RpgRoller
RpgRoller is an ASP.NET Core and Blazor Server app for lightweight tabletop campaign play, character sheets, and dice workflows.
RpgRoller/: web app, API endpoints, domain model, EF Core persistence, Blazor components, and static assetsRpgRoller.Tests/: xUnit coverage for API behavior, services, hosting, payload budgets, and persistence and migration pathsRpgRoller.sln: solution used by local development and repo scriptsPOSTMORTEM.md: architecture analysis of the May 2026 Firefox and RoboForm failure in the authenticated workspaceTASKS.md: the current execution plan for the approved frontend routing rewrite
Test layout:
RpgRoller.Tests/Api/: endpoint and host-facing integration testsRpgRoller.Tests/Services/: service and rules-engine testsRpgRoller.Tests/Support/: shared harnesses, builders, and test host helpers
Code Organization
Backend:
RpgRoller/Program.cs: app bootstrap, JSON options, compression, API and component mapping, and optionalPathBaseRpgRoller/Hosting/: service registration, startup initialization, SQLite path resolution, and schema upgradesRpgRoller/Api/: minimal API endpoint groups, request mappings, cookie and session helpers, and result mappingRpgRoller/Services/: gameplay and account workflows behindIGameServiceRpgRoller/Services/GameService.cs: facade over composed domain servicesRpgRoller/Services/GameAuthService.cs: registration, login, logout, session lookup, andGetMeRpgRoller/Services/GameCampaignService.cs: campaign creation, listing, roster reads, campaign options, and deletionRpgRoller/Services/GameCharacterService.cs: character creation, updates, activation, deletion, transfer, and owner-scoped readsRpgRoller/Services/GameSkillService.cs: skill-group CRUD, skill CRUD, sheet shaping, and ruleset validationRpgRoller/Services/GameRollService.cs: skill and custom rolls, compact log pages, roll detail, and campaign state snapshotsRpgRoller/Services/GameUserAdministrationService.cs: username reads, admin user listing, role updates, and account deletionRpgRoller/Services/GameStateStore.cs,GameStateCloneFactory.cs, andGamePersistenceService.cs: in-memory runtime state, campaign-state version tracking, and SQLite load and save boundariesRpgRoller/Services/GameAuthorization.cs,GameContextResolver.cs, andGameDtoMapper.cs: shared authorization, session and campaign resolution, and backend read-model mappingRpgRoller/Services/RollEngine.cs,StandardRollEngine.cs,D6RollEngine.cs,RolemasterRollEngine.cs,RollBreakdownFormatter.cs, andCampaignLogSummaryBuilder.cs: ruleset-specific dice execution, breakdown formatting, and compact campaign-log summariesRpgRoller/Services/SkillDefinitionValidator.cs,RoleSerializer.cs,RollVisibilityParser.cs, andCustomRollOptionsResolver.cs: shared rules and parsing helpers
Frontend:
RpgRoller/Components/App.razor: current HTML shell and the request-time branch that decides whether/serves the static auth page or the interactive appRpgRoller/Components/Routes.razor: Blazor router and layout hookupRpgRoller/Components/Layout/MainLayout.razor: default layoutRpgRoller/Components/Pages/Home.razor: current root route component for/; it only rendersWorkspaceRpgRoller/Components/Pages/Home.razor.cs: logout navigation helper that force-loads/and carries auth status query textRpgRoller/Components/Pages/Workspace.razor: authenticated workspace UI with play, campaign management, admin, toasts, and modalsRpgRoller/Components/Pages/Workspace.razor.cs: workspace composition root, lifecycle, coordinator wiring, JS-invokable entry points, and menu item constructionRpgRoller/Components/Pages/WorkspaceState.cs: workspace UI state plus pure computed and formatting projections used directly by the Razor viewRpgRoller/Components/Pages/WorkspaceSessionCoordinator.cs,WorkspaceCampaignCoordinator.cs,WorkspaceCampaignScopeCoordinator.cs,WorkspacePlayCoordinator.cs,WorkspaceAdminCoordinator.cs,WorkspaceLiveStateController.cs,WorkspaceFeedbackService.cs, andWorkspaceToast.cs: session bootstrap, campaign scope, play and log, admin, live update, and toast concerns used byWorkspaceRpgRoller/Components/Pages/HomeControls/StaticAuthPage.razor: plain HTML login and registration page used when/is requested without a valid sessionRpgRoller/Components/Pages/HomeControls/: workspace child components, forms, header, panels, and modal controlsRpgRoller/Components/RpgRollerApiClient.cs: browser API client for write actionsRpgRoller/Components/WorkspaceQueryService.cs: browser-facing read client for workspace dataRpgRoller/wwwroot/js/rpgroller-api.js: browser interop for auth forms, session storage, SSE wiring, and DOM helpersRpgRoller/wwwroot/styles.css: app styling and responsive layout
Current repo note:
POSTMORTEM.mddocuments why the current authenticated workspace architecture is fragile and why the next major frontend change is a route-first rewrite of the authenticated shell.TASKS.mdis the authoritative execution plan for that rewrite and must be kept current while the work proceeds.
