Files
zfxaction26_1/godot/scripts/content/definitions/DifficultyModifierSet.cs

3 lines
439 B
C#

namespace SideScrollerGame.Content.Definitions;
public sealed record DifficultyModifierSet(double EnemyHealthMultiplier, double EnemyProjectileSpeedMultiplier, double EnemyFireCadenceMultiplier, double EnemySpawnDensityMultiplier, double ClusterSpawnIntervalMultiplier, double BossHealthMultiplier, double BossPhaseTimingMultiplier, double CollectibleDropRateMultiplier, double SpecialWeaponInitialAmmoMultiplier, double ScoreMultiplier);