Files
zfxaction26_1/godot/scripts/debug/commands/DebugCommandId.cs
2026-04-21 21:16:30 +02:00

24 lines
420 B
C#

#nullable enable
namespace SideScrollerGame.Debug.Commands;
public enum DebugCommandId
{
ToggleOverlay,
Pause,
Resume,
TogglePause,
FrameStep,
SetTimeScale,
ReloadScene,
RestartMission,
SetDifficulty,
SetSeed,
SpawnActor,
JumpToMarker,
ToggleCollisionShapes,
ToggleGameplayBounds,
ToggleInvulnerability,
ToggleInfiniteSpecialAmmo,
ToggleNoEnemyFire
}