Files
bluflame/evoke-64k/trunk/ev10/twist.h
2026-04-18 22:31:51 +02:00

7 lines
226 B
C

#pragma once
struct Twist
{
static void AddToScene( float fTime, int iObject, bool isLowPoly = false );
static void AddCylinder( float fTime, int iObject, float fBaseAngle, float fBaseSize, float fSize, bool isLowPoly );
};