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17
AGENTS.linux.md
Normal file
17
AGENTS.linux.md
Normal file
@@ -0,0 +1,17 @@
|
||||
# Agent Guide
|
||||
|
||||
Also see the other related technical documentation in the docs folder.
|
||||
|
||||
## Tools
|
||||
|
||||
These tools are installed and available: Python3, geckodriver, Selenium
|
||||
|
||||
## Rules
|
||||
|
||||
- After every iteration, run `jb cleanupcode --build=False '$file1' '$file2' ...` for every C# file you touched.
|
||||
- After every frontend change, verify the results using a geckodriver+Selenium run.
|
||||
|
||||
### Dotnet CLI
|
||||
|
||||
- If you need a separate output directory, use a subfolder under `artifacts`, and clean it up afterwards.
|
||||
- Avoid running `dotnet build` and `dotnet test` in parallel in this repo; that can cause file-lock failures in `obj\Debug\net10.0`.
|
||||
26
AGENTS.md
26
AGENTS.md
@@ -1,22 +1,26 @@
|
||||
# Agent Guide
|
||||
|
||||
Also see the other related technical documentation: README.md.
|
||||
Detect which operating system you're currently running on.
|
||||
If this is a linux environment, read `AGENTS.linux.md`.
|
||||
If this is a windows environment, read `AGENTS.windows.md`.
|
||||
|
||||
## Rules
|
||||
|
||||
- This is a Windows environment, WSL is not installed (i.e. sed is not available). You're running under PowerShell 7.6.0. Due to platform restrictions, file deletions are not possible. Replacing the entire file content via a context diff is a viable alternative.
|
||||
- PowerShell doesn't support bash-style heredocs. If complex scripts need to be executed, consider using python. Run Python code using python -c with inline commands instead of python - <<'PY'.
|
||||
- web.config in the server is different than locally, it must be exluded from deployment.
|
||||
- Before beginning with the edit phase, always present a plan first. Only begin editing after the user approves the plan.
|
||||
- Prefer extracting code to a shared helper to be reused instead of duplicating code. Always keep high maintainability standards.
|
||||
- Keep changes as small as possible, design solutions that achieve the goals with minimal churn.
|
||||
- Always place each newly created class into its own file. The file name must match the class name.
|
||||
- When asked to begin wor~~~~king on a task, create a detailed implementation plan first, present the plan to the user, and ask for approval before beginning with the actual implementation.
|
||||
- Don't make assumptions in the plan. If necessary, ask all clarifying questions before presenting the final plan.
|
||||
- When an task is finished, perform a code review to evaluate if the change is clean and maintainable with high software engineering standards. Iterate on the code and repeat the review process until satisfied.
|
||||
- If there's documnentation present, always keep it updated.
|
||||
- After every iteration, evaluate if the test coverage would fall below 100%, and write tests if necessary.
|
||||
- After every iteration, run "scripts/ci-local.ps1" and ensure that nothing broke.
|
||||
- After every iteration, update all related documentation according to the change.
|
||||
- After every frontend change, verify the results using an ephemeral playwright.
|
||||
- After every iteration, do a git commit with a brief summary of the changes as a commit message.
|
||||
- When browser verification needs the app running, launch the app against a temporary copy of `src\RolemasterDb.App\rolemaster.db` so verification does not mutate the canonical DB.
|
||||
|
||||
### Git
|
||||
|
||||
- Never change the .gitignore file without consent.
|
||||
- Keep changes small and commit often. If one iteration encompasses many smaller tasks with more than one commit, create a git branch and do the commits there. Let me review the branch before merging it back to master.
|
||||
- When multiple commits are necessary, pause after every commit and ask the user to give a command to proceed.
|
||||
- After every iteration, do a git commit with a brief summary of the changes as a commit message.
|
||||
- If you find unexpected changes in the code (deletions, changes, diff results that were not communicated), never revert them and never restore the old state. Assume that those changes happened with intent.
|
||||
- Never use `git restore`, `git checkout --`, reset commands, or equivalent rollback actions to discard local changes unless the user explicitly asks for that exact rollback.
|
||||
- If a required tool is missing (for example `dotnet-ef`), install/configure the tool (prefer repo-local setup such as `dotnet tool manifest`) instead of weakening validations or muting warnings. If installation is blocked, stop and ask before changing validation strictness.
|
||||
- After changing the database, if your build is blocked by a running dotnet process, feel free to kill the process and retry the operation once.
|
||||
|
||||
39
AGENTS.windows.md
Normal file
39
AGENTS.windows.md
Normal file
@@ -0,0 +1,39 @@
|
||||
# Agent Guide
|
||||
|
||||
Also see the other related technical documentation in the docs folder.
|
||||
|
||||
## Tools
|
||||
|
||||
These tool paths should be used instead of any entry in the PATH environment variable:
|
||||
|
||||
- Python is installed in `C:\Users\frank\AppData\Local\Programs\Python\Python314`.
|
||||
- MiKTeX portable is installed in `D:\Code\miktex-portable\texmfs\install\miktex\bin\x64`.
|
||||
- Tesseract is installed in `C:\Program Files\Sejda PDF Desktop\resources\vendor\tesseract-windows-x64`.
|
||||
|
||||
## Rules
|
||||
|
||||
- After every iteration, run `dotnet jb cleanupcode --build=False '$file1' '$file2' ...` for every C# file you touched.
|
||||
- After the implementation is finished, verify all changed files, and run `python D:\Code\crlf.py $file1 $file2 ...` only for files you recognize, in order to normalize all line endings of all touched files to CRLF.
|
||||
- After every frontend change, verify the results using an ephemeral Playwright run.
|
||||
- For ad hoc verification in this repo, do not default to `npx playwright test` with a temp spec outside the repo.
|
||||
- Prefer a repo-local ephemeral Node script under `artifacts_verify/` that imports `playwright` with `require('playwright')` and drives the browser directly.
|
||||
- If using the Playwright test runner, use the repo-local CLI at `node_modules\.bin\playwright.cmd` and keep the spec inside the repo so local `node_modules` resolution works.
|
||||
- Do not mix the global Playwright CLI with the repo-local `@playwright/test` package.
|
||||
- When browser verification needs the app running, launch the app against a temporary copy of `src\RolemasterDb.App\rolemaster.db` so verification does not mutate the canonical DB.
|
||||
|
||||
### PowerShell
|
||||
|
||||
- This is a Windows environment, WSL is not installed (i.e. sed is not available). You're running under PowerShell 7.5.5. Due to platform restrictions, file deletions are not possible. Replacing the entire file content via a context diff is a viable alternative.
|
||||
- PowerShell doesn't support bash-style heredocs. If complex scripts need to be executed, consider using python as a last resort. Run Python code using python -c with inline commands instead of python - <<'PY'.
|
||||
- Parallel PowerShell calls are flaky, stick to sequential reads and command execution.
|
||||
- Commands like `rg` and `Get-Content` are always allowed.
|
||||
|
||||
### Dotnet CLI
|
||||
|
||||
- If a build fails with 0 errors / 0 warnings:
|
||||
- Do not keep retrying the same build command
|
||||
- Consider using --no-restore.
|
||||
- Consider using `$env:DOTNET_SKIP_FIRST_TIME_EXPERIENCE = '1'`
|
||||
- Consider using `$env:NUGET_PACKAGES = Join-Path $env:USERPROFILE '.nuget\packages'`
|
||||
- If you need a separate output directory, use a subfolder under `artifacts`, and clean it up afterwards.
|
||||
- Avoid running `dotnet build` and `dotnet test` in parallel in this repo; that can cause file-lock failures in `obj\Debug\net10.0`.
|
||||
150
PLANS.md
Normal file
150
PLANS.md
Normal file
@@ -0,0 +1,150 @@
|
||||
# Codex Execution Plans (ExecPlans):
|
||||
|
||||
This document describes the requirements for an execution plan ("ExecPlan"), a design document that a coding agent can follow to deliver a working feature or system change. Treat the reader as a complete beginner to this repository: they have only the current working tree and the single ExecPlan file you provide. There is no memory of prior plans and no external context.
|
||||
|
||||
## How to use ExecPlans and PLANS.md
|
||||
|
||||
When authoring an executable specification (ExecPlan), follow PLANS.md _to the letter_. If it is not in your context, refresh your memory by reading the entire PLANS.md file. Be thorough in reading (and re-reading) source material to produce an accurate specification. When creating a spec, start from the skeleton and flesh it out as you do your research.
|
||||
|
||||
When implementing an executable specification (ExecPlan), do not prompt the user for "next steps"; simply proceed to the next milestone. Keep all sections up to date, add or split entries in the list at every stopping point to affirmatively state the progress made and next steps. Resolve ambiguities autonomously, and commit frequently.
|
||||
|
||||
When discussing an executable specification (ExecPlan), record decisions in a log in the spec for posterity; it should be unambiguously clear why any change to the specification was made. ExecPlans are living documents, and it should always be possible to restart from _only_ the ExecPlan and no other work.
|
||||
|
||||
When researching a design with challenging requirements or significant unknowns, use milestones to implement proof of concepts, "toy implementations", etc., that allow validating whether the user's proposal is feasible. Read the source code of libraries by finding or acquiring them, research deeply, and include prototypes to guide a fuller implementation.
|
||||
|
||||
## Requirements
|
||||
|
||||
NON-NEGOTIABLE REQUIREMENTS:
|
||||
|
||||
* Every ExecPlan must be fully self-contained. Self-contained means that in its current form it contains all knowledge and instructions needed for a novice to succeed.
|
||||
* Every ExecPlan is a living document. Contributors are required to revise it as progress is made, as discoveries occur, and as design decisions are finalized. Each revision must remain fully self-contained.
|
||||
* Every ExecPlan must enable a complete novice to implement the feature end-to-end without prior knowledge of this repo.
|
||||
* Every ExecPlan must produce a demonstrably working behavior, not merely code changes to "meet a definition".
|
||||
* Every ExecPlan must define every term of art in plain language or do not use it.
|
||||
|
||||
Purpose and intent come first. Begin by explaining, in a few sentences, why the work matters from a user's perspective: what someone can do after this change that they could not do before, and how to see it working. Then guide the reader through the exact steps to achieve that outcome, including what to edit, what to run, and what they should observe.
|
||||
|
||||
The agent executing your plan can list files, read files, search, run the project, and run tests. It does not know any prior context and cannot infer what you meant from earlier milestones. Repeat any assumption you rely on. Do not point to external blogs or docs; if knowledge is required, embed it in the plan itself in your own words. If an ExecPlan builds upon a prior ExecPlan and that file is checked in, incorporate it by reference. If it is not, you must include all relevant context from that plan.
|
||||
|
||||
## Formatting
|
||||
|
||||
Format and envelope are simple and strict. Each ExecPlan must be one single fenced code block labeled as `md` that begins and ends with triple backticks. Do not nest additional triple-backtick code fences inside; when you need to show commands, transcripts, diffs, or code, present them as indented blocks within that single fence. Use indentation for clarity rather than code fences inside an ExecPlan to avoid prematurely closing the ExecPlan's code fence. Use two newlines after every heading, use # and ## and so on, and correct syntax for ordered and unordered lists.
|
||||
|
||||
When writing an ExecPlan to a Markdown (.md) file where the content of the file *is only* the single ExecPlan, you should omit the triple backticks.
|
||||
|
||||
Write in plain prose. Prefer sentences over lists. Avoid checklists, tables, and long enumerations unless brevity would obscure meaning. Checklists are permitted only in the `Progress` section, where they are mandatory. Narrative sections must remain prose-first.
|
||||
|
||||
## Guidelines
|
||||
|
||||
Self-containment and plain language are paramount. If you introduce a phrase that is not ordinary English ("daemon", "middleware", "RPC gateway", "filter graph"), define it immediately and remind the reader how it manifests in this repository (for example, by naming the files or commands where it appears). Do not say "as defined previously" or "according to the architecture doc." Include the needed explanation here, even if you repeat yourself.
|
||||
|
||||
Avoid common failure modes. Do not rely on undefined jargon. Do not describe "the letter of a feature" so narrowly that the resulting code compiles but does nothing meaningful. Do not outsource key decisions to the reader. When ambiguity exists, resolve it in the plan itself and explain why you chose that path. Err on the side of over-explaining user-visible effects and under-specifying incidental implementation details.
|
||||
|
||||
Anchor the plan with observable outcomes. State what the user can do after implementation, the commands to run, and the outputs they should see. Acceptance should be phrased as behavior a human can verify ("after starting the server, navigating to [http://localhost:8080/health](http://localhost:8080/health) returns HTTP 200 with body OK") rather than internal attributes ("added a HealthCheck struct"). If a change is internal, explain how its impact can still be demonstrated (for example, by running tests that fail before and pass after, and by showing a scenario that uses the new behavior).
|
||||
|
||||
Specify repository context explicitly. Name files with full repository-relative paths, name functions and modules precisely, and describe where new files should be created. If touching multiple areas, include a short orientation paragraph that explains how those parts fit together so a novice can navigate confidently. When running commands, show the working directory and exact command line. When outcomes depend on environment, state the assumptions and provide alternatives when reasonable.
|
||||
|
||||
Be idempotent and safe. Write the steps so they can be run multiple times without causing damage or drift. If a step can fail halfway, include how to retry or adapt. If a migration or destructive operation is necessary, spell out backups or safe fallbacks. Prefer additive, testable changes that can be validated as you go.
|
||||
|
||||
Validation is not optional. Include instructions to run tests, to start the system if applicable, and to observe it doing something useful. Describe comprehensive testing for any new features or capabilities. Include expected outputs and error messages so a novice can tell success from failure. Where possible, show how to prove that the change is effective beyond compilation (for example, through a small end-to-end scenario, a CLI invocation, or an HTTP request/response transcript). State the exact test commands appropriate to the project’s toolchain and how to interpret their results.
|
||||
|
||||
Capture evidence. When your steps produce terminal output, short diffs, or logs, include them inside the single fenced block as indented examples. Keep them concise and focused on what proves success. If you need to include a patch, prefer file-scoped diffs or small excerpts that a reader can recreate by following your instructions rather than pasting large blobs.
|
||||
|
||||
## Milestones
|
||||
|
||||
Milestones are narrative, not bureaucracy. If you break the work into milestones, introduce each with a brief paragraph that describes the scope, what will exist at the end of the milestone that did not exist before, the commands to run, and the acceptance you expect to observe. Keep it readable as a story: goal, work, result, proof. Progress and milestones are distinct: milestones tell the story, progress tracks granular work. Both must exist. Never abbreviate a milestone merely for the sake of brevity, do not leave out details that could be crucial to a future implementation.
|
||||
|
||||
Each milestone must be independently verifiable and incrementally implement the overall goal of the execution plan.
|
||||
|
||||
## Living plans and design decisions
|
||||
|
||||
* ExecPlans are living documents. As you make key design decisions, update the plan to record both the decision and the thinking behind it. Record all decisions in the `Decision Log` section.
|
||||
* ExecPlans must contain and maintain a `Progress` section, a `Surprises & Discoveries` section, a `Decision Log`, and an `Outcomes & Retrospective` section. These are not optional.
|
||||
* When you discover optimizer behavior, performance tradeoffs, unexpected bugs, or inverse/unapply semantics that shaped your approach, capture those observations in the `Surprises & Discoveries` section with short evidence snippets (test output is ideal).
|
||||
* If you change course mid-implementation, document why in the `Decision Log` and reflect the implications in `Progress`. Plans are guides for the next contributor as much as checklists for you.
|
||||
* At completion of a major task or the full plan, write an `Outcomes & Retrospective` entry summarizing what was achieved, what remains, and lessons learned.
|
||||
|
||||
# Prototyping milestones and parallel implementations
|
||||
|
||||
It is acceptable—-and often encouraged—-to include explicit prototyping milestones when they de-risk a larger change. Examples: adding a low-level operator to a dependency to validate feasibility, or exploring two composition orders while measuring optimizer effects. Keep prototypes additive and testable. Clearly label the scope as “prototyping”; describe how to run and observe results; and state the criteria for promoting or discarding the prototype.
|
||||
|
||||
Prefer additive code changes followed by subtractions that keep tests passing. Parallel implementations (e.g., keeping an adapter alongside an older path during migration) are fine when they reduce risk or enable tests to continue passing during a large migration. Describe how to validate both paths and how to retire one safely with tests. When working with multiple new libraries or feature areas, consider creating spikes that evaluate the feasibility of these features _independently_ of one another, proving that the external library performs as expected and implements the features we need in isolation.
|
||||
|
||||
## Skeleton of a Good ExecPlan
|
||||
|
||||
# <Short, action-oriented description>
|
||||
|
||||
This ExecPlan is a living document. The sections `Progress`, `Surprises & Discoveries`, `Decision Log`, and `Outcomes & Retrospective` must be kept up to date as work proceeds.
|
||||
|
||||
If PLANS.md file is checked into the repo, reference the path to that file here from the repository root and note that this document must be maintained in accordance with PLANS.md.
|
||||
|
||||
## Purpose / Big Picture
|
||||
|
||||
Explain in a few sentences what someone gains after this change and how they can see it working. State the user-visible behavior you will enable.
|
||||
|
||||
## Progress
|
||||
|
||||
Use a list with checkboxes to summarize granular steps. Every stopping point must be documented here, even if it requires splitting a partially completed task into two (“done” vs. “remaining”). This section must always reflect the actual current state of the work.
|
||||
|
||||
- [x] (2025-10-01 13:00Z) Example completed step.
|
||||
- [ ] Example incomplete step.
|
||||
- [ ] Example partially completed step (completed: X; remaining: Y).
|
||||
|
||||
Use timestamps to measure rates of progress.
|
||||
|
||||
## Surprises & Discoveries
|
||||
|
||||
Document unexpected behaviors, bugs, optimizations, or insights discovered during implementation. Provide concise evidence.
|
||||
|
||||
- Observation: …
|
||||
Evidence: …
|
||||
|
||||
## Decision Log
|
||||
|
||||
Record every decision made while working on the plan in the format:
|
||||
|
||||
- Decision: …
|
||||
Rationale: …
|
||||
Date/Author: …
|
||||
|
||||
## Outcomes & Retrospective
|
||||
|
||||
Summarize outcomes, gaps, and lessons learned at major milestones or at completion. Compare the result against the original purpose.
|
||||
|
||||
## Context and Orientation
|
||||
|
||||
Describe the current state relevant to this task as if the reader knows nothing. Name the key files and modules by full path. Define any non-obvious term you will use. Do not refer to prior plans.
|
||||
|
||||
## Plan of Work
|
||||
|
||||
Describe, in prose, the sequence of edits and additions. For each edit, name the file and location (function, module) and what to insert or change. Keep it concrete and minimal.
|
||||
|
||||
## Concrete Steps
|
||||
|
||||
State the exact commands to run and where to run them (working directory). When a command generates output, show a short expected transcript so the reader can compare. This section must be updated as work proceeds.
|
||||
|
||||
## Validation and Acceptance
|
||||
|
||||
Describe how to start or exercise the system and what to observe. Phrase acceptance as behavior, with specific inputs and outputs. If tests are involved, say "run <project’s test command> and expect <N> passed; the new test <name> fails before the change and passes after>".
|
||||
|
||||
## Idempotence and Recovery
|
||||
|
||||
If steps can be repeated safely, say so. If a step is risky, provide a safe retry or rollback path. Keep the environment clean after completion.
|
||||
|
||||
## Artifacts and Notes
|
||||
|
||||
Include the most important transcripts, diffs, or snippets as indented examples. Keep them concise and focused on what proves success.
|
||||
|
||||
## Interfaces and Dependencies
|
||||
|
||||
Be prescriptive. Name the libraries, modules, and services to use and why. Specify the types, traits/interfaces, and function signatures that must exist at the end of the milestone. Prefer stable names and paths such as `crate::module::function` or `package.submodule.Interface`. E.g.:
|
||||
|
||||
In crates/foo/planner.rs, define:
|
||||
|
||||
pub trait Planner {
|
||||
fn plan(&self, observed: &Observed) -> Vec<Action>;
|
||||
}
|
||||
|
||||
If you follow the guidance above, a single, stateless agent -- or a human novice -- can read your ExecPlan from top to bottom and produce a working, observable result. That is the bar: SELF-CONTAINED, SELF-SUFFICIENT, NOVICE-GUIDING, OUTCOME-FOCUSED.
|
||||
|
||||
When you revise a plan, you must ensure your changes are comprehensively reflected across all sections, including the living document sections, and you must write a note at the bottom of the plan describing the change and the reason why. ExecPlans must describe not just the what but the why for almost everything.
|
||||
345
README.md
345
README.md
@@ -1,147 +1,302 @@
|
||||
# RpgRoller
|
||||
# RpgRoller
|
||||
|
||||
Fresh full-stack starter scaffold:
|
||||
RpgRoller is an ASP.NET Core and Blazor Server app for lightweight tabletop campaign play, character sheets, and dice workflows.
|
||||
|
||||
- `RpgRoller/`: ASP.NET Core backend + Blazor frontend host (`Components` + `wwwroot`)
|
||||
- `RpgRoller.Tests/`: xUnit integration-heavy test project
|
||||
- `RpgRoller.sln`: solution used by local CI script
|
||||
- `RpgRoller/`: web app, API endpoints, domain model, EF Core persistence, Blazor components, and static assets
|
||||
- `RpgRoller.Tests/`: xUnit coverage for API behavior, services, hosting, payload budgets, and persistence and migration paths
|
||||
- `RpgRoller.sln`: solution used by local development and repo scripts
|
||||
- `POSTMORTEM.md`: architecture analysis of the May 2026 Firefox and RoboForm failure in the authenticated workspace
|
||||
- `TASKS.md`: the completed execution log for the route-first authenticated shell rewrite
|
||||
|
||||
Test layout:
|
||||
|
||||
- `RpgRoller.Tests/Api/`: API integration tests grouped by feature concern
|
||||
- `RpgRoller.Tests/Services/`: service-level tests grouped by domain concern
|
||||
- `RpgRoller.Tests/Support/`: shared test harnesses/builders/helpers
|
||||
- `RpgRoller.Tests/Api/`: endpoint and host-facing integration tests
|
||||
- `RpgRoller.Tests/Services/`: service and rules-engine tests
|
||||
- `RpgRoller.Tests/Support/`: shared harnesses, builders, and test host helpers
|
||||
|
||||
## Code Organization
|
||||
|
||||
Backend:
|
||||
|
||||
- `RpgRoller/Program.cs`: thin app bootstrap only
|
||||
- `RpgRoller/Hosting/`: service registration + startup initialization
|
||||
- `RpgRoller/Api/`: endpoint mapping modules and auth/session filter helpers
|
||||
- `RpgRoller/Services/`: game workflows with explicit method parameters (no API DTO dependencies)
|
||||
- `RpgRoller/Program.cs`: app bootstrap, JSON options, compression, API and component mapping, and optional `PathBase`
|
||||
- `RpgRoller/Hosting/`: service registration, startup initialization, SQLite path resolution, and schema upgrades
|
||||
- `RpgRoller/Api/`: minimal API endpoint groups, request mappings, cookie and session helpers, and result mapping
|
||||
- `RpgRoller/Services/`: gameplay and account workflows behind `IGameService`
|
||||
- `RpgRoller/Services/GameService.cs`: facade over composed domain services
|
||||
- `RpgRoller/Services/GameAuthService.cs`: registration, login, logout, session lookup, and `GetMe`
|
||||
- `RpgRoller/Services/GameCampaignService.cs`: campaign creation, listing, roster reads, campaign options, and deletion
|
||||
- `RpgRoller/Services/GameCharacterService.cs`: character creation, updates, activation, deletion, transfer, and owner-scoped reads
|
||||
- `RpgRoller/Services/GameSkillService.cs`: skill-group CRUD, skill CRUD, sheet shaping, and ruleset validation
|
||||
- `RpgRoller/Services/GameRollService.cs`: skill and custom rolls, compact log pages, roll detail, and campaign state snapshots
|
||||
- `RpgRoller/Services/GameUserAdministrationService.cs`: username reads, admin user listing, role updates, and account deletion
|
||||
- `RpgRoller/Services/GameStateStore.cs`, `GameStateCloneFactory.cs`, and `GamePersistenceService.cs`: in-memory runtime state, campaign-state version tracking, and SQLite load and save boundaries
|
||||
- `RpgRoller/Services/GameAuthorization.cs`, `GameContextResolver.cs`, and `GameDtoMapper.cs`: shared authorization, session and campaign resolution, and backend read-model mapping
|
||||
- `RpgRoller/Services/RollEngine.cs`, `StandardRollEngine.cs`, `D6RollEngine.cs`, `RolemasterRollEngine.cs`, `RollBreakdownFormatter.cs`, and `CampaignLogSummaryBuilder.cs`: ruleset-specific dice execution, breakdown formatting, and compact campaign-log summaries
|
||||
- `RpgRoller/Services/SkillDefinitionValidator.cs`, `RoleSerializer.cs`, `RollVisibilityParser.cs`, and `CustomRollOptionsResolver.cs`: shared rules and parsing helpers
|
||||
|
||||
Frontend:
|
||||
|
||||
- `RpgRoller/Components/`: Blazor root app, routes, layout and page components
|
||||
- `RpgRoller/Components/Pages/Home.razor`: minimal gateway page (loading/auth/workspace switch)
|
||||
- `RpgRoller/Components/Pages/Home.razor.cs`: single `Home` code-behind with only gateway/session-view orchestration
|
||||
- `RpgRoller/Components/Pages/Workspace.razor`: authenticated workspace UI and workspace-specific state/logic
|
||||
- `RpgRoller/Components/**/*.razor.cs`: component code-behind classes (state, handlers, parameters, injected dependencies); `.razor` files remain markup-focused
|
||||
- `RpgRoller/Components/Pages/Home.Models.cs`: reusable `FormState<TModel>` + page form models
|
||||
- `RpgRoller/Components/Pages/HomeControls/`: auth, campaign management, play-screen, and modal controls extracted from `Home.razor`
|
||||
- Form ownership model: controls own transient form/error state and execute their concern-specific API mutations directly
|
||||
- Skill create/edit workflow ownership: `CharacterPanel` (characters own skills in UI and behavior)
|
||||
- `RpgRoller/Components/RpgRollerApiClient.cs`: shared browser API client used by `Home`, `Workspace`, and leaf controls
|
||||
- `RpgRoller/wwwroot/js/rpgroller-api.js`: browser-side API + SSE + session storage interop for Blazor
|
||||
- `RpgRoller/wwwroot/styles.css`: responsive UX styling and theme tokens
|
||||
- `RpgRoller/Components/App.razor`: HTML shell that serves the static `/login` auth document or the per-page interactive authenticated route set based on request path
|
||||
- `RpgRoller/Components/Routes.razor`: Blazor router and layout hookup
|
||||
- `RpgRoller/Components/Layout/MainLayout.razor`: default layout
|
||||
- `RpgRoller/Components/Pages/LoginPage.razor`: route marker for the static `/login` auth document
|
||||
- `RpgRoller/Components/Pages/PlayPage.razor`, `CampaignsPage.razor`, and `AdminPage.razor`: authenticated route entry points for the interactive workspace
|
||||
- `RpgRoller/Components/Pages/AuthenticatedPageBase.cs`: shared logout-to-`/login` redirect helper for authenticated route pages
|
||||
- `RpgRoller/Components/Pages/Workspace.razor`: authenticated shell with shared header, health banner, toast stack, and route-owned body slot
|
||||
- `RpgRoller/Components/Pages/Workspace.razor.cs`: shell composition root, coordinator wiring, route initialization entry point, JS-invokable state-event hooks, and menu item construction
|
||||
- `RpgRoller/Components/Pages/WorkspaceRouteView.razor`: route-local first-render bootstrapper that initializes the interactive workspace after the page mounts
|
||||
- `RpgRoller/Components/Pages/PlayWorkspaceContent.razor`, `CampaignsWorkspaceContent.razor`, and `AdminWorkspaceContent.razor`: route-owned authenticated page subtrees
|
||||
- `RpgRoller/Components/Pages/CharacterManagementModals.razor`: shared create and edit character modals used by play and campaign-management routes
|
||||
- `RpgRoller/Components/Pages/WorkspaceState.cs`: workspace UI state plus pure computed and formatting projections used directly by the Razor view
|
||||
- `RpgRoller/Components/Pages/WorkspaceSessionCoordinator.cs`, `WorkspaceCampaignCoordinator.cs`, `WorkspaceCampaignScopeCoordinator.cs`, `WorkspacePlayCoordinator.cs`, `WorkspaceAdminCoordinator.cs`, `WorkspaceLiveStateController.cs`, `WorkspaceFeedbackService.cs`, and `WorkspaceToast.cs`: session bootstrap, campaign scope, play and log, admin, live update, and toast concerns used by `Workspace`
|
||||
- `RpgRoller/Components/Pages/HomeControls/StaticAuthPage.razor`: plain HTML login and registration page used at `/login`
|
||||
- `RpgRoller/Components/Pages/HomeControls/`: workspace child components, forms, header, panels, and modal controls
|
||||
- `RpgRoller/Components/RpgRollerApiClient.cs`: browser API client for write actions
|
||||
- `RpgRoller/Components/WorkspaceQueryService.cs`: browser-facing read client for workspace data
|
||||
- `RpgRoller/wwwroot/js/rpgroller-api.js`: browser interop for auth forms, session storage, SSE wiring, and DOM helpers
|
||||
- `RpgRoller/wwwroot/styles.css`: app styling, light and dark theme variables, and responsive layout
|
||||
- `RpgRoller/wwwroot/images/light.png` and `RpgRoller/wwwroot/images/dark.png`: themed workspace background art
|
||||
|
||||
Backend state persistence:
|
||||
Current repo note:
|
||||
|
||||
- EF Core with SQLite (`Microsoft.EntityFrameworkCore.Sqlite`)
|
||||
- Development DB: `RpgRoller/App_Data/rpgroller.development.db`
|
||||
- Default DB: `RpgRoller/App_Data/rpgroller.db`
|
||||
- Database schema is created/upgraded automatically on startup via EF Core migrations (`Database.Migrate`)
|
||||
- Runtime state is loaded once at startup into memory and written back to SQLite on successful state changes
|
||||
- `POSTMORTEM.md` documents why the previous authenticated workspace architecture was fragile under Firefox plus RoboForm.
|
||||
- `TASKS.md` records the route-first rewrite and the final Blazor configuration change that resolved the Firefox plus RoboForm crash.
|
||||
|
||||
Gameplay capabilities now include:
|
||||
## Runtime and Persistence
|
||||
|
||||
- Instant skill filtering in the character panel (filters live while typing and hides non-matching skills/groups)
|
||||
- Supported campaign rulesets include D6 System, D&D 5e, and Rolemaster
|
||||
- Skill groups per character with skill prototypes (create/edit/delete groups, assign/reassign skills, and prefill new skill forms from group defaults)
|
||||
- Skill and skill-group deletion flows
|
||||
- GM-driven character owner transfer within campaign management flows
|
||||
- Character owner selection in edit modal backed by existing-username dropdown data
|
||||
- Role-aware authorization with admin role support (including admin user/role management)
|
||||
- Admin workspace tools include direct download of the live SQLite database file
|
||||
- Campaign deletion by campaign owner or admin (unlinks characters from the campaign and clears campaign log entries)
|
||||
- User deletion by admin also deletes campaigns owned by that user and unlinks all characters from those deleted campaigns
|
||||
- Play screen visibility is owner-scoped: only owned characters are listed, and private log entries are visible only to the roller
|
||||
- Campaign management owner labels use account display names (no GUID fallback rendering)
|
||||
- Character edit flow supports unlinking from campaigns (owner/GM/admin) and assigning to any existing campaign via expanded campaign options
|
||||
- Campaign management supports character deletion by character owner or admin
|
||||
- Shared top header control across all authenticated workspace screens (play, campaign management, admin)
|
||||
- Admin user management is integrated into workspace screen toggles (`Play`, `Campaign Management`, `Admin`)
|
||||
- Rolemaster expression validation now accepts generic standard expressions such as `d10`, `2d10+48`, `15d10`, and `d100-15`; `d100!+85` remains the special open-ended percentile form
|
||||
- Rolemaster open-ended percentile skills and skill-group defaults now persist a nullable `FumbleRange` field, while D6 and D&D rows migrate forward unchanged
|
||||
- Rolemaster create/edit forms now keep the expression authoritative, show generic Rolemaster syntax help, and reveal `FumbleRange` only when the expression is an open-ended percentile roll
|
||||
- Rolemaster roll execution now supports generic standard Rolemaster rolls (`NdS+x`, with implicit count `1` for `dS`) plus open-ended percentile (`d100!+x`) with recursive high-end chaining and low-end subtraction based on `FumbleRange`; low-end trigger rolls are shown for auditability but do not count toward the total
|
||||
- Compact campaign-log summaries stay dense for Rolemaster rolls, while lazy-loaded roll detail includes ordered die metadata for each open-ended follow-up step
|
||||
- Startup migration coverage is validated against a copied temp-file instance of `RpgRoller/App_Data/rpgroller.development.db` before feature work is considered complete
|
||||
- Persistence uses EF Core with SQLite (`Microsoft.EntityFrameworkCore.Sqlite`).
