Add debug foundation
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24
godot/scripts/debug/commands/DebugCommandId.cs
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24
godot/scripts/debug/commands/DebugCommandId.cs
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#nullable enable
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namespace SideScrollerGame.Debug.Commands;
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public enum DebugCommandId
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{
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ToggleOverlay,
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Pause,
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Resume,
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TogglePause,
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FrameStep,
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SetTimeScale,
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ReloadScene,
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RestartMission,
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SetDifficulty,
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SetSeed,
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SpawnActor,
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JumpToMarker,
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ToggleCollisionShapes,
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ToggleGameplayBounds,
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ToggleInvulnerability,
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ToggleInfiniteSpecialAmmo,
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ToggleNoEnemyFire
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}
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