77 lines
2.3 KiB
C#
77 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using RobotAndDonkey.Game.Board;
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using RobotAndDonkey.Game.Execution.Results;
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using RobotAndDonkey.Game.GameState;
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using RobotAndDonkey.Game.Pois;
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namespace RobotAndDonkey.Game.Intents;
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public class TowerIntent(Cell cell, Tower tower, bool active, int energyCost) : Intent(energyCost)
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{
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public override void Run(Guid requestId, CoreLoop coreLoop, List<Intent> newIntents, List<Result> results)
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{
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var board = coreLoop.Board;
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foreach (var modifier in Cell.Modifiers)
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{
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if (modifier.Id != EModifierId.Unreliable)
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continue;
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if (Active)
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{
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modifier.DebuffSources.Remove(Cell);
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}
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else
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{
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modifier.DebuffSources.Add(Cell);
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}
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}
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Tower.Active = Active;
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results.Add(new PoiResult(requestId, new(coreLoop.Board), Tower, Cell.Hex));
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for (var direction = 0; direction < 6; direction++)
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{
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var neighbourHex = Cell.Hex.GetNeighbour((EDirection)direction);
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var neighbourIndex = board.FindCellIndex(neighbourHex);
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if (neighbourIndex < 0)
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continue;
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var neighbourCell = board.Cells[neighbourIndex];
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foreach (var modifier in neighbourCell.Modifiers)
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{
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if (modifier.Id != EModifierId.Unreliable)
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continue;
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if (Active)
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{
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modifier.DebuffSources.Remove(Cell);
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}
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else
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{
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modifier.DebuffSources.Add(Cell);
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}
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results.Add(new ModifyCellResult(requestId, new(coreLoop.Board), EModifierId.Unreliable, neighbourCell.Hex));
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}
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}
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base.Run(requestId, coreLoop, newIntents, results);
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}
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public override bool IsValid(CoreLoop coreLoop)
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{
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if (Tower.Active == Active)
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return false;
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return base.IsValid(coreLoop);
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}
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public Cell Cell { get; } = cell;
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public Tower Tower { get; } = tower;
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public bool Active { get; set; } = active;
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public override string ToString() => $"Tower at {Cell.Hex}, Active={Active}, " + base.ToString();
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} |