5 lines
248 B
C#
5 lines
248 B
C#
using RobotAndDonkey.Game.Data;
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namespace RobotAndDonkey.Game.Cards.Patches;
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public record Persist() : ModifyCardBase(ECard.Persist, Balancing.Instance.PersistCost, Balancing.Instance.CardPlayEnergyCost, ERarity.Magic, EModifierId.Persistent); |