|
||||
- The default database file is `RpgRoller/App_Data/rpgroller.db`.
|
||||
- `ConnectionStrings__RpgRoller` overrides the SQLite path for local runs, tests, or temporary environments.
|
||||
- Startup applies pending EF Core migrations through `Database.Migrate()`.
|
||||
- The app loads runtime state into memory during startup and persists successful state changes back to SQLite.
|
||||
- `RpgRoller/App_Data/rpgroller.development.db` is a checked-in migration coverage fixture used by hosting tests that copy it to a temporary file before validation.
|
||||
|
||||
## Prerequisites
|
||||
## Product Capabilities
|
||||
|
||||
- .NET SDK 10.0+
|
||||
- PowerShell 7+
|
||||
- Node.js 22+
|
||||
- Run `dotnet tool restore` once to enable the repo-local `dotnet-ef` command.
|
||||
- Run `npm ci` once to install the repo-local Playwright toolchain.
|
||||
- Run `npm exec playwright install chromium` once to install the browser used by local smoke tests.
|
||||
- Supported campaign rulesets: D6 System, D&D 5e, and Rolemaster
|
||||
- Account registration, login, session-based auth, and role-aware authorization
|
||||
- Admin tools for user listing, role updates, account deletion, and direct SQLite database download
|
||||
- Per-user light and dark theme preference with OS-based initial selection
|
||||
- Campaign creation, roster reads, participant-scoped visibility, and owner and admin deletion
|
||||
- Character creation, activation, owner transfer, campaign reassignment or unlinking, and owner and admin deletion
|
||||
- Skill groups with reusable defaults plus skill and skill-group create, edit, reassign, and delete flows
|
||||
- Play workspace that lists the current user's characters, or the full active campaign roster when the user is that campaign's GM
|
||||
- Campaign log paging, lazy-loaded roll detail, compact summaries, and live state refresh through SSE
|
||||
- Custom roll submission from the play screen without creating a persisted skill
|
||||
- Instant skill filtering in the character panel
|
||||
- Campaign management owner labels based on display names
|
||||
|
||||
Rolemaster support:
|
||||
|
||||
- Standard expressions such as `d10`, `15d10`, `2d10+48`, and `d100-15`
|
||||
- Open-ended percentile expressions such as `d100!+85`
|
||||
- Conditional `FumbleRange` handling for open-ended percentile skills and skill-group defaults
|
||||
- Persisted and validated automatic retry toggle for open-ended percentile skills; only eligible Rolemaster skills can enable it
|
||||
- Rolemaster skill rolls open a modal prompt before rolling so the player can apply a one-shot situational modifier; the prompt autofocuses, supports Enter and Escape, and closes when clicking outside it
|
||||
- One-shot situational modifiers are transient Rolemaster-only roll inputs; the temporary modifier is applied to both the first attempt and any automatic retry attempt
|
||||
- Automatic retry windows for eligible open-ended skills: results `76-90` retry once with `+5`, and results `91-110` retry once with `+10`
|
||||
- Open-ended high chaining and low-end subtraction with ordered die metadata in roll detail
|
||||
- Compact log badges and summaries for open-ended, retry, and fumble-related events, including `Retry +5` and `Retry +10`
|
||||
|
||||
## Current Frontend Architecture
|
||||
|
||||
The frontend now uses a route-first authenticated shell that keeps the anonymous auth document outside the interactive Blazor subtree.
|
||||
|
||||
`/` is an auth-aware entry redirect:
|
||||
|
||||
- anonymous `GET /` redirects to `/login`
|
||||
- authenticated `GET /` redirects to `/play`
|
||||
- `RpgRoller/Components/App.razor` serves the static `/login` document or the interactive route set based on the request path, not auth state
|
||||
|
||||
Inside the authenticated app, `/play`, `/campaigns`, and `/admin` are real Blazor routes, and the hamburger menu navigates between those URLs. `Workspace.razor` is now a shared shell only. Each authenticated route owns its own main content subtree through a route-specific component.
|
||||
|
||||
Authenticated interactivity is route-local instead of global:
|
||||
|
||||
- `App.razor` no longer applies `@rendermode` to `Routes` or `HeadOutlet`
|
||||
- `PlayPage.razor`, `CampaignsPage.razor`, and `AdminPage.razor` each opt into `InteractiveServerRenderMode(prerender: false)` directly
|
||||
- Blazor startup is manual with `Blazor.start({ ssr: { disableDomPreservation: true } })` so the app can disable enhanced SSR DOM preservation during interactive attach
|
||||
- Header route changes now use full document navigation so moving between authenticated routes remounts the target per-page interactive root instead of trying to reuse the previous page circuit
|
||||
|
||||
Firefox plus RoboForm resolution:
|
||||
|
||||
- the route-first rewrite reduced the authenticated surface area, but it was not the final fix
|
||||
- the crash stopped only after the app stopped using global Blazor interactivity
|
||||
- the working combination is:
|
||||
- per-page `InteractiveServerRenderMode(prerender: false)` on `/play`, `/campaigns`, and `/admin`
|
||||
- manual `Blazor.start({ ssr: { disableDomPreservation: true } })`
|
||||
- full document navigation between authenticated routes with `forceLoad: true`
|
||||
- earlier phased first-render shells and heavy diagnostics were investigative steps and have been removed
|
||||
|
||||
Interactive bootstrap is now route-local:
|
||||
|
||||
- `WorkspaceRouteView.razor` performs the first-render JS-dependent session initialization for the authenticated route that mounted
|
||||
- `Workspace.razor.cs` no longer uses `OnAfterRenderAsync` as the shell bootstrap orchestrator
|
||||
- play-specific post-render behavior is limited to page-local controls such as log auto-scroll and modal autofocus inside child components
|
||||
|
||||
Remaining architectural constraints are deliberate:
|
||||
|
||||
- `/login` stays plain HTML plus JavaScript so the anonymous auth path avoids Blazor form ownership entirely
|
||||
- authenticated reads and writes still depend on JS interop-backed `fetch`, so first interactive initialization must still happen after mount
|
||||
- live updates still use SSE and route-aware synchronization, with `/play` as the only route that keeps the play log and selected character sheet live
|
||||
|
||||
## Route-First Authenticated Shell
|
||||
|
||||
- `/` becomes an auth-aware entry point that redirects to `/login` or `/play`
|
||||
- `/login` hosts the anonymous auth experience
|
||||
- `/play`, `/campaigns`, and `/admin` become real authenticated routes
|
||||
- the hamburger menu becomes route navigation instead of in-memory screen switching
|
||||
- SSE and heavy play bootstrap stay scoped to `/play`
|
||||
- the large `Workspace` component is split so each route owns a smaller, more stable subtree
|
||||
|
||||
This rewrite is complete. See `TASKS.md` for the execution history and milestone notes.
|
||||
|
||||
## Local Development
|
||||
|
||||
1. Run the local CI parity script:
|
||||
```powershell
|
||||
pwsh ./scripts/ci-local.ps1
|
||||
```
|
||||
2. Start the backend:
|
||||
```powershell
|
||||
Prerequisites:
|
||||
|
||||
- .NET SDK 10.0+
|
||||
- Node.js 22+
|
||||
- Firefox
|
||||
- geckodriver
|
||||
|
||||
Initial setup:
|
||||
|
||||
```bash
|
||||
dotnet tool restore
|
||||
npm ci
|
||||
```
|
||||
|
||||
Run locally:
|
||||
|
||||
1. Start the app:
|
||||
```bash
|
||||
dotnet run --project RpgRoller/RpgRoller.csproj
|
||||
```
|
||||
3. Open `http://localhost:5000` (or the port shown in the console).
|
||||
2. Open `http://localhost:5000` or the URL printed in the console.
|
||||
3. Expect `/` to redirect to `/login` when anonymous and to `/play` when a valid session cookie already exists.
|
||||
|
||||
Playwright helpers:
|
||||
Browser smoke helpers:
|
||||
|
||||
- Install/update browser dependencies:
|
||||
```powershell
|
||||
npm exec playwright install chromium
|
||||
- Run the checked-in smoke suite against an isolated temporary SQLite database:
|
||||
```bash
|
||||
node ./scripts/run-selenium.js
|
||||
```
|
||||
- Run the checked-in smoke test against an isolated temp SQLite database:
|
||||
```powershell
|
||||
pwsh ./scripts/run-playwright.ps1
|
||||
```
|
||||
- Run the Playwright suite directly when the app is already running:
|
||||
```powershell
|
||||
npm run e2e
|
||||
- Run the Selenium smoke suite directly when the app is already running:
|
||||
```bash
|
||||
npm run e2e:smoke
|
||||
```
|
||||
|
||||
VS Code F5 debug profiles are available in `.vscode/launch.json`:
|
||||
VS Code launch profiles in `.vscode/launch.json`:
|
||||
|
||||
- `RpgRoller: Server`
|
||||
- `RpgRoller: Server + Edge (F5)`
|
||||
- `RpgRoller: Server + Firefox (F5)`
|
||||
|
||||
To use a custom SQLite database path, set `ConnectionStrings__RpgRoller`.
|
||||
To run under a subfolder (for example `/rpgroller`), set `PathBase` (for example `PathBase=/rpgroller`).
|
||||
## Deployment
|
||||
|
||||
For migration authoring, use the local tool command form:
|
||||
Deploy to the Linux server with:
|
||||
|
||||
```bash
|
||||
bash ./scripts/deploy.sh
|
||||
```
|
||||
|
||||
The script publishes the app locally, uploads a release to `/root/docker/rpgroller/releases/<UTC timestamp>`, updates `/root/docker/rpgroller/current`, rebuilds the `rpgroller` image, and recreates the `rpgroller` container. The SQLite database is preserved because the container keeps using the existing bind mount at `/root/docker/rpgroller/data`.
|
||||
|
||||
Reverse proxy requirements for production:
|
||||
|
||||
- Use `rpgroller.franktovar.de` as the only canonical host.
|
||||
- Forward `X-Forwarded-For` and `X-Forwarded-Proto` so ASP.NET Core can mark the session cookie as secure behind TLS termination.
|
||||
- Proxy `/_blazor` with WebSocket upgrade headers.
|
||||
- Proxy `/api/events/state` as Server-Sent Events with buffering disabled, for example:
|
||||
|
||||
```nginx
|
||||
server {
|
||||
server_name rpgroller.franktovar.de;
|
||||
|
||||
location /_blazor {
|
||||
proxy_pass http://127.0.0.1:8082;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
proxy_set_header Upgrade $http_upgrade;
|
||||
proxy_set_header Connection "upgrade";
|
||||
proxy_read_timeout 300;
|
||||
}
|
||||
|
||||
location /api/events/state {
|
||||
proxy_pass http://127.0.0.1:8082;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
proxy_buffering off;
|
||||
proxy_cache off;
|
||||
gzip off;
|
||||
proxy_read_timeout 3600;
|
||||
add_header X-Accel-Buffering no;
|
||||
}
|
||||
|
||||
location / {
|
||||
proxy_pass http://127.0.0.1:8082;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
proxy_read_timeout 300;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Environment overrides:
|
||||
|
||||
- Set `ConnectionStrings__RpgRoller` to point at a custom SQLite database.
|
||||
- Set `PathBase` to host the app under a sub-path such as `/rpgroller`.
|
||||
|
||||
Migration authoring:
|
||||
|
||||
```powershell
|
||||
dotnet dotnet-ef migrations add <MigrationName> --project RpgRoller/RpgRoller.csproj --startup-project RpgRoller/RpgRoller.csproj
|
||||
```
|
||||
|
||||
SQLite migration rule:
|
||||
|
||||
- Keep table-rebuild operations separate from unrelated schema or data changes so EF Core does not emit non-transactional migration warnings.
|
||||
|
||||
## Frontend Runtime
|
||||
|
||||
- Runtime frontend is Blazor Server with interactive components.
|
||||
- Browser interop is in `RpgRoller/wwwroot/js/rpgroller-api.js`.
|
||||
- Root static assets such as `styles.css` are linked through Blazor's `@Assets[...]` pipeline so deploys get fingerprinted cache-busting URLs automatically.
|
||||
- Workspace reads are resolved server-side through scoped query services; browser interop remains for browser-only concerns such as session storage, SSE wiring, and DOM helpers.
|
||||
- Live workspace refreshes now compare separate roster, per-character sheet, and log versions so unrelated state changes do not force a full roster + sheet + log reload.
|
||||
- Workspace campaign data is loaded in bounded slices: visible campaign summaries, a selected campaign roster, a selected character sheet, and a 25-row incremental log window backed by `/api/campaigns/{campaignId}/log/page`.
|
||||
- Campaign log rows now ship compact summary data first and lazy-load dice + breakdown detail through `/api/rolls/{rollId}` only when a row is expanded.
|
||||
- Hot API contracts share a source-generated `System.Text.Json` context, and HTTP JSON responses are gzip-compressed when the client advertises support.
|
||||
- OpenAPI contract source remains at `openapi/RpgRoller.json`.
|
||||
- The UI runs as route-local Blazor Server components for authenticated routes and as plain HTML plus JavaScript for the anonymous `/login` document.
|
||||
- Static assets are linked through Blazor's `@Assets[...]` pipeline for fingerprinted cache-busting URLs.
|
||||
- Workspace reads are resolved through API requests in `WorkspaceQueryService`; browser interop stays focused on auth forms, session storage, SSE wiring, and small DOM helpers.
|
||||
- Interactive authenticated startup begins in `WorkspaceRouteView.razor` after first render because `RpgRollerApiClient` still depends on JS interop-backed `fetch`.
|
||||
- Authenticated routes avoid global `Routes @rendermode` because upstream issue `dotnet/aspnetcore#58824` reports Firefox-specific failures with global interactivity and explicitly calls out per-page mode as the safer path.
|
||||
- Authenticated route changes use full document navigations so each route remounts its own per-page interactive root.
|
||||
- Live workspace refresh compares separate roster, per-character sheet, and log versions so unrelated changes do not trigger full reloads.
|
||||
- Campaign log data is loaded in bounded slices: campaign summaries, one selected roster, one selected character sheet, and a 25-row incremental log window from `/api/campaigns/{campaignId}/log/page`.
|
||||
- Log rows return compact summary data first and lazy-load full detail from `/api/rolls/{rollId}` when expanded.
|
||||
- Newly appended local rolls auto-expand in the play workspace and reuse the roll response as the initial detail payload.
|
||||
- Custom roll submission uses the selected character context; D6 uses baseline wild-die and fumble behavior, while D&D 5e and Rolemaster use the submitted expression directly.
|
||||
- API JSON contracts use the source-generated `RpgRollerJsonSerializerContext`.
|
||||
- HTTP JSON responses are gzip-compressed when the client advertises support.
|
||||
- The OpenAPI contract source lives at `openapi/RpgRoller.json`.
|
||||
|
||||
## Test and Coverage
|
||||
|
||||
- Tests:
|
||||
- Test command:
|
||||
```powershell
|
||||
dotnet test RpgRoller.Tests/RpgRoller.Tests.csproj --collect:"XPlat Code Coverage" --settings RpgRoller.Tests/coverlet.runsettings
|
||||
```
|
||||
- Regression tests enforce payload budgets for the hottest contracts: character sheet reads, initial log page loads, incremental log updates, roll mutation responses, and lazy-loaded Rolemaster roll detail payloads.
|
||||
- Coverage gate:
|
||||
```powershell
|
||||
pwsh ./scripts/check-coverage.ps1 -MinLineRate 0.90 -MinBranchRate 0.70
|
||||
```
|
||||
- Coverage collector scope:
|
||||
- `RpgRoller.Tests/coverlet.runsettings` now measures the full backend assembly (`RpgRoller`), not only service namespace files.
|
||||
- Local parity script:
|
||||
```powershell
|
||||
pwsh ./scripts/ci-local.ps1
|
||||
```
|
||||
- `scripts/ci-local.ps1` writes coverage collector output to a unique temporary results directory outside the repo, reads coverage from there, removes that directory at the end of the run, and sweeps stray `coverage.cobertura.xml` files from `RpgRoller.Tests/TestResults`.
|
||||
- Regression tests enforce payload budgets for character sheet reads, initial and incremental campaign log loads, roll mutation responses, and lazy-loaded Rolemaster roll detail payloads.
|
||||
- `RpgRoller.Tests/coverlet.runsettings` measures the full `RpgRoller` backend assembly.
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
namespace RpgRoller.Tests;
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class AuthApiTests : ApiTestBase
|
||||
public sealed class AuthApiTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public AuthApiTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RegisterLoginAndMeFlow_WorksWithDuplicateUsernameGuard()
|
||||
{
|
||||
@@ -24,13 +20,39 @@ public sealed class AuthApiTests : ApiTestBase
|
||||
|
||||
var me = await GetAsync<MeResponse>(client, "/api/me");
|
||||
Assert.Equal(registerResult.Id, me.User.Id);
|
||||
Assert.Null(me.User.ThemePreference);
|
||||
Assert.Null(me.ActiveCharacterId);
|
||||
Assert.Null(me.CurrentCampaignId);
|
||||
|
||||
var themeUser = await PutAsync<UpdateThemePreferenceRequest, UserSummary>(client, "/api/me/theme", new("dark"));
|
||||
Assert.Equal("dark", themeUser.ThemePreference);
|
||||
|
||||
var themedMe = await GetAsync<MeResponse>(client, "/api/me");
|
||||
Assert.Equal("dark", themedMe.User.ThemePreference);
|
||||
|
||||
var invalidLogin = await client.PostAsJsonAsync("/api/auth/login", new LoginRequest("alice", "wrong-password"));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, invalidLogin.StatusCode);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task ThemePreferenceEndpoint_RequiresAuthAndValidTheme()
|
||||
{
|
||||
using var factory = CreateFactory();
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
|
||||
var unauthorized = await client.PutAsJsonAsync("/api/me/theme", new UpdateThemePreferenceRequest("dark"));
|
||||
Assert.Equal(HttpStatusCode.Unauthorized, unauthorized.StatusCode);
|
||||
|
||||
var unauthorizedInvalid = await client.PutAsJsonAsync("/api/me/theme", new UpdateThemePreferenceRequest("sepia"));
|
||||
Assert.Equal(HttpStatusCode.Unauthorized, unauthorizedInvalid.StatusCode);
|
||||
|
||||
await RegisterAsync(client, "theme-api", "Password123", "Theme Api");
|
||||
await LoginAsync(client, "theme-api", "Password123");
|
||||
|
||||
var invalid = await client.PutAsJsonAsync("/api/me/theme", new UpdateThemePreferenceRequest("sepia"));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, invalid.StatusCode);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task UsernamesEndpoint_RequiresAuthAndReturnsAlphabeticalList()
|
||||
{
|
||||
@@ -48,4 +70,24 @@ public sealed class AuthApiTests : ApiTestBase
|
||||
var usernames = await GetAsync<IReadOnlyList<string>>(client, "/api/users/usernames");
|
||||
Assert.Equal(["amy", "bob", "zoe"], usernames);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task LoginCookie_IsMarkedSecure_WhenForwardedProtoIsHttps()
|
||||
{
|
||||
using var factory = CreateFactory();
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
|
||||
await RegisterAsync(client, "proxy-user", "Password123", "Proxy User");
|
||||
|
||||
using var request = new HttpRequestMessage(HttpMethod.Post, "/api/auth/login") { Content = JsonContent.Create(new LoginRequest("proxy-user", "Password123")) };
|
||||
request.Headers.TryAddWithoutValidation("X-Forwarded-Proto", "https");
|
||||
|
||||
using var response = await client.SendAsync(request);
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
Assert.NotNull(response.Headers.SingleOrDefault(header => header.Key == "Set-Cookie").Value);
|
||||
|
||||
var setCookie = Assert.Single(response.Headers.GetValues("Set-Cookie"));
|
||||
Assert.Contains("rpgroller_session=", setCookie);
|
||||
Assert.Contains("secure", setCookie, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
}
|
||||
@@ -2,12 +2,8 @@ using System.Text;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class CampaignApiTests : ApiTestBase
|
||||
public sealed class CampaignApiTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public CampaignApiTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task CampaignCharacterAndSkillFlow_EnforcesRulesetValidation()
|
||||
{
|
||||
@@ -17,26 +13,33 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(gmClient, "gm", "Password123", "Game Master");
|
||||
await LoginAsync(gmClient, "gm", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Alpha Campaign", "dnd5e"));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Alpha Campaign", "dnd5e"));
|
||||
|
||||
var gmCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(gmClient, "/api/characters", new("Arin", campaign.Id));
|
||||
var gmCharacter =
|
||||
await PostAsync<CreateCharacterRequest, CharacterSummary>(gmClient, "/api/characters",
|
||||
new("Arin", campaign.Id));
|
||||
Assert.Equal("Game Master", gmCharacter.OwnerDisplayName);
|
||||
|
||||
var activateResponse = await gmClient.PostAsync($"/api/characters/{gmCharacter.Id}/activate", null);
|
||||
Assert.Equal(HttpStatusCode.OK, activateResponse.StatusCode);
|
||||
|
||||
var createdSkill = await PostAsync<CreateSkillRequest, SkillSummary>(gmClient, $"/api/characters/{gmCharacter.Id}/skills", new("Arcana", "2d12+2", 0, false));
|
||||
var createdSkill = await PostAsync<CreateSkillRequest, SkillSummary>(gmClient,
|
||||
$"/api/characters/{gmCharacter.Id}/skills", new("Arcana", "2d12+2", 0, false));
|
||||
Assert.Equal("2d12+2", createdSkill.DiceRollDefinition);
|
||||
Assert.Equal(0, createdSkill.WildDice);
|
||||
Assert.False(createdSkill.AllowFumble);
|
||||
|
||||
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(gmClient, $"/api/skills/{createdSkill.Id}", new("Arcana Mastery", "2d12+3", 0, false));
|
||||
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(gmClient, $"/api/skills/{createdSkill.Id}",
|
||||
new("Arcana Mastery", "2d12+3", 0, false));
|
||||
Assert.Equal("Arcana Mastery", updatedSkill.Name);
|
||||
Assert.Equal("2d12+3", updatedSkill.DiceRollDefinition);
|
||||
Assert.Equal(0, updatedSkill.WildDice);
|
||||
Assert.False(updatedSkill.AllowFumble);
|
||||
|
||||
var invalidSkill = await gmClient.PostAsJsonAsync($"/api/characters/{gmCharacter.Id}/skills", new CreateSkillRequest("Broken", "5D+4", 0, false));
|
||||
var invalidSkill = await gmClient.PostAsJsonAsync($"/api/characters/{gmCharacter.Id}/skills",
|
||||
new CreateSkillRequest("Broken", "5D+4", 0, false));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, invalidSkill.StatusCode);
|
||||
|
||||
var details = await GetAsync<CampaignRoster>(gmClient, $"/api/campaigns/{campaign.Id}");
|
||||
@@ -57,14 +60,49 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
Assert.Equal(gmCharacter.Id, currentCampaignCharacters[0].Id);
|
||||
Assert.Equal("Game Master", currentCampaignCharacters[0].OwnerDisplayName);
|
||||
|
||||
var otherCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Beta Campaign", "d6"));
|
||||
var otherCampaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Beta Campaign", "d6"));
|
||||
|
||||
var updatedCharacter = await PutAsync<UpdateCharacterRequest, CharacterSummary>(gmClient, $"/api/characters/{gmCharacter.Id}", new("Arin Updated", otherCampaign.Id));
|
||||
var updatedCharacter = await PutAsync<UpdateCharacterRequest, CharacterSummary>(gmClient,
|
||||
$"/api/characters/{gmCharacter.Id}", new("Arin Updated", otherCampaign.Id));
|
||||
|
||||
Assert.Equal("Arin Updated", updatedCharacter.Name);
|
||||
Assert.Equal(otherCampaign.Id, updatedCharacter.CampaignId);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task GmCanActivateAnotherPlayersCharacter_AndMeReflectsCampaignContext()
|
||||
{
|
||||
using var factory = CreateFactory(3, 3, 3);
|
||||
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
using var playerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
using var outsiderClient = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
|
||||
await RegisterAsync(gmClient, "gm-activate", "Password123", "GM");
|
||||
await RegisterAsync(playerClient, "player-activate", "Password123", "Player");
|
||||
await RegisterAsync(outsiderClient, "outsider-activate", "Password123", "Outsider");
|
||||
|
||||
await LoginAsync(gmClient, "gm-activate", "Password123");
|
||||
await LoginAsync(playerClient, "player-activate", "Password123");
|
||||
await LoginAsync(outsiderClient, "outsider-activate", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Activation Campaign", "d6"));
|
||||
var playerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters",
|
||||
new("Scout", campaign.Id));
|
||||
|
||||
var gmActivate = await gmClient.PostAsync($"/api/characters/{playerCharacter.Id}/activate", null);
|
||||
Assert.Equal(HttpStatusCode.OK, gmActivate.StatusCode);
|
||||
|
||||
var gmMe = await GetAsync<MeResponse>(gmClient, "/api/me");
|
||||
Assert.Equal(playerCharacter.Id, gmMe.ActiveCharacterId);
|
||||
Assert.Equal(campaign.Id, gmMe.CurrentCampaignId);
|
||||
|
||||
var outsiderActivate = await outsiderClient.PostAsync($"/api/characters/{playerCharacter.Id}/activate", null);
|
||||
Assert.Equal(HttpStatusCode.BadRequest, outsiderActivate.StatusCode);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task CampaignCreation_AcceptsRolemasterRuleset()
|
||||
{
|
||||
@@ -74,13 +112,15 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(gmClient, "gm-rm-api", "Password123", "Game Master");
|
||||
await LoginAsync(gmClient, "gm-rm-api", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Shadow World", "rolemaster"));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Shadow World", "rolemaster"));
|
||||
|
||||
Assert.Equal("rolemaster", campaign.RulesetId);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RolemasterSkillDefinitions_RoundTripFumbleRangeThroughApi()
|
||||
public async Task RolemasterSkillDefinitions_RoundTripRetryAndFumbleOptionsThroughApi()
|
||||
{
|
||||
using var factory = CreateFactory(88, 42, 17);
|
||||
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
@@ -88,24 +128,40 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(gmClient, "gm-rm-skill", "Password123", "Game Master");
|
||||
await LoginAsync(gmClient, "gm-rm-skill", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Shadow World", "rolemaster"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(gmClient, "/api/characters", new("Kalen", campaign.Id));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Shadow World", "rolemaster"));
|
||||
var character =
|
||||
await PostAsync<CreateCharacterRequest, CharacterSummary>(gmClient, "/api/characters",
|
||||
new("Kalen", campaign.Id));
|
||||
|
||||
var missingFumbleRange = await gmClient.PostAsJsonAsync($"/api/characters/{character.Id}/skills", new CreateSkillRequest("Bad Open Ended", "d100!+35", 0, false));
|
||||
var missingFumbleRange = await gmClient.PostAsJsonAsync($"/api/characters/{character.Id}/skills",
|
||||
new CreateSkillRequest("Bad Open Ended", "d100!+35", 0, false));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, missingFumbleRange.StatusCode);
|
||||
|
||||
var group = await PostAsync<CreateSkillGroupRequest, SkillGroupSummary>(gmClient, $"/api/characters/{character.Id}/skill-groups", new("Perception", "d100!+15", 0, false, 5));
|
||||
var group = await PostAsync<CreateSkillGroupRequest, SkillGroupSummary>(gmClient,
|
||||
$"/api/characters/{character.Id}/skill-groups", new("Perception", "d100!+15", 0, false, 5));
|
||||
Assert.Equal(5, group.FumbleRange);
|
||||
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(gmClient, $"/api/characters/{character.Id}/skills", new("Awareness", "d100!+35", 0, false, group.Id, 3));
|
||||
Assert.Equal(3, skill.FumbleRange);
|
||||
var invalidRetry = await gmClient.PostAsJsonAsync($"/api/characters/{character.Id}/skills",
|
||||
new CreateSkillRequest("Bad Retry", "d100+35", 0, false, group.Id, null, true));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, invalidRetry.StatusCode);
|
||||
|
||||
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(gmClient, $"/api/skills/{skill.Id}", new("Awareness", "d100!+45", 0, false, group.Id, 4));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(gmClient,
|
||||
$"/api/characters/{character.Id}/skills", new("Awareness", "d100!+35", 0, false, group.Id, 3, true));
|
||||
Assert.Equal(3, skill.FumbleRange);
|
||||
Assert.True(skill.RolemasterAutoRetry);
|
||||
|
||||
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(gmClient, $"/api/skills/{skill.Id}",
|
||||
new("Awareness", "d100!+45", 0, false, group.Id, 4, true));
|
||||
Assert.Equal(4, updatedSkill.FumbleRange);
|
||||
Assert.True(updatedSkill.RolemasterAutoRetry);
|
||||
|
||||
var sheet = await GetAsync<CharacterSheet>(gmClient, $"/api/characters/{character.Id}/sheet");
|
||||
Assert.Equal(5, Assert.Single(sheet.SkillGroups).FumbleRange);
|
||||
Assert.Equal(4, Assert.Single(sheet.Skills).FumbleRange);
|
||||
var sheetSkill = Assert.Single(sheet.Skills);
|
||||
Assert.Equal(4, sheetSkill.FumbleRange);
|
||||
Assert.True(sheetSkill.RolemasterAutoRetry);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -125,23 +181,31 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(receiverClient, "receiver2", "Password123", "Receiver");
|
||||
await LoginAsync(receiverClient, "receiver2", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Grouped Campaign", "d6"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(ownerClient, "/api/characters", new("Grouped Hero", campaign.Id));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Grouped Campaign", "d6"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(ownerClient, "/api/characters",
|
||||
new("Grouped Hero", campaign.Id));
|
||||
|
||||
var createdGroup = await PostAsync<CreateSkillGroupRequest, SkillGroupSummary>(ownerClient, $"/api/characters/{character.Id}/skill-groups", new("Combat", "2D+1", 1, true));
|
||||
var renamedGroup = await PutAsync<UpdateSkillGroupRequest, SkillGroupSummary>(gmClient, $"/api/skill-groups/{createdGroup.Id}", new("Battle", "3D+2", 2, false));
|
||||
var createdGroup = await PostAsync<CreateSkillGroupRequest, SkillGroupSummary>(ownerClient,
|
||||
$"/api/characters/{character.Id}/skill-groups", new("Combat", "2D+1", 1, true));
|
||||
var renamedGroup = await PutAsync<UpdateSkillGroupRequest, SkillGroupSummary>(gmClient,
|
||||
$"/api/skill-groups/{createdGroup.Id}", new("Battle", "3D+2", 2, false));
|
||||
Assert.Equal("Battle", renamedGroup.Name);
|
||||
Assert.Equal("3D+2", renamedGroup.DiceRollDefinition);
|
||||
Assert.Equal(2, renamedGroup.WildDice);
|
||||
Assert.False(renamedGroup.AllowFumble);
|
||||
|
||||
var groupedSkill = await PostAsync<CreateSkillRequest, SkillSummary>(ownerClient, $"/api/characters/{character.Id}/skills", new("Strike", "2D+1", 1, true, renamedGroup.Id));
|
||||
var groupedSkill = await PostAsync<CreateSkillRequest, SkillSummary>(ownerClient,
|
||||
$"/api/characters/{character.Id}/skills", new("Strike", "2D+1", 1, true, renamedGroup.Id));
|
||||
Assert.Equal(renamedGroup.Id, groupedSkill.SkillGroupId);
|
||||
|
||||
var ungroupedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(ownerClient, $"/api/skills/{groupedSkill.Id}", new("Strike", "2D+1", 1, true, null));
|
||||
var ungroupedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(ownerClient,
|
||||
