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542c0cdc19
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Add Godot level editing save path
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2026-05-14 10:59:14 +02:00 |
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6699b3b891
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Add authored campaign levels
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2026-05-14 10:56:15 +02:00 |
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b68b87d475
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Cleanup
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2026-05-14 10:43:16 +02:00 |
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fbc26bb3b8
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Fix editor link validation regressions
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2026-05-14 10:31:25 +02:00 |
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ec8761f4e8
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Tighten editor validation coverage
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2026-05-14 10:29:36 +02:00 |
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6decf2a9d2
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Align frontend pulse contract and tasks
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2026-05-14 10:26:56 +02:00 |
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830c7aef14
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Implement surface safety and powered props
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2026-05-14 10:19:21 +02:00 |
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2ad7feef96
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Add sprinkler valve simulation contract
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2026-05-14 10:15:12 +02:00 |
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6db3e60fd1
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Add pulse contract and isolation valves
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2026-05-14 10:11:35 +02:00 |
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c5688d2c0d
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godot imports
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2026-05-14 10:00:19 +02:00 |
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c149fe02a3
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Rename coolant to water
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2026-05-14 10:00:08 +02:00 |
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4a3fd37ab4
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Implement Godot grid viewport rendering
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2026-05-13 03:43:05 +02:00 |
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b939246ba4
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Simulation bridge
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2026-05-13 01:56:50 +02:00 |
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390a09015b
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Integrate Godot cutout art
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2026-05-12 22:36:13 +02:00 |
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33859d2cf6
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Implement Godot UX scene scaffold
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2026-05-12 21:06:48 +02:00 |
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8cf554574b
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Main godot scene
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2026-05-12 20:40:22 +02:00 |
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c38a9670ba
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Add empty Godot frontend shell
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2026-05-12 20:20:36 +02:00 |
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672f055a80
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increased sim speed
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2026-05-12 00:19:00 +02:00 |
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adf1475fc0
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Add editor simulation playback
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2026-05-12 00:15:41 +02:00 |
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06d37aac10
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Fix editor drag feedback and surface overlays
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2026-05-12 00:06:12 +02:00 |
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99482c7011
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UI iteration.
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2026-05-12 00:01:07 +02:00 |
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fbb7c0490c
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Refine editor inspector and drag painting
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2026-05-11 23:18:47 +02:00 |
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dfe0cb3b6a
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Add editor image badges and drag moves
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2026-05-11 23:03:29 +02:00 |
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884cc4503f
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cleanup
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2026-05-11 22:38:33 +02:00 |
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0651603fd2
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Rework Win2D editor layers
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2026-05-11 22:34:19 +02:00 |
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e1ac56d201
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Rework simulation rules
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2026-05-11 22:18:43 +02:00 |
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5ddd1b8ec8
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Cleanup
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2026-05-11 21:51:18 +02:00 |
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1b9372ff7c
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Restore dual terrain tilemap rendering
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2026-05-10 23:04:48 +02:00 |
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3a52db0071
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Finish rewrite task list
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2026-05-10 22:35:25 +02:00 |
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5a186fb606
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Split simulation systems
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2026-05-10 18:49:24 +02:00 |
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6c7fa070f6
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cleanup code
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2026-05-10 18:37:30 +02:00 |
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d22c4a7528
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Update rewrite docs and cleanup
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2026-05-10 18:09:43 +02:00 |
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7ffaa140a8
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Introduce simulation engine facade
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2026-05-10 18:08:03 +02:00 |
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3c5fc60ffe
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Parameterize surface interactions
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2026-05-10 18:07:16 +02:00 |
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9cd9defc0b
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Unify junction props
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2026-05-10 18:05:32 +02:00 |
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1aa9734e08
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Split simulation models
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2026-05-10 18:03:46 +02:00 |
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a0b10423ac
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Expand rule event coverage
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2026-05-10 17:38:43 +02:00 |
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cb28eee1dd
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Add branch-aware junction flow
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2026-05-10 17:29:19 +02:00 |
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b232c0319f
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Track rewrite tooling setup
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2026-05-10 19:14:28 +02:00 |
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30963a9bde
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Rework Win2D editor for design model
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2026-05-10 18:59:00 +02:00 |
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851f6d27e8
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Rewrite simulation core for design model
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2026-05-10 18:41:17 +02:00 |
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c406bf9d73
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Latest
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2026-05-09 12:29:32 +02:00 |
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4b581d60b5
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Improve Win2D editor hover feedback
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2026-05-09 03:01:26 +02:00 |
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e90609bcee
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Improve Win2D editor UX
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2026-05-09 02:41:05 +02:00 |
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6e8766db3f
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Add generated Win2D sprites
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2026-05-09 02:17:47 +02:00 |
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fd5564e444
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Fix tilemap asset loading
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2026-05-09 00:48:57 +02:00 |
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70adeb010f
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Render terrain from tilemap
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2026-05-09 00:32:32 +02:00 |
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1ca65eccf8
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Render explicit dual terrain tiles
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2026-05-08 22:30:18 +02:00 |
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4827eefa9b
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Fix dual terrain arc placement
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2026-05-08 22:22:55 +02:00 |
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15fb522ac6
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Rotate dual terrain arcs
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2026-05-08 22:20:26 +02:00 |
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