port from perforce

This commit is contained in:
2026-04-18 22:31:51 +02:00
commit 8d0ab5b7cc
8409 changed files with 3972376 additions and 0 deletions

View File

@@ -0,0 +1,9 @@
uniform sampler1D tex;
void main()
{
vec2 p = gl_TexCoord[0].xy;
float a = length(p) / 2.04;
gl_FragColor = gl_Color * vec4(1.0,1.0,1.0, texture1D(tex, a));
}