$"/api/skills/{groupedSkill.Id}", new("Strike", "2D+1", 1, true));
|
||||
Assert.Null(ungroupedSkill.SkillGroupId);
|
||||
|
||||
var groupedAgainSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(ownerClient, $"/api/skills/{groupedSkill.Id}", new("Strike", "2D+1", 1, true, renamedGroup.Id));
|
||||
var groupedAgainSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(ownerClient,
|
||||
$"/api/skills/{groupedSkill.Id}", new("Strike", "2D+1", 1, true, renamedGroup.Id));
|
||||
Assert.Equal(renamedGroup.Id, groupedAgainSkill.SkillGroupId);
|
||||
|
||||
var deleteSkill = await ownerClient.DeleteAsync($"/api/skills/{groupedAgainSkill.Id}");
|
||||
@@ -150,7 +214,8 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
var deleteGroup = await ownerClient.DeleteAsync($"/api/skill-groups/{renamedGroup.Id}");
|
||||
Assert.Equal(HttpStatusCode.OK, deleteGroup.StatusCode);
|
||||
|
||||
var transferResult = await PutAsync<UpdateCharacterRequest, CharacterSummary>(gmClient, $"/api/characters/{character.Id}", new("Grouped Hero", campaign.Id, "receiver2"));
|
||||
var transferResult = await PutAsync<UpdateCharacterRequest, CharacterSummary>(gmClient,
|
||||
$"/api/characters/{character.Id}", new("Grouped Hero", campaign.Id, "receiver2"));
|
||||
Assert.Equal("Grouped Hero", transferResult.Name);
|
||||
Assert.Equal("Receiver", transferResult.OwnerDisplayName);
|
||||
|
||||
@@ -187,12 +252,17 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
Assert.Contains(adminEntry.Roles, role => string.Equals(role, "admin", StringComparison.OrdinalIgnoreCase));
|
||||
Assert.Empty(playerEntry.Roles);
|
||||
|
||||
var promotedPlayer = await PutAsync<UpdateUserRolesRequest, AdminUserSummary>(adminClient, $"/api/admin/users/{player.Id}/roles", new([ "admin" ]));
|
||||
var promotedPlayer = await PutAsync<UpdateUserRolesRequest, AdminUserSummary>(adminClient,
|
||||
$"/api/admin/users/{player.Id}/roles", new(["admin"]));
|
||||
Assert.Contains(promotedPlayer.Roles, role => string.Equals(role, "admin", StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Disposable Campaign", "d6"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Disposable Hero", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Disposable Campaign", "d6"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters",
|
||||
new("Disposable Hero", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient,
|
||||
$"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
|
||||
_ = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
|
||||
|
||||
var deleteCampaign = await adminClient.DeleteAsync($"/api/campaigns/{campaign.Id}");
|
||||
@@ -264,13 +334,18 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(playerClient, "player-options", "Password123", "Player");
|
||||
await LoginAsync(playerClient, "player-options", "Password123");
|
||||
|
||||
var firstCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Alpha Visible", "d6"));
|
||||
var secondCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(otherGmClient, "/api/campaigns", new("Beta Available", "d6"));
|
||||
var firstCampaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Alpha Visible", "d6"));
|
||||
var secondCampaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(otherGmClient, "/api/campaigns",
|
||||
new("Beta Available", "d6"));
|
||||
|
||||
var playerVisibleCampaigns = await GetAsync<IReadOnlyList<CampaignSummary>>(playerClient, "/api/campaigns");
|
||||
Assert.Empty(playerVisibleCampaigns);
|
||||
|
||||
var playerCampaignOptions = await GetAsync<IReadOnlyList<CampaignOption>>(playerClient, "/api/campaigns/options");
|
||||
var playerCampaignOptions =
|
||||
await GetAsync<IReadOnlyList<CampaignOption>>(playerClient, "/api/campaigns/options");
|
||||
Assert.Equal(2, playerCampaignOptions.Count);
|
||||
Assert.Contains(playerCampaignOptions, option => option.Id == firstCampaign.Id);
|
||||
Assert.Contains(playerCampaignOptions, option => option.Id == secondCampaign.Id);
|
||||
@@ -297,9 +372,13 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(otherClient, "other-delete", "Password123", "Other");
|
||||
await LoginAsync(otherClient, "other-delete", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Deletion Campaign", "d6"));
|
||||
var ownerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(ownerClient, "/api/characters", new("Owner Character", campaign.Id));
|
||||
var otherCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(otherClient, "/api/characters", new("Other Character", campaign.Id));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns",
|
||||
new("Deletion Campaign", "d6"));
|
||||
var ownerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(ownerClient, "/api/characters",
|
||||
new("Owner Character", campaign.Id));
|
||||
var otherCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(otherClient, "/api/characters",
|
||||
new("Other Character", campaign.Id));
|
||||
|
||||
var gmDeleteAttempt = await gmClient.DeleteAsync($"/api/characters/{ownerCharacter.Id}");
|
||||
Assert.Equal(HttpStatusCode.BadRequest, gmDeleteAttempt.StatusCode);
|
||||
@@ -330,14 +409,19 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(playerClient, "player-log-cap", "Password123", "Player");
|
||||
await LoginAsync(playerClient, "player-log-cap", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Log Cap", "d6"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Roller", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Log Cap", "d6"));
|
||||
var character =
|
||||
await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters",
|
||||
new("Roller", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient,
|
||||
$"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
|
||||
|
||||
var rollIds = new List<Guid>();
|
||||
for (var i = 0; i < 105; i++)
|
||||
{
|
||||
var roll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
|
||||
var roll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll",
|
||||
new("public"));
|
||||
rollIds.Add(roll.RollId);
|
||||
}
|
||||
|
||||
@@ -366,14 +450,19 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
await RegisterAsync(playerClient, "player-log-page", "Password123", "Player");
|
||||
await LoginAsync(playerClient, "player-log-page", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Log Page", "d6"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Roller", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
|
||||
var campaign =
|
||||
await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Log Page", "d6"));
|
||||
var character =
|
||||
await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters",
|
||||
new("Roller", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient,
|
||||
$"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
|
||||
|
||||
var rollIds = new List<Guid>();
|
||||
for (var i = 0; i < 5; i++)
|
||||
{
|
||||
var roll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
|
||||
var roll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll",
|
||||
new("public"));
|
||||
rollIds.Add(roll.RollId);
|
||||
}
|
||||
|
||||
@@ -390,8 +479,10 @@ public sealed class CampaignApiTests : ApiTestBase
|
||||
Assert.False(string.IsNullOrWhiteSpace(entry.VisibilityLabel));
|
||||
});
|
||||
|
||||
var latestRoll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
|
||||
var incrementalPage = await GetAsync<CampaignLogPage>(gmClient, $"/api/campaigns/{campaign.Id}/log/page?afterRollId={initialPage.Cursor}&limit=3");
|
||||
var latestRoll =
|
||||
await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
|
||||
var incrementalPage = await GetAsync<CampaignLogPage>(gmClient,
|
||||
$"/api/campaigns/{campaign.Id}/log/page?afterRollId={initialPage.Cursor}&limit=3");
|
||||
|
||||
Assert.Single(incrementalPage.Entries);
|
||||
Assert.Equal(latestRoll.RollId, incrementalPage.Entries[0].RollId);
|
||||
|
||||
@@ -1,21 +1,61 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class FrontendHostTests : ApiTestBase
|
||||
public sealed class FrontendHostTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public FrontendHostTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RootPath_ServesBlazorFrontendShell()
|
||||
public async Task RootPath_RedirectsToLogin_WhenAnonymous()
|
||||
{
|
||||
using var factory = CreateFactory(1);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
var response = await client.GetAsync("/");
|
||||
|
||||
Assert.Equal(HttpStatusCode.Redirect, response.StatusCode);
|
||||
Assert.Equal("/login", response.Headers.Location?.OriginalString);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RootPath_RedirectsToPlay_WhenAuthenticated()
|
||||
{
|
||||
using var factory = CreateFactory(1);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
await RegisterAsync(client, "alice", "Password123", "Alice");
|
||||
await LoginAsync(client, "alice", "Password123");
|
||||
|
||||
var response = await client.GetAsync("/");
|
||||
|
||||
Assert.Equal(HttpStatusCode.Redirect, response.StatusCode);
|
||||
Assert.Equal("/play", response.Headers.Location?.OriginalString);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task LoginPath_ServesStaticAuthMarkup()
|
||||
{
|
||||
using var factory = CreateFactory(1);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
var response = await client.GetAsync("/login");
|
||||
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
var html = await response.Content.ReadAsStringAsync();
|
||||
Assert.Contains("Register or log in to join a campaign session.", html);
|
||||
Assert.Contains("data-auth-page", html);
|
||||
Assert.DoesNotContain("_framework/blazor.web.js", html);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("/play")]
|
||||
[InlineData("/campaigns")]
|
||||
[InlineData("/admin")]
|
||||
public async Task AuthenticatedRoutes_ServeInteractiveShell(string path)
|
||||
{
|
||||
using var factory = CreateFactory(1);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
var response = await client.GetAsync(path);
|
||||
|
||||
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
|
||||
var html = await response.Content.ReadAsStringAsync();
|
||||
Assert.Contains("_framework/blazor.web.js", html);
|
||||
Assert.Contains("Connecting...", html);
|
||||
Assert.Contains("autostart=\"false\"", html);
|
||||
Assert.Contains("disableDomPreservation", html);
|
||||
Assert.DoesNotContain("data-auth-page", html);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,7 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ResponseCompressionApiTests : ApiTestBase
|
||||
public sealed class ResponseCompressionApiTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public ResponseCompressionApiTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task AuthenticatedJsonResponses_EnableGzipCompression()
|
||||
{
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class RolemasterApiTests : ApiTestBase
|
||||
public sealed class RolemasterApiTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public RolemasterApiTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RolemasterRollEndpoints_ExecuteGenericRolemasterExpressions()
|
||||
{
|
||||
@@ -34,7 +30,9 @@ public sealed class RolemasterApiTests : ApiTestBase
|
||||
|
||||
Assert.Equal(2, logPage.Entries.Length);
|
||||
Assert.Equal("8 + 6 | rolemaster", logPage.Entries[0].SummaryText);
|
||||
Assert.Null(logPage.Entries[0].EventBadges);
|
||||
Assert.Equal("74 | rolemaster", logPage.Entries[1].SummaryText);
|
||||
Assert.Null(logPage.Entries[1].EventBadges);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -56,33 +54,132 @@ public sealed class RolemasterApiTests : ApiTestBase
|
||||
|
||||
Assert.Equal(-124, roll.Result);
|
||||
Assert.Equal("(05) -97 -100 -12 +85 = -124", roll.Breakdown);
|
||||
Assert.Equal("(05) -97 -100 -12 | open-ended low", Assert.Single(logPage.Entries).SummaryText);
|
||||
var logEntry = Assert.Single(logPage.Entries);
|
||||
Assert.Equal("(05) -97 -100 -12 | open-ended low", logEntry.SummaryText);
|
||||
var eventBadges = Assert.IsType<string[]>(logEntry.EventBadges);
|
||||
Assert.Collection(eventBadges, badge => Assert.Equal("rf", badge), badge => Assert.Equal("r100", badge));
|
||||
Assert.Equal(roll.Breakdown, detail.Breakdown);
|
||||
Assert.Collection(
|
||||
detail.Dice,
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Null(die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(-97, die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(3, die.Sequence);
|
||||
Assert.Equal(-100, die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(4, die.Sequence);
|
||||
Assert.Equal(-12, die.SignedContribution);
|
||||
});
|
||||
Assert.Collection(detail.Dice, die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Null(die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(-97, die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(3, die.Sequence);
|
||||
Assert.Equal(-100, die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(4, die.Sequence);
|
||||
Assert.Equal(-12, die.SignedContribution);
|
||||
});
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RolemasterAutoRetryRolls_AppearInLogPageAndDetail()
|
||||
{
|
||||
using var factory = CreateFactory(66, 42, 90, 32, 65);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
|
||||
await RegisterAsync(client, "rolemaster-retry-api", "Password123", "Rolemaster Retry Api");
|
||||
await LoginAsync(client, "rolemaster-retry-api", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("Rolemaster Retry", "rolemaster"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(client, "/api/characters", new("Hero", campaign.Id));
|
||||
var retryFiveSkill = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Awareness +5", "d100!+10", 0, false, null, 5, true));
|
||||
var retryTenSkill = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Awareness +10", "d100!+1", 0, false, null, 5, true));
|
||||
var disabledSkill = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Awareness Off", "d100!+10", 0, false, null, 5));
|
||||
|
||||
var retryFiveRoll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{retryFiveSkill.Id}/roll", new("public"));
|
||||
var retryTenRoll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{retryTenSkill.Id}/roll", new("public"));
|
||||
var disabledRoll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{disabledSkill.Id}/roll", new("public"));
|
||||
var logPage = await GetAsync<CampaignLogPage>(client, $"/api/campaigns/{campaign.Id}/log/page?limit=10");
|
||||
var detail = await GetAsync<CampaignRollDetail>(client, $"/api/rolls/{retryFiveRoll.RollId}");
|
||||
|
||||
Assert.Equal(57, retryFiveRoll.Result);
|
||||
Assert.Equal("66+10=76; retry(+5): 42+10=52; final=57", retryFiveRoll.Breakdown);
|
||||
Assert.Collection(retryFiveRoll.Dice, die =>
|
||||
{
|
||||
Assert.Equal(1, die.Attempt);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(2, die.Attempt);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
});
|
||||
|
||||
Assert.Equal(43, retryTenRoll.Result);
|
||||
Assert.Equal("90+1=91; retry(+10): 32+1=33; final=43", retryTenRoll.Breakdown);
|
||||
|
||||
Assert.Equal(75, disabledRoll.Result);
|
||||
Assert.Equal("65+10=75", disabledRoll.Breakdown);
|
||||
Assert.All(disabledRoll.Dice, die => Assert.Null(die.Attempt));
|
||||
|
||||
Assert.Equal(3, logPage.Entries.Length);
|
||||
Assert.Equal("66 | open-ended | retry +5", logPage.Entries[0].SummaryText);
|
||||
Assert.Equal(["r66", "rs5"], Assert.IsType<string[]>(logPage.Entries[0].EventBadges));
|
||||
Assert.Equal("90 | open-ended | retry +10", logPage.Entries[1].SummaryText);
|
||||
Assert.Equal(["rs10"], Assert.IsType<string[]>(logPage.Entries[1].EventBadges));
|
||||
Assert.Equal("65 | open-ended", logPage.Entries[2].SummaryText);
|
||||
Assert.Null(logPage.Entries[2].EventBadges);
|
||||
|
||||
Assert.Equal(retryFiveRoll.Breakdown, detail.Breakdown);
|
||||
Assert.Collection(detail.Dice, die =>
|
||||
{
|
||||
Assert.Equal(1, die.Attempt);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(2, die.Attempt);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
});
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RolemasterSkillRoll_AcceptsSituationalModifier_AndAppliesItToRetryMath()
|
||||
{
|
||||
using var factory = CreateFactory(8, 42);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
|
||||
await RegisterAsync(client, "rolemaster-situational-api", "Password123", "Rolemaster Situational Api");
|
||||
await LoginAsync(client, "rolemaster-situational-api", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("Rolemaster Situational", "rolemaster"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(client, "/api/characters", new("Hero", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Observation", "d100!+50", 0, false, null, 5, true));
|
||||
|
||||
var roll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{skill.Id}/roll", new("public", 20));
|
||||
|
||||
Assert.Equal(117, roll.Result);
|
||||
Assert.Equal("8+50+20=78; retry(+5): 42+50+20=112; final=117", roll.Breakdown);
|
||||
Assert.Collection(roll.Dice, die => Assert.Equal(1, die.Attempt), die => Assert.Equal(2, die.Attempt));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SkillRoll_RejectsSituationalModifier_ForNonRolemasterCampaigns()
|
||||
{
|
||||
using var factory = CreateFactory(12);
|
||||
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
|
||||
await RegisterAsync(client, "non-rolemaster-situational-api", "Password123", "Non Rolemaster Situational Api");
|
||||
await LoginAsync(client, "non-rolemaster-situational-api", "Password123");
|
||||
|
||||
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("Dnd Situational", "dnd5e"));
|
||||
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(client, "/api/characters", new("Hero", campaign.Id));
|
||||
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Attack", "1d20+5", 0, false));
|
||||
|
||||
var response = await client.PostAsJsonAsync($"/api/skills/{skill.Id}/roll", new RollSkillRequest("public", 20));
|
||||
var error = await response.Content.ReadFromJsonAsync<ApiError>();
|
||||
|
||||
Assert.Equal(HttpStatusCode.BadRequest, response.StatusCode);
|
||||
Assert.NotNull(error);
|
||||
Assert.Equal("invalid_situational_modifier", error.Code);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,7 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class RollVisibilityApiTests : ApiTestBase
|
||||
public sealed class RollVisibilityApiTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public RollVisibilityApiTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RollVisibilityAndAuthorization_AreEnforced()
|
||||
{
|
||||
@@ -75,6 +71,19 @@ public sealed class RollVisibilityApiTests : ApiTestBase
|
||||
var invalidVisibility = await playerClient.PostAsJsonAsync($"/api/skills/{skill.Id}/roll", new RollSkillRequest("hidden"));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, invalidVisibility.StatusCode);
|
||||
|
||||
var customRoll = await PostAsync<CustomRollRequest, RollResult>(playerClient, $"/api/characters/{playerCharacter.Id}/custom-rolls", new("1D+2", "public"));
|
||||
Assert.Equal(Guid.Empty, customRoll.SkillId);
|
||||
|
||||
var customRollLogPage = await GetAsync<CampaignLogPage>(observerClient, $"/api/campaigns/{campaign.Id}/log/page");
|
||||
Assert.Equal(2, customRollLogPage.Entries.Length);
|
||||
Assert.Equal("Custom roll", customRollLogPage.Entries[1].SkillName);
|
||||
|
||||
var invalidCustomRollResponse = await playerClient.PostAsJsonAsync($"/api/characters/{playerCharacter.Id}/custom-rolls", new CustomRollRequest("bad", "public"));
|
||||
Assert.Equal(HttpStatusCode.BadRequest, invalidCustomRollResponse.StatusCode);
|
||||
var invalidCustomRoll = await invalidCustomRollResponse.Content.ReadFromJsonAsync<ApiError>();
|
||||
Assert.NotNull(invalidCustomRoll);
|
||||
Assert.Equal("invalid_expression", invalidCustomRoll.Code);
|
||||
|
||||
using var anonymousClient = factory.CreateClient(new() { AllowAutoRedirect = false });
|
||||
var unauthorizedCampaignCreate = await anonymousClient.PostAsJsonAsync("/api/campaigns", new CreateCampaignRequest("Nope", "d6"));
|
||||
Assert.Equal(HttpStatusCode.Unauthorized, unauthorizedCampaignCreate.StatusCode);
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class SystemApiTests : ApiTestBase
|
||||
public sealed class SystemApiTests(WebApplicationFactory<Program> factory) : ApiTestBase(factory)
|
||||
{
|
||||
public SystemApiTests(WebApplicationFactory<Program> factory) : base(factory)
|
||||
{
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RulesetAndSseEndpoints_ReturnExpectedResponses()
|
||||
{
|
||||
|
||||
@@ -11,11 +11,11 @@ public sealed class BackendCoverageTests
|
||||
var extensionsType = typeof(Program).Assembly.GetType("RpgRoller.Api.SessionTokenHttpContextExtensions");
|
||||
Assert.NotNull(extensionsType);
|
||||
|
||||
var method = extensionsType!.GetMethod("GetRequiredSessionToken", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
var method = extensionsType.GetMethod("GetRequiredSessionToken", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
Assert.NotNull(method);
|
||||
|
||||
var context = new DefaultHttpContext();
|
||||
var exception = Assert.Throws<TargetInvocationException>(() => method!.Invoke(null, [context]));
|
||||
var exception = Assert.Throws<TargetInvocationException>(() => method.Invoke(null, [context]));
|
||||
Assert.IsType<InvalidOperationException>(exception.InnerException);
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,12 @@
|
||||
using Microsoft.AspNetCore.Builder;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.AspNetCore.Builder;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using RpgRoller.Data;
|
||||
using RpgRoller.Hosting;
|
||||
|
||||
@@ -128,6 +131,7 @@ public sealed class HostingCoverageTests
|
||||
Assert.Contains("WildDice", columns);
|
||||
Assert.Contains("AllowFumble", columns);
|
||||
Assert.Contains("FumbleRange", columns);
|
||||
Assert.Contains("RolemasterAutoRetry", columns);
|
||||
|
||||
using var skillGroupsTableInfoCommand = verifyConnection.CreateCommand();
|
||||
skillGroupsTableInfoCommand.CommandText = "PRAGMA table_info('SkillGroups');";
|
||||
@@ -155,6 +159,7 @@ public sealed class HostingCoverageTests
|
||||
usersColumns.Add(usersTableInfoReader.GetString(1));
|
||||
|
||||
Assert.Contains("Roles", usersColumns);
|
||||
Assert.Contains("ThemePreference", usersColumns);
|
||||
|
||||
using var usersRoleCommand = verifyConnection.CreateCommand();
|
||||
usersRoleCommand.CommandText = "SELECT Roles FROM Users WHERE UsernameNormalized = 'LEGACY-ADMIN';";
|
||||
@@ -196,10 +201,175 @@ public sealed class HostingCoverageTests
|
||||
var rolesHistoryCount = Convert.ToInt32(rolesHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, rolesHistoryCount);
|
||||
|
||||
using var authorizationRolesHistoryCommand = verifyConnection.CreateCommand();
|
||||
authorizationRolesHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226170000_AddAuthorizationRoles';";
|
||||
var authorizationRolesHistoryCount = Convert.ToInt32(authorizationRolesHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, authorizationRolesHistoryCount);
|
||||
|
||||
using var rolemasterHistoryCommand = verifyConnection.CreateCommand();
|
||||
rolemasterHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260402222501_AddRolemasterFumbleRange';";
|
||||
var rolemasterHistoryCount = Convert.ToInt32(rolemasterHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, rolemasterHistoryCount);
|
||||
|
||||
using var retryHistoryCommand = verifyConnection.CreateCommand();
|
||||
retryHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260414204309_AddRolemasterAutoRetry';";
|
||||
var retryHistoryCount = Convert.ToInt32(retryHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, retryHistoryCount);
|
||||
|
||||
using var themeHistoryCommand = verifyConnection.CreateCommand();
|
||||
themeHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260518183838_AddUserThemePreference';";
|
||||
var themeHistoryCount = Convert.ToInt32(themeHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, themeHistoryCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AuthorizationMigrations_SplitCharactersRebuildFromRolesColumnAddition()
|
||||
{
|
||||
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-migration-script-{Guid.NewGuid():N}.db");
|
||||
var options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite($"Data Source={dbPath}").Options;
|
||||
|
||||
using var db = new RpgRollerDbContext(options);
|
||||
var migrator = db.GetService<IMigrator>();
|
||||
var charactersScript = migrator.GenerateScript("20260226131003_AddSkillGroupPrototypes", "20260226160859_AddAuthorizationRolesAndCampaignDeletion");
|
||||
var rolesScript = migrator.GenerateScript("20260226160859_AddAuthorizationRolesAndCampaignDeletion", "20260226170000_AddAuthorizationRoles");
|
||||
|
||||
Assert.Contains("""CREATE TABLE "ef_temp_Characters" (""", charactersScript);
|
||||
Assert.DoesNotContain("""ALTER TABLE "Users" ADD "Roles" TEXT NOT NULL DEFAULT 'admin';""", charactersScript);
|
||||
Assert.Contains("""ALTER TABLE "Users" ADD "Roles" TEXT NOT NULL DEFAULT 'admin';""", rolesScript);
|
||||
Assert.DoesNotContain("""CREATE TABLE "ef_temp_Characters" (""", rolesScript);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SqliteSchemaUpgrader_BackfillsSplitAuthorizationRolesMigrationHistory()
|
||||
{
|
||||
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-split-history-{Guid.NewGuid():N}.db");
|
||||
|
||||
using (var connection = new SqliteConnection($"Data Source={dbPath}"))
|
||||
{
|
||||
connection.Open();
|
||||
using var command = connection.CreateCommand();
|
||||
command.CommandText = """
|
||||
CREATE TABLE "__EFMigrationsHistory" (
|
||||
"MigrationId" TEXT NOT NULL CONSTRAINT "PK___EFMigrationsHistory" PRIMARY KEY,
|
||||
"ProductVersion" TEXT NOT NULL
|
||||
);
|
||||
|
||||
INSERT INTO "__EFMigrationsHistory" ("MigrationId", "ProductVersion")
|
||||
VALUES
|
||||
('20260226084000_InitialSchema', '10.0.2'),
|
||||
('20260226090000_ModelSync', '10.0.2'),
|
||||
('20260226100000_AddRollLogDice', '10.0.2'),
|
||||
('20260226124941_AddSkillGroupsAndCharacterOwnerTransfer', '10.0.2'),
|
||||
('20260226131003_AddSkillGroupPrototypes', '10.0.2'),
|
||||
('20260226160859_AddAuthorizationRolesAndCampaignDeletion', '10.0.2');
|
||||
|
||||
CREATE TABLE "Users" (
|
||||
"Id" TEXT NOT NULL CONSTRAINT "PK_Users" PRIMARY KEY,
|
||||
"Username" TEXT NOT NULL,
|
||||
"UsernameNormalized" TEXT NOT NULL,
|
||||
"PasswordHash" TEXT NOT NULL,
|
||||
"DisplayName" TEXT NOT NULL,
|
||||
"ActiveCharacterId" TEXT NULL,
|
||||
"Roles" TEXT NOT NULL DEFAULT 'admin'
|
||||
);
|
||||
|
||||
CREATE TABLE "Sessions" (
|
||||
"Token" TEXT NOT NULL CONSTRAINT "PK_Sessions" PRIMARY KEY,
|
||||
"UserId" TEXT NOT NULL,
|
||||
"CreatedAtUtc" TEXT NOT NULL
|
||||
);
|
||||
|
||||
CREATE TABLE "Campaigns" (
|
||||
"Id" TEXT NOT NULL CONSTRAINT "PK_Campaigns" PRIMARY KEY,
|
||||
"GmUserId" TEXT NOT NULL,
|
||||
"Name" TEXT NOT NULL,
|
||||
"Ruleset" TEXT NOT NULL,
|
||||
"Version" INTEGER NOT NULL
|
||||
);
|
||||
|
||||
CREATE TABLE "Characters" (
|
||||
"Id" TEXT NOT NULL CONSTRAINT "PK_Characters" PRIMARY KEY,
|
||||
"OwnerUserId" TEXT NOT NULL,
|
||||
"CampaignId" TEXT NULL,
|
||||
"Name" TEXT NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX "IX_Characters_OwnerUserId" ON "Characters" ("OwnerUserId");
|
||||
CREATE INDEX "IX_Characters_CampaignId" ON "Characters" ("CampaignId");
|
||||
|
||||
CREATE TABLE "SkillGroups" (
|
||||
"Id" TEXT NOT NULL CONSTRAINT "PK_SkillGroups" PRIMARY KEY,
|
||||
"CharacterId" TEXT NOT NULL,
|
||||
"Name" TEXT NOT NULL,
|
||||
"AllowFumble" INTEGER NOT NULL,
|
||||
"DiceRollDefinition" TEXT NOT NULL,
|
||||
"WildDice" INTEGER NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX "IX_SkillGroups_CharacterId" ON "SkillGroups" ("CharacterId");
|
||||
|
||||
CREATE TABLE "Skills" (
|
||||
"Id" TEXT NOT NULL CONSTRAINT "PK_Skills" PRIMARY KEY,
|
||||
"CharacterId" TEXT NOT NULL,
|
||||
"Name" TEXT NOT NULL,
|
||||
"DiceRollDefinition" TEXT NOT NULL,
|
||||
"WildDice" INTEGER NOT NULL,
|
||||
"AllowFumble" INTEGER NOT NULL,
|
||||
"SkillGroupId" TEXT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX "IX_Skills_CharacterId" ON "Skills" ("CharacterId");
|
||||
CREATE INDEX "IX_Skills_SkillGroupId" ON "Skills" ("SkillGroupId");
|
||||
|
||||
CREATE TABLE "RollLogEntries" (
|
||||
"Id" TEXT NOT NULL CONSTRAINT "PK_RollLogEntries" PRIMARY KEY,
|
||||
"CampaignId" TEXT NOT NULL,
|
||||
"CharacterId" TEXT NOT NULL,
|
||||
"SkillId" TEXT NOT NULL,
|
||||
"RollerUserId" TEXT NOT NULL,
|
||||
"Visibility" TEXT NOT NULL,
|
||||
"Result" INTEGER NOT NULL,
|
||||
"Breakdown" TEXT NOT NULL,
|
||||
"TimestampUtc" TEXT NOT NULL,
|
||||
"Dice" TEXT NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX "IX_RollLogEntries_CampaignId" ON "RollLogEntries" ("CampaignId");
|
||||
CREATE INDEX "IX_RollLogEntries_CharacterId" ON "RollLogEntries" ("CharacterId");
|
||||
CREATE INDEX "IX_RollLogEntries_RollerUserId" ON "RollLogEntries" ("RollerUserId");
|
||||
CREATE INDEX "IX_RollLogEntries_SkillId" ON "RollLogEntries" ("SkillId");
|
||||
""";
|
||||
_ = command.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
var options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite($"Data Source={dbPath}").Options;
|
||||
using (var db = new RpgRollerDbContext(options))
|
||||
{
|
||||
SqliteSchemaUpgrader.ApplyPendingChanges(db);
|
||||
}
|
||||
|
||||
using var verifyConnection = new SqliteConnection($"Data Source={dbPath}");
|
||||
verifyConnection.Open();
|
||||
|
||||
using var authorizationRolesHistoryCommand = verifyConnection.CreateCommand();
|
||||
authorizationRolesHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226170000_AddAuthorizationRoles';";
|
||||
var authorizationRolesHistoryCount = Convert.ToInt32(authorizationRolesHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, authorizationRolesHistoryCount);
|
||||
|
||||
using var rolemasterHistoryCommand = verifyConnection.CreateCommand();
|
||||
rolemasterHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260402222501_AddRolemasterFumbleRange';";
|
||||
var rolemasterHistoryCount = Convert.ToInt32(rolemasterHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, rolemasterHistoryCount);
|
||||
|
||||
using var retryHistoryCommand = verifyConnection.CreateCommand();
|
||||
retryHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260414204309_AddRolemasterAutoRetry';";
|
||||
var retryHistoryCount = Convert.ToInt32(retryHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, retryHistoryCount);
|
||||
|
||||
using var themeHistoryCommand = verifyConnection.CreateCommand();
|
||||
themeHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260518183838_AddUserThemePreference';";
|
||||
var themeHistoryCount = Convert.ToInt32(themeHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, themeHistoryCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -207,7 +377,7 @@ public sealed class HostingCoverageTests
|
||||
{
|
||||
var sourceDbPath = Path.Combine(AppContext.BaseDirectory, "..", "..", "..", "..", "RpgRoller", "App_Data", "rpgroller.development.db");
