes.Where(v => v.SuggestionId == suggestion.Id).ExecuteDeleteAsync();
db.Suggestions.Remove(suggestion);
await db.SaveChangesAsync();
return Results.NoContent();
}
public async Task<IResult> UpdateAsync(Player player, bool isAdmin, int suggestionId, SuggestionRequest request)
{
var validationError = await SuggestionValidator.ValidateAsync(request, httpFactory);
if (validationError is not null)
return Results.BadRequest(new { error = validationError });
var suggestion = await db.Suggestions.FirstOrDefaultAsync(s => s.Id == suggestionId);
if (suggestion == null)
return Results.NotFound(new { error = "Suggestion not found." });
if (!isAdmin)
{
if (suggestion.PlayerId != player.Id)
return Results.Unauthorized();
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase == Phase.Results)
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
if (phase == Phase.Suggest)
{
suggestion.Name = request.Name.Trim();
}
else if (phase != Phase.Vote)
{
return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
}
ApplyEditableFields(suggestion, request);
}
else
{
suggestion.Name = request.Name.Trim();
ApplyEditableFields(suggestion, request);
}
await db.SaveChangesAsync();
return Results.Ok(new
{
suggestion.Id,
suggestion.Name,
suggestion.Genre,
suggestion.Description,
suggestion.ScreenshotUrl,
suggestion.YoutubeUrl,
suggestion.GameUrl,
suggestion.MinPlayers,
suggestion.MaxPlayers
});
}
public async Task<IResult> GetAllAsync(Player player)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase < Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var all = await db.Suggestions
.AsNoTracking()
.Include(s => s.Player)
.Select(s => new
{
s.Id,
s.Name,
s.Genre,
s.Description,
s.ScreenshotUrl,
s.YoutubeUrl,
s.GameUrl,
s.MinPlayers,
s.MaxPlayers,
Author = s.Player!.DisplayName,
s.CreatedAt,
s.ParentSuggestionId,
IsOwner = s.PlayerId == player.Id
})
.ToListAsync();
var rootIndex = EndpointHelpers.BuildLinkRoots(all.Select(s => (s.Id, s.ParentSuggestionId)));
var nameLookup = all.ToDictionary(s => s.Id, s => s.Name);
var ordered = all.OrderBy(s => s.CreatedAt).Select(s =>
{
var linkedIds = EndpointHelpers.LinkedIdsFor(s.Id, rootIndex).Where(id => id != s.Id).ToList();
return new
{
s.Id,
s.Name,
s.Genre,
s.Description,
s.ScreenshotUrl,
s.YoutubeUrl,
s.GameUrl,
s.MinPlayers,
s.MaxPlayers,
s.Author,
s.ParentSuggestionId,
s.IsOwner,
LinkedIds = linkedIds,
LinkedTitles = linkedIds.Where(nameLookup.ContainsKey).Select(id => nameLookup[id]).ToList()
};
});
return Results.Ok(ordered);
}
private static void ApplyEditableFields(Suggestion suggestion, SuggestionRequest request)
{
suggestion.Genre = EndpointHelpers.TrimTo(request.Genre, 50);
suggestion.Description = EndpointHelpers.TrimTo(request.Description, 500);
suggestion.ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048);
suggestion.YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048);
suggestion.GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048);
suggestion.MinPlayers = request.MinPlayers;
suggestion.MaxPlayers = request.MaxPlayers;
}
}

