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zfxaction26_1/godot/scenes/debug/SmokeScene.tscn
2026-04-21 18:54:38 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://dpsx0hxc4vd5s"]
[ext_resource type="Script" path="res://scripts/debug/SmokeSceneController.cs" id="1_smoke_scene_controller"]
[node name="SmokeScene" type="Node2D"]
script = ExtResource("1_smoke_scene_controller")
[node name="HeroPlaceholder" type="Polygon2D" parent="."]
position = Vector2(160, 180)
color = Color(0.25, 0.85, 1, 1)
polygon = PackedVector2Array(48, 0, -32, -24, -12, 0, -32, 24)
[node name="SmokeLabel" type="Label" parent="."]
offset_left = 96.0
offset_top = 224.0
offset_right = 384.0
offset_bottom = 256.0
text = "Smoke Scene"