|
||||
var copiedDbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-dev-copy-{Guid.NewGuid():N}.db");
|
||||
File.Copy(Path.GetFullPath(sourceDbPath), copiedDbPath, overwrite: true);
|
||||
File.Copy(Path.GetFullPath(sourceDbPath), copiedDbPath, true);
|
||||
|
||||
Guid skillId;
|
||||
Guid ownerUserId;
|
||||
@@ -272,10 +442,10 @@ public sealed class HostingCoverageTests
|
||||
ContentRootPath = Path.GetTempPath(),
|
||||
EnvironmentName = Environments.Development
|
||||
});
|
||||
builder.Configuration.AddInMemoryCollection(new Dictionary<string, string?>
|
||||
{
|
||||
["ConnectionStrings:RpgRoller"] = $"Data Source={copiedDbPath}"
|
||||
});
|
||||
builder.Logging.AddFilter("Microsoft.AspNetCore", LogLevel.Warning);
|
||||
builder.Logging.AddFilter("Microsoft.EntityFrameworkCore", LogLevel.Warning);
|
||||
builder.Logging.AddFilter("Microsoft.Hosting", LogLevel.Warning);
|
||||
builder.Configuration.AddInMemoryCollection(new Dictionary<string, string?> { ["ConnectionStrings:RpgRoller"] = $"Data Source={copiedDbPath}" });
|
||||
builder.Services.AddRpgRollerCore(builder.Configuration, builder.Environment);
|
||||
|
||||
using var app = builder.Build();
|
||||
@@ -295,9 +465,9 @@ public sealed class HostingCoverageTests
|
||||
|
||||
using var countsAfterCommand = verifyConnection.CreateCommand();
|
||||
countsAfterCommand.CommandText = """
|
||||
SELECT (SELECT COUNT(*) FROM Campaigns),
|
||||
(SELECT COUNT(*) FROM Skills);
|
||||
""";
|
||||
SELECT (SELECT COUNT(*) FROM Campaigns),
|
||||
(SELECT COUNT(*) FROM Skills);
|
||||
""";
|
||||
using var countsAfterReader = countsAfterCommand.ExecuteReader();
|
||||
Assert.True(countsAfterReader.Read());
|
||||
Assert.Equal(campaignCountBefore, countsAfterReader.GetInt32(0));
|
||||
@@ -311,6 +481,7 @@ public sealed class HostingCoverageTests
|
||||
skillColumns.Add(skillsTableInfoReader.GetString(1));
|
||||
|
||||
Assert.Contains("FumbleRange", skillColumns);
|
||||
Assert.Contains("RolemasterAutoRetry", skillColumns);
|
||||
|
||||
using var skillGroupsTableInfoCommand = verifyConnection.CreateCommand();
|
||||
skillGroupsTableInfoCommand.CommandText = "PRAGMA table_info('SkillGroups');";
|
||||
@@ -320,5 +491,29 @@ public sealed class HostingCoverageTests
|
||||
skillGroupColumns.Add(skillGroupsTableInfoReader.GetString(1));
|
||||
|
||||
Assert.Contains("FumbleRange", skillGroupColumns);
|
||||
|
||||
using var usersTableInfoCommand = verifyConnection.CreateCommand();
|
||||
usersTableInfoCommand.CommandText = "PRAGMA table_info('Users');";
|
||||
using var usersTableInfoReader = usersTableInfoCommand.ExecuteReader();
|
||||
var usersColumns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
while (usersTableInfoReader.Read())
|
||||
usersColumns.Add(usersTableInfoReader.GetString(1));
|
||||
|
||||
Assert.Contains("ThemePreference", usersColumns);
|
||||
|
||||
using var authorizationRolesHistoryCommand = verifyConnection.CreateCommand();
|
||||
authorizationRolesHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226170000_AddAuthorizationRoles';";
|
||||
var authorizationRolesHistoryCount = Convert.ToInt32(authorizationRolesHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, authorizationRolesHistoryCount);
|
||||
|
||||
using var retryHistoryCommand = verifyConnection.CreateCommand();
|
||||
retryHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260414204309_AddRolemasterAutoRetry';";
|
||||
var retryHistoryCount = Convert.ToInt32(retryHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, retryHistoryCount);
|
||||
|
||||
using var themeHistoryCommand = verifyConnection.CreateCommand();
|
||||
themeHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260518183838_AddUserThemePreference';";
|
||||
var themeHistoryCount = Convert.ToInt32(themeHistoryCommand.ExecuteScalar());
|
||||
Assert.Equal(1, themeHistoryCount);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Text.Json;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
@@ -131,9 +130,9 @@ public sealed class PayloadBudgetTests
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RolemasterRollDetailPayload_StaysWithinBudget_AndRolemasterMetadataRemainsLazy()
|
||||
public void RolemasterRollDetailPayload_StaysWithinBudget_AndRetryMetadataRemainsLazy()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness([96, 100, 100, 100, 100, 97, 12]);
|
||||
using var harness = ServiceTestSupport.CreateHarness(66, 42);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-rm-detail-budget", "Password123", "GM");
|
||||
@@ -144,11 +143,12 @@ public sealed class PayloadBudgetTests
|
||||
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Rolemaster Payload Detail", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Detail Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Sense", "d100!+85", 0, false, null, 5));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Sense", "d100!+10", 0, false, null, 5, true));
|
||||
|
||||
var roll = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
|
||||
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 5));
|
||||
var detail = ServiceTestSupport.GetValue(service.GetRollDetail(gmSession, roll.RollId));
|
||||
Assert.Equal("66 | open-ended | retry +5", Assert.Single(logPage.Entries).SummaryText);
|
||||
|
||||
AssertPayloadWithinBudget(detail, 4 * 1024, "rolemaster roll detail");
|
||||
|
||||
@@ -161,8 +161,9 @@ public sealed class PayloadBudgetTests
|
||||
Assert.DoesNotContain("\"sequence\"", logPageJson, StringComparison.Ordinal);
|
||||
Assert.DoesNotContain("\"breakdown\"", logPageJson, StringComparison.Ordinal);
|
||||
Assert.Contains("\"kind\":\"rolemaster-open-ended-initial\"", detailJson, StringComparison.Ordinal);
|
||||
Assert.Contains("\"signedContribution\":96", detailJson, StringComparison.Ordinal);
|
||||
Assert.Contains("\"sequence\":6", detailJson, StringComparison.Ordinal);
|
||||
Assert.Contains("\"signedContribution\":66", detailJson, StringComparison.Ordinal);
|
||||
Assert.Contains("\"attempt\":1", detailJson, StringComparison.Ordinal);
|
||||
Assert.Contains("\"attempt\":2", detailJson, StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
private static void AssertPayloadWithinBudget<T>(T payload, int maxBytes, string label)
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
using RpgRoller.Domain;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServiceAdminAndCampaignDeletionTests
|
||||
@@ -18,6 +16,9 @@ public sealed class ServiceAdminAndCampaignDeletionTests
|
||||
var adminSession = ServiceTestSupport.GetValue(service.Login("admin", "Password123")).SessionToken;
|
||||
var memberSession = ServiceTestSupport.GetValue(service.Login("member", "Password123")).SessionToken;
|
||||
|
||||
var usernames = ServiceTestSupport.GetValue(service.GetUsernames(memberSession));
|
||||
Assert.Equal(["admin", "member"], usernames);
|
||||
|
||||
var forbiddenList = service.GetUsers(memberSession);
|
||||
Assert.False(forbiddenList.Succeeded);
|
||||
|
||||
@@ -28,6 +29,10 @@ public sealed class ServiceAdminAndCampaignDeletionTests
|
||||
var promoted = ServiceTestSupport.GetValue(service.UpdateUserRoles(adminSession, memberUser.Id, [UserRoles.Admin]));
|
||||
Assert.Contains(promoted.Roles, role => string.Equals(role, UserRoles.Admin, StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
var invalidRole = service.UpdateUserRoles(adminSession, memberUser.Id, [UserRoles.Admin, "gm"]);
|
||||
Assert.False(invalidRole.Succeeded);
|
||||
Assert.Equal("invalid_role", invalidRole.Error?.Code);
|
||||
|
||||
var selfDemote = service.UpdateUserRoles(adminSession, bootstrapAdmin.Id, Array.Empty<string>());
|
||||
Assert.False(selfDemote.Succeeded);
|
||||
|
||||
@@ -111,6 +116,9 @@ public sealed class ServiceAdminAndCampaignDeletionTests
|
||||
var deleteResult = ServiceTestSupport.GetValue(service.DeleteUser(adminSession, gmUser.Id));
|
||||
Assert.True(deleteResult);
|
||||
|
||||
Assert.Null(service.GetUserBySession(gmSession));
|
||||
Assert.False(service.GetMe(gmSession).Succeeded);
|
||||
Assert.False(service.GetUsernames(gmSession).Succeeded);
|
||||
Assert.False(service.GetCampaign(adminSession, gmOwnedCampaign.Id).Succeeded);
|
||||
|
||||
var playerCharacters = ServiceTestSupport.GetValue(service.GetOwnCharacters(playerSession));
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace RpgRoller.Tests;
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServiceAuthTests
|
||||
{
|
||||
@@ -74,4 +74,26 @@ public sealed class ServiceAuthTests
|
||||
var usernames = ServiceTestSupport.GetValue(service.GetUsernames(session));
|
||||
Assert.Equal(["amy", "bob", "zoe"], usernames);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void UpdateThemePreference_RequiresAuthAndPersistsSupportedTheme()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness();
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("theme-user", "Password123", "Theme User");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("theme-user", "Password123")).SessionToken;
|
||||
|
||||
var unauthorized = service.UpdateThemePreference(string.Empty, "dark");
|
||||
var invalid = service.UpdateThemePreference(session, "sepia");
|
||||
var updated = service.UpdateThemePreference(session, "DARK");
|
||||
|
||||
Assert.False(unauthorized.Succeeded);
|
||||
Assert.False(invalid.Succeeded);
|
||||
Assert.True(updated.Succeeded);
|
||||
Assert.Equal("dark", ServiceTestSupport.GetValue(updated).ThemePreference);
|
||||
|
||||
var me = ServiceTestSupport.GetValue(service.GetMe(session));
|
||||
Assert.Equal("dark", me.User.ThemePreference);
|
||||
}
|
||||
}
|
||||
85
RpgRoller.Tests/Services/ServiceHelperExtractionTests.cs
Normal file
85
RpgRoller.Tests/Services/ServiceHelperExtractionTests.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServiceHelperExtractionTests
|
||||
{
|
||||
[Fact]
|
||||
public void RoleSerializer_NormalizesParsesAndSerializesRoles()
|
||||
{
|
||||
var normalized = RoleSerializer.Normalize([" Admin ", "gm", "admin", "", "GM"]);
|
||||
var serialized = RoleSerializer.Serialize(normalized);
|
||||
var parsed = RoleSerializer.Parse(" admin,GM,admin ");
|
||||
|
||||
Assert.Equal(["admin", "gm"], normalized);
|
||||
Assert.Equal("admin,gm", serialized);
|
||||
Assert.Equal(["admin", "gm"], parsed);
|
||||
Assert.True(RoleSerializer.HasRole(serialized, "ADMIN"));
|
||||
Assert.False(RoleSerializer.HasRole(serialized, "owner"));
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("public", RollVisibility.Public)]
|
||||
[InlineData("PRIVATE", RollVisibility.Private)]
|
||||
public void RollVisibilityParser_ParsesKnownValues(string input, RollVisibility expected)
|
||||
{
|
||||
var result = RollVisibilityParser.Parse(input);
|
||||
|
||||
Assert.True(result.Succeeded);
|
||||
Assert.Equal(expected, result.Value);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollVisibilityParser_RejectsUnknownValue()
|
||||
{
|
||||
var result = RollVisibilityParser.Parse("hidden");
|
||||
|
||||
Assert.False(result.Succeeded);
|
||||
Assert.Equal("invalid_visibility", result.Error!.Code);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CustomRollOptionsResolver_ReturnsD6DefaultsOnlyForD6()
|
||||
{
|
||||
Assert.Equal((1, true, (int?)null), CustomRollOptionsResolver.Resolve(RulesetKind.D6));
|
||||
Assert.Equal((0, false, (int?)null), CustomRollOptionsResolver.Resolve(RulesetKind.Dnd5e));
|
||||
Assert.Equal((0, false, (int?)null), CustomRollOptionsResolver.Resolve(RulesetKind.Rolemaster));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SkillDefinitionValidator_ValidatesRulesetSpecificOptions()
|
||||
{
|
||||
var d6 = SkillDefinitionValidator.Validate(RulesetKind.D6, "2D+1", 1, true, null);
|
||||
var rolemaster = SkillDefinitionValidator.Validate(RulesetKind.Rolemaster, "d100!+15", 0, false, 5, true);
|
||||
var invalidD6 = SkillDefinitionValidator.Validate(RulesetKind.D6, "2D+1", 0, true, null);
|
||||
var invalidRolemaster = SkillDefinitionValidator.Validate(RulesetKind.Rolemaster, "d100!+15", 0, false, null);
|
||||
var invalidRetry = SkillDefinitionValidator.Validate(RulesetKind.Rolemaster, "d100+15", 0, false, null, true);
|
||||
|
||||
Assert.True(d6.Succeeded);
|
||||
Assert.Equal(("2D+1", 1, true, (int?)null, false), d6.Value);
|
||||
|
||||
Assert.True(rolemaster.Succeeded);
|
||||
Assert.Equal(("d100!+15", 0, false, (int?)5, true), rolemaster.Value);
|
||||
|
||||
Assert.False(invalidD6.Succeeded);
|
||||
Assert.Equal("invalid_wild_dice", invalidD6.Error!.Code);
|
||||
|
||||
Assert.False(invalidRolemaster.Succeeded);
|
||||
Assert.Equal("invalid_fumble_range", invalidRolemaster.Error!.Code);
|
||||
|
||||
Assert.False(invalidRetry.Succeeded);
|
||||
Assert.Equal("invalid_rolemaster_retry", invalidRetry.Error!.Code);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RolemasterRetryPolicy_ResolvesRetryBandsAndMarkers()
|
||||
{
|
||||
Assert.Equal(5, RolemasterRetryPolicy.ResolveAutoRetryBonus(76));
|
||||
Assert.Equal(5, RolemasterRetryPolicy.ResolveAutoRetryBonus(90));
|
||||
Assert.Equal(10, RolemasterRetryPolicy.ResolveAutoRetryBonus(91));
|
||||
Assert.Equal(10, RolemasterRetryPolicy.ResolveAutoRetryBonus(110));
|
||||
Assert.Null(RolemasterRetryPolicy.ResolveAutoRetryBonus(75));
|
||||
Assert.Null(RolemasterRetryPolicy.ResolveAutoRetryBonus(111));
|
||||
Assert.Equal(5, RolemasterRetryPolicy.TryExtractRetryBonus("68+10=78; retry(+5): 42+10=52; final=57"));
|
||||
Assert.Equal(10, RolemasterRetryPolicy.TryExtractRetryBonus("90+1=91; retry(+10): 32+1=33; final=43"));
|
||||
Assert.Null(RolemasterRetryPolicy.TryExtractRetryBonus("68+10=78"));
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace RpgRoller.Tests;
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServicePersistenceTests
|
||||
{
|
||||
@@ -32,12 +32,16 @@ public sealed class ServicePersistenceTests
|
||||
Assert.False(service.UpdateCharacter(string.Empty, ownerCharacter.Id, "Renamed", campaign.Id).Succeeded);
|
||||
Assert.False(service.UpdateCharacter(ownerSession, Guid.NewGuid(), "Renamed", campaign.Id).Succeeded);
|
||||
Assert.False(service.ActivateCharacter(string.Empty, ownerCharacter.Id).Succeeded);
|
||||
Assert.False(service.ActivateCharacter(gmSession, ownerCharacter.Id).Succeeded);
|
||||
Assert.True(service.ActivateCharacter(gmSession, ownerCharacter.Id).Succeeded);
|
||||
Assert.False(service.GetOwnCharacters(string.Empty).Succeeded);
|
||||
Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
|
||||
Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1", 1, true).Succeeded);
|
||||
Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
|
||||
|
||||
var gmMe = ServiceTestSupport.GetValue(service.GetMe(gmSession));
|
||||
Assert.Equal(ownerCharacter.Id, gmMe.ActiveCharacterId);
|
||||
Assert.Equal(campaign.Id, gmMe.CurrentCampaignId);
|
||||
|
||||
using (var db = harness.CreateDbContext())
|
||||
{
|
||||
var ownerUser = db.Users.Single(u => u.UsernameNormalized == "OWNER");
|
||||
@@ -94,7 +98,7 @@ public sealed class ServicePersistenceTests
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RolemasterFumbleRange_PersistsAcrossDatabaseReload()
|
||||
public void RolemasterSkillOptions_PersistAcrossDatabaseReload()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness();
|
||||
var service = harness.Service;
|
||||
@@ -108,7 +112,7 @@ public sealed class ServicePersistenceTests
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Rolemaster Persistence", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Loremaster", campaign.Id));
|
||||
var group = ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, character.Id, "Perception", "d100!+25", 0, false, 5));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Read Runes", "d100!+35", 0, false, group.Id, 3));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Read Runes", "d100!+35", 0, false, group.Id, 3, true));
|
||||
|
||||
using var reloadedHarness = ServiceTestSupport.CreateHarnessFromPath(harness.DbPath);
|
||||
var reloadedSheet = ServiceTestSupport.GetValue(reloadedHarness.Service.GetCharacterSheet(ownerSession, character.Id));
|
||||
@@ -118,5 +122,24 @@ public sealed class ServicePersistenceTests
|
||||
|
||||
var reloadedSkill = Assert.Single(reloadedSheet.Skills, current => current.Id == skill.Id);
|
||||
Assert.Equal(3, reloadedSkill.FumbleRange);
|
||||
Assert.True(reloadedSkill.RolemasterAutoRetry);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void UserThemePreference_PersistsAcrossDatabaseReload()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness();
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("theme-persist", "Password123", "Theme Persist");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("theme-persist", "Password123")).SessionToken;
|
||||
|
||||
var updated = ServiceTestSupport.GetValue(service.UpdateThemePreference(session, "dark"));
|
||||
Assert.Equal("dark", updated.ThemePreference);
|
||||
|
||||
using var reloadedHarness = ServiceTestSupport.CreateHarnessFromPath(harness.DbPath);
|
||||
var me = ServiceTestSupport.GetValue(reloadedHarness.Service.GetMe(session));
|
||||
|
||||
Assert.Equal("dark", me.User.ThemePreference);
|
||||
}
|
||||
}
|
||||
@@ -20,22 +20,19 @@ public sealed class ServiceRolemasterRollTests
|
||||
Assert.Equal(65, roll.Result);
|
||||
Assert.Equal("7+10+48=65", roll.Breakdown);
|
||||
Assert.Equal("7 + 10 | rolemaster", Assert.Single(logPage.Entries).SummaryText);
|
||||
Assert.Collection(
|
||||
roll.Dice,
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(7, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
|
||||
Assert.Equal(7, die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(10, die.Roll);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
|
||||
Assert.Equal(10, die.SignedContribution);
|
||||
});
|
||||
Assert.Collection(roll.Dice, die =>
|
||||
{
|
||||
Assert.Equal(7, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
|
||||
Assert.Equal(7, die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(10, die.Roll);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
|
||||
Assert.Equal(10, die.SignedContribution);
|
||||
});
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -56,6 +53,7 @@ public sealed class ServiceRolemasterRollTests
|
||||
Assert.Equal(58, roll.Result);
|
||||
Assert.Equal("73-15=58", roll.Breakdown);
|
||||
Assert.Equal("73 | rolemaster", Assert.Single(logPage.Entries).SummaryText);
|
||||
Assert.Null(Assert.Single(logPage.Entries).EventBadges);
|
||||
|
||||
var die = Assert.Single(roll.Dice);
|
||||
Assert.Equal(73, die.Roll);
|
||||
@@ -64,6 +62,24 @@ public sealed class ServiceRolemasterRollTests
|
||||
Assert.Equal(73, die.SignedContribution);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterStandardSingleDie_AppliesSituationalModifier()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(73);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-percentile-bonus", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-percentile-bonus", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Perception", "d100-15", 0, false));
|
||||
|
||||
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public", 20));
|
||||
|
||||
Assert.Equal(78, roll.Result);
|
||||
Assert.Equal("73-15+20=78", roll.Breakdown);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterOpenEndedHigh_RecursesAndBuildsReadableLogSummary()
|
||||
{
|
||||
@@ -83,33 +99,30 @@ public sealed class ServiceRolemasterRollTests
|
||||
Assert.Equal(323, roll.Result);
|
||||
Assert.Equal("97+96+45+85=323", roll.Breakdown);
|
||||
Assert.Equal("97 + 96 + 45 | open-ended high", Assert.Single(logPage.Entries).SummaryText);
|
||||
Assert.Null(Assert.Single(logPage.Entries).EventBadges);
|
||||
Assert.Equal(roll.Breakdown, detail.Breakdown);
|
||||
Assert.Collection(
|
||||
detail.Dice,
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(97, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Equal(97, die.SignedContribution);
|
||||
Assert.False(die.Added);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(96, die.Roll);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedHigh, die.Kind);
|
||||
Assert.Equal(96, die.SignedContribution);
|
||||
Assert.True(die.Added);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(45, die.Roll);
|
||||
Assert.Equal(3, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedHigh, die.Kind);
|
||||
Assert.Equal(45, die.SignedContribution);
|
||||
Assert.True(die.Added);
|
||||
});
|
||||
Assert.Collection(detail.Dice, die =>
|
||||
{
|
||||
Assert.Equal(97, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Equal(97, die.SignedContribution);
|
||||
Assert.False(die.Added);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(96, die.Roll);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedHigh, die.Kind);
|
||||
Assert.Equal(96, die.SignedContribution);
|
||||
Assert.True(die.Added);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(45, die.Roll);
|
||||
Assert.Equal(3, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedHigh, die.Kind);
|
||||
Assert.Equal(45, die.SignedContribution);
|
||||
Assert.True(die.Added);
|
||||
});
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -129,36 +142,176 @@ public sealed class ServiceRolemasterRollTests
|
||||
|
||||
Assert.Equal(-124, roll.Result);
|
||||
Assert.Equal("(05) -97 -100 -12 +85 = -124", roll.Breakdown);
|
||||
Assert.Equal("(05) -97 -100 -12 | open-ended low", Assert.Single(logPage.Entries).SummaryText);
|
||||
Assert.Collection(
|
||||
roll.Dice,
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(5, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Null(die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(97, die.Roll);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(-97, die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(100, die.Roll);
|
||||
Assert.Equal(3, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(-100, die.SignedContribution);
|
||||
},
|
||||
die =>
|
||||
{
|
||||
Assert.Equal(12, die.Roll);
|
||||
Assert.Equal(4, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(-12, die.SignedContribution);
|
||||
});
|
||||
var logEntry = Assert.Single(logPage.Entries);
|
||||
Assert.Equal("(05) -97 -100 -12 | open-ended low", logEntry.SummaryText);
|
||||
var lowEventBadges = Assert.IsType<string[]>(logEntry.EventBadges);
|
||||
Assert.Collection(lowEventBadges, badge => Assert.Equal("rf", badge), badge => Assert.Equal("r100", badge));
|
||||
Assert.Collection(roll.Dice, die =>
|
||||
{
|
||||
Assert.Equal(5, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Null(die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(97, die.Roll);
|
||||
Assert.Equal(2, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(-97, die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(100, die.Roll);
|
||||
Assert.Equal(3, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(-100, die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(12, die.Roll);
|
||||
Assert.Equal(4, die.Sequence);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
|
||||
Assert.Equal(-12, die.SignedContribution);
|
||||
});
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterSixtySix_AddsRareBadgeToLogSummary()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(66);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-sixty-six", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-sixty-six", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Perception", "d100-15", 0, false));
|
||||
|
||||
_ = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
|
||||
var logEntry = Assert.Single(ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5)).Entries);
|
||||
|
||||
var badge = Assert.Single(Assert.IsType<string[]>(logEntry.EventBadges));
|
||||
Assert.Equal("r66", badge);
|
||||
Assert.Equal("66 | rolemaster", logEntry.SummaryText);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterAutoRetryPlusFive_UsesRetryResultAndMarksAttempts()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(66, 42);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-retry-five", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-retry-five", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster Retry", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Awareness", "d100!+10", 0, false, null, 5, true));
|
||||
|
||||
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
|
||||
var detail = ServiceTestSupport.GetValue(service.GetRollDetail(session, roll.RollId));
|
||||
var logEntry = Assert.Single(ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5)).Entries);
|
||||
|
||||
Assert.Equal(57, roll.Result);
|
||||
Assert.Equal("66+10=76; retry(+5): 42+10=52; final=57", roll.Breakdown);
|
||||
Assert.Equal("66 | open-ended | retry +5", logEntry.SummaryText);
|
||||
Assert.Equal(["r66", "rs5"], Assert.IsType<string[]>(logEntry.EventBadges));
|
||||
Assert.Equal(roll.Breakdown, detail.Breakdown);
|
||||
Assert.Collection(detail.Dice, die =>
|
||||
{
|
||||
Assert.Equal(66, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(1, die.Attempt);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Equal(66, die.SignedContribution);
|
||||
}, die =>
|
||||
{
|
||||
Assert.Equal(42, die.Roll);
|
||||
Assert.Equal(1, die.Sequence);
|
||||
Assert.Equal(2, die.Attempt);
|
||||
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
|
||||
Assert.Equal(42, die.SignedContribution);
|
||||
});
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterAutoRetry_UsesSituationalModifierInBothAttempts()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(8, 42);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-retry-situational", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-retry-situational", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster Retry", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Observation", "d100!+50", 0, false, null, 5, true));
|
||||
|
||||
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public", 20));
|
||||
var logEntry = Assert.Single(ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5)).Entries);
|
||||
|
||||
Assert.Equal(117, roll.Result);
|
||||
Assert.Equal("8+50+20=78; retry(+5): 42+50+20=112; final=117", roll.Breakdown);
|
||||
Assert.Equal("8 | open-ended | retry +5", logEntry.SummaryText);
|
||||
Assert.Equal(["rs5"], Assert.IsType<string[]>(logEntry.EventBadges));
|
||||
Assert.All(roll.Dice, die => Assert.True(die.Attempt is 1 or 2));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterAutoRetryPlusTen_UsesRetryResultAndMarksAttempts()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(90, 32);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-retry-ten", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-retry-ten", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster Retry", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Awareness", "d100!+1", 0, false, null, 5, true));
|
||||
|
||||
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
|
||||
var logEntry = Assert.Single(ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5)).Entries);
|
||||
|
||||
Assert.Equal(43, roll.Result);
|
||||
Assert.Equal("90+1=91; retry(+10): 32+1=33; final=43", roll.Breakdown);
|
||||
Assert.Equal("90 | open-ended | retry +10", logEntry.SummaryText);
|
||||
Assert.Equal(["rs10"], Assert.IsType<string[]>(logEntry.EventBadges));
|
||||
Assert.All(roll.Dice, die => Assert.True(die.Attempt is 1 or 2));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_RolemasterAutoRetryDisabled_KeepsOriginalResult()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(65);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-retry-off", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-retry-off", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster Retry", "rolemaster"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Awareness", "d100!+10", 0, false, null, 5));
|
||||
|
||||
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
|
||||
var logEntry = Assert.Single(ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5)).Entries);
|
||||
|
||||
Assert.Equal(75, roll.Result);
|
||||
Assert.Equal("65+10=75", roll.Breakdown);
|
||||
Assert.Equal("65 | open-ended", logEntry.SummaryText);
|
||||
Assert.Null(logEntry.EventBadges);
|
||||
Assert.All(roll.Dice, die => Assert.Null(die.Attempt));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollSkill_SituationalModifier_IsRejectedForNonRolemasterCampaigns()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(12);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-non-rolemaster-modifier", "Password123", "GM");
|
||||
var session = ServiceTestSupport.GetValue(service.Login("gm-non-rolemaster-modifier", "Password123")).SessionToken;
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "DnD", "dnd5e"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
|
||||
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Attack", "1d20+5", 0, false));
|
||||
|
||||
var roll = service.RollSkill(session, skill.Id, "public", 20);
|
||||
|
||||
Assert.False(roll.Succeeded);
|
||||
Assert.Equal("invalid_situational_modifier", roll.Error!.Code);
|
||||
}
|
||||
}
|
||||
67
RpgRoller.Tests/Services/ServiceRollHelperTests.cs
Normal file
67
RpgRoller.Tests/Services/ServiceRollHelperTests.cs
Normal file
@@ -0,0 +1,67 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServiceRollHelperTests
|
||||
{
|
||||
private sealed class FixedDiceRoller(IEnumerable<int> values) : IDiceRoller
|
||||
{
|
||||
public int Roll(int sides)
|
||||
{
|
||||
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
|
||||
return Math.Clamp(next, 1, sides);
|
||||
}
|
||||
|
||||
private readonly Queue<int> m_Values = new(values);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollBreakdownFormatter_FormatsStandardAndRolemasterOpenEndedBreakdowns()
|
||||
{
|
||||
Assert.Equal("4+5+2=11", RollBreakdownFormatter.BuildBreakdown([4, 5], 2, 11));
|
||||
Assert.Equal("0=0", RollBreakdownFormatter.BuildBreakdown([], 0, 0));
|
||||
Assert.Equal("4+5+2+7=18", RollBreakdownFormatter.BuildRolemasterModifierBreakdown([4, 5], 2, 7, 18));
|
||||
Assert.Equal("97+96+45+85=323", RollBreakdownFormatter.BuildRolemasterOpenEndedBreakdown(97, [96, 45], false, 85, 323));
|
||||
Assert.Equal("8+50+20=78", RollBreakdownFormatter.BuildRolemasterOpenEndedBreakdown(8, [], false, 50, 78, 20));
|
||||
Assert.Equal("(05) -97 -100 -12 +85 = -124", RollBreakdownFormatter.BuildRolemasterOpenEndedBreakdown(5, [97, 100, 12], true, 85, -124));
|
||||
Assert.Equal("(05) -97 -100 -12 +85 +20 = -104", RollBreakdownFormatter.BuildRolemasterOpenEndedBreakdown(5, [97, 100, 12], true, 85, -104, 20));
|
||||
Assert.Equal("66+10=76; retry(+5): 42+10=52; final=57", RollBreakdownFormatter.BuildRolemasterRetryBreakdown("66+10=76", 5, "42+10=52", 57));
|
||||
Assert.Equal("05", RollBreakdownFormatter.FormatRolemasterTriggerRoll(5));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CampaignLogSummaryBuilder_ExtractsExpressionsAndBuildsBadgesAndSummaries()
|
||||
{
|
||||
var d6Dice = new[] { new RollDieResult(6, true, false, true, false, false), new RollDieResult(1, false, true, true, false, false) };
|
||||