View File

@@ -1,9 +1,7 @@
using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using GameList.Infrastructure;
using GameList.Domain;
namespace GameList.Endpoints;
@@ -13,97 +11,30 @@ public static class VoteEndpoints
{
var group = app.MapGroup("/api/votes").RequireAuthorization().AddEndpointFilter(new PhaseRequirementFilter(Phase.Vote));
group.MapGet("/mine", async (HttpContext ctx, AppDbContext db) =>
group.MapGet("/mine", async (HttpContext ctx, AppDbContext db, VoteWorkflowService service) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var votes = await db.Votes.AsNoTracking().Where(v => v.PlayerId == player.Id).Select(v => new
{
v.SuggestionId,
v.Score
}).ToListAsync();
return Results.Ok(votes);
return await service.GetMineAsync(player);
});
group.MapPost("/", async ([FromBody] VoteRequest request, HttpContext ctx, AppDbContext db) =>
group.MapPost("/", async (VoteRequest request, HttpContext ctx, AppDbContext db, VoteWorkflowService service) =>
{
if (request.Score is < 0 or > 10)
return Results.BadRequest(new { error = "Score must be between 0 and 10." });
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
if (player.VotesFinal)
return Results.BadRequest(new { error = "Votes are finalized. Unfinalize before changing scores." });
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
if (string.IsNullOrWhiteSpace(player.DisplayName))
return Results.BadRequest(new { error = "Set a display name before voting." });
var linkMap = await db.Suggestions.AsNoTracking().Select(s => new
{
s.Id,
s.ParentSuggestionId
}).ToListAsync();
var rootIndex = EndpointHelpers.BuildLinkRoots(linkMap.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.ContainsKey(request.SuggestionId))
return Results.BadRequest(new { error = "Suggestion not found." });
var linkedIds = EndpointHelpers.LinkedIdsFor(request.SuggestionId, rootIndex);
if (linkedIds.Count == 0)
linkedIds.Add(request.SuggestionId);
var existingVotes = await db.Votes.Where(v => v.PlayerId == player.Id && linkedIds.Contains(v.SuggestionId)).ToListAsync();
foreach (var suggestionId in linkedIds)
{
var vote = existingVotes.FirstOrDefault(v => v.SuggestionId == suggestionId);
if (vote == null)
{
db.Votes.Add(new Vote
{
PlayerId = player.Id,
SuggestionId = suggestionId,
Score = request.Score
});
}
else
{
vote.Score = request.Score;
}
}
await db.SaveChangesAsync();
return Results.Ok(new
{
SuggestionIds = linkedIds,
request.Score
});
return await service.UpsertAsync(player, request);
});
group.MapPost("/finalize", async ([FromBody] VoteFinalizeRequest request, HttpContext ctx, AppDbContext db) =>
group.MapPost("/finalize", async (VoteFinalizeRequest request, HttpContext ctx, AppDbContext db, VoteWorkflowService service) =>
{
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
if (player is null)
return Results.Unauthorized();
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
player.VotesFinal = request.Final;
await db.SaveChangesAsync();
return Results.Ok(new { player.VotesFinal });
return await service.SetFinalizeAsync(player, request);
});
}
}

View File

@@ -0,0 +1,100 @@
using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.EntityFrameworkCore;
namespace GameList.Endpoints;
internal sealed class VoteWorkflowService(AppDbContext db)
{
public async Task<IResult> GetMineAsync(Player player)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var votes = await db.Votes
.AsNoTracking()
.Where(v => v.PlayerId == player.Id)
.Select(v => new
{
v.SuggestionId,
v.Score
})
.ToListAsync();
return Results.Ok(votes);
}
public async Task<IResult> UpsertAsync(Player player, VoteRequest request)
{
if (request.Score is < 0 or > 10)
return Results.BadRequest(new { error = "Score must be between 0 and 10." });
if (player.VotesFinal)
return Results.BadRequest(new { error = "Votes are finalized. Unfinalize before changing scores." });
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
if (string.IsNullOrWhiteSpace(player.DisplayName))
return Results.BadRequest(new { error = "Set a display name before voting." });
var linkMap = await db.Suggestions
.AsNoTracking()
.Select(s => new
{
s.Id,
s.ParentSuggestionId
})
.ToListAsync();
var rootIndex = EndpointHelpers.BuildLinkRoots(linkMap.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.ContainsKey(request.SuggestionId))
return Results.BadRequest(new { error = "Suggestion not found." });
var linkedIds = EndpointHelpers.LinkedIdsFor(request.SuggestionId, rootIndex);
if (linkedIds.Count == 0)
linkedIds.Add(request.SuggestionId);
var existingVotes = await db.Votes
.Where(v => v.PlayerId == player.Id && linkedIds.Contains(v.SuggestionId))
.ToListAsync();
foreach (var suggestionId in linkedIds)
{
var vote = existingVotes.FirstOrDefault(v => v.SuggestionId == suggestionId);
if (vote == null)
{
db.Votes.Add(new Vote
{
PlayerId = player.Id,
SuggestionId = suggestionId,
Score = request.Score
});
}
else
{
vote.Score = request.Score;
}
}
await db.SaveChangesAsync();
return Results.Ok(new
{
SuggestionIds = linkedIds,
request.Score
});
}
public async Task<IResult> SetFinalizeAsync(Player player, VoteFinalizeRequest request)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
player.VotesFinal = request.Final;
await db.SaveChangesAsync();
return Results.Ok(new { player.VotesFinal });
}
}

