Files
zfxaction26_2/src/ReactorMaintenance.Simulation/Models/RuleEventState.cs

14 lines
598 B
C#

namespace ReactorMaintenance.Simulation;
public sealed record RuleEventState
{
public string Id { get; init; } = string.Empty;
public bool Enabled { get; init; } = true;
public bool Repeat { get; init; }
public bool Triggered { get; init; }
public int Priority { get; init; }
public ERuleEventPhase Phase { get; init; }
public IReadOnlyList<RulePredicate> Predicates { get; init; } = Array.Empty<RulePredicate>();
public IReadOnlyList<RuleEffect> Effects { get; init; } = Array.Empty<RuleEffect>();
public string ForecastText { get; init; } = string.Empty;
}