var rolemasterDice = new[] { new RollDieResult(5, false, false, false, false, false, 1, RollDieKinds.RolemasterOpenEndedInitial), new RollDieResult(97, false, false, false, false, false, 2, RollDieKinds.RolemasterOpenEndedLowSubtract, -97), new RollDieResult(100, false, false, false, false, false, 3, RollDieKinds.RolemasterOpenEndedLowSubtract, -100) };
|
||||
var retryDice = new[] { new RollDieResult(66, false, false, false, false, false, 1, RollDieKinds.RolemasterOpenEndedInitial, 66, 1), new RollDieResult(42, false, false, false, false, false, 1, RollDieKinds.RolemasterOpenEndedInitial, 42, 2) };
|
||||
const string retryBreakdown = "66+10=76; retry(+5): 42+10=52; final=57";
|
||||
|
||||
Assert.Equal("1d20+5", CampaignLogSummaryBuilder.ExtractCustomRollExpression("1d20+5 => 20+5=25", " => "));
|
||||
Assert.Null(CampaignLogSummaryBuilder.ExtractCustomRollExpression("20+5=25", " => "));
|
||||
Assert.Equal("6, 1", CampaignLogSummaryBuilder.BuildCompactLogSummary(d6Dice));
|
||||
Assert.Equal("(05) -97 -100 | open-ended low", CampaignLogSummaryBuilder.BuildCompactLogSummary(rolemasterDice));
|
||||
Assert.Equal("66 | open-ended | retry +5", CampaignLogSummaryBuilder.BuildCompactLogSummary(retryDice, retryBreakdown));
|
||||
Assert.Equal("No detail available.", CampaignLogSummaryBuilder.BuildCompactLogSummary([]));
|
||||
Assert.Equal(["w6", "w1"], Assert.IsType<string[]>(CampaignLogSummaryBuilder.BuildCompactLogEventBadges(RulesetKind.D6, null, d6Dice)));
|
||||
Assert.Equal(["n20"], Assert.IsType<string[]>(CampaignLogSummaryBuilder.BuildCompactLogEventBadges(RulesetKind.Dnd5e, "1d20+5", [new(20, false, false, false, false, false)])));
|
||||
Assert.Equal(["rf", "r100"], Assert.IsType<string[]>(CampaignLogSummaryBuilder.BuildCompactLogEventBadges(RulesetKind.Rolemaster, "d100!+85", rolemasterDice)));
|
||||
Assert.Equal(["r66", "rs5"], Assert.IsType<string[]>(CampaignLogSummaryBuilder.BuildCompactLogEventBadges(RulesetKind.Rolemaster, "d100!+10", retryDice, retryBreakdown)));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollEngine_DelegatesToRulesetSpecificEngines()
|
||||
{
|
||||
var engine = new RollEngine(new(new FixedDiceRoller([7, 10])), new(new FixedDiceRoller([6, 4, 2])), new(new FixedDiceRoller([97, 96, 45])));
|
||||
|
||||
var d6Roll = engine.Roll(RulesetKind.D6, new(2, 6, 1, "2D+1"), 1, true, null);
|
||||
Assert.Equal(13, d6Roll.Total);
|
||||
Assert.Equal("6+4+2+1=13", d6Roll.Breakdown);
|
||||
|
||||
var standardRoll = engine.Roll(RulesetKind.Dnd5e, new(2, 10, 3, "2d10+3"), 0, false, null);
|
||||
Assert.Equal(20, standardRoll.Total);
|
||||
Assert.Equal("7+10+3=20", standardRoll.Breakdown);
|
||||
|
||||
var rolemasterRoll = engine.Roll(RulesetKind.Rolemaster, new(1, 100, 85, "d100!+85", DiceExpressionKind.RolemasterOpenEndedPercentile), 0, false, 5);
|
||||
Assert.Equal(323, rolemasterRoll.Total);
|
||||
Assert.Equal("97+96+45+85=323", rolemasterRoll.Breakdown);
|
||||
}
|
||||
}
|
||||
385
RpgRoller.Tests/Services/ServiceSharedHelperTests.cs
Normal file
385
RpgRoller.Tests/Services/ServiceSharedHelperTests.cs
Normal file
@@ -0,0 +1,385 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServiceSharedHelperTests
|
||||
{
|
||||
[Fact]
|
||||
public void GameStateStore_TracksCampaignSlicesAndCharacterVersions()
|
||||
{
|
||||
var campaignId = Guid.NewGuid();
|
||||
var characterId = Guid.NewGuid();
|
||||
var store = new GameStateStore();
|
||||
|
||||
store.CampaignsById[campaignId] = new()
|
||||
{
|
||||
Id = campaignId,
|
||||
GmUserId = Guid.NewGuid(),
|
||||
Name = "Alpha",
|
||||
Ruleset = RulesetKind.D6,
|
||||
Version = 1
|
||||
};
|
||||
store.CharactersById[characterId] = new()
|
||||
{
|
||||
Id = characterId,
|
||||
OwnerUserId = Guid.NewGuid(),
|
||||
CampaignId = campaignId,
|
||||
Name = "Scout"
|
||||
};
|
||||
|
||||
store.RebuildCampaignStateLocked();
|
||||
|
||||
var initialState = store.GetOrCreateCampaignStateLocked(campaignId);
|
||||
Assert.Equal(1, initialState.CharacterVersions[characterId]);
|
||||
|
||||
store.TouchRosterLocked(campaignId);
|
||||
store.TouchCharacterLocked(campaignId, characterId);
|
||||
store.TouchLogLocked(campaignId);
|
||||
|
||||
Assert.Equal(4, initialState.TotalVersion);
|
||||
Assert.Equal(2, initialState.RosterVersion);
|
||||
Assert.Equal(2, initialState.LogVersion);
|
||||
Assert.Equal(2, initialState.CharacterVersions[characterId]);
|
||||
|
||||
store.RemoveCharacterStateLocked(campaignId, characterId);
|
||||
Assert.Empty(initialState.CharacterVersions);
|
||||
|
||||
store.AddCharacterStateLocked(campaignId, characterId);
|
||||
Assert.Equal(1, initialState.CharacterVersions[characterId]);
|
||||
|
||||
store.TouchRosterLocked(null);
|
||||
store.TouchCharacterLocked(Guid.NewGuid(), Guid.NewGuid());
|
||||
store.TouchLogLocked(Guid.NewGuid());
|
||||
store.RemoveCharacterStateLocked(Guid.NewGuid(), Guid.NewGuid());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GameAuthorization_CoversCampaignAndRollVisibility()
|
||||
{
|
||||
var adminId = Guid.NewGuid();
|
||||
var gmId = Guid.NewGuid();
|
||||
var playerId = Guid.NewGuid();
|
||||
var outsiderId = Guid.NewGuid();
|
||||
var campaignId = Guid.NewGuid();
|
||||
var store = new GameStateStore();
|
||||
|
||||
store.UsersById[adminId] = new()
|
||||
{
|
||||
Id = adminId,
|
||||
Username = "admin",
|
||||
UsernameNormalized = "ADMIN",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "Admin",
|
||||
Roles = UserRoles.Admin
|
||||
};
|
||||
store.UsersById[gmId] = new()
|
||||
{
|
||||
Id = gmId,
|
||||
Username = "gm",
|
||||
UsernameNormalized = "GM",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "GM",
|
||||
Roles = string.Empty
|
||||
};
|
||||
store.UsersById[playerId] = new()
|
||||
{
|
||||
Id = playerId,
|
||||
Username = "player",
|
||||
UsernameNormalized = "PLAYER",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "Player",
|
||||
Roles = string.Empty
|
||||
};
|
||||
store.UsersById[outsiderId] = new()
|
||||
{
|
||||
Id = outsiderId,
|
||||
Username = "outsider",
|
||||
UsernameNormalized = "OUTSIDER",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "Outsider",
|
||||
Roles = string.Empty
|
||||
};
|
||||
|
||||
var campaign = new Campaign
|
||||
{
|
||||
Id = campaignId,
|
||||
GmUserId = gmId,
|
||||
Name = "Alpha",
|
||||
Ruleset = RulesetKind.D6,
|
||||
Version = 1
|
||||
};
|
||||
store.CampaignsById[campaignId] = campaign;
|
||||
var playerCharacterId = Guid.NewGuid();
|
||||
store.CharactersById[playerCharacterId] = new()
|
||||
{
|
||||
Id = playerCharacterId,
|
||||
OwnerUserId = playerId,
|
||||
CampaignId = campaignId,
|
||||
Name = "Scout"
|
||||
};
|
||||
|
||||
var publicEntry = new RollLogEntry
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
CampaignId = campaignId,
|
||||
CharacterId = Guid.NewGuid(),
|
||||
SkillId = Guid.NewGuid(),
|
||||
RollerUserId = playerId,
|
||||
Visibility = RollVisibility.Public,
|
||||
Result = 12,
|
||||
Breakdown = "6+6=12",
|
||||
Dice = "[]",
|
||||
TimestampUtc = DateTimeOffset.UtcNow
|
||||
};
|
||||
var privateEntry = new RollLogEntry
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
CampaignId = publicEntry.CampaignId,
|
||||
CharacterId = publicEntry.CharacterId,
|
||||
SkillId = publicEntry.SkillId,
|
||||
RollerUserId = publicEntry.RollerUserId,
|
||||
Visibility = RollVisibility.Private,
|
||||
Result = publicEntry.Result,
|
||||
Breakdown = publicEntry.Breakdown,
|
||||
Dice = publicEntry.Dice,
|
||||
TimestampUtc = publicEntry.TimestampUtc
|
||||
};
|
||||
|
||||
Assert.True(GameAuthorization.HasRole(store.UsersById[adminId], UserRoles.Admin));
|
||||
Assert.True(GameAuthorization.CanViewCampaign(store, adminId, campaignId));
|
||||
Assert.True(GameAuthorization.CanViewCampaign(store, gmId, campaignId));
|
||||
Assert.True(GameAuthorization.CanViewCampaign(store, playerId, campaignId));
|
||||
Assert.False(GameAuthorization.CanViewCampaign(store, outsiderId, campaignId));
|
||||
|
||||
Assert.True(GameAuthorization.CanEditCharacter(playerId, store.CharactersById.Values.Single(), campaign));
|
||||
Assert.True(GameAuthorization.CanEditCharacter(gmId, store.CharactersById.Values.Single(), campaign));
|
||||
Assert.False(GameAuthorization.CanEditCharacter(outsiderId, store.CharactersById.Values.Single(), campaign));
|
||||
|
||||
Assert.True(GameAuthorization.CanViewRoll(store, gmId, campaign, privateEntry));
|
||||
Assert.True(GameAuthorization.CanViewRoll(store, playerId, campaign, privateEntry));
|
||||
Assert.False(GameAuthorization.CanViewRoll(store, outsiderId, campaign, publicEntry));
|
||||
Assert.False(GameAuthorization.CanViewRoll(store, outsiderId, campaign, privateEntry));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GameContextResolver_HandlesUnauthorizedForbiddenAndSuccessPaths()
|
||||
{
|
||||
var userId = Guid.NewGuid();
|
||||
var otherUserId = Guid.NewGuid();
|
||||
var campaignId = Guid.NewGuid();
|
||||
var store = new GameStateStore();
|
||||
|
||||
store.UsersById[userId] = new()
|
||||
{
|
||||
Id = userId,
|
||||
Username = "user",
|
||||
UsernameNormalized = "USER",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "User",
|
||||
Roles = string.Empty
|
||||
};
|
||||
store.UsersById[otherUserId] = new()
|
||||
{
|
||||
Id = otherUserId,
|
||||
Username = "other",
|
||||
UsernameNormalized = "OTHER",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "Other",
|
||||
Roles = string.Empty
|
||||
};
|
||||
store.SessionsByToken["valid"] = new()
|
||||
{
|
||||
Token = "valid",
|
||||
UserId = userId,
|
||||
CreatedAtUtc = DateTimeOffset.UtcNow
|
||||
};
|
||||
store.CampaignsById[campaignId] = new()
|
||||
{
|
||||
Id = campaignId,
|
||||
GmUserId = otherUserId,
|
||||
Name = "Alpha",
|
||||
Ruleset = RulesetKind.D6,
|
||||
Version = 1
|
||||
};
|
||||
var participant = new Character
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
OwnerUserId = userId,
|
||||
CampaignId = campaignId,
|
||||
Name = "Scout"
|
||||
};
|
||||
store.CharactersById[participant.Id] = participant;
|
||||
|
||||
Assert.Null(GameContextResolver.ResolveUserLocked(store, string.Empty));
|
||||
Assert.Null(GameContextResolver.ResolveUserLocked(store, "missing"));
|
||||
Assert.Equal(userId, GameContextResolver.ResolveUserLocked(store, "valid")!.Id);
|
||||
|
||||
Assert.Equal("unauthorized", GameContextResolver.ResolveCampaignContextLocked(store, string.Empty, campaignId).Error!.Code);
|
||||
Assert.Equal("campaign_not_found", GameContextResolver.ResolveCampaignContextLocked(store, "valid", Guid.NewGuid()).Error!.Code);
|
||||
|
||||
var forbiddenStore = new GameStateStore();
|
||||
forbiddenStore.UsersById[userId] = store.UsersById[userId];
|
||||
forbiddenStore.SessionsByToken["valid"] = store.SessionsByToken["valid"];
|
||||
forbiddenStore.CampaignsById[campaignId] = store.CampaignsById[campaignId];
|
||||
Assert.Equal("forbidden", GameContextResolver.ResolveCampaignContextLocked(forbiddenStore, "valid", campaignId).Error!.Code);
|
||||
|
||||
var context = ServiceTestSupport.GetValue(GameContextResolver.ResolveCampaignContextLocked(store, "valid", campaignId));
|
||||
Assert.Equal(userId, context.User.Id);
|
||||
Assert.Equal(campaignId, context.Campaign.Id);
|
||||
|
||||
var orphan = new Character
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
OwnerUserId = userId,
|
||||
CampaignId = null,
|
||||
Name = "Orphan"
|
||||
};
|
||||
Assert.False(GameContextResolver.TryResolveCharacterCampaignLocked(store, orphan, out _, out var orphanError));
|
||||
Assert.Equal("character_not_in_campaign", orphanError!.Code);
|
||||
|
||||
var missingCampaignCharacter = new Character
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
OwnerUserId = orphan.OwnerUserId,
|
||||
CampaignId = Guid.NewGuid(),
|
||||
Name = orphan.Name
|
||||
};
|
||||
Assert.False(GameContextResolver.TryResolveCharacterCampaignLocked(store, missingCampaignCharacter, out _, out var missingCampaignError));
|
||||
Assert.Equal("character_not_in_campaign", missingCampaignError!.Code);
|
||||
|
||||
Assert.True(GameContextResolver.TryResolveCharacterCampaignLocked(store, participant, out var resolvedCampaign, out var noError));
|
||||
Assert.Equal(campaignId, resolvedCampaign.Id);
|
||||
Assert.Null(noError);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GameDtoMapper_MapsServiceContractsAndFallbacks()
|
||||
{
|
||||
var gmId = Guid.NewGuid();
|
||||
var ownerId = Guid.NewGuid();
|
||||
var blankOwnerId = Guid.NewGuid();
|
||||
var campaignId = Guid.NewGuid();
|
||||
var characterId = Guid.NewGuid();
|
||||
var skillGroupId = Guid.NewGuid();
|
||||
var skillId = Guid.NewGuid();
|
||||
var rollId = Guid.NewGuid();
|
||||
var store = new GameStateStore();
|
||||
|
||||
store.UsersById[gmId] = new()
|
||||
{
|
||||
Id = gmId,
|
||||
Username = "gm",
|
||||
UsernameNormalized = "GM",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "GM",
|
||||
Roles = UserRoles.Admin
|
||||
};
|
||||
store.UsersById[ownerId] = new()
|
||||
{
|
||||
Id = ownerId,
|
||||
Username = "owner",
|
||||
UsernameNormalized = "OWNER",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "Owner",
|
||||
Roles = string.Empty
|
||||
};
|
||||
store.UsersById[blankOwnerId] = new()
|
||||
{
|
||||
Id = blankOwnerId,
|
||||
Username = "blank",
|
||||
UsernameNormalized = "BLANK",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "",
|
||||
Roles = string.Empty
|
||||
};
|
||||
store.CampaignsById[campaignId] = new()
|
||||
{
|
||||
Id = campaignId,
|
||||
GmUserId = gmId,
|
||||
Name = "Alpha",
|
||||
Ruleset = RulesetKind.Rolemaster,
|
||||
Version = 1
|
||||
};
|
||||
store.CharactersById[characterId] = new()
|
||||
{
|
||||
Id = characterId,
|
||||
OwnerUserId = ownerId,
|
||||
CampaignId = campaignId,
|
||||
Name = "Scout"
|
||||
};
|
||||
store.SkillGroupsById[skillGroupId] = new()
|
||||
{
|
||||
Id = skillGroupId,
|
||||
CharacterId = characterId,
|
||||
Name = "Awareness",
|
||||
DiceRollDefinition = "d100!+15",
|
||||
WildDice = 0,
|
||||
AllowFumble = false,
|
||||
FumbleRange = 5
|
||||
};
|
||||
store.SkillsById[skillId] = new()
|
||||
{
|
||||
Id = skillId,
|
||||
CharacterId = characterId,
|
||||
SkillGroupId = skillGroupId,
|
||||
Name = "Perception",
|
||||
DiceRollDefinition = "d100!+25",
|
||||
WildDice = 0,
|
||||
AllowFumble = false,
|
||||
FumbleRange = 3,
|
||||
RolemasterAutoRetry = true
|
||||
};
|
||||
store.RebuildCampaignStateLocked();
|
||||
store.TouchRosterLocked(campaignId);
|
||||
store.TouchCharacterLocked(campaignId, characterId);
|
||||
store.TouchLogLocked(campaignId);
|
||||
|
||||
var dice = new[] { new RollDieResult(66, false, false, false, false, false, 1, RollDieKinds.RolemasterStandard, 66) };
|
||||
var logEntry = new RollLogEntry
|
||||
{
|
||||
Id = rollId,
|
||||
CampaignId = campaignId,
|
||||
CharacterId = characterId,
|
||||
SkillId = skillId,
|
||||
RollerUserId = ownerId,
|
||||
Visibility = RollVisibility.Private,
|
||||
Result = 91,
|
||||
Breakdown = "66+25=91",
|
||||
Dice = "[]",
|
||||
TimestampUtc = DateTimeOffset.UtcNow
|
||||
};
|
||||
|
||||
var userSummary = GameDtoMapper.ToUserSummary(store.UsersById[gmId]);
|
||||
var adminSummary = GameDtoMapper.ToAdminUserSummary(store.UsersById[gmId]);
|
||||
var campaignOption = GameDtoMapper.ToCampaignOption(store.CampaignsById[campaignId]);
|
||||
var campaignSummary = GameDtoMapper.ToCampaignSummary(store, store.CampaignsById[campaignId]);
|
||||
var campaignRoster = GameDtoMapper.ToCampaignRoster(store, store.CampaignsById[campaignId]);
|
||||
var characterSummary = GameDtoMapper.ToCharacterSummary(store, store.CharactersById[characterId]);
|
||||
var sheet = GameDtoMapper.ToCharacterSheet(store, characterId);
|
||||
var groupSummary = GameDtoMapper.ToSkillGroupSummary(store.SkillGroupsById[skillGroupId]);
|
||||
var skillSummary = GameDtoMapper.ToSkillSummary(store.SkillsById[skillId]);
|
||||
var rollResult = GameDtoMapper.ToRollResult(logEntry, dice);
|
||||
var logDto = GameDtoMapper.ToCampaignLogEntry(logEntry, "Scout", "Perception", "Owner", dice);
|
||||
var logListDto = GameDtoMapper.ToCampaignLogListEntry(logEntry, "Scout", "Perception", "You", "Private (you)", "private-self", "66 | rolemaster", ["r66"]);
|
||||
var detail = GameDtoMapper.ToCampaignRollDetail(logEntry, dice);
|
||||
var snapshot = GameDtoMapper.ToCampaignStateSnapshot(store, campaignId);
|
||||
|
||||
Assert.Contains(UserRoles.Admin, userSummary.Roles);
|
||||
Assert.Contains(UserRoles.Admin, adminSummary.Roles);
|
||||
Assert.Equal("Alpha", campaignOption.Name);
|
||||
Assert.Equal("rolemaster", campaignSummary.RulesetId);
|
||||
Assert.Single(campaignRoster.Characters);
|
||||
Assert.Equal("Owner", characterSummary.OwnerDisplayName);
|
||||
Assert.Single(sheet.SkillGroups);
|
||||
Assert.Single(sheet.Skills);
|
||||
Assert.Equal(5, groupSummary.FumbleRange);
|
||||
Assert.Equal(3, skillSummary.FumbleRange);
|
||||
Assert.True(skillSummary.RolemasterAutoRetry);
|
||||
Assert.Equal("private", rollResult.Visibility);
|
||||
Assert.Equal("Owner", logDto.RollerDisplayName);
|
||||
Assert.Equal("private-self", logListDto.VisibilityStyle);
|
||||
Assert.Equal(logEntry.Breakdown, detail.Breakdown);
|
||||
Assert.Equal(campaignId, snapshot.CampaignId);
|
||||
Assert.Single(snapshot.CharacterVersions);
|
||||
Assert.Equal("fallback", GameDtoMapper.ResolveOwnerDisplayName(store, blankOwnerId, "fallback"));
|
||||
Assert.Equal("fallback", GameDtoMapper.ResolveOwnerDisplayName(store, Guid.NewGuid(), "fallback"));
|
||||
}
|
||||
}
|
||||
@@ -36,7 +36,7 @@ public sealed class ServiceSkillGroupAndOwnershipTests
|
||||
var otherGroup = ServiceTestSupport.GetValue(service.CreateSkillGroup(otherSession, otherCharacter.Id, "Other Group", "2D+1", 1, true));
|
||||
Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true, otherGroup.Id).Succeeded);
|
||||
|
||||
var ungroupedSkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true, null));
|
||||
var ungroupedSkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true));
|
||||
Assert.Null(ungroupedSkill.SkillGroupId);
|
||||
|
||||
var regroupedSkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true, renamedGroup.Id));
|
||||
@@ -88,7 +88,7 @@ public sealed class ServiceSkillGroupAndOwnershipTests
|
||||
var gmTransfer = ServiceTestSupport.GetValue(service.UpdateCharacter(gmSession, character.Id, "Transferred", campaign.Id, "receiver"));
|
||||
var receiver = service.GetUserBySession(receiverSession);
|
||||
Assert.NotNull(receiver);
|
||||
Assert.Equal(receiver!.Id, gmTransfer.OwnerUserId);
|
||||
Assert.Equal(receiver.Id, gmTransfer.OwnerUserId);
|
||||
|
||||
var previousOwnerMe = ServiceTestSupport.GetValue(service.GetMe(ownerSession));
|
||||
Assert.Null(previousOwnerMe.ActiveCharacterId);
|
||||
@@ -133,7 +133,7 @@ public sealed class ServiceSkillGroupAndOwnershipTests
|
||||
|
||||
var adminTwo = service.GetUserBySession(adminTwoSession);
|
||||
Assert.NotNull(adminTwo);
|
||||
_ = ServiceTestSupport.GetValue(service.UpdateUserRoles(gmSession, adminTwo!.Id, [ "admin" ]));
|
||||
_ = ServiceTestSupport.GetValue(service.UpdateUserRoles(gmSession, adminTwo.Id, ["admin"]));
|
||||
|
||||
var adminUnlink = ServiceTestSupport.GetValue(service.UpdateCharacter(adminTwoSession, character.Id, "Admin Unlink", null));
|
||||
Assert.Null(adminUnlink.CampaignId);
|
||||
@@ -224,5 +224,12 @@ public sealed class ServiceSkillGroupAndOwnershipTests
|
||||
Assert.Equal(0, openEndedSkill.WildDice);
|
||||
Assert.False(openEndedSkill.AllowFumble);
|
||||
Assert.Equal(5, openEndedSkill.FumbleRange);
|
||||
|
||||
var invalidRetrySkill = service.UpdateSkill(ownerSession, percentileSkill.Id, "Perception", "d100+15", 0, false, rolemasterGroup.Id, null, true);
|
||||
Assert.False(invalidRetrySkill.Succeeded);
|
||||
Assert.Equal("invalid_rolemaster_retry", invalidRetrySkill.Error!.Code);
|
||||
|
||||
var retrySkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, percentileSkill.Id, "Perception", "d100!+85", 0, false, rolemasterGroup.Id, 5, true));
|
||||
Assert.True(retrySkill.RolemasterAutoRetry);
|
||||
}
|
||||
}
|
||||
@@ -148,6 +148,44 @@ public sealed class ServiceSkillRollTests
|
||||
Assert.Equal(rollIds[^1], gapPage.Cursor);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CampaignLogPage_BuildsD6AndDndSpecialEventBadges()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(6, 4, 6, 6, 2, 20, 1);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-special", "Password123", "GM");
|
||||
service.Register("owner-special", "Password123", "Owner");
|
||||
|
||||
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-special", "Password123")).SessionToken;
|
||||
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-special", "Password123")).SessionToken;
|
||||
|
||||
var d6Campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "D6 Special", "d6"));
|
||||
var d6Character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Wild Hero", d6Campaign.Id));
|
||||
var d6Skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, d6Character.Id, "Stealth", "2D+1", 1, true));
|
||||
|
||||
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, d6Skill.Id, "public"));
|
||||
var d6Entry = Assert.Single(ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, d6Campaign.Id, limit: 5)).Entries);
|
||||
var d6Badges = Assert.IsType<string[]>(d6Entry.EventBadges);
|
||||
Assert.Equal("w6", Assert.Single(d6Badges));
|
||||
Assert.Equal("6, 4, 6, 6, 2", d6Entry.SummaryText);
|
||||
|
||||
var dndCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Dnd Special", "dnd5e"));
|
||||
var dndCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Natural Hero", dndCampaign.Id));
|
||||
var dndSkill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, dndCharacter.Id, "Attack", "1d20+5", 0, false));
|
||||
|
||||
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, dndSkill.Id, "public"));
|
||||
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, dndSkill.Id, "public"));
|
||||
var dndEntries = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, dndCampaign.Id, limit: 5)).Entries;
|
||||
|
||||
var firstDndBadges = Assert.IsType<string[]>(dndEntries[0].EventBadges);
|
||||
Assert.Equal("n20", Assert.Single(firstDndBadges));
|
||||
Assert.Equal("20", dndEntries[0].SummaryText);
|
||||
var secondDndBadges = Assert.IsType<string[]>(dndEntries[1].EventBadges);
|
||||
Assert.Equal("n1", Assert.Single(secondDndBadges));
|
||||
Assert.Equal("1", dndEntries[1].SummaryText);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RollDetail_ReturnsVisibleDetailAndHidesPrivateRoll()
|
||||
{
|
||||
@@ -187,4 +225,43 @@ public sealed class ServiceSkillRollTests
|
||||
Assert.False(outsiderPublicDetail.Succeeded);
|
||||
Assert.Equal("roll_not_found", outsiderPublicDetail.Error!.Code);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CustomRoll_UsesCampaignRuleset_AndAppearsAsCustomRollInLog()
|
||||
{
|
||||
using var harness = ServiceTestSupport.CreateHarness(20);
|
||||
var service = harness.Service;
|
||||
|
||||
service.Register("gm-custom", "Password123", "GM");
|
||||
service.Register("owner-custom", "Password123", "Owner");
|
||||
service.Register("other-custom", "Password123", "Other");
|
||||
|
||||
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-custom", "Password123")).SessionToken;
|
||||
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-custom", "Password123")).SessionToken;
|
||||
var otherSession = ServiceTestSupport.GetValue(service.Login("other-custom", "Password123")).SessionToken;
|
||||
|
||||
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Custom", "dnd5e"));
|
||||
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Hero", campaign.Id));
|
||||
|
||||
var invalidExpression = service.RollCustom(ownerSession, character.Id, "bad", "public");
|
||||
Assert.False(invalidExpression.Succeeded);
|
||||
Assert.Equal("invalid_expression", invalidExpression.Error!.Code);
|
||||
|
||||
var forbiddenRoll = service.RollCustom(otherSession, character.Id, "1d20+5", "public");
|
||||
Assert.False(forbiddenRoll.Succeeded);
|
||||
Assert.Equal("forbidden", forbiddenRoll.Error!.Code);
|
||||
|
||||
var customRoll = ServiceTestSupport.GetValue(service.RollCustom(ownerSession, character.Id, "1d20+5", "private"));
|
||||
Assert.Equal(Guid.Empty, customRoll.SkillId);
|
||||
Assert.StartsWith("1d20+5 => ", customRoll.Breakdown, StringComparison.Ordinal);
|
||||
|
||||
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 5));
|
||||
var entry = Assert.Single(logPage.Entries);
|
||||
Assert.Equal("Custom roll", entry.SkillName);
|
||||
Assert.Equal("Private (GM view)", entry.VisibilityLabel);
|
||||
Assert.Contains("n20", Assert.IsType<string[]>(entry.EventBadges));
|
||||
|
||||
var log = ServiceTestSupport.GetValue(service.GetCampaignLog(ownerSession, campaign.Id));
|
||||
Assert.Equal("Custom roll", Assert.Single(log).SkillName);
|
||||
}
|
||||
}
|
||||
99
RpgRoller.Tests/Services/ServiceStateInfrastructureTests.cs
Normal file
99
RpgRoller.Tests/Services/ServiceStateInfrastructureTests.cs
Normal file
@@ -0,0 +1,99 @@
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class ServiceStateInfrastructureTests
|
||||
{
|
||||
[Fact]
|
||||
public void GameStateStore_StartsWithEmptyMutableCollections()
|
||||
{
|
||||
var store = new GameStateStore();
|
||||
|
||||
Assert.NotNull(store.Gate);
|
||||
Assert.Empty(store.UsersById);
|
||||
Assert.Empty(store.UserIdsByUsername);
|
||||
Assert.Empty(store.SessionsByToken);
|
||||
Assert.Empty(store.CampaignsById);
|
||||
Assert.Empty(store.CampaignStateById);
|
||||
Assert.Empty(store.CharactersById);
|
||||
Assert.Empty(store.SkillGroupsById);
|
||||
Assert.Empty(store.SkillsById);
|
||||
Assert.Empty(store.RollLog);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GameStateCloneFactory_ProducesDetachedCopies()
|
||||
{
|
||||
var user = new UserAccount
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
Username = "user",
|
||||
UsernameNormalized = "USER",
|
||||
PasswordHash = "hash",
|
||||
DisplayName = "User",
|
||||
Roles = "admin",
|
||||
ActiveCharacterId = Guid.NewGuid()
|
||||
};
|
||||
var session = new UserSession
|
||||
{
|
||||
Token = "token",
|
||||
UserId = user.Id,
|
||||
CreatedAtUtc = DateTimeOffset.UtcNow
|
||||
};
|
||||
var campaign = new Campaign
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
GmUserId = user.Id,
|
||||
Name = "Main",
|
||||
Ruleset = RulesetKind.D6,
|
||||
Version = 3
|
||||
};
|
||||
var character = new Character
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
OwnerUserId = user.Id,
|
||||
CampaignId = campaign.Id,
|
||||
Name = "Hero"
|
||||
};
|
||||
var skillGroup = new SkillGroup
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
CharacterId = character.Id,
|
||||
Name = "Group",
|
||||
DiceRollDefinition = "2D+1",
|
||||
WildDice = 1,
|
||||
AllowFumble = true,
|
||||
FumbleRange = null
|
||||
};
|
||||
var skill = new Skill
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
CharacterId = character.Id,
|
||||
SkillGroupId = skillGroup.Id,
|
||||
Name = "Skill",
|
||||
DiceRollDefinition = "2D+2",
|
||||
WildDice = 1,
|
||||
AllowFumble = true,
|
||||
FumbleRange = null
|
||||
};
|
||||
var logEntry = new RollLogEntry
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
CampaignId = campaign.Id,
|
||||
CharacterId = character.Id,
|
||||
SkillId = skill.Id,
|
||||
RollerUserId = user.Id,
|
||||
Visibility = RollVisibility.Public,
|
||||
Result = 12,
|
||||
Breakdown = "6 + 6 = 12",
|
||||
Dice = "[]",
|
||||
TimestampUtc = DateTimeOffset.UtcNow
|
||||
};
|
||||
|
||||
Assert.NotSame(user, GameStateCloneFactory.CloneUser(user));
|
||||
Assert.NotSame(session, GameStateCloneFactory.CloneSession(session));
|
||||
Assert.NotSame(campaign, GameStateCloneFactory.CloneCampaign(campaign));
|
||||
Assert.NotSame(character, GameStateCloneFactory.CloneCharacter(character));
|
||||
Assert.NotSame(skillGroup, GameStateCloneFactory.CloneSkillGroup(skillGroup));
|
||||
Assert.NotSame(skill, GameStateCloneFactory.CloneSkill(skill));
|
||||
Assert.NotSame(logEntry, GameStateCloneFactory.CloneRollLogEntry(logEntry));
|
||||
}
|
||||
}
|
||||
@@ -1,103 +1,86 @@
|
||||
using Microsoft.AspNetCore.Http;
|
||||
using System.Text.Json;
|
||||
using Microsoft.JSInterop;
|
||||
using RpgRoller.Components;
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Services;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class WorkspaceQueryServiceTests
|
||||
{
|
||||
[Fact]
|
||||
public void SessionTokenAccessor_ReadsSessionCookieFromHttpContext()
|
||||
private sealed class StubJsRuntime(Func<string, object?[]?, Type, object?> handler) : IJSRuntime
|
||||
{
|
||||
var httpContext = new DefaultHttpContext();
|
||||
httpContext.Request.Headers.Cookie = "rpgroller_session=session-token";
|
||||
public ValueTask<TValue> InvokeAsync<TValue>(string identifier, object?[]? args)
|
||||
{
|
||||
return ValueTask.FromResult((TValue)handler(identifier, args, typeof(TValue))!);
|
||||
}
|
||||
|
||||
var accessor = new HttpContextAccessor { HttpContext = httpContext };
|
||||
var sessionTokenAccessor = new WorkspaceSessionTokenAccessor(accessor);
|
||||
|
||||
Assert.Equal("session-token", sessionTokenAccessor.GetRequiredSessionToken());
|
||||
public ValueTask<TValue> InvokeAsync<TValue>(string identifier, CancellationToken cancellationToken,
|
||||
object?[]? args)
|
||||
{
|
||||
return InvokeAsync<TValue>(identifier, args);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task GetCampaignsAsync_UsesCapturedSessionToken()
|
||||
public async Task GetCampaignsAsync_UsesCampaignsApiEndpoint()
|
||||
{
|
||||
var service = new StubGameService
|
||||
{
|
||||
GetCampaignsHandler = sessionToken =>
|
||||
var queryService = new WorkspaceQueryService(new RpgRollerApiClient(
|
||||
new StubJsRuntime((identifier, args, returnType) =>
|
||||
{
|
||||
Assert.Equal("server-session", sessionToken);
|
||||
return ServiceResult<IReadOnlyList<CampaignSummary>>.Success([new CampaignSummary(Guid.NewGuid(), "Alpha", "d6", new CampaignGmSummary(Guid.NewGuid(), "GM"), 1)]);
|
||||
}
|
||||
};
|
||||
Assert.Equal("rpgRollerApi.request", identifier);
|
||||
Assert.Equal("GET", args![0]);
|
||||
Assert.Equal("/api/campaigns", args[1]);
|
||||
Assert.Null(args[2]);
|
||||
|
||||
return CreateJsApiResponse(args: new
|
||||
{
|
||||
ok = true,
|
||||
status = 200,
|
||||
data = new[]
|
||||
{
|
||||
new CampaignSummary(Guid.NewGuid(), "Alpha", "d6", new CampaignGmSummary(Guid.NewGuid(), "GM"),
|
||||
1)
|
||||
}
|
||||
}, returnType);
|
||||
})));
|
||||
|
||||
var queryService = new WorkspaceQueryService(service, CreateSessionTokenAccessor("server-session"));
|
||||
var campaigns = await queryService.GetCampaignsAsync();
|
||||
|
||||
Assert.Single(campaigns);
|
||||
var campaign = Assert.Single(campaigns);
|
||||
Assert.Equal("Alpha", campaign.Name);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task GetMeAsync_MapsUnauthorizedServiceResultToApiRequestException()
|
||||
public async Task GetMeAsync_MapsUnauthorizedApiResponseToApiRequestException()
|
||||
{
|
||||
var service = new StubGameService
|
||||
{
|
||||
GetMeHandler = _ => ServiceResult<MeResponse>.Failure("unauthorized", "You must be logged in.")
