namespace ReactorMaintenance.Simulation; public sealed record RuleEventState { public string Id { get; init; } = string.Empty; public bool Enabled { get; init; } = true; public bool Repeat { get; init; } public bool Triggered { get; init; } public int Priority { get; init; } public ERuleEventPhase Phase { get; init; } public IReadOnlyList Predicates { get; init; } = Array.Empty(); public IReadOnlyList Effects { get; init; } = Array.Empty(); public string ForecastText { get; init; } = string.Empty; }