15 lines
329 B
C#
15 lines
329 B
C#
using System;
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using SlimDX.Direct3D10;
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namespace Aiwaz.Contracts
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{
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public interface IShader
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{
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string TechniqueName { get; set; }
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EffectTechnique Technique { get; }
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byte Priority { get; set; }
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int CurrentPass { get; }
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Effect Effect { get; }
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bool Changed { get; set; }
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};
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}
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