|
||||
};
|
||||
var queryService = new WorkspaceQueryService(new RpgRollerApiClient(
|
||||
new StubJsRuntime((identifier, args, returnType) =>
|
||||
{
|
||||
Assert.Equal("rpgRollerApi.request", identifier);
|
||||
Assert.Equal("GET", args![0]);
|
||||
Assert.Equal("/api/me", args[1]);
|
||||
|
||||
return CreateJsApiResponse(args: new
|
||||
{
|
||||
ok = false,
|
||||
status = 401,
|
||||
error = "You must be logged in.",
|
||||
code = "unauthorized",
|
||||
data = (object?)null
|
||||
}, returnType);
|
||||
})));
|
||||
|
||||
var queryService = new WorkspaceQueryService(service, CreateSessionTokenAccessor("expired-session"));
|
||||
var exception = await Assert.ThrowsAsync<ApiRequestException>(queryService.GetMeAsync);
|
||||
|
||||
Assert.Equal(401, exception.StatusCode);
|
||||
Assert.Equal("You must be logged in.", exception.Message);
|
||||
Assert.Equal("unauthorized", exception.ErrorCode);
|
||||
}
|
||||
|
||||
private static WorkspaceSessionTokenAccessor CreateSessionTokenAccessor(string sessionToken)
|
||||
private static object CreateJsApiResponse(object args, Type returnType)
|
||||
{
|
||||
var httpContext = new DefaultHttpContext();
|
||||
httpContext.Request.Headers.Cookie = $"rpgroller_session={sessionToken}";
|
||||
return new WorkspaceSessionTokenAccessor(new HttpContextAccessor { HttpContext = httpContext });
|
||||
var json = JsonSerializer.Serialize(args);
|
||||
return JsonSerializer.Deserialize(json, returnType, JsonOptions)!;
|
||||
}
|
||||
|
||||
private sealed class StubGameService : IGameService
|
||||
{
|
||||
public Func<string, ServiceResult<MeResponse>> GetMeHandler { get; init; } =
|
||||
_ => ServiceResult<MeResponse>.Failure("unexpected_call", "Unexpected GetMe call.");
|
||||
|
||||
public Func<string, ServiceResult<IReadOnlyList<CampaignSummary>>> GetCampaignsHandler { get; init; } =
|
||||
_ => ServiceResult<IReadOnlyList<CampaignSummary>>.Failure("unexpected_call", "Unexpected GetCampaigns call.");
|
||||
|
||||
public IReadOnlyList<RulesetDefinition> GetRulesets() => throw new NotSupportedException();
|
||||
public ServiceResult<UserSummary> Register(string username, string password, string displayName) => throw new NotSupportedException();
|
||||
public ServiceResult<(UserSummary User, string SessionToken)> Login(string username, string password) => throw new NotSupportedException();
|
||||
public void Logout(string sessionToken) => throw new NotSupportedException();
|
||||
public UserSummary? GetUserBySession(string sessionToken) => throw new NotSupportedException();
|
||||
public ServiceResult<MeResponse> GetMe(string sessionToken) => GetMeHandler(sessionToken);
|
||||
public ServiceResult<CampaignSummary> CreateCampaign(string sessionToken, string name, string rulesetId) => throw new NotSupportedException();
|
||||
public ServiceResult<IReadOnlyList<CampaignSummary>> GetCampaigns(string sessionToken) => GetCampaignsHandler(sessionToken);
|
||||
public ServiceResult<IReadOnlyList<CampaignOption>> GetCharacterCampaignOptions(string sessionToken) => throw new NotSupportedException();
|
||||
public ServiceResult<CampaignRoster> GetCampaign(string sessionToken, Guid campaignId) => throw new NotSupportedException();
|
||||
public ServiceResult<bool> DeleteCampaign(string sessionToken, Guid campaignId) => throw new NotSupportedException();
|
||||
public ServiceResult<IReadOnlyList<string>> GetUsernames(string sessionToken) => throw new NotSupportedException();
|
||||
public ServiceResult<IReadOnlyList<AdminUserSummary>> GetUsers(string sessionToken) => throw new NotSupportedException();
|
||||
public ServiceResult<AdminUserSummary> UpdateUserRoles(string sessionToken, Guid userId, IReadOnlyList<string> roles) => throw new NotSupportedException();
|
||||
public ServiceResult<bool> DeleteUser(string sessionToken, Guid userId) => throw new NotSupportedException();
|
||||
public ServiceResult<CharacterSummary> CreateCharacter(string sessionToken, string name, Guid campaignId) => throw new NotSupportedException();
|
||||
public ServiceResult<CharacterSummary> UpdateCharacter(string sessionToken, Guid characterId, string name, Guid? campaignId, string? ownerUsername = null) => throw new NotSupportedException();
|
||||
public ServiceResult<bool> DeleteCharacter(string sessionToken, Guid characterId) => throw new NotSupportedException();
|
||||
public ServiceResult<bool> ActivateCharacter(string sessionToken, Guid characterId) => throw new NotSupportedException();
|
||||
public ServiceResult<IReadOnlyList<CharacterSummary>> GetOwnCharacters(string sessionToken) => throw new NotSupportedException();
|
||||
public ServiceResult<SkillGroupSummary> CreateSkillGroup(string sessionToken, Guid characterId, string name, string diceRollDefinition, int wildDice, bool allowFumble, int? fumbleRange = null) => throw new NotSupportedException();
|
||||
public ServiceResult<SkillGroupSummary> UpdateSkillGroup(string sessionToken, Guid skillGroupId, string name, string diceRollDefinition, int wildDice, bool allowFumble, int? fumbleRange = null) => throw new NotSupportedException();
|
||||
public ServiceResult<bool> DeleteSkillGroup(string sessionToken, Guid skillGroupId) => throw new NotSupportedException();
|
||||
public ServiceResult<SkillSummary> CreateSkill(string sessionToken, Guid characterId, string name, string diceRollDefinition, int wildDice, bool allowFumble, Guid? skillGroupId = null, int? fumbleRange = null) => throw new NotSupportedException();
|
||||
public ServiceResult<SkillSummary> UpdateSkill(string sessionToken, Guid skillId, string name, string diceRollDefinition, int wildDice, bool allowFumble, Guid? skillGroupId = null, int? fumbleRange = null) => throw new NotSupportedException();
|
||||
public ServiceResult<bool> DeleteSkill(string sessionToken, Guid skillId) => throw new NotSupportedException();
|
||||
public ServiceResult<CharacterSheet> GetCharacterSheet(string sessionToken, Guid characterId) => throw new NotSupportedException();
|
||||
public ServiceResult<RollResult> RollSkill(string sessionToken, Guid skillId, string visibility) => throw new NotSupportedException();
|
||||
public ServiceResult<IReadOnlyList<CampaignLogEntry>> GetCampaignLog(string sessionToken, Guid campaignId) => throw new NotSupportedException();
|
||||
public ServiceResult<CampaignLogPage> GetCampaignLogPage(string sessionToken, Guid campaignId, Guid? afterRollId = null, int? limit = null) => throw new NotSupportedException();
|
||||
public ServiceResult<CampaignRollDetail> GetRollDetail(string sessionToken, Guid rollId) => throw new NotSupportedException();
|
||||
public ServiceResult<CampaignStateSnapshot> GetCampaignStateSnapshot(string sessionToken, Guid campaignId) => throw new NotSupportedException();
|
||||
}
|
||||
private static readonly JsonSerializerOptions JsonOptions = new(JsonSerializerDefaults.Web);
|
||||
}
|
||||
115
RpgRoller.Tests/Services/WorkspaceStateTests.cs
Normal file
115
RpgRoller.Tests/Services/WorkspaceStateTests.cs
Normal file
@@ -0,0 +1,115 @@
|
||||
using RpgRoller.Components.Pages;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class WorkspaceStateTests
|
||||
{
|
||||
[Fact]
|
||||
public void OwnerLabel_ResolvesCurrentUserGmAndFallbacks()
|
||||
{
|
||||
var gmId = Guid.NewGuid();
|
||||
var userId = Guid.NewGuid();
|
||||
var otherOwnerId = Guid.NewGuid();
|
||||
var state = new WorkspaceState
|
||||
{
|
||||
User = new(userId, "user", "User", []),
|
||||
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(gmId, "GM"), [
|
||||
new(Guid.NewGuid(), "Scout", otherOwnerId, Guid.NewGuid(), "Other Owner")
|
||||
])
|
||||
};
|
||||
|
||||
Assert.Equal("You", state.OwnerLabel(userId));
|
||||
Assert.Equal("GM (GM)", state.OwnerLabel(gmId));
|
||||
Assert.Equal("Other Owner", state.OwnerLabel(otherOwnerId));
|
||||
Assert.Equal("Unknown owner", state.OwnerLabel(Guid.NewGuid()));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SkillDefinitionLabel_FormatsD6RolemasterAndDefaultRulesets()
|
||||
{
|
||||
var skill = new CharacterSheetSkill(Guid.NewGuid(), null, "Awareness", "d100!+15", 1, true, 5, true);
|
||||
var state = new WorkspaceState
|
||||
{ SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(Guid.NewGuid(), "GM"), []) };
|
||||
|
||||
Assert.Equal("d100!+15, wild 1, fumble on", state.SkillDefinitionLabel(skill));
|
||||
|
||||
state.SelectedCampaign = new(Guid.NewGuid(), "Alpha", "rolemaster", new(Guid.NewGuid(), "GM"), []);
|
||||
Assert.Equal("Open-ended percentile: d100!+15, fumble <= 5, auto retry", state.SkillDefinitionLabel(skill));
|
||||
|
||||
state.SelectedCampaign = new(Guid.NewGuid(), "Alpha", "dnd5e", new(Guid.NewGuid(), "GM"), []);
|
||||
Assert.Equal("d100!+15", state.SkillDefinitionLabel(skill));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PlaySelections_ForNonGm_FilterToOwnedCharactersAndPreferSelectedThenActive()
|
||||
{
|
||||
var userId = Guid.NewGuid();
|
||||
var ownedCharacter = new CharacterSummary(Guid.NewGuid(), "Owned", userId, Guid.NewGuid(), "User");
|
||||
var secondOwnedCharacter = new CharacterSummary(Guid.NewGuid(), "Owned Two", userId, Guid.NewGuid(), "User");
|
||||
var otherCharacter = new CharacterSummary(Guid.NewGuid(), "Other", Guid.NewGuid(), Guid.NewGuid(), "Other");
|
||||
var state = new WorkspaceState
|
||||
{
|
||||
User = new(userId, "user", "User", []),
|
||||
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(Guid.NewGuid(), "GM"),
|
||||
[ownedCharacter, secondOwnedCharacter, otherCharacter]),
|
||||
SelectedCharacterId = secondOwnedCharacter.Id,
|
||||
ActiveCharacterId = ownedCharacter.Id,
|
||||
SelectedCharacterSkills = [new(Guid.NewGuid(), null, "Stealth", "2D+1", 1, true, null, false)],
|
||||
SelectedCharacterSkillGroups = [new(Guid.NewGuid(), "Combat", "2D+1", 1, true, null)]
|
||||
};
|
||||
|
||||
Assert.Equal(2, state.PlaySelectedCampaign!.Characters.Length);
|
||||
Assert.Equal(secondOwnedCharacter.Id, state.PlaySelectedCharacterId);
|
||||
Assert.Single(state.PlaySelectedCharacterSkills);
|
||||
Assert.Single(state.PlaySelectedCharacterSkillGroups);
|
||||
|
||||
state.SelectedCharacterId = Guid.NewGuid();
|
||||
Assert.Equal(ownedCharacter.Id, state.PlaySelectedCharacterId);
|
||||
|
||||
state.ActiveCharacterId = Guid.NewGuid();
|
||||
Assert.Equal(ownedCharacter.Id, state.PlaySelectedCharacterId);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PlaySelections_ForGm_ExposeEntireCampaignAndKeepNonOwnedSelection()
|
||||
{
|
||||
var gmId = Guid.NewGuid();
|
||||
var otherCharacter = new CharacterSummary(Guid.NewGuid(), "Other", Guid.NewGuid(), Guid.NewGuid(), "Other");
|
||||
var ownedCharacter = new CharacterSummary(Guid.NewGuid(), "Owned", gmId, Guid.NewGuid(), "GM");
|
||||
var state = new WorkspaceState
|
||||
{
|
||||
User = new(gmId, "gm", "GM", []),
|
||||
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(gmId, "GM"),
|
||||
[ownedCharacter, otherCharacter]),
|
||||
SelectedCharacterId = otherCharacter.Id
|
||||
};
|
||||
|
||||
Assert.Equal(2, state.PlaySelectedCampaign!.Characters.Length);
|
||||
Assert.Equal(otherCharacter.Id, state.PlaySelectedCharacterId);
|
||||
Assert.Equal(otherCharacter.Id, state.PlaySelectedCharacter!.Id);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CampaignAndConnectionFlags_ReflectCurrentState()
|
||||
{
|
||||
var adminId = Guid.NewGuid();
|
||||
var state = new WorkspaceState
|
||||
{
|
||||
User = new(adminId, "admin", "Admin", [UserRoles.Admin]),
|
||||
SelectedCampaign = new(Guid.NewGuid(), "Alpha", "d6", new(adminId, "Admin"), []),
|
||||
ConnectionState = "reconnecting"
|
||||
};
|
||||
|
||||
Assert.True(state.IsCurrentUserAdmin);
|
||||
Assert.True(state.IsCurrentUserGm);
|
||||
Assert.True(state.CanDeleteSelectedCampaign);
|
||||
Assert.True(state.IsSelectedCampaignD6);
|
||||
Assert.Equal("Reconnecting", state.ConnectionStateLabel);
|
||||
Assert.Equal("warn", state.ConnectionStateCssClass);
|
||||
|
||||
state.ConnectionState = "connected";
|
||||
|
||||
Assert.Equal("Connected", state.ConnectionStateLabel);
|
||||
Assert.Equal("ok", state.ConnectionStateCssClass);
|
||||
}
|
||||
}
|
||||
@@ -1,50 +1,51 @@
|
||||
using Microsoft.AspNetCore.Hosting;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.DependencyInjection.Extensions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using RpgRoller.Data;
|
||||
using RpgRoller.Hosting;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public abstract class ApiTestBase : IClassFixture<WebApplicationFactory<Program>>
|
||||
public abstract class ApiTestBase(WebApplicationFactory<Program> factory) : IClassFixture<WebApplicationFactory<Program>>
|
||||
{
|
||||
private sealed class FixedDiceRoller : IDiceRoller
|
||||
private sealed class FixedDiceRoller(IEnumerable<int> values) : IDiceRoller
|
||||
{
|
||||
public FixedDiceRoller(IEnumerable<int> values)
|
||||
{
|
||||
m_Values = new(values);
|
||||
}
|
||||
|
||||
public int Roll(int sides)
|
||||
{
|
||||
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
|
||||
return Math.Clamp(next, 1, sides);
|
||||
}
|
||||
|
||||
private readonly Queue<int> m_Values;
|
||||
}
|
||||
|
||||
protected ApiTestBase(WebApplicationFactory<Program> factory)
|
||||
{
|
||||
m_BaseFactory = factory;
|
||||
private readonly Queue<int> m_Values = new(values);
|
||||
}
|
||||
|
||||
protected WebApplicationFactory<Program> CreateFactory(params int[] rollValues)
|
||||
{
|
||||
return m_BaseFactory.WithWebHostBuilder(builder => builder.ConfigureServices(services =>
|
||||
return factory.WithWebHostBuilder(builder =>
|
||||
{
|
||||
services.RemoveAll<IDiceRoller>();
|
||||
services.AddSingleton<IDiceRoller>(new FixedDiceRoller(rollValues));
|
||||
builder.ConfigureLogging(logging =>
|
||||
{
|
||||
logging.AddFilter("Microsoft.AspNetCore", LogLevel.Warning);
|
||||
logging.AddFilter("Microsoft.EntityFrameworkCore", LogLevel.Warning);
|
||||
logging.AddFilter("Microsoft.Hosting", LogLevel.Warning);
|
||||
});
|
||||
builder.ConfigureServices(services =>
|
||||
{
|
||||
services.RemoveAll<IDiceRoller>();
|
||||
services.AddSingleton<IDiceRoller>(new FixedDiceRoller(rollValues));
|
||||
|
||||
services.RemoveAll<DbContextOptions<RpgRollerDbContext>>();
|
||||
services.RemoveAll<IDbContextFactory<RpgRollerDbContext>>();
|
||||
services.RemoveAll<RpgRollerDbContext>();
|
||||
services.RemoveAll<SqliteDatabaseFile>();
|
||||
services.RemoveAll<DbContextOptions<RpgRollerDbContext>>();
|
||||
services.RemoveAll<IDbContextFactory<RpgRollerDbContext>>();
|
||||
services.RemoveAll<RpgRollerDbContext>();
|
||||
services.RemoveAll<SqliteDatabaseFile>();
|
||||
|
||||
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-tests-{Guid.NewGuid():N}.db");
|
||||
services.AddSingleton(new SqliteDatabaseFile(dbPath));
|
||||
services.AddDbContextFactory<RpgRollerDbContext>(options => options.UseSqlite($"Data Source={dbPath}"));
|
||||
}));
|
||||
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-tests-{Guid.NewGuid():N}.db");
|
||||
services.AddSingleton(new SqliteDatabaseFile(dbPath));
|
||||
services.AddDbContextFactory<RpgRollerDbContext>(options => options.UseSqlite($"Data Source={dbPath}"));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected static async Task<UserSummary> RegisterAsync(HttpClient client, string username, string password, string displayName)
|
||||
@@ -84,6 +85,4 @@ public abstract class ApiTestBase : IClassFixture<WebApplicationFactory<Program>
|
||||
Assert.NotNull(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
private readonly WebApplicationFactory<Program> m_BaseFactory;
|
||||
}
|
||||
@@ -46,29 +46,19 @@ internal static class ServiceTestSupport
|
||||
public int HashCalls { get; private set; }
|
||||
}
|
||||
|
||||
private sealed class FixedDiceRoller : IDiceRoller
|
||||
private sealed class FixedDiceRoller(IEnumerable<int> values) : IDiceRoller
|
||||
{
|
||||
public FixedDiceRoller(IEnumerable<int> values)
|
||||
{
|
||||
m_Values = new(values);
|
||||
}
|
||||
|
||||
public int Roll(int sides)
|
||||
{
|
||||
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
|
||||
return Math.Clamp(next, 1, sides);
|
||||
}
|
||||
|
||||
private readonly Queue<int> m_Values;
|
||||
private readonly Queue<int> m_Values = new(values);
|
||||
}
|
||||
|
||||
internal sealed class SqliteDbContextFactory : IDbContextFactory<RpgRollerDbContext>, IDisposable
|
||||
internal sealed class SqliteDbContextFactory(string dbPath) : IDbContextFactory<RpgRollerDbContext>, IDisposable
|
||||
{
|
||||
public SqliteDbContextFactory(string dbPath)
|
||||
{
|
||||
m_Options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite($"Data Source={dbPath}").Options;
|
||||
}
|
||||
|
||||
public RpgRollerDbContext CreateDbContext()
|
||||
{
|
||||
return new(m_Options);
|
||||
@@ -78,7 +68,7 @@ internal static class ServiceTestSupport
|
||||
{
|
||||
}
|
||||
|
||||
private readonly DbContextOptions<RpgRollerDbContext> m_Options;
|
||||
private readonly DbContextOptions<RpgRollerDbContext> m_Options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite($"Data Source={dbPath}").Options;
|
||||
}
|
||||
|
||||
internal static ServiceHarness CreateHarness(params int[] rollValues)
|
||||
|
||||
173
RpgRoller.Tests/WorkspaceCampaignCoordinatorTests.cs
Normal file
173
RpgRoller.Tests/WorkspaceCampaignCoordinatorTests.cs
Normal file
@@ -0,0 +1,173 @@
|
||||
using Microsoft.JSInterop;
|
||||
using RpgRoller.Components;
|
||||
using RpgRoller.Components.Pages;
|
||||
|
||||
namespace RpgRoller.Tests;
|
||||
|
||||
public sealed class WorkspaceCampaignCoordinatorTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task OnCampaignCreatedAsync_RequestsRefreshAfterReloadingWorkspaceState()
|
||||
{
|
||||
var calls = new List<string>();
|
||||
var coordinator = CreateCoordinator(
|
||||
reloadCampaignsAsync: campaignId =>
|
||||
{
|
||||
calls.Add($"reloadCampaigns:{campaignId:D}");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
reloadCharacterCampaignOptionsAsync: () =>
|
||||
{
|
||||
calls.Add("reloadCharacterCampaignOptions");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
refreshCampaignScopeAsync: () =>
|
||||
{
|
||||
calls.Add("refreshCampaignScope");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
syncStateEventsAsync: () =>
|
||||
{
|
||||
calls.Add("syncStateEvents");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
requestRefreshAsync: () =>
|
||||
{
|
||||
calls.Add("requestRefresh");
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
var campaignId = Guid.NewGuid();
|
||||
await coordinator.OnCampaignCreatedAsync(campaignId);
|
||||
|
||||
Assert.Equal([
|
||||
$"reloadCampaigns:{campaignId:D}",
|
||||
"reloadCharacterCampaignOptions",
|
||||
"refreshCampaignScope",
|
||||
"syncStateEvents",
|
||||
"requestRefresh"
|
||||
], calls);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task OnCharacterCreatedAsync_RequestsRefreshAfterReloadingWorkspaceState()
|
||||
{
|
||||
var calls = new List<string>();
|
||||
var coordinator = CreateCoordinator(
|
||||
reloadCampaignsAsync: campaignId =>
|
||||
{
|
||||
calls.Add($"reloadCampaigns:{campaignId:D}");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
reloadCharacterCampaignOptionsAsync: () =>
|
||||
{
|
||||
calls.Add("reloadCharacterCampaignOptions");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
refreshCampaignScopeAsync: () =>
|
||||
{
|
||||
calls.Add("refreshCampaignScope");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
syncStateEventsAsync: () =>
|
||||
{
|
||||
calls.Add("syncStateEvents");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
requestRefreshAsync: () =>
|
||||
{
|
||||
calls.Add("requestRefresh");
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
var campaignId = Guid.NewGuid();
|
||||
await coordinator.OnCharacterCreatedAsync(campaignId);
|
||||
|
||||
Assert.Equal([
|
||||
$"reloadCampaigns:{campaignId:D}",
|
||||
"reloadCharacterCampaignOptions",
|
||||
"refreshCampaignScope",
|
||||
"syncStateEvents",
|
||||
"requestRefresh"
|
||||
], calls);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task OnCharacterUpdatedAsync_RequestsRefreshAfterReloadingWorkspaceState()
|
||||
{
|
||||
var calls = new List<string>();
|
||||
var coordinator = CreateCoordinator(
|
||||
reloadCampaignsAsync: campaignId =>
|
||||
{
|
||||
calls.Add($"reloadCampaigns:{campaignId:D}");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
reloadCharacterCampaignOptionsAsync: () =>
|
||||
{
|
||||
calls.Add("reloadCharacterCampaignOptions");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
refreshCampaignScopeAsync: () =>
|
||||
{
|
||||
calls.Add("refreshCampaignScope");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
syncStateEventsAsync: () =>
|
||||
{
|
||||
calls.Add("syncStateEvents");
|
||||
return Task.CompletedTask;
|
||||
},
|
||||
requestRefreshAsync: () =>
|
||||
{
|
||||
calls.Add("requestRefresh");
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
|
||||
var campaignId = Guid.NewGuid();
|
||||
await coordinator.OnCharacterUpdatedAsync(campaignId);
|
||||
|
||||
Assert.Equal([
|
||||
$"reloadCampaigns:{campaignId:D}",
|
||||
"reloadCharacterCampaignOptions",
|
||||
"refreshCampaignScope",
|
||||
"syncStateEvents",
|
||||
"requestRefresh"
|
||||
], calls);
|
||||
}
|
||||
|
||||
private static WorkspaceCampaignCoordinator CreateCoordinator(
|
||||
Func<Guid?, Task>? reloadCampaignsAsync = null,
|
||||
Func<Task>? reloadCharacterCampaignOptionsAsync = null,
|
||||
Func<Task>? refreshCampaignScopeAsync = null,
|
||||
Func<Task>? syncStateEventsAsync = null,
|
||||
Func<Task>? requestRefreshAsync = null)
|
||||
{
|
||||
var state = new WorkspaceState();
|
||||
var feedback = new WorkspaceFeedbackService(state, () => Task.CompletedTask);
|
||||
return new WorkspaceCampaignCoordinator(
|
||||
state,
|
||||
feedback,
|
||||
new StubJsRuntime(),
|
||||
new RpgRollerApiClient(new StubJsRuntime()),
|
||||
() => Task.CompletedTask,
|
||||
reloadCampaignsAsync ?? (_ => Task.CompletedTask),
|
||||
reloadCharacterCampaignOptionsAsync ?? (() => Task.CompletedTask),
|
||||
refreshCampaignScopeAsync ?? (() => Task.CompletedTask),
|
||||
syncStateEventsAsync ?? (() => Task.CompletedTask),
|
||||
requestRefreshAsync ?? (() => Task.CompletedTask));
|
||||
}
|
||||
|
||||
private sealed class StubJsRuntime : IJSRuntime
|
||||
{
|
||||
public ValueTask<TValue> InvokeAsync<TValue>(string identifier, object?[]? args)
|
||||
{
|
||||
return ValueTask.FromResult(default(TValue)!);
|
||||
}
|
||||
|
||||
public ValueTask<TValue> InvokeAsync<TValue>(string identifier, CancellationToken cancellationToken,
|
||||
object?[]? args)
|
||||
{
|
||||
return InvokeAsync<TValue>(identifier, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,10 +36,10 @@ internal static class AdminEndpoints
|
||||
return TypedResults.Unauthorized();
|
||||
|
||||
if (!user.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase))
|
||||
return ApiResultMapper.ToBadRequest(new ServiceError("forbidden", "Admin role is required."));
|
||||
return ApiResultMapper.ToBadRequest(new("forbidden", "Admin role is required."));
|
||||
|
||||
if (string.IsNullOrWhiteSpace(databaseFile.Path) || !File.Exists(databaseFile.Path))
|
||||
return ApiResultMapper.ToBadRequest(new ServiceError("database_unavailable", "SQLite database file is not available."));
|
||||
return ApiResultMapper.ToBadRequest(new("database_unavailable", "SQLite database file is not available."));
|
||||
|
||||
var stream = new FileStream(databaseFile.Path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
return TypedResults.File(stream, "application/octet-stream", Path.GetFileName(databaseFile.Path));
|
||||
|
||||
@@ -14,11 +14,11 @@ internal static class ApiResultMapper
|
||||
if (result.Error!.Code == "unauthorized")
|
||||
return TypedResults.Unauthorized();
|
||||
|
||||
return TypedResults.BadRequest(new ApiError(result.Error.Message));
|
||||
return TypedResults.BadRequest(new ApiError(result.Error.Message, result.Error.Code));
|
||||
}
|
||||
|
||||
public static BadRequest<ApiError> ToBadRequest(ServiceError error)
|
||||
{
|
||||
return TypedResults.BadRequest(new ApiError(error.Message));
|
||||
return TypedResults.BadRequest(new ApiError(error.Message, error.Code));
|
||||
}
|
||||
}
|
||||
22
RpgRoller/Api/FrontendEntryEndpoints.cs
Normal file
22
RpgRoller/Api/FrontendEntryEndpoints.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using Microsoft.AspNetCore.Http.HttpResults;
|
||||
using RpgRoller.Services;
|
||||
|
||||
namespace RpgRoller.Api;
|
||||
|
||||
public static class FrontendEntryEndpoints
|
||||
{
|
||||
public static void MapFrontendEntryEndpoints(this IEndpointRouteBuilder app)
|
||||
{
|
||||
app.MapGet("/", RedirectRootRequest);
|
||||
}
|
||||
|
||||
private static RedirectHttpResult RedirectRootRequest(HttpContext context, IGameService game)
|
||||
{
|
||||
var redirectPath = context.TryReadSessionTokenFromCookie(out var sessionToken) &&
|
||||
game.GetUserBySession(sessionToken) is not null
|
||||
? "/play"
|
||||
: "/login";
|
||||
|
||||
return TypedResults.Redirect(context.Request.PathBase.Add(redirectPath).Value!);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Microsoft.AspNetCore.Http.HttpResults;
|
||||
using Microsoft.AspNetCore.Http.HttpResults;
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Services;
|
||||
|
||||
@@ -14,6 +14,12 @@ internal static class MeEndpoints
|
||||
return ApiResultMapper.ToApiResult(result);
|
||||
});
|
||||
|
||||
group.MapPut("/me/theme", Results<Ok<UserSummary>, BadRequest<ApiError>, UnauthorizedHttpResult> (UpdateThemePreferenceRequest request, HttpContext context, IGameService game) =>
|
||||
{
|
||||
var result = game.UpdateThemePreference(context.GetRequiredSessionToken(), request.ThemePreference);
|
||||
return ApiResultMapper.ToApiResult(result);
|
||||
});
|
||||
|
||||
return group;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Services;
|
||||
|
||||
namespace RpgRoller.Api;
|
||||
|
||||
@@ -9,13 +9,13 @@ internal static class SkillEndpoints
|
||||
{
|
||||
group.MapPost("/characters/{characterId:guid}/skills", (Guid characterId, CreateSkillRequest request, HttpContext context, IGameService game) =>
|
||||
{
|
||||
var result = game.CreateSkill(context.GetRequiredSessionToken(), characterId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.SkillGroupId, request.FumbleRange);
|
||||
var result = game.CreateSkill(context.GetRequiredSessionToken(), characterId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.SkillGroupId, request.FumbleRange, request.RolemasterAutoRetry);
|
||||
return ApiResultMapper.ToApiResult(result);
|
||||
});
|
||||
|
||||
group.MapPut("/skills/{skillId:guid}", (Guid skillId, UpdateSkillRequest request, HttpContext context, IGameService game) =>
|
||||
{
|
||||
var result = game.UpdateSkill(context.GetRequiredSessionToken(), skillId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.SkillGroupId, request.FumbleRange);
|
||||
var result = game.UpdateSkill(context.GetRequiredSessionToken(), skillId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.SkillGroupId, request.FumbleRange, request.RolemasterAutoRetry);
|
||||
return ApiResultMapper.ToApiResult(result);
|
||||
});
|
||||
|
||||
@@ -45,7 +45,13 @@ internal static class SkillEndpoints
|
||||
|
||||
group.MapPost("/skills/{skillId:guid}/roll", (Guid skillId, RollSkillRequest request, HttpContext context, IGameService game) =>
|
||||
{
|
||||
var result = game.RollSkill(context.GetRequiredSessionToken(), skillId, request.Visibility);
|
||||
var result = game.RollSkill(context.GetRequiredSessionToken(), skillId, request.Visibility, request.SituationalModifier);
|
||||
return ApiResultMapper.ToApiResult(result);
|
||||
});
|
||||
|
||||
group.MapPost("/characters/{characterId:guid}/custom-rolls", (Guid characterId, CustomRollRequest request, HttpContext context, IGameService game) =>
|
||||
{
|
||||
var result = game.RollCustom(context.GetRequiredSessionToken(), characterId, request.Expression, request.Visibility);
|
||||
return ApiResultMapper.ToApiResult(result);
|
||||
});
|
||||
|
||||
|
||||
@@ -12,9 +12,7 @@ internal static class StateEventEndpoints
|
||||
var sessionToken = context.GetRequiredSessionToken();
|
||||
var stateResult = game.GetCampaignStateSnapshot(sessionToken, campaignId);
|
||||
if (!stateResult.Succeeded)
|
||||
{
|
||||
return stateResult.Error!.Code == "unauthorized" ? TypedResults.Unauthorized() : TypedResults.BadRequest(new ApiError(stateResult.Error.Message));
|
||||
}
|
||||
return stateResult.Error!.Code == "unauthorized" ? TypedResults.Unauthorized() : TypedResults.BadRequest(new ApiError(stateResult.Error.Message, stateResult.Error.Code));
|
||||
|
||||
context.Response.Headers.CacheControl = "no-cache";
|
||||
context.Response.Headers.Connection = "keep-alive";
|
||||
@@ -58,11 +56,8 @@ internal static class StateEventEndpoints
|
||||
|
||||
private static Task WriteStateEventAsync(HttpResponse response, CampaignStateSnapshot snapshot)
|
||||
{
|
||||
var characterVersions = string.Join(
|
||||
",",
|
||||
snapshot.CharacterVersions.Select(version => $"{{\"characterId\":\"{version.CharacterId}\",\"version\":{version.Version}}}"));
|
||||
var characterVersions = string.Join(",", snapshot.CharacterVersions.Select(version => $"{{\"characterId\":\"{version.CharacterId}\",\"version\":{version.Version}}}"));
|
||||
|
||||
return response.WriteAsync(
|
||||
$"event: state\ndata: {{\"campaignId\":\"{snapshot.CampaignId}\",\"totalVersion\":{snapshot.TotalVersion},\"rosterVersion\":{snapshot.RosterVersion},\"logVersion\":{snapshot.LogVersion},\"characterVersions\":[{characterVersions}]}}\n\n");
|
||||
return response.WriteAsync($"event: state\ndata: {{\"campaignId\":\"{snapshot.CampaignId}\",\"totalVersion\":{snapshot.TotalVersion},\"rosterVersion\":{snapshot.RosterVersion},\"logVersion\":{snapshot.LogVersion},\"characterVersions\":[{characterVersions}]}}\n\n");
|
||||
}
|
||||
}
|
||||
BIN
RpgRoller/App_Data/rpgroller.development.db
Normal file
BIN
RpgRoller/App_Data/rpgroller.development.db
Normal file
Binary file not shown.
