Files
bluflame/aiwaz/Aiwaz/Resources/Shader/InternalShader.h
2026-04-18 22:31:51 +02:00

25 lines
431 B
C++

#pragma once
#include "IEngine.h"
#include "IShader.h"
#include "IFileSystem.h"
class InternalShader
: public IInternalShader
{
public:
InternalShader(const IEngine& argEngine);
virtual ~InternalShader();
virtual void Uninitialize();
virtual void LoadFromFile(const string16& argValue);
virtual ID3D10Effect* get_DX10Effect() const { return m_Effect; }
protected:
const IEngine& m_Engine;
ID3D10Effect* m_Effect;
};