Commit Graph

85 Commits

Author SHA1 Message Date
6699b3b891 Add authored campaign levels 2026-05-14 10:56:15 +02:00
b68b87d475 Cleanup 2026-05-14 10:43:16 +02:00
fbc26bb3b8 Fix editor link validation regressions 2026-05-14 10:31:25 +02:00
ec8761f4e8 Tighten editor validation coverage 2026-05-14 10:29:36 +02:00
6decf2a9d2 Align frontend pulse contract and tasks 2026-05-14 10:26:56 +02:00
830c7aef14 Implement surface safety and powered props 2026-05-14 10:19:21 +02:00
2ad7feef96 Add sprinkler valve simulation contract 2026-05-14 10:15:12 +02:00
6db3e60fd1 Add pulse contract and isolation valves 2026-05-14 10:11:35 +02:00
c5688d2c0d godot imports 2026-05-14 10:00:19 +02:00
c149fe02a3 Rename coolant to water 2026-05-14 10:00:08 +02:00
4ac8a77e8e Refresh implementation task backlog 2026-05-14 03:06:12 +02:00
670ee5c59c Clarify powered terminals and campaign hazards 2026-05-14 02:58:54 +02:00
e90ab07e64 Align campaign with core design rules 2026-05-14 02:12:26 +02:00
04a72e4966 Draft campaign design document 2026-05-14 01:20:25 +02:00
fe1f46212b Document campaign choice rescue 2026-05-14 01:02:06 +02:00
1eb940ef15 Updated agents 2026-05-14 00:59:39 +02:00
57dd5d1e36 Document coolant sprinkler evaporation design 2026-05-14 00:36:08 +02:00
7777800a5d Document pulse-based simulation timing 2026-05-13 23:25:18 +02:00
4a3fd37ab4 Implement Godot grid viewport rendering 2026-05-13 03:43:05 +02:00
b939246ba4 Simulation bridge 2026-05-13 01:56:50 +02:00
251cfa5016 image imports and new TASKS.md 2026-05-13 01:18:49 +02:00
390a09015b Integrate Godot cutout art 2026-05-12 22:36:13 +02:00
3224f3768b Add Godot scene mood art 2026-05-12 21:46:50 +02:00
171d68e102 Add art style bible 2026-05-12 21:28:07 +02:00
33859d2cf6 Implement Godot UX scene scaffold 2026-05-12 21:06:48 +02:00
8cf554574b Main godot scene 2026-05-12 20:40:22 +02:00
ff8ee32c9a Add Godot UX blueprint 2026-05-12 20:39:07 +02:00
c38a9670ba Add empty Godot frontend shell 2026-05-12 20:20:36 +02:00
672f055a80 increased sim speed 2026-05-12 00:19:00 +02:00
adf1475fc0 Add editor simulation playback 2026-05-12 00:15:41 +02:00
06d37aac10 Fix editor drag feedback and surface overlays 2026-05-12 00:06:12 +02:00
99482c7011 UI iteration. 2026-05-12 00:01:07 +02:00
fbb7c0490c Refine editor inspector and drag painting 2026-05-11 23:18:47 +02:00
dfe0cb3b6a Add editor image badges and drag moves 2026-05-11 23:03:29 +02:00
884cc4503f cleanup 2026-05-11 22:38:33 +02:00
0651603fd2 Rework Win2D editor layers 2026-05-11 22:34:19 +02:00
69ed79ce86 Update task progress 2026-05-11 22:25:08 +02:00
e1ac56d201 Rework simulation rules 2026-05-11 22:18:43 +02:00
3d406179bf Restore complete design system documentation 2026-05-11 22:02:46 +02:00
787f1e5e85 Document approved design iteration 2026-05-11 21:53:55 +02:00
5ddd1b8ec8 Cleanup 2026-05-11 21:51:18 +02:00
1b9372ff7c Restore dual terrain tilemap rendering 2026-05-10 23:04:48 +02:00
3a52db0071 Finish rewrite task list 2026-05-10 22:35:25 +02:00
5a186fb606 Split simulation systems 2026-05-10 18:49:24 +02:00
6c7fa070f6 cleanup code 2026-05-10 18:37:30 +02:00
d22c4a7528 Update rewrite docs and cleanup 2026-05-10 18:09:43 +02:00
7ffaa140a8 Introduce simulation engine facade 2026-05-10 18:08:03 +02:00
3c5fc60ffe Parameterize surface interactions 2026-05-10 18:07:16 +02:00
9cd9defc0b Unify junction props 2026-05-10 18:05:32 +02:00
1aa9734e08 Split simulation models 2026-05-10 18:03:46 +02:00