@@ -1,3 +1,4 @@
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
@attribute [ExcludeFromCodeCoverage]
|
||||
|
||||
<!DOCTYPE html>
|
||||
@@ -7,23 +8,65 @@
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
|
||||
<base href="@BaseHref"/>
|
||||
<title>RpgRoller</title>
|
||||
<script>
|
||||
document.documentElement.dataset.theme = window.matchMedia &&
|
||||
window.matchMedia("(prefers-color-scheme: dark)").matches
|
||||
? "dark"
|
||||
: "light";
|
||||
</script>
|
||||
<link rel="stylesheet" href="@Assets["styles.css"]"/>
|
||||
<link rel="preconnect" href="https://fonts.googleapis.com">
|
||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
|
||||
<link href="https://fonts.googleapis.com/css2?family=Baloo+2:wght@400;500;600;700&family=Nunito:wght@400;600;700&display=swap" rel="stylesheet">
|
||||
<link href="https://fonts.googleapis.com/css2?family=Noto+Color+Emoji&display=swap" rel="stylesheet">
|
||||
<HeadOutlet @rendermode="InteractiveServer"/>
|
||||
@if (UseInteractiveApp)
|
||||
{
|
||||
<HeadOutlet/>
|
||||
}
|
||||
</head>
|
||||
<body>
|
||||
<Routes @rendermode="InteractiveServer"/>
|
||||
@if (UseStaticAuthPage)
|
||||
{
|
||||
<StaticAuthPage StatusMessage="@AuthStatusMessage" StatusIsError="@AuthStatusIsError"/>
|
||||
}
|
||||
else
|
||||
{
|
||||
<Routes/>
|
||||
}
|
||||
<script src="js/rpgroller-api.js"></script>
|
||||
<script src="_framework/blazor.web.js"></script>
|
||||
@if (UseInteractiveApp)
|
||||
{
|
||||
<script src="_framework/blazor.web.js" autostart="false"></script>
|
||||
<script>
|
||||
Blazor.start({
|
||||
ssr: {
|
||||
disableDomPreservation: true
|
||||
}
|
||||
});
|
||||
</script>
|
||||
}
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@code {
|
||||
[CascadingParameter]
|
||||
private Microsoft.AspNetCore.Http.HttpContext? HttpContext { get; set; }
|
||||
[CascadingParameter] private HttpContext? HttpContext { get; set; }
|
||||
|
||||
private bool UseInteractiveApp => !UseStaticAuthPage;
|
||||
|
||||
private bool UseStaticAuthPage => IsLoginRequest;
|
||||
|
||||
private bool IsLoginRequest
|
||||
{
|
||||
get
|
||||
{
|
||||
var path = HttpContext?.Request.Path.Value;
|
||||
return string.Equals(path, "/login", StringComparison.Ordinal);
|
||||
}
|
||||
}
|
||||
|
||||
private string? AuthStatusMessage => ReadAuthQueryValue("message");
|
||||
|
||||
private bool AuthStatusIsError => string.Equals(ReadAuthQueryValue("kind"), "error", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
private string BaseHref
|
||||
{
|
||||
@@ -36,4 +79,14 @@
|
||||
return pathBase.EndsWith('/') ? pathBase : $"{pathBase}/";
|
||||
}
|
||||
}
|
||||
|
||||
private string? ReadAuthQueryValue(string key)
|
||||
{
|
||||
if (!IsLoginRequest || HttpContext is null)
|
||||
return null;
|
||||
|
||||
var value = HttpContext.Request.Query[key];
|
||||
return value.Count > 0 ? value[0] : null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
12
RpgRoller/Components/Pages/AdminPage.razor
Normal file
12
RpgRoller/Components/Pages/AdminPage.razor
Normal file
@@ -0,0 +1,12 @@
|
||||
@page "/admin"
|
||||
@rendermode @(new InteractiveServerRenderMode(prerender: false))
|
||||
@inherits AuthenticatedPageBase
|
||||
<Workspace Route="WorkspaceRoute.Admin" LoggedOut="OnLoggedOutAsync">
|
||||
<ChildContent Context="workspace">
|
||||
<WorkspaceRouteView Workspace="workspace">
|
||||
<ChildContent Context="readyWorkspace">
|
||||
<AdminWorkspaceContent Workspace="readyWorkspace"/>
|
||||
</ChildContent>
|
||||
</WorkspaceRouteView>
|
||||
</ChildContent>
|
||||
</Workspace>
|
||||
8
RpgRoller/Components/Pages/AdminPage.razor.cs
Normal file
8
RpgRoller/Components/Pages/AdminPage.razor.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class AdminPage
|
||||
{
|
||||
}
|
||||
70
RpgRoller/Components/Pages/AdminWorkspaceContent.razor
Normal file
70
RpgRoller/Components/Pages/AdminWorkspaceContent.razor
Normal file
@@ -0,0 +1,70 @@
|
||||
@using Microsoft.AspNetCore.Components
|
||||
|
||||
<main class="management-screen">
|
||||
@if (Workspace.State.IsCurrentUserAdmin)
|
||||
{
|
||||
<section class="card">
|
||||
<div class="section-head">
|
||||
<h2>Database</h2>
|
||||
</div>
|
||||
<p class="muted">Download the current SQLite file for backup or offline inspection.</p>
|
||||
<div class="management-actions">
|
||||
<a class="action-link" href="@Workspace.AdminDatabaseDownloadUrl" download>Download SQLite database</a>
|
||||
</div>
|
||||
</section>
|
||||
}
|
||||
<section class="card">
|
||||
<div class="section-head">
|
||||
<h2>User Management</h2>
|
||||
</div>
|
||||
@if (IsAdminDataLoading)
|
||||
{
|
||||
<p class="empty">Loading users...</p>
|
||||
}
|
||||
else if (!Workspace.State.IsCurrentUserAdmin)
|
||||
{
|
||||
<p class="empty">Admin role is required to manage users.</p>
|
||||
}
|
||||
else if (Workspace.State.AdminUsers.Count == 0)
|
||||
{
|
||||
<p class="empty">No users found.</p>
|
||||
}
|
||||
else
|
||||
{
|
||||
<ul class="management-list">
|
||||
@foreach (var user in Workspace.State.AdminUsers)
|
||||
{
|
||||
<li>
|
||||
<div>
|
||||
<strong>@user.Username</strong>
|
||||
<p class="muted">@user.DisplayName</p>
|
||||
<p class="muted">Roles: @(user.Roles.Count == 0 ? "none" : string.Join(", ", user.Roles))</p>
|
||||
</div>
|
||||
<div class="skill-chip-actions">
|
||||
<button type="button"
|
||||
class="chip-button"
|
||||
disabled="@(Workspace.State.IsMutating || user.Id == Workspace.State.User?.Id)"
|
||||
@onclick="() => Workspace.Admin.ToggleAdminRoleAsync(user)">
|
||||
<span aria-hidden="true" class="emoji">🛡️</span>
|
||||
<span class="sr-only">Toggle admin role for @user.Username</span>
|
||||
</button>
|
||||
<button type="button"
|
||||
class="chip-button"
|
||||
disabled="@(Workspace.State.IsMutating || user.Id == Workspace.State.User?.Id)"
|
||||
@onclick="() => Workspace.Admin.DeleteUserAsync(user)">
|
||||
<span aria-hidden="true" class="emoji">🗑️</span>
|
||||
<span class="sr-only">Delete user @user.Username</span>
|
||||
</button>
|
||||
</div>
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
}
|
||||
</section>
|
||||
</main>
|
||||
|
||||
@code {
|
||||
[Parameter, EditorRequired] public WorkspacePageContext Workspace { get; set; } = null!;
|
||||
|
||||
private bool IsAdminDataLoading => !Workspace.HasSessionInitialized || Workspace.State.IsAdminDataLoading;
|
||||
}
|
||||
29
RpgRoller/Components/Pages/AuthenticatedPageBase.cs
Normal file
29
RpgRoller/Components/Pages/AuthenticatedPageBase.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.WebUtilities;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public abstract class AuthenticatedPageBase : ComponentBase
|
||||
{
|
||||
protected Task OnLoggedOutAsync(string? message)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
{
|
||||
Navigation.NavigateTo("/login", forceLoad: true);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
var query = new Dictionary<string, string?>
|
||||
{
|
||||
["message"] = message,
|
||||
["kind"] = message.Contains("expired", StringComparison.OrdinalIgnoreCase) ? "error" : "success"
|
||||
};
|
||||
|
||||
Navigation.NavigateTo(QueryHelpers.AddQueryString("/login", query), forceLoad: true);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
[Inject] protected NavigationManager Navigation { get; set; } = null!;
|
||||
}
|
||||
12
RpgRoller/Components/Pages/CampaignsPage.razor
Normal file
12
RpgRoller/Components/Pages/CampaignsPage.razor
Normal file
@@ -0,0 +1,12 @@
|
||||
@page "/campaigns"
|
||||
@rendermode @(new InteractiveServerRenderMode(prerender: false))
|
||||
@inherits AuthenticatedPageBase
|
||||
<Workspace Route="WorkspaceRoute.Campaigns" LoggedOut="OnLoggedOutAsync">
|
||||
<ChildContent Context="workspace">
|
||||
<WorkspaceRouteView Workspace="workspace">
|
||||
<ChildContent Context="readyWorkspace">
|
||||
<CampaignsWorkspaceContent Workspace="readyWorkspace"/>
|
||||
</ChildContent>
|
||||
</WorkspaceRouteView>
|
||||
</ChildContent>
|
||||
</Workspace>
|
||||
8
RpgRoller/Components/Pages/CampaignsPage.razor.cs
Normal file
8
RpgRoller/Components/Pages/CampaignsPage.razor.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class CampaignsPage
|
||||
{
|
||||
}
|
||||
23
RpgRoller/Components/Pages/CampaignsWorkspaceContent.razor
Normal file
23
RpgRoller/Components/Pages/CampaignsWorkspaceContent.razor
Normal file
@@ -0,0 +1,23 @@
|
||||
@using Microsoft.AspNetCore.Components
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
|
||||
<CampaignManagementPanel
|
||||
Campaigns="Workspace.State.Campaigns"
|
||||
SelectedCampaign="Workspace.State.SelectedCampaign"
|
||||
Rulesets="Workspace.State.Rulesets"
|
||||
IsMutating="Workspace.State.IsMutating"
|
||||
OwnerLabel="Workspace.State.OwnerLabel"
|
||||
CanEditCharacter="Workspace.Campaigns.CanEditCharacter"
|
||||
CanDeleteCharacter="Workspace.Campaigns.CanDeleteCharacter"
|
||||
CanDeleteCampaign="Workspace.State.CanDeleteSelectedCampaign"
|
||||
CampaignCreated="Workspace.Campaigns.OnCampaignCreatedAsync"
|
||||
DeleteCampaignRequested="Workspace.Campaigns.DeleteSelectedCampaignAsync"
|
||||
CreateCharacterRequested="Workspace.Campaigns.OpenCreateCharacterModal"
|
||||
EditCharacterRequested="Workspace.Campaigns.OpenEditCharacterModal"
|
||||
DeleteCharacterRequested="Workspace.Campaigns.DeleteCharacterAsync"/>
|
||||
|
||||
<CharacterManagementModals Workspace="Workspace"/>
|
||||
|
||||
@code {
|
||||
[Parameter, EditorRequired] public WorkspacePageContext Workspace { get; set; } = null!;
|
||||
}
|
||||
40
RpgRoller/Components/Pages/CharacterManagementModals.razor
Normal file
40
RpgRoller/Components/Pages/CharacterManagementModals.razor
Normal file
@@ -0,0 +1,40 @@
|
||||
@using Microsoft.AspNetCore.Components
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
|
||||
<CharacterFormModal
|
||||
Visible="Workspace.State.ShowCreateCharacterModal"
|
||||
Title="Create Character"
|
||||
SubmitLabel="Create Character"
|
||||
NameInputId="character-create-name"
|
||||
CampaignInputId="character-create-campaign"
|
||||
OwnerUsernameInputId="character-create-owner"
|
||||
InitialModel="Workspace.State.CreateCharacterInitialModel"
|
||||
FormVersion="Workspace.State.CreateCharacterFormVersion"
|
||||
EditingCharacterId="null"
|
||||
CampaignOptions="Workspace.State.CharacterCampaignOptions"
|
||||
IsMutating="Workspace.State.IsMutating"
|
||||
AllowOwnerEdit="false"
|
||||
AvailableUsernames="Workspace.State.KnownUsernames"
|
||||
CharacterSaved="Workspace.Campaigns.OnCharacterCreatedAsync"
|
||||
CancelRequested="Workspace.Campaigns.CloseCharacterModals"/>
|
||||
|
||||
<CharacterFormModal
|
||||
Visible="Workspace.State.ShowEditCharacterModal"
|
||||
Title="Edit Character"
|
||||
SubmitLabel="Save Character"
|
||||
NameInputId="character-edit-name"
|
||||
CampaignInputId="character-edit-campaign"
|
||||
OwnerUsernameInputId="character-edit-owner"
|
||||
InitialModel="Workspace.State.EditCharacterInitialModel"
|
||||
FormVersion="Workspace.State.EditCharacterFormVersion"
|
||||
EditingCharacterId="Workspace.State.EditingCharacterId"
|
||||
CampaignOptions="Workspace.State.CharacterCampaignOptions"
|
||||
IsMutating="Workspace.State.IsMutating"
|
||||
AllowOwnerEdit="Workspace.State.CanEditCharacterOwner"
|
||||
AvailableUsernames="Workspace.State.KnownUsernames"
|
||||
CharacterSaved="Workspace.Campaigns.OnCharacterUpdatedAsync"
|
||||
CancelRequested="Workspace.Campaigns.CloseCharacterModals"/>
|
||||
|
||||
@code {
|
||||
[Parameter, EditorRequired] public WorkspacePageContext Workspace { get; set; } = null!;
|
||||
}
|
||||
@@ -48,6 +48,7 @@ public sealed class SkillFormModel
|
||||
public int WildDice { get; set; }
|
||||
public bool AllowFumble { get; set; }
|
||||
public int? FumbleRange { get; set; }
|
||||
public bool RolemasterAutoRetry { get; set; }
|
||||
}
|
||||
|
||||
public sealed class SkillGroupFormModel
|
||||
@@ -60,6 +61,11 @@ public sealed class SkillGroupFormModel
|
||||
public int? FumbleRange { get; set; }
|
||||
}
|
||||
|
||||
public sealed class CustomRollFormModel
|
||||
{
|
||||
public string Expression { get; set; } = string.Empty;
|
||||
}
|
||||
|
||||
public enum HomeViewMode
|
||||
{
|
||||
Loading,
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
@page "/"
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
|
||||
@switch (CurrentView)
|
||||
{
|
||||
case HomeViewMode.Loading:
|
||||
<div class="rr-app">
|
||||
<main class="loading-shell" aria-busy="true" aria-live="polite">
|
||||
<h1>RpgRoller</h1>
|
||||
<p>Connecting...</p>
|
||||
</main>
|
||||
</div>
|
||||
break;
|
||||
|
||||
case HomeViewMode.Anonymous:
|
||||
<div class="rr-app">
|
||||
<AuthSection
|
||||
StatusMessage="StatusMessage"
|
||||
StatusIsError="StatusIsError"
|
||||
LoggedIn="OnLoggedInAsync"/>
|
||||
</div>
|
||||
break;
|
||||
|
||||
case HomeViewMode.Workspace:
|
||||
<Workspace LoggedOut="OnLoggedOutAsync"/>
|
||||
break;
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class Home
|
||||
{
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (!firstRender || HasInitialized)
|
||||
return;
|
||||
|
||||
HasInitialized = true;
|
||||
await InitializeAsync();
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private async Task InitializeAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
_ = await ApiClient.RequestAsync<MeResponse>("GET", "/api/me");
|
||||
CurrentView = HomeViewMode.Workspace;
|
||||
ClearStatus();
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
CurrentView = HomeViewMode.Anonymous;
|
||||
ClearStatus();
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
CurrentView = HomeViewMode.Anonymous;
|
||||
SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private Task OnLoggedInAsync()
|
||||
{
|
||||
CurrentView = HomeViewMode.Workspace;
|
||||
ClearStatus();
|
||||
return InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private Task OnLoggedOutAsync(string? message)
|
||||
{
|
||||
CurrentView = HomeViewMode.Anonymous;
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
{
|
||||
ClearStatus();
|
||||
return InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
var isError = message.Contains("expired", StringComparison.OrdinalIgnoreCase);
|
||||
SetStatus(message, isError);
|
||||
return InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private void SetStatus(string message, bool isError)
|
||||
{
|
||||
StatusMessage = message;
|
||||
StatusIsError = isError;
|
||||
}
|
||||
|
||||
private void ClearStatus()
|
||||
{
|
||||
StatusMessage = null;
|
||||
StatusIsError = false;
|
||||
}
|
||||
|
||||
private HomeViewMode CurrentView { get; set; } = HomeViewMode.Loading;
|
||||
private string? StatusMessage { get; set; }
|
||||
private bool StatusIsError { get; set; }
|
||||
private bool HasInitialized { get; set; }
|
||||
|
||||
[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = null!;
|
||||
}
|
||||
@@ -28,9 +28,7 @@ public partial class AdminHome
|
||||
if (!IsCurrentUserAdmin)
|
||||
return;
|
||||
|
||||
Users = (await ApiClient.RequestAsync<IReadOnlyList<AdminUserSummary>>("GET", "/api/admin/users"))
|
||||
.OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
Users = (await ApiClient.RequestAsync<IReadOnlyList<AdminUserSummary>>("GET", "/api/admin/users")).OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
@@ -92,10 +90,7 @@ public partial class AdminHome
|
||||
try
|
||||
{
|
||||
IReadOnlyList<string> roles = HasAdminRole(user) ? Array.Empty<string>() : [UserRoles.Admin];
|
||||
_ = await ApiClient.RequestAsync<AdminUserSummary>(
|
||||
"PUT",
|
||||
$"/api/admin/users/{user.Id}/roles",
|
||||
new UpdateUserRolesRequest(roles));
|
||||
_ = await ApiClient.RequestAsync<AdminUserSummary>("PUT", $"/api/admin/users/{user.Id}/roles", new UpdateUserRolesRequest(roles));
|
||||
|
||||
await ReloadUsersAsync();
|
||||
SetStatus("User roles updated.", false);
|
||||
@@ -138,9 +133,7 @@ public partial class AdminHome
|
||||
|
||||
private async Task ReloadUsersAsync()
|
||||
{
|
||||
Users = (await ApiClient.RequestAsync<IReadOnlyList<AdminUserSummary>>("GET", "/api/admin/users"))
|
||||
.OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
Users = (await ApiClient.RequestAsync<IReadOnlyList<AdminUserSummary>>("GET", "/api/admin/users")).OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
}
|
||||
|
||||
private static bool HasAdminRole(UserSummary user)
|
||||
@@ -184,18 +177,28 @@ public partial class AdminHome
|
||||
private List<AdminUserSummary> Users { get; set; } = [];
|
||||
private string? StatusMessage { get; set; }
|
||||
private bool StatusIsError { get; set; }
|
||||
private IReadOnlyList<AppHeaderMenuItem> HeaderMenuItems
|
||||
{
|
||||
get
|
||||
|
||||
private IReadOnlyList<AppHeaderMenuItem> HeaderMenuItems =>
|
||||
[
|
||||
new()
|
||||
{
|
||||
return
|
||||
[
|
||||
new AppHeaderMenuItem { Label = "Play", IsActive = false, OnSelected = OpenPlayAsync },
|
||||
new AppHeaderMenuItem { Label = "Campaign Management", IsActive = false, OnSelected = OpenCampaignManagementAsync },
|
||||
new AppHeaderMenuItem { Label = "Admin", IsActive = true, OnSelected = OpenAdminAsync }
|
||||
];
|
||||
Label = "Play",
|
||||
IsActive = false,
|
||||
OnSelected = OpenPlayAsync
|
||||
},
|
||||
new()
|
||||
{
|
||||
Label = "Campaign Management",
|
||||
IsActive = false,
|
||||
OnSelected = OpenCampaignManagementAsync
|
||||
},
|
||||
new()
|
||||
{
|
||||
Label = "Admin",
|
||||
IsActive = true,
|
||||
OnSelected = OpenAdminAsync
|
||||
}
|
||||
}
|
||||
];
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string?> LoggedOut { get; set; }
|
||||
|
||||
@@ -1,25 +1,52 @@
|
||||
<header class="workspace-header">
|
||||
<header class="workspace-header">
|
||||
<div class="header-row">
|
||||
<h1>@Title</h1>
|
||||
@if (User is null)
|
||||
{
|
||||
<p class="header-identity"><strong>Loading user...</strong></p>
|
||||
<p class="header-identity">
|
||||
<strong>Loading user...</strong>
|
||||
</p>
|
||||
}
|
||||
else
|
||||
{
|
||||
<p class="header-identity"><strong>@User.DisplayName</strong> <span class="muted">(@User.Username)</span></p>
|
||||
<p class="header-identity">
|
||||
<strong>@User.DisplayName</strong> <span class="muted">(@User.Username)</span>
|
||||
</p>
|
||||
}
|
||||
@if (ShowCampaign)
|
||||
{
|
||||
<p class="header-campaign">Campaign: <strong>@(CampaignName ?? "No campaign selected")</strong></p>
|
||||
}
|
||||
@if (ShowConnectionState)
|
||||
{
|
||||
<div class="header-connection-cell">
|
||||
<p class="connection @ConnectionStateCssClass">@ConnectionStateLabel</p>
|
||||
<div class="header-campaign">
|
||||
<label for="@CampaignSelectId">Campaign</label>
|
||||
@if (Campaigns.Count == 0)
|
||||
{
|
||||
<span>No campaigns yet</span>
|
||||
}
|
||||
else
|
||||
{
|
||||
<select id="@CampaignSelectId"
|
||||
@onchange="CampaignSelectionChanged">
|
||||
@foreach (var campaign in Campaigns)
|
||||
{
|
||||
<option value="@campaign.Id" selected="@(campaign.Id == SelectedCampaignId)">@campaign.Name</option>
|
||||
}
|
||||
</select>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
<div class="header-connection-cell">
|
||||
@if (ShowConnectionState)
|
||||
{
|
||||
<p class="connection @ConnectionStateCssClass">@ConnectionStateLabel</p>
|
||||
}
|
||||
</div>
|
||||
<a href="" class="logout-link" @onclick:preventDefault="true" @onclick="LogoutRequested">Logout</a>
|
||||
<button type="button"
|
||||
class="theme-toggle"
|
||||
aria-label="@ThemeToggleAriaLabel"
|
||||
title="@ThemeToggleAriaLabel"
|
||||
@onclick="ThemeToggleRequested">
|
||||
<span aria-hidden="true">@ThemeToggleLabel</span>
|
||||
</button>
|
||||
@if (MenuItems.Count > 0)
|
||||
{
|
||||
<div class="header-menu-wrap">
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
@@ -12,6 +12,8 @@ public partial class AppHeader
|
||||
return item.OnSelected?.Invoke() ?? Task.CompletedTask;
|
||||
}
|
||||
|
||||
private string ThemeToggleAriaLabel => string.Equals(Theme, "dark", StringComparison.OrdinalIgnoreCase) ? "Switch to light theme" : "Switch to dark theme";
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; } = "RpgRoller";
|
||||
|
||||
@@ -22,7 +24,16 @@ public partial class AppHeader
|
||||
public bool ShowCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string? CampaignName { get; set; }
|
||||
public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCampaignId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string CampaignSelectId { get; set; } = "header-campaign-select";
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<ChangeEventArgs> CampaignSelectionChanged { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool ShowConnectionState { get; set; } = true;
|
||||
@@ -48,6 +59,15 @@ public partial class AppHeader
|
||||
[Parameter]
|
||||
public EventCallback ToggleMenuRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string Theme { get; set; } = "light";
|
||||
|
||||
[Parameter]
|
||||
public string ThemeToggleLabel { get; set; } = "☀️";
|
||||
|
||||
[Parameter]
|
||||
public EventCallback ThemeToggleRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback LogoutRequested { get; set; }
|
||||
}
|
||||
|
||||
@@ -1,63 +1,111 @@
|
||||
<aside @ref="LogPanelRef" class="card log-panel">
|
||||
<div class="section-head"><h2>Campaign Log</h2></div>
|
||||
@if (IsCampaignDataLoading)
|
||||
{
|
||||
<div class="skeleton-stack">
|
||||
<div class="skeleton-line"></div>
|
||||
<div class="skeleton-line"></div>
|
||||
<div class="skeleton-line short"></div>
|
||||
</div>
|
||||
}
|
||||
else if (CampaignLog.Count == 0)
|
||||
{
|
||||
<p class="empty">No log entries yet.</p>
|
||||
}
|
||||
else
|
||||
{
|
||||
<ul class="log-list">
|
||||
@foreach (var entry in CampaignLog)
|
||||
{
|
||||
var isExpanded = ExpandedRollId == entry.RollId;
|
||||
<li class="log-entry @LogEntryCssClass(entry) @(isExpanded ? "expanded" : string.Empty)">
|
||||
<button type="button"
|
||||
class="log-entry-toggle"
|
||||
aria-expanded="@isExpanded"
|
||||
@onclick="() => ToggleRollDetailRequested.InvokeAsync(entry.RollId)">
|
||||
<span class="log-entry-main">
|
||||
<span class="log-entry-copy">
|
||||
<span class="log-entry-actor">@entry.RollerLabel</span>
|
||||
<span class="log-entry-action">rolled</span>
|
||||
<span class="log-entry-skill">@entry.SkillName</span>
|
||||
<span class="log-entry-action">with</span>
|
||||
<span class="log-entry-character">@entry.CharacterName</span>
|
||||
<div class="section-head">
|
||||
<h2>Campaign Log</h2>
|
||||
</div>
|
||||
<div @ref="LogFeedRef" class="log-panel-feed">
|
||||
@if (IsCampaignDataLoading)
|
||||
{
|
||||
<div class="skeleton-stack">
|
||||
<div class="skeleton-line"></div>
|
||||
<div class="skeleton-line"></div>
|
||||
<div class="skeleton-line short"></div>
|
||||
</div>
|
||||
}
|
||||
else if (CampaignLog.Count == 0)
|
||||
{
|
||||
<p class="empty">No log entries yet.</p>
|
||||
}
|
||||
else
|
||||
{
|
||||
<ul class="log-list">
|
||||
@foreach (var entry in CampaignLog)
|
||||
{
|
||||
var isExpanded = ExpandedRollId == entry.RollId;
|
||||
<li class="log-entry @LogEntryCssClass(entry, isExpanded, FreshRollId == entry.RollId)">
|
||||
<button type="button"
|
||||
class="log-entry-toggle"
|
||||
aria-expanded="@isExpanded"
|
||||
@onclick="() => ToggleRollDetailRequested.InvokeAsync(entry.RollId)">
|
||||
<span class="log-entry-main">
|
||||
<span class="log-entry-copy">
|
||||
<span class="log-entry-actor">@entry.RollerLabel</span>
|
||||
<span class="log-entry-action">rolled</span>
|
||||
<span class="log-entry-skill">@entry.SkillName</span>
|
||||
<span class="log-entry-action">with</span>
|
||||
<span class="log-entry-character">@entry.CharacterName</span>
|
||||
</span>
|
||||
<span class="roll-total inline">@entry.Result</span>
|
||||
</span>
|
||||
<span class="roll-total inline">@entry.Result</span>
|
||||
</span>
|
||||
<span class="log-meta"><span class="badge @entry.VisibilityStyle">@entry.VisibilityLabel</span>
|
||||
<time
|
||||
title="@entry.TimestampUtc.ToString("O")">@entry.TimestampUtc.ToLocalTime().ToString("g")</time>
|
||||
</span>
|
||||
</button>
|
||||
@if (isExpanded)
|
||||
{
|
||||
<div class="log-detail">
|
||||
@if (IsRollDetailLoading(entry.RollId))
|
||||
@if (HasSummary(entry))
|
||||
{
|
||||
<p class="muted">Loading roll detail...</p>
|
||||
<span class="log-summary-row">
|
||||
@foreach (var badge in GetEventBadges(entry))
|
||||
{
|
||||
<span class="log-event-badge @badge.Tone">@badge.Label</span>
|
||||
}
|
||||
@if (!string.IsNullOrWhiteSpace(entry.SummaryText))
|
||||
{
|
||||
<span class="log-summary-text">@entry.SummaryText</span>
|
||||
}
|
||||
</span>
|
||||
}
|
||||
else if (!string.IsNullOrWhiteSpace(GetRollDetailError(entry.RollId)))
|
||||
{
|
||||
<p class="field-error">@GetRollDetailError(entry.RollId)</p>
|
||||
}
|
||||
else if (ResolveRollDetail(entry.RollId) is { } detail)
|
||||
{
|
||||
<RollDiceStrip Dice="detail.Dice" AriaLabel="Log roll dice"/>
|
||||
<p>@detail.Breakdown</p>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</li>
|
||||
<span class="log-meta">
|
||||
<span class="badge @entry.VisibilityStyle">@entry.VisibilityLabel</span>
|
||||
<time
|
||||
title="@entry.TimestampUtc.ToString("O")">
|
||||
@entry.TimestampUtc.ToLocalTime().ToString("g")
|
||||
</time>
|
||||
</span>
|
||||
</button>
|
||||
@if (isExpanded)
|
||||
{
|
||||
<div class="log-detail">
|
||||
@if (IsRollDetailLoading(entry.RollId))
|
||||
{
|
||||
<p class="muted">Loading roll detail...</p>
|
||||
}
|
||||
else if (!string.IsNullOrWhiteSpace(GetRollDetailError(entry.RollId)))
|
||||
{
|
||||
<p class="field-error">@GetRollDetailError(entry.RollId)</p>
|
||||
}
|
||||
else if (ResolveRollDetail(entry.RollId) is { } detail)
|
||||
{
|
||||
<RollDiceStrip Dice="detail.Dice" AriaLabel="Log roll dice"/>
|
||||
<p>@detail.Breakdown</p>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
}
|
||||
</div>
|
||||
|
||||
<section class="custom-roll-panel" aria-label="Custom roll panel">
|
||||
<form class="custom-roll-composer" @onsubmit="SubmitCustomRollAsync" @onsubmit:preventDefault>
|
||||
<div class="custom-roll-composer-head">
|
||||
<label for="custom-roll-expression" class="custom-roll-label">Custom roll</label>
|
||||
<span class="muted">@CustomRollStatusText</span>
|
||||
</div>
