Files
zfxaction25/RobotAndDonkey.Game/Cards/Patches/Reason.cs
2026-04-19 00:43:27 +02:00

18 lines
716 B
C#

using RobotAndDonkey.Game.Board;
using RobotAndDonkey.Game.Data;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
using RobotAndDonkey.Game.Pois;
namespace RobotAndDonkey.Game.Cards.Patches;
public record Reason() : PatchCard(ECard.Reason, Balancing.Instance.ReasonCost, Balancing.Instance.CardPlayEnergyCost, ERarity.Rare)
{
protected override void CreateIntents(Cell avatarCell, Avatar avatar, CoreLoop coreLoop, Guid requestId, List<Intent> intents, List<Result> results)
{
intents.Add(new ModifyCurrency(new(0, 0, 0, 0, 0, HandSize: 1), true));
}
public override string ToolTip => "Adds hand size, permanently.";
}