Files
2026-04-19 00:43:27 +02:00

25 lines
529 B
C#

using RobotAndDonkey.Game.Modifiers;
using RobotAndDonkey.Game.Pois;
using RobotAndDonkey.Game.Utils;
namespace RobotAndDonkey.Game.Board;
public record Cell(Hex Hex) : Entity
{
public Cell(Cell clone)
: base(clone)
{
Hex = clone.Hex;
Type = clone.Type;
Poi = clone.Poi?.DeepClone();
}
public override string ToString()
{
return $"Hex={Hex}, {Type}, Poi={Poi}" + base.ToString();
}
public Poi? Poi { get; set; }
public ECellType Type { get; set; }
}