View File

@@ -34,6 +34,8 @@ else if (!Path.IsPathRooted(connectionBuilder.DataSource))
var connectionString = connectionBuilder.ToString();
builder.Services.AddDbContext<AppDbContext>(options => options.UseSqlite(connectionString));
builder.Services.AddScoped<SuggestionWorkflowService>();
builder.Services.AddScoped<VoteWorkflowService>();
builder.Services.ConfigureHttpJsonOptions(options => { options.SerializerOptions.Converters.Add(new JsonStringEnumConverter()); });

View File

@@ -9,7 +9,7 @@ Progress update (as of February 6, 2026):
- Completed: admin auth docs aligned to account-based admin sessions (`API.md:3`).
- Completed: build/test guardrails added (`.github/workflows/ci.yml`) and root ownership/setup docs added (`README.md:1`).
- Completed: backend validators centralized for suggestions and auth (`Endpoints/SuggestionValidator.cs:7`, `Endpoints/AuthValidator.cs:11`).
- Completed: request safety hardened for redirects and forwarded headers (`Program.cs:40`, `Program.cs:104`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`).
- Completed: request safety hardened for redirects and forwarded headers (`Program.cs:42`, `Program.cs:106`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`).
Top 5 maintainability risks (priority order):
@@ -19,7 +19,7 @@ Top 5 maintainability risks (priority order):
- Impact: hard-to-debug regressions and fragile refactors in UI workflows.
2. Rule duplication still present between backend/frontend validations (High)
- Suggestion validation is centralized on the backend (`Endpoints/SuggestEndpoints.cs:45`, `Endpoints/SuggestEndpoints.cs:133`, `Endpoints/SuggestionValidator.cs:7`) but frontend still duplicates parts (`wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`).
- Suggestion validation is centralized on the backend (`Endpoints/SuggestionWorkflowService.cs:39`, `Endpoints/SuggestionWorkflowService.cs:109`, `Endpoints/SuggestionValidator.cs:7`) but frontend still duplicates parts (`wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`).
- Auth validation is centralized on the backend (`Endpoints/AuthEndpoints.cs:18`, `Endpoints/AuthEndpoints.cs:65`, `Endpoints/AuthValidator.cs:11`) while frontend length checks remain duplicated (`wwwroot/app.js:92`, `wwwroot/app.js:121`).
- Impact: inconsistent behavior and repeated fixes across server/client.
@@ -29,8 +29,8 @@ Top 5 maintainability risks (priority order):
- Hidden module coupling through globals: `wwwroot/js/data.js:131`-`wwwroot/js/data.js:134`, plus `window` callbacks consumed in `wwwroot/js/ui.js:473`, `wwwroot/js/ui.js:696`, `wwwroot/js/ui.js:1009`.
- Impact: every UI change risks regressions outside its feature area.
4. Service-layer extraction is still pending in large endpoint files (High)
- Endpoint lambdas still own orchestration and persistence logic in `Endpoints/SuggestEndpoints.cs`, `Endpoints/AdminEndpoints.cs`, `Endpoints/VoteEndpoints.cs`, and `Endpoints/ResultsEndpoints.cs`.
4. Service-layer extraction is partially complete; admin/results workflows still inline (High)
- Suggestion and vote workflows have moved to services (`Endpoints/SuggestionWorkflowService.cs:8`, `Endpoints/VoteWorkflowService.cs:8`), but admin/results orchestration remains endpoint-heavy (`Endpoints/AdminEndpoints.cs:105`, `Endpoints/ResultsEndpoints.cs:30`).
- Impact: high cognitive load and slower, riskier feature changes.
5. Static-analysis and frontend lint guardrails remain incomplete (Medium)
@@ -101,7 +101,7 @@ Worst coupling points:
[P0][Partial] Centralize validation rules to stop backend/frontend drift
- Problem: Severity `High`, Category `Complexity/Duplication`. Validation rules are duplicated in multiple backend endpoints and frontend forms. Impact: inconsistent behavior and repeated fixes.
- Evidence: backend centralized in `Endpoints/SuggestEndpoints.cs:45`, `Endpoints/SuggestEndpoints.cs:133`, `Endpoints/SuggestionValidator.cs:7`, `Endpoints/AuthEndpoints.cs:18`, `Endpoints/AuthEndpoints.cs:65`, `Endpoints/AuthValidator.cs:11`; frontend duplicates remain in `wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`, `wwwroot/app.js:92`.
