Files
2026-04-19 00:43:27 +02:00

25 lines
962 B
C#

using System;
using System.Collections.Generic;
using RobotAndDonkey.Game.Board;
using RobotAndDonkey.Game.Execution.Results;
using RobotAndDonkey.Game.GameState;
using RobotAndDonkey.Game.Intents;
using RobotAndDonkey.Game.Pois;
namespace RobotAndDonkey.Game.Cards.Patches;
public record PatchCard(ECard Id, int ShopCost, int PlayCost, ERarity Rarity) : Card(Id, ECardType.Patch, Rarity, ShopCost, PlayCost)
{
public override void CreateIntents(Cell? avatarCell, CoreLoop coreLoop, Guid requestId, List<Intent> intents, List<Result> results)
{
if (avatarCell?.Poi is not Avatar avatar)
return;
base.CreateIntents(avatarCell, coreLoop, requestId, intents, results);
CreateIntents(avatarCell, avatar, coreLoop, requestId, intents, results);
}
protected virtual void CreateIntents(Cell avatarCell, Avatar avatar, CoreLoop coreLoop, Guid requestId, List<Intent> intents, List<Result> results)
{
}
}