Runtime and Persistence
- Persistence uses EF Core with SQLite (
Microsoft.EntityFrameworkCore.Sqlite). - The default database file is
RpgRoller/App_Data/rpgroller.db. ConnectionStrings__RpgRolleroverrides the SQLite path for local runs, tests, or temporary environments.- Startup applies pending EF Core migrations through
Database.Migrate(). - The app loads runtime state into memory during startup and persists successful state changes back to SQLite.
RpgRoller/App_Data/rpgroller.development.dbis a checked-in migration coverage fixture used by hosting tests that copy it to a temporary file before validation.
Product Capabilities
- Supported campaign rulesets: D6 System, D&D 5e, and Rolemaster
- Account registration, login, session-based auth, and role-aware authorization
- Admin tools for user listing, role updates, account deletion, and direct SQLite database download
- Campaign creation, roster reads, participant-scoped visibility, and owner and admin deletion
- Character creation, activation, owner transfer, campaign reassignment or unlinking, and owner and admin deletion
- Skill groups with reusable defaults plus skill and skill-group create, edit, reassign, and delete flows
- Owner-scoped play workspace that lists only the current user's characters while preserving GM and admin management capabilities
- Campaign log paging, lazy-loaded roll detail, compact summaries, and live state refresh through SSE
- Custom roll submission from the play screen without creating a persisted skill
- Instant skill filtering in the character panel
- Campaign management owner labels based on display names
Rolemaster support:
- Standard expressions such as
d10,15d10,2d10+48, andd100-15 - Open-ended percentile expressions such as
d100!+85 - Conditional
FumbleRangehandling for open-ended percentile skills and skill-group defaults - Persisted and validated automatic retry toggle for open-ended percentile skills; only eligible Rolemaster skills can enable it
- Rolemaster skill rolls open a modal prompt before rolling so the player can apply a one-shot situational modifier; the prompt autofocuses, supports Enter and Escape, and closes when clicking outside it
- One-shot situational modifiers are transient Rolemaster-only roll inputs; the temporary modifier is applied to both the first attempt and any automatic retry attempt
- Automatic retry windows for eligible open-ended skills: results
76-90retry once with+5, and results91-110retry once with+10 - Open-ended high chaining and low-end subtraction with ordered die metadata in roll detail
- Compact log badges and summaries for open-ended, retry, and fumble-related events, including
Retry +5andRetry +10
Current Frontend Architecture
The current frontend is in an intermediate state that was created while mitigating the Firefox and RoboForm failure documented in POSTMORTEM.md.
Today, / is dual-purpose:
- when the request has no valid session cookie,
RpgRoller/Components/App.razorrendersStaticAuthPage.razoras plain HTML andRpgRoller/wwwroot/js/rpgroller-api.jshandles login and registration throughfetch - when the request has a valid session cookie,
App.razorrenders the interactive Blazor app andHome.razorloads the authenticatedWorkspace
Inside the authenticated app, the hamburger menu does not navigate to different URLs. Instead, WorkspaceSessionCoordinator.cs stores a screen preference in sessionStorage, and Workspace.razor conditionally swaps between play, campaign management, and admin screens inside one large component tree.
