24 lines
634 B
C#
24 lines
634 B
C#
using SharpDX.Direct3D11;
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namespace Intromat.Model.Compiler
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{
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public class TextureValue
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{
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public TextureValue()
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{
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}
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public TextureValue(TextureValue other)
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{
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Width = other.Width;
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Height = other.Height;
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ShaderResourceView = other.ShaderResourceView;
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UnorderedAccessView = other.UnorderedAccessView;
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}
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public int Width { get; set; }
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public int Height { get; set; }
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public ShaderResourceView? ShaderResourceView { get; set; }
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public UnorderedAccessView? UnorderedAccessView { get; set; }
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}
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} |