- Evidence: backend centralized in `Endpoints/SuggestionWorkflowService.cs:39`, `Endpoints/SuggestionWorkflowService.cs:109`, `Endpoints/SuggestionValidator.cs:7`, `Endpoints/AuthEndpoints.cs:18`, `Endpoints/AuthEndpoints.cs:65`, `Endpoints/AuthValidator.cs:11`; frontend duplicates remain in `wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`, `wwwroot/app.js:92`.
- Recommendation: Extract backend validators (e.g., `SuggestionValidator`, `AuthValidator`) and reuse in create/update paths; simplify frontend to UX-only prechecks and rely on server responses for source-of-truth.
- Acceptance criteria (testable): create/update share one backend validator path; tests cover validator once and both endpoints; frontend no longer re-implements server-only security rules.
- Effort / Risk: `M / Med`.
@@ -109,15 +109,15 @@ Worst coupling points:
[P0][Done] Harden request safety defaults (forwarded headers and redirect handling)
- Problem: Severity `High`, Category `Security`. Forwarded headers are trusted without explicit proxy/network allowlist, and image validation likely follows redirects despite "no redirects" policy.
- Evidence: `Program.cs:40`, `Program.cs:70`, `Program.cs:104`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`, `IIS.md:17`.
- Evidence: `Program.cs:42`, `Program.cs:72`, `Program.cs:106`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`, `IIS.md:17`.
- Recommendation: Configure known proxies/networks for forwarded headers; enforce `AllowAutoRedirect = false` in image validation client and add tests for redirect-chain and private-host edge cases.
- Acceptance criteria (testable): integration tests prove redirected URLs are rejected; forwarded header spoofing test fails when source is untrusted; documentation updated with trusted proxy requirements.
- Effort / Risk: `M / Med`.
- Dependencies (if any): none.
[P1] Extract service-layer workflows from endpoint lambdas
[P1][Partial] Extract service-layer workflows from endpoint lambdas
- Problem: Severity `High`, Category `Architecture`. Endpoint files contain business orchestration, persistence, and policy logic inline; large lambdas are hard to reason about and reuse.
- Evidence: `Endpoints/SuggestEndpoints.cs:43`, `Endpoints/AdminEndpoints.cs:105`, `Endpoints/VoteEndpoints.cs:35`, `Endpoints/ResultsEndpoints.cs:30`.
- Evidence: extraction completed for suggestions and votes (`Endpoints/SuggestionWorkflowService.cs:8`, `Endpoints/VoteWorkflowService.cs:8`, `Program.cs:37`, `Program.cs:38`); remaining inline orchestration is concentrated in `Endpoints/AdminEndpoints.cs:105`, `Endpoints/ResultsEndpoints.cs:30`.
- Recommendation: Introduce focused application services (`SuggestionService`, `VoteService`, `AdminWorkflowService`) and keep endpoints as transport adapters.
- Acceptance criteria (testable): endpoint handlers reduced to routing + DTO mapping + service calls; domain rule tests target service methods directly; endpoint tests remain green.
- Effort / Risk: `L / Med`.
@@ -149,7 +149,7 @@ Worst coupling points:
[P1] Make write workflows transaction-consistent and explicit
- Problem: Severity `Medium`, Category `Correctness/Architecture`. Several multi-step state changes rely on multiple DB commands without explicit transaction grouping.
- Evidence: `Endpoints/SuggestEndpoints.cs:103`-`Endpoints/SuggestEndpoints.cs:109`, `Endpoints/AdminEndpoints.cs:16`-`Endpoints/AdminEndpoints.cs:31`, `Endpoints/AdminEndpoints.cs:220`-`Endpoints/AdminEndpoints.cs:229`.
- Evidence: `Endpoints/SuggestionWorkflowService.cs:71`, `Endpoints/SuggestionWorkflowService.cs:75`, `Endpoints/AdminEndpoints.cs:16`-`Endpoints/AdminEndpoints.cs:31`, `Endpoints/AdminEndpoints.cs:220`-`Endpoints/AdminEndpoints.cs:229`.
- Recommendation: Wrap multi-entity updates in explicit transactions where consistency matters, or refactor into idempotent command handlers with compensating behavior.
- Acceptance criteria (testable): fault-injection tests prove no partial state after exceptions; transaction boundaries documented per workflow.
- Effort / Risk: `M / Med`.