This architecture works functionally but remains structurally fragile because:
- the root shell still branches on request-time
HttpContext - the authenticated workspace still performs staged startup in
OnAfterRenderAsync - the app coordinates state across Blazor component state, browser
sessionStorage,fetch, and SSE during early startup - the route URL does not represent the authenticated screen the user is actually viewing
Approved Rewrite Direction
The approved remediation direction is a route-first authenticated shell:
/becomes an auth-aware entry point that redirects to/loginor/play/loginhosts the anonymous auth experience/play,/campaigns, and/adminbecome real authenticated routes- the hamburger menu becomes route navigation instead of in-memory screen switching
- SSE and heavy play bootstrap stay scoped to
/play - the large
Workspacecomponent is split so each route owns a smaller, more stable subtree
This rewrite is not complete yet. Follow TASKS.md for the execution plan.
Local Development
Prerequisites:
- .NET SDK 10.0+
- Node.js 22+
- Firefox
- geckodriver
Initial setup:
dotnet tool restore
npm ci
Run locally:
- Start the app:
dotnet run --project RpgRoller/RpgRoller.csproj - Open
http://localhost:5000or the URL printed in the console. - Expect
/to redirect to/loginwhen anonymous and to/playwhen a valid session cookie already exists.
Browser smoke helpers:
- Run the checked-in smoke suite against an isolated temporary SQLite database:
node ./scripts/run-selenium.js - Run the Selenium smoke suite directly when the app is already running:
npm run e2e:smoke
VS Code launch profiles in .vscode/launch.json:
RpgRoller: ServerRpgRoller: Server + Edge (F5)RpgRoller: Server + Firefox (F5)
Environment overrides:
- Set
ConnectionStrings__RpgRollerto point at a custom SQLite database. - Set
PathBaseto host the app under a sub-path such as/rpgroller.
Migration authoring:
dotnet dotnet-ef migrations add <MigrationName> --project RpgRoller/RpgRoller.csproj --startup-project RpgRoller/RpgRoller.csproj
SQLite migration rule:
- Keep table-rebuild operations separate from unrelated schema or data changes so EF Core does not emit non-transactional migration warnings.
Frontend Runtime
- The UI currently runs as Blazor Server with interactive components for the authenticated workspace and a plain HTML plus JavaScript auth page for anonymous users at
/. - Static assets are linked through Blazor's
@Assets[...]pipeline for fingerprinted cache-busting URLs. - Workspace reads are resolved through API requests in
WorkspaceQueryService; browser interop stays focused on auth forms, session storage, SSE wiring, and small DOM helpers. - Live workspace refresh compares separate roster, per-character sheet, and log versions so unrelated changes do not trigger full reloads.
- Campaign log data is loaded in bounded slices: campaign summaries, one selected roster, one selected character sheet, and a 25-row incremental log window from
/api/campaigns/{campaignId}/log/page. - Log rows return compact summary data first and lazy-load full detail from
/api/rolls/{rollId}when expanded. - Newly appended local rolls auto-expand in the play workspace and reuse the roll response as the initial detail payload.
- Custom roll submission uses the selected character context; D6 uses baseline wild-die and fumble behavior, while D&D 5e and Rolemaster use the submitted expression directly.
- API JSON contracts use the source-generated
RpgRollerJsonSerializerContext. - HTTP JSON responses are gzip-compressed when the client advertises support.
- The OpenAPI contract source lives at
openapi/RpgRoller.json.
Test and Coverage
- Test command:
dotnet test RpgRoller.Tests/RpgRoller.Tests.csproj --collect:"XPlat Code Coverage" --settings RpgRoller.Tests/coverlet.runsettings - Coverage gate:
pwsh ./scripts/check-coverage.ps1 -MinLineRate 0.90 -MinBranchRate 0.70 - Local parity script:
pwsh ./scripts/ci-local.ps1 scripts/ci-local.ps1writes coverage collector output to a unique temporary results directory outside the repo, reads coverage from there, removes that directory at the end of the run, and sweeps straycoverage.cobertura.xmlfiles fromRpgRoller.Tests/TestResults.- Regression tests enforce payload budgets for character sheet reads, initial and incremental campaign log loads, roll mutation responses, and lazy-loaded Rolemaster roll detail payloads.
RpgRoller.Tests/coverlet.runsettingsmeasures the fullRpgRollerbackend assembly.