port from perforce
This commit is contained in:
11
bp4k/party_pack/bin/FlightSim/FlightSimShader.vs
Normal file
11
bp4k/party_pack/bin/FlightSim/FlightSimShader.vs
Normal file
@@ -0,0 +1,11 @@
|
||||
varying float T;
|
||||
varying vec2 Z;
|
||||
varying vec3 cameraPos;
|
||||
|
||||
void main()
|
||||
{
|
||||
T = gl_Color.x;
|
||||
Z = (gl_Vertex.xy*vec2(gl_Color.y,1.0))*0.5+0.5;
|
||||
cameraPos = gl_Normal.xyz;
|
||||
gl_Position = gl_Vertex;
|
||||
}
|
||||
Reference in New Issue
Block a user