169 lines
5.2 KiB
C#
169 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reactive;
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using System.Reactive.Subjects;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using NodeNetwork.Views;
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using ReactiveUI;
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namespace NodeNetwork.ViewModels
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{
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/// <summary>
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/// Viewmodel class for the UI part of an endpoint that is used to create connections.
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/// </summary>
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public class PortViewModel : ReactiveObject
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{
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static PortViewModel()
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{
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NNViewRegistrar.AddRegistration(() => new PortView(), typeof(IViewFor<PortViewModel>));
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}
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#region Logger
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private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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#endregion
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#region Parent
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/// <summary>
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/// The Endpoint that owns this port.
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/// </summary>
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public Endpoint Parent
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{
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get => _parent;
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set => this.RaiseAndSetIfChanged(ref _parent, value);
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}
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private Endpoint _parent;
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#endregion
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#region CenterPoint
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/// <summary>
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/// The coordinates, relative to the network, of the center of this port.
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/// Used to draw connections.
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/// </summary>
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public Point CenterPoint
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{
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get => _centerPoint;
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set => this.RaiseAndSetIfChanged(ref _centerPoint, value);
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}
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private Point _centerPoint;
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#endregion
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#region IsMirrored
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/// <summary>
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/// If true, the view for this viewmodel will be horizontally mirrored.
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/// </summary>
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public bool IsMirrored
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{
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get => _isMirrored;
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set => this.RaiseAndSetIfChanged(ref _isMirrored, value);
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}
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private bool _isMirrored;
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#endregion
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#region IsVisible
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/// <summary>
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/// If true, this port is visible. If false, this port is hidden.
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/// True by default.
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/// </summary>
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public bool IsVisible
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{
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get => _isVisible;
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set => this.RaiseAndSetIfChanged(ref _isVisible, value);
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}
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private bool _isVisible;
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#endregion
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#region IsHighlighted
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/// <summary>
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/// If true, this port is highlighted.
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/// This could be, for example, because the mouse is hovering over the port.
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/// </summary>
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public bool IsHighlighted
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{
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get => _isHighlighted;
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set => this.RaiseAndSetIfChanged(ref _isHighlighted, value);
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}
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private bool _isHighlighted;
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#endregion
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#region IsInErrorMode
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/// <summary>
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/// If true, the port will visually indicate there is an error with this port.
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/// In the default view this is used to indicate a pending connection validation error.
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/// </summary>
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public bool IsInErrorMode
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{
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get => _isInErrorMode;
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set => this.RaiseAndSetIfChanged(ref _isInErrorMode, value);
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}
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private bool _isInErrorMode;
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#endregion
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#region ConnectionDragStarted
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/// <summary>
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/// Observable that fires when the user starts a new pending connection from this port.
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/// </summary>
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public IObservable<Unit> ConnectionDragStarted => _connectionDragStarted;
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private readonly Subject<Unit> _connectionDragStarted = new Subject<Unit>();
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#endregion
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#region ConnectionPreview
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/// <summary>
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/// Fires when a pending connection is dragged over this port.
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/// </summary>
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public IObservable<bool> ConnectionPreviewActive => _connectionPreviewActive;
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private readonly Subject<bool> _connectionPreviewActive = new Subject<bool>();
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#endregion
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#region ConnectionDragFinished
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/// <summary>
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/// Fires when the user drops the pending connection on this port.
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/// </summary>
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public IObservable<Unit> ConnectionDragFinished => _connectionDragFinished;
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private readonly Subject<Unit> _connectionDragFinished = new Subject<Unit>();
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#endregion
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public PortViewModel()
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{
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IsVisible = true;
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}
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public virtual void OnDragFromPort()
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{
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_connectionDragStarted.OnNext(Unit.Default);
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}
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public void OnPortEnter()
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{
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IsHighlighted = true;
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PendingConnectionViewModel pendingConnection = Parent.Parent?.Parent?.PendingConnection;
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if (pendingConnection != null && pendingConnection.Input != Parent && pendingConnection.Output != Parent)
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{
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_connectionPreviewActive.OnNext(true);
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}
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}
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public void OnPortLeave()
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{
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IsHighlighted = false;
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PendingConnectionViewModel pendingConnection = Parent.Parent?.Parent?.PendingConnection;
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if (pendingConnection != null)
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{
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_connectionPreviewActive.OnNext(false);
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}
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}
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public virtual void OnDropOnPort()
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{
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if (Parent?.Parent?.Parent?.PendingConnection != null)
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{
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_connectionDragFinished.OnNext(Unit.Default);
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}
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}
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}
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}
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