Files
bluflame/intromat/Intromat/ViewModels/Editors/SamplerEditorViewModel.cs
2026-04-18 22:31:51 +02:00

57 lines
1.7 KiB
C#

using System;
using System.Reactive;
using System.Reactive.Linq;
using Intromat.Model.Compiler;
using Intromat.Nodes.Textures;
using Intromat.Views.Editors;
using NodeNetwork.Toolkit.ValueNode;
using ReactiveUI;
using SharpDX.Direct3D11;
using Splat;
namespace Intromat.ViewModels.Editors
{
public class SamplerEditorViewModel : ExpressionEditorBaseViewModel<SamplerDesc, SamplerLiteralValue, SamplerLiteralModel>
{
private Filter _filter = SamplerStateDescription.Default().Filter;
private TextureAddressMode _address = SamplerStateDescription.Default().AddressU;
static SamplerEditorViewModel()
{
Locator.CurrentMutable.Register(() => new SamplerEditorView(), typeof(IViewFor<SamplerEditorViewModel>));
}
public SamplerEditorViewModel()
{
this.WhenAnyValue(vm => vm.CustomValue)
.Where(s => s != null)
.Subscribe(s =>
{
Filter = s.Filter;
Address = s.Address;
});
this.WhenAnyValue(vm => vm.Filter, vm => vm.Address)
.Subscribe((p) =>
{
CustomValue = new SamplerDesc()
{
Filter = p.Item1,
Address = p.Item2
};
});
}
public Filter Filter
{
get => _filter;
set => this.RaiseAndSetIfChanged(ref _filter, value);
}
public TextureAddressMode Address
{
get => _address;
set => this.RaiseAndSetIfChanged(ref _address, value);
}
}
}