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bluflame/ev4k/generic.vs
2026-04-18 22:31:51 +02:00

18 lines
259 B
GLSL

varying vec4 Y,Z;
void main()
{
Y = gl_Color;
Z = gl_Vertex*vec4(1.7777,1,1,1)*0.5+0.5;
gl_Position = gl_Vertex;
}
/*varying vec4 v;
varying vec2 m;
void main()
{
v = gl_Color;
m = (gl_Vertex.xy*vec2(1.7777,1.0))*0.5+0.5;
gl_Position = gl_Vertex;
}*/