Files
zfxaction26_1/godot/scripts/content/definitions/SpecialWeaponDefinition.cs

3 lines
200 B
C#

namespace SideScrollerGame.Content.Definitions;
public sealed record SpecialWeaponDefinition(string Id, string DisplayName, SpecialWeaponKind Kind, int InitialAmmo, int AmmoPickupAmount, int Damage);