Files
zfxaction25/RobotAndDonkey.Game/Intents/ModifyCell.cs
2026-04-19 00:43:27 +02:00

38 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using RobotAndDonkey.Game.Board;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Modifiers;
namespace RobotAndDonkey.Game.Intents;
public class ModifyCell(Cell cell, EModifierId modifierId, EModifierDuration duration) : Intent
{
public override void Run(Guid requestId, CoreLoop coreLoop, List<Intent> newIntents, List<Result> results)
{
Cell.AddModifier(ModifierId switch
{
EModifierId.Rain => new RainModifier(Duration),
EModifierId.Drought => new DroughtModifier(Duration),
_ => throw new ArgumentOutOfRangeException()
}, newIntents);
results.Add(new ModifyCellResult(requestId, new(coreLoop.Board), ModifierId, Cell.Hex));
base.Run(requestId, coreLoop, newIntents, results);
}
public override bool IsValid(CoreLoop coreLoop)
{
return base.IsValid(coreLoop) && ModifierId is EModifierId.Rain or EModifierId.Drought && Cell.Modifiers.All(m => m.Id != ModifierId);
}
public EModifierId ModifierId { get; set; } = modifierId;
public EModifierDuration Duration { get; set; } = duration;
public Cell Cell { get; set; } = cell;
public override string ToString() => $"Modify {Cell.Hex} with {ModifierId}, {Duration}, " + base.ToString();
}