Files
RpgRoller/RpgRoller/Api/CharacterEndpoints.cs
2026-04-05 01:32:52 +02:00

54 lines
2.3 KiB
C#

using RpgRoller.Contracts;
using RpgRoller.Services;
namespace RpgRoller.Api;
internal static class CharacterEndpoints
{
public static RouteGroupBuilder MapCharacterEndpoints(this RouteGroupBuilder group)
{
group.MapPost("/characters", (CreateCharacterRequest request, HttpContext context, IGameService game) =>
{
var result = game.CreateCharacter(context.GetRequiredSessionToken(), request.Name, request.CampaignId);
return ApiResultMapper.ToApiResult(result);
});
group.MapPut("/characters/{characterId:guid}", (Guid characterId, UpdateCharacterRequest request, HttpContext context, IGameService game) =>
{
var result = game.UpdateCharacter(context.GetRequiredSessionToken(), characterId, request.Name, request.CampaignId, request.OwnerUsername);
return ApiResultMapper.ToApiResult(result);
});
group.MapDelete("/characters/{characterId:guid}", (Guid characterId, HttpContext context, IGameService game) =>
{
var result = game.DeleteCharacter(context.GetRequiredSessionToken(), characterId);
return ApiResultMapper.ToApiResult(result);
});
group.MapPost("/characters/{characterId:guid}/activate", (Guid characterId, HttpContext context, IGameService game) =>
{
var result = game.ActivateCharacter(context.GetRequiredSessionToken(), characterId);
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/characters/{characterId:guid}/sheet", (Guid characterId, HttpContext context, IGameService game) =>
{
var result = game.GetCharacterSheet(context.GetRequiredSessionToken(), characterId);
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/users/usernames", (HttpContext context, IGameService game) =>
{
var result = game.GetUsernames(context.GetRequiredSessionToken());
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/characters", (HttpContext context, IGameService game) =>
{
var result = game.GetOwnCharacters(context.GetRequiredSessionToken());
return ApiResultMapper.ToApiResult(result);
});
return group;
}
}