|
||||
<div class="custom-roll-composer-row">
|
||||
<input id="custom-roll-expression"
|
||||
@key="CustomRollInputVersion"
|
||||
@ref="CustomRollInputRef"
|
||||
class="@CustomRollInputCssClass"
|
||||
@bind="CustomRollExpression"
|
||||
@bind:event="oninput"
|
||||
placeholder="@CustomRollPlaceholder"
|
||||
title="@CustomRollInputTitle"
|
||||
aria-invalid="@HasCustomRollError"
|
||||
aria-describedby="@CustomRollInputDescribedBy"
|
||||
disabled="@IsCustomRollDisabled"/>
|
||||
<button type="submit" disabled="@IsCustomRollDisabled">Roll</button>
|
||||
</div>
|
||||
<p class="field-help">@CustomRollHelpText</p>
|
||||
@if (HasCustomRollError)
|
||||
{
|
||||
<p id="@CustomRollErrorElementId" class="field-error" role="alert">@CustomRollErrorMessage</p>
|
||||
}
|
||||
</ul>
|
||||
}
|
||||
</form>
|
||||
</section>
|
||||
</aside>
|
||||
|
||||
@@ -8,6 +8,8 @@ namespace RpgRoller.Components.Pages.HomeControls;
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class CampaignLogPanel
|
||||
{
|
||||
private sealed record EventBadgeView(string Label, string Tone);
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
var currentLastRollId = CampaignLog.LastOrDefault()?.RollId;
|
||||
@@ -22,12 +24,13 @@ public partial class CampaignLogPanel
|
||||
{
|
||||
try
|
||||
{
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.scrollElementToBottom", LogPanelRef);
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.scrollElementToBottom", LogFeedRef);
|
||||
}
|
||||
catch (JSDisconnectedException)
|
||||
{
|
||||
}
|
||||
catch (InvalidOperationException ex) when (ex.Message.Contains("statically rendered", StringComparison.OrdinalIgnoreCase))
|
||||
catch (InvalidOperationException ex) when (ex.Message.Contains("statically rendered",
|
||||
StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -36,36 +39,195 @@ public partial class CampaignLogPanel
|
||||
LastRenderedLogRollId = currentLastRollId;
|
||||
}
|
||||
|
||||
[Inject]
|
||||
private IJSRuntime JS { get; set; } = null!;
|
||||
private async Task SubmitCustomRollAsync()
|
||||
{
|
||||
CustomRollState.ResetValidation();
|
||||
|
||||
var expression = CustomRollState.Model.Expression.Trim();
|
||||
if (string.IsNullOrWhiteSpace(expression))
|
||||
{
|
||||
SetCustomRollError("Enter a roll expression first.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SelectedCharacterId.HasValue)
|
||||
{
|
||||
SetCustomRollError("Select a character to make a custom roll.");
|
||||
return;
|
||||
}
|
||||
|
||||
IsSubmittingCustomRoll = true;
|
||||
try
|
||||
{
|
||||
var roll = await ApiClient.RequestAsync<RollResult>("POST",
|
||||
$"/api/characters/{SelectedCharacterId.Value}/custom-rolls", new
|
||||
{
|
||||
expression,
|
||||
visibility = NormalizedRollVisibility
|
||||
});
|
||||
|
||||
CustomRollState.Model.Expression = string.Empty;
|
||||
CustomRollState.ResetValidation();
|
||||
CustomRollInputVersion += 1;
|
||||
await CustomRollCreated.InvokeAsync(roll);
|
||||
await JS.InvokeVoidAsync("rpgRollerApi.clearInputValue", CustomRollInputRef);
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
catch (ApiRequestException ex) when
|
||||
(string.Equals(ex.ErrorCode, "invalid_expression", StringComparison.Ordinal))
|
||||
{
|
||||
SetCustomRollError(ex.Message);
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
await ErrorOccurred.InvokeAsync(ex.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsSubmittingCustomRoll = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetCustomRollError(string message)
|
||||
{
|
||||
CustomRollState.Errors["expression"] = message;
|
||||
}
|
||||
|
||||
private static IReadOnlyList<EventBadgeView> GetEventBadges(CampaignLogListEntry entry)
|
||||
{
|
||||
return (entry.EventBadges ?? []).Select(ToEventBadgeView).Where(badge => badge is not null)
|
||||
.Cast<EventBadgeView>().ToArray();
|
||||
}
|
||||
|
||||
private static bool HasSummary(CampaignLogListEntry entry)
|
||||
{
|
||||
return (entry.EventBadges?.Length ?? 0) > 0 || !string.IsNullOrWhiteSpace(entry.SummaryText);
|
||||
}
|
||||
|
||||
private static EventBadgeView? ToEventBadgeView(string code)
|
||||
{
|
||||
return code switch
|
||||
{
|
||||
"w6" => new("Wild 6", "positive"),
|
||||
"w1" => new("Wild 1", "danger"),
|
||||
"n20" => new("Nat 20", "positive"),
|
||||
"n1" => new("Nat 1", "danger"),
|
||||
"rf" => new("Fumble", "danger"),
|
||||
"r100" => new("100", "rare"),
|
||||
"r66" => new("66", "rare"),
|
||||
"rs5" => new("Retry +5", "rare"),
|
||||
"rs10" => new("Retry +10", "rare"),
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
private static string LogEntryCssClass(CampaignLogListEntry entry, bool isExpanded, bool isFresh)
|
||||
{
|
||||
var classes = new List<string> { entry.VisibilityStyle };
|
||||
if (isExpanded)
|
||||
classes.Add("expanded");
|
||||
|
||||
if (isFresh)
|
||||
classes.Add("fresh");
|
||||
|
||||
return string.Join(" ", classes);
|
||||
}
|
||||
|
||||
[Inject] private IJSRuntime JS { get; set; } = null!;
|
||||
|
||||
[Inject] private RpgRollerApiClient ApiClient { get; set; } = null!;
|
||||
|
||||
private ElementReference LogPanelRef { get; set; }
|
||||
private ElementReference LogFeedRef { get; set; }
|
||||
private ElementReference CustomRollInputRef { get; set; }
|
||||
private int LastRenderedLogCount { get; set; }
|
||||
private Guid? LastRenderedLogRollId { get; set; }
|
||||
private int CustomRollInputVersion { get; set; }
|
||||
private FormState<CustomRollFormModel> CustomRollState { get; } = new();
|
||||
private bool IsSubmittingCustomRoll { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsCampaignDataLoading { get; set; }
|
||||
[Parameter] public bool IsCampaignDataLoading { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CampaignLogListEntry> CampaignLog { get; set; } = [];
|
||||
[Parameter] public IReadOnlyList<CampaignLogListEntry> CampaignLog { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public Guid? ExpandedRollId { get; set; }
|
||||
[Parameter] public Guid? ExpandedRollId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> ToggleRollDetailRequested { get; set; }
|
||||
[Parameter] public Guid? FreshRollId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, CampaignRollDetail?> ResolveRollDetail { get; set; } = _ => null;
|
||||
[Parameter] public EventCallback<Guid> ToggleRollDetailRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, bool> IsRollDetailLoading { get; set; } = _ => false;
|
||||
[Parameter] public Func<Guid, CampaignRollDetail?> ResolveRollDetail { get; set; } = _ => null;
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, string?> GetRollDetailError { get; set; } = _ => null;
|
||||
[Parameter] public Func<Guid, bool> IsRollDetailLoading { get; set; } = _ => false;
|
||||
|
||||
private static string LogEntryCssClass(CampaignLogListEntry entry)
|
||||
[Parameter] public Func<Guid, string?> GetRollDetailError { get; set; } = _ => null;
|
||||
|
||||
[Parameter] public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter] public string? SelectedCharacterName { get; set; }
|
||||
|
||||
[Parameter] public string SelectedCampaignRulesetId { get; set; } = string.Empty;
|
||||
|
||||
[Parameter] public string RollVisibility { get; set; } = "public";
|
||||
|
||||
[Parameter] public Func<string>? ResolveRollVisibility { get; set; }
|
||||
|
||||
[Parameter] public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter] public EventCallback<RollResult> CustomRollCreated { get; set; }
|
||||
|
||||
[Parameter] public EventCallback<string> ErrorOccurred { get; set; }
|
||||
|
||||
private bool HasCustomRollError => CustomRollState.Errors.ContainsKey("expression");
|
||||
private string? CustomRollErrorMessage => CustomRollState.Errors.GetValueOrDefault("expression");
|
||||
|
||||
private bool IsCustomRollDisabled =>
|
||||
IsCampaignDataLoading || IsMutating || IsSubmittingCustomRoll || !SelectedCharacterId.HasValue;
|
||||
|
||||
private string CustomRollInputCssClass => HasCustomRollError ? "custom-roll-input error" : "custom-roll-input";
|
||||
private string? CustomRollInputTitle => HasCustomRollError ? CustomRollErrorMessage : null;
|
||||
private string CustomRollErrorElementId => "custom-roll-expression-error";
|
||||
private string? CustomRollInputDescribedBy => HasCustomRollError ? CustomRollErrorElementId : null;
|
||||
|
||||
private string CustomRollPlaceholder => SelectedCampaignRulesetId.ToLowerInvariant() switch
|
||||
{
|
||||
return entry.VisibilityStyle;
|
||||
RulesetFormHelpers.RulesetIds.D6 => "e.g. 5D+4",
|
||||
RulesetFormHelpers.RulesetIds.Dnd5e => "e.g. 2d12+2",
|
||||
RulesetFormHelpers.RulesetIds.Rolemaster => "e.g. d10, 15d10, d100!+85",
|
||||
_ => "Enter a roll expression"
|
||||
};
|
||||
|
||||
private string CustomRollStatusText =>
|
||||
SelectedCharacterId.HasValue && !string.IsNullOrWhiteSpace(SelectedCharacterName)
|
||||
? $"For {SelectedCharacterName} • Uses {RollVisibilityLabel.ToLowerInvariant()} visibility"
|
||||
: $"Select a character to enable • {RollVisibilityLabel} visibility selected";
|
||||
|
||||
private string CustomRollHelpText => SelectedCampaignRulesetId.ToLowerInvariant() switch
|
||||
{
|
||||
RulesetFormHelpers.RulesetIds.D6 =>
|
||||
"Uses the campaign ruleset. D6 custom rolls use one wild die and allow fumbles.",
|
||||
RulesetFormHelpers.RulesetIds.Rolemaster =>
|
||||
$"{RulesetFormHelpers.RolemasterExampleText()}. Logged for the selected character.",
|
||||
_ => "Uses the selected campaign ruleset and current visibility."
|
||||
};
|
||||
|
||||
private string RollVisibilityLabel =>
|
||||
string.Equals(NormalizedRollVisibility, "private", StringComparison.OrdinalIgnoreCase) ? "Private" : "Public";
|
||||
|
||||
private string NormalizedRollVisibility =>
|
||||
string.Equals(ResolveRollVisibility?.Invoke() ?? RollVisibility, "private", StringComparison.OrdinalIgnoreCase)
|
||||
? "private"
|
||||
: "public";
|
||||
|
||||
private string CustomRollExpression
|
||||
{
|
||||
get => CustomRollState.Model.Expression;
|
||||
set
|
||||
{
|
||||
CustomRollState.Model.Expression = value;
|
||||
if (HasCustomRollError)
|
||||
CustomRollState.ResetValidation();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
<main class="management-screen">
|
||||
<main class="management-screen">
|
||||
<section class="card">
|
||||
<div class="section-head">
|
||||
<h2>Campaign</h2>
|
||||
@@ -9,13 +9,14 @@
|
||||
}
|
||||
else
|
||||
{
|
||||
<label for="campaign-select">Current campaign</label>
|
||||
<select id="campaign-select" @onchange="CampaignSelectionChanged">
|
||||
@foreach (var campaign in Campaigns)
|
||||
<div class="campaign-current">
|
||||
<span>Current campaign</span>
|
||||
<strong>@(SelectedCampaign is null ? "No campaign selected" : SelectedCampaign.Name)</strong>
|
||||
@if (SelectedCampaign is not null)
|
||||
{
|
||||
<option value="@campaign.Id" selected="@(campaign.Id == SelectedCampaignId)">@campaign.Name (@campaign.RulesetId), GM: @campaign.Gm.DisplayName, @campaign.CharacterCount characters</option>
|
||||
<p>@SelectedCampaign.RulesetId, GM: @SelectedCampaign.Gm.DisplayName, @SelectedCampaign.Characters.Length characters</p>
|
||||
}
|
||||
</select>
|
||||
</div>
|
||||
}
|
||||
|
||||
<button type="button"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
@@ -74,9 +74,6 @@ public partial class CampaignManagementPanel
|
||||
[Parameter]
|
||||
public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCampaignId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CampaignRoster? SelectedCampaign { get; set; }
|
||||
|
||||
@@ -98,9 +95,6 @@ public partial class CampaignManagementPanel
|
||||
[Parameter]
|
||||
public bool CanDeleteCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<ChangeEventArgs> CampaignSelectionChanged { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CampaignCreated { get; set; }
|
||||
|
||||
|
||||
@@ -54,9 +54,7 @@ public partial class CharacterFormModal
|
||||
character = await ApiClient.RequestAsync<CharacterSummary>("PUT", $"/api/characters/{EditingCharacterId.Value}", new UpdateCharacterRequest(FormState.Model.Name.Trim(), campaignId, ownerUsername));
|
||||
}
|
||||
else
|
||||
{
|
||||
character = await ApiClient.RequestAsync<CharacterSummary>("POST", "/api/characters", new CreateCharacterRequest(FormState.Model.Name.Trim(), campaignId!.Value));
|
||||
}
|
||||
|
||||
await CharacterSaved.InvokeAsync(character.CampaignId);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<section class="card character-panel">
|
||||
<section class="card character-panel">
|
||||
@if (IsCampaignDataLoading)
|
||||
{
|
||||
<div class="skeleton-stack">
|
||||
@@ -9,7 +9,7 @@
|
||||
}
|
||||
else if (SelectedCampaign is null)
|
||||
{
|
||||
<p class="empty">No campaign selected. Choose one in Campaign Management.</p>
|
||||
<p class="empty">No campaign selected. Choose one in the header.</p>
|
||||
}
|
||||
else if (SelectedCampaign.Characters.Length == 0)
|
||||
{
|
||||
@@ -41,8 +41,12 @@
|
||||
<span aria-hidden="true" class="emoji">✏️</span>
|
||||
<span class="sr-only">Edit character</span>
|
||||
</button>
|
||||
<h3 class="skills-heading">@SelectedCharacter.Name <span
|
||||
class="muted">| Owner: @OwnerLabel(SelectedCharacter.OwnerUserId) | Campaign: @SelectedCampaign.Name</span>
|
||||
<h3 class="skills-heading">
|
||||
@SelectedCharacter.Name
|
||||
<span
|
||||
class="muted">
|
||||
| Owner: @OwnerLabel(SelectedCharacter.OwnerUserId) | Campaign: @SelectedCampaign.Name
|
||||
</span>
|
||||
</h3>
|
||||
<div class="skill-filter-wrap">
|
||||
<label class="sr-only" for="skill-filter-input">Filter skills</label>
|
||||
@@ -55,7 +59,9 @@
|
||||
</div>
|
||||
<div class="chip-toolbar">
|
||||
<label class="visibility-control" for="roll-visibility">Visibility</label>
|
||||
<select id="roll-visibility" value="@(RollVisibility == "private" ? "private" : "public")" @onchange="OnRollVisibilityChangedAsync">
|
||||
<select id="roll-visibility"
|
||||
value="@(RollVisibility == "private" ? "private" : "public")"
|
||||
@onchange="OnRollVisibilityChangedAsync">
|
||||
<option value="public">Public</option>
|
||||
<option value="private">Private</option>
|
||||
</select>
|
||||
@@ -130,6 +136,7 @@
|
||||
</button>
|
||||
</article>
|
||||
}
|
||||
|
||||
<div class="character-panel-fill" aria-hidden="true"></div>
|
||||
}
|
||||
</section>
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
@@ -22,7 +21,8 @@ public partial class CharacterPanel
|
||||
SkillGroupId = selectedGroup?.Id.ToString() ?? string.Empty,
|
||||
WildDice = selectedGroup?.WildDice ?? (IsD6Ruleset ? 1 : 0),
|
||||
AllowFumble = selectedGroup?.AllowFumble ?? IsD6Ruleset,
|
||||
FumbleRange = selectedGroup?.FumbleRange
|
||||
FumbleRange = selectedGroup?.FumbleRange,
|
||||
RolemasterAutoRetry = false
|
||||
};
|
||||
|
||||
if (IsRolemasterRuleset && string.IsNullOrWhiteSpace(CreateSkillInitialModel.DiceRollDefinition))
|
||||
@@ -43,7 +43,8 @@ public partial class CharacterPanel
|
||||
SkillGroupId = skill.SkillGroupId?.ToString() ?? string.Empty,
|
||||
WildDice = skill.WildDice,
|
||||
AllowFumble = skill.AllowFumble,
|
||||
FumbleRange = skill.FumbleRange
|
||||
FumbleRange = skill.FumbleRange,
|
||||
RolemasterAutoRetry = skill.RolemasterAutoRetry
|
||||
};
|
||||
|
||||
EditSkillFormVersion++;
|
||||
@@ -75,9 +76,9 @@ public partial class CharacterPanel
|
||||
await RollVisibilityChanged.InvokeAsync(selectedVisibility);
|
||||
}
|
||||
|
||||
private async Task RollSkillAsync(Guid skillId)
|
||||
private async Task RollSkillAsync(CharacterSheetSkill skill)
|
||||
{
|
||||
await RollRequested.InvokeAsync(skillId);
|
||||
await RollRequested.InvokeAsync(skill);
|
||||
}
|
||||
|
||||
private Task OnAddSkillRequestedAsync(Guid? skillGroupId)
|
||||
@@ -156,9 +157,7 @@ public partial class CharacterPanel
|
||||
SkillGroupState.Errors["fumbleRange"] = "Open-ended Rolemaster groups require a fumble range.";
|
||||
}
|
||||
else
|
||||
{
|
||||
SkillGroupState.Model.FumbleRange = null;
|
||||
}
|
||||
|
||||
if (!IsD6Ruleset)
|
||||
{
|
||||
@@ -179,15 +178,11 @@ public partial class CharacterPanel
|
||||
try
|
||||
{
|
||||
var selectedCharacterId = SelectedCharacterId!.Value;
|
||||
var createdGroup = await ApiClient.RequestAsync<SkillGroupSummary>(
|
||||
"POST",
|
||||
var createdGroup = await ApiClient.RequestAsync<SkillGroupSummary>("POST",
|
||||
$"/api/characters/{selectedCharacterId}/skill-groups",
|
||||
new CreateSkillGroupRequest(
|
||||
SkillGroupState.Model.Name.Trim(),
|
||||
SkillGroupState.Model.DiceRollDefinition.Trim(),
|
||||
SkillGroupState.Model.WildDice,
|
||||
SkillGroupState.Model.AllowFumble,
|
||||
SkillGroupState.Model.FumbleRange));
|
||||
new CreateSkillGroupRequest(SkillGroupState.Model.Name.Trim(),
|
||||
SkillGroupState.Model.DiceRollDefinition.Trim(), SkillGroupState.Model.WildDice,
|
||||
SkillGroupState.Model.AllowFumble, SkillGroupState.Model.FumbleRange));
|
||||
CloseSkillGroupModals();
|
||||
await SkillGroupCreated.InvokeAsync(createdGroup.Id);
|
||||
}
|
||||
@@ -220,9 +215,7 @@ public partial class CharacterPanel
|
||||
SkillGroupState.Errors["fumbleRange"] = "Open-ended Rolemaster groups require a fumble range.";
|
||||
}
|
||||
else
|
||||
{
|
||||
SkillGroupState.Model.FumbleRange = null;
|
||||
}
|
||||
|
||||
if (!IsD6Ruleset)
|
||||
{
|
||||
@@ -243,15 +236,11 @@ public partial class CharacterPanel
|
||||
try
|
||||
{
|
||||
var editingSkillGroupId = EditingSkillGroupId!.Value;
|
||||
var updatedGroup = await ApiClient.RequestAsync<SkillGroupSummary>(
|
||||
"PUT",
|
||||
var updatedGroup = await ApiClient.RequestAsync<SkillGroupSummary>("PUT",
|
||||
$"/api/skill-groups/{editingSkillGroupId}",
|
||||
new UpdateSkillGroupRequest(
|
||||
SkillGroupState.Model.Name.Trim(),
|
||||
SkillGroupState.Model.DiceRollDefinition.Trim(),
|
||||
SkillGroupState.Model.WildDice,
|
||||
SkillGroupState.Model.AllowFumble,
|
||||
SkillGroupState.Model.FumbleRange));
|
||||
new UpdateSkillGroupRequest(SkillGroupState.Model.Name.Trim(),
|
||||
SkillGroupState.Model.DiceRollDefinition.Trim(), SkillGroupState.Model.WildDice,
|
||||
SkillGroupState.Model.AllowFumble, SkillGroupState.Model.FumbleRange));
|
||||
CloseSkillGroupModals();
|
||||
await SkillGroupUpdated.InvokeAsync(updatedGroup.Id);
|
||||
}
|
||||
@@ -339,7 +328,10 @@ public partial class CharacterPanel
|
||||
|
||||
private bool IsD6Ruleset => RulesetFormHelpers.IsD6(SelectedCampaignRulesetId);
|
||||
private bool IsRolemasterRuleset => RulesetFormHelpers.IsRolemaster(SelectedCampaignRulesetId);
|
||||
private bool IsSkillGroupRolemasterOpenEnded => RulesetFormHelpers.IsRolemasterOpenEndedExpression(SkillGroupState.Model.DiceRollDefinition);
|
||||
|
||||
private bool IsSkillGroupRolemasterOpenEnded =>
|
||||
RulesetFormHelpers.IsRolemasterOpenEndedExpression(SkillGroupState.Model.DiceRollDefinition);
|
||||
|
||||
private string SkillGroupExpressionHelpText => IsRolemasterRuleset
|
||||
? $"{RulesetFormHelpers.RolemasterExampleText()}. Negative modifiers are allowed."
|
||||
: "Enter the default expression for skills created in this group.";
|
||||
@@ -358,78 +350,53 @@ public partial class CharacterPanel
|
||||
private bool IsSubmittingSkillGroup { get; set; }
|
||||
private string SkillFilterText { get; set; } = string.Empty;
|
||||
|
||||
[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = null!;
|
||||
[Inject] private RpgRollerApiClient ApiClient { get; set; } = null!;
|
||||
|
||||
[Parameter]
|
||||
public bool IsCampaignDataLoading { get; set; }
|
||||
[Parameter] public bool IsCampaignDataLoading { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CampaignRoster? SelectedCampaign { get; set; }
|
||||
[Parameter] public CampaignRoster? SelectedCampaign { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
[Parameter] public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public CharacterSummary? SelectedCharacter { get; set; }
|
||||
[Parameter] public CharacterSummary? SelectedCharacter { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
[Parameter] public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CharacterSheetSkill> SelectedCharacterSkills { get; set; } = [];
|
||||
[Parameter] public IReadOnlyList<CharacterSheetSkill> SelectedCharacterSkills { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get; set; } = [];
|
||||
[Parameter] public IReadOnlyList<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public string SelectedCampaignRulesetId { get; set; } = string.Empty;
|
||||
[Parameter] public string SelectedCampaignRulesetId { get; set; } = string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public string RollVisibility { get; set; } = "public";
|
||||
[Parameter] public string RollVisibility { get; set; } = "public";
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string> RollVisibilityChanged { get; set; }
|
||||
[Parameter] public EventCallback<string> RollVisibilityChanged { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
|
||||
[Parameter] public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<CharacterSheetSkill, string> SkillDefinitionLabel { get; set; } = _ => string.Empty;
|
||||
[Parameter] public Func<CharacterSheetSkill, string> SkillDefinitionLabel { get; set; } = _ => string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
|
||||
[Parameter] public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public Func<CharacterSheetSkill, bool> CanEditSkill { get; set; } = _ => false;
|
||||
[Parameter] public Func<CharacterSheetSkill, bool> CanEditSkill { get; set; } = _ => false;
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> CharacterSelected { get; set; }
|
||||
[Parameter] public EventCallback<Guid> CharacterSelected { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
|
||||
[Parameter] public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillCreated { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillCreated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillUpdated { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillUpdated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillGroupCreated { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillGroupCreated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillGroupUpdated { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillGroupUpdated { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillDeleted { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillDeleted { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillGroupDeleted { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillGroupDeleted { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<string> ErrorOccurred { get; set; }
|
||||
[Parameter] public EventCallback<string> ErrorOccurred { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> RollRequested { get; set; }
|
||||
[Parameter] public EventCallback<CharacterSheetSkill> RollRequested { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
@if (Visible)
|
||||
{
|
||||
<div class="modal-overlay" role="presentation" @onclick="HandleOverlayClickAsync">
|
||||
<section class="modal-card rolemaster-roll-modal"
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-label="Rolemaster situational modifier"
|
||||
tabindex="-1"
|
||||
@onclick:stopPropagation="true"
|
||||
@onkeydown="HandleKeyDownAsync">
|
||||
<h2>Rolemaster skill roll</h2>
|
||||
<p class="muted">Roll <strong>@SkillName</strong> using <code>@Expression</code>.</p>
|
||||
@if (!string.IsNullOrWhiteSpace(ErrorMessage))
|
||||
{
|
||||
<p class="form-error">@ErrorMessage</p>
|
||||
}
|
||||
<form class="form-grid" @onsubmit="SubmitAsync" @onsubmit:preventDefault>
|
||||
<label for="@ModifierInputId">Situational modifier</label>
|
||||
<input id="@ModifierInputId"
|
||||
@ref="ModifierInputElement"
|
||||
value="@CurrentModifierText"
|
||||
@oninput="OnModifierInput"
|
||||
placeholder="Blank = 0"
|
||||
inputmode="numeric"
|
||||
autocomplete="off"/>
|
||||
<p class="field-help">Optional one-shot bonus or penalty. Examples: <code>20</code>, <code>-15</code>, or blank for <code>0</code>.</p>
|
||||
<div class="inline-actions">
|
||||
<button type="submit" disabled="@(IsMutating || IsSubmitting)">Roll</button>
|
||||
<button type="button" class="ghost" disabled="@(IsMutating || IsSubmitting)" @onclick="CancelRequested">Cancel</button>
|
||||
</div>
|
||||
</form>
|
||||
</section>
|
||||
</div>
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
|
||||
namespace RpgRoller.Components.Pages.HomeControls;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class RolemasterSkillRollModal
|
||||
{
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
CurrentModifierText = ModifierText;
|
||||
if (!Visible || WasVisible)
|
||||
{
|
||||
WasVisible = Visible;
|
||||
return;
|
||||
}
|
||||
|
||||
PendingFocus = true;
|
||||
WasVisible = true;
|
||||
}
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (!Visible || !PendingFocus)
|
||||
return;
|
||||
|
||||
PendingFocus = false;
|
||||
await ModifierInputElement.FocusAsync();
|
||||
}
|
||||
|
||||
private Task OnModifierInput(ChangeEventArgs args)
|
||||
{
|
||||
CurrentModifierText = args.Value?.ToString() ?? string.Empty;
|
||||
return ModifierTextChanged.InvokeAsync(CurrentModifierText);
|
||||
}
|
||||
|
||||
private Task SubmitAsync()
|
||||
{
|
||||
return ConfirmRequested.InvokeAsync(CurrentModifierText);
|
||||
}
|
||||
|
||||
private Task HandleOverlayClickAsync()
|
||||
{
|
||||
if (IsMutating || IsSubmitting)
|
||||
return Task.CompletedTask;
|
||||
|
||||
return CancelRequested.InvokeAsync();
|
||||
}
|
||||
|
||||
private Task HandleKeyDownAsync(KeyboardEventArgs args)
|
||||
{
|
||||
if ((IsMutating || IsSubmitting) || !string.Equals(args.Key, "Escape", StringComparison.Ordinal))
|
||||
return Task.CompletedTask;
|
||||
|
||||
return CancelRequested.InvokeAsync();
|
||||
}
|
||||
|
||||
private bool PendingFocus { get; set; }
|
||||
private bool WasVisible { get; set; }
|
||||
private string CurrentModifierText { get; set; } = string.Empty;
|
||||
private ElementReference ModifierInputElement { get; set; }
|
||||
|
||||
[Parameter] public bool Visible { get; set; }
|
||||
|
||||
[Parameter] public string SkillName { get; set; } = string.Empty;
|
||||
|
||||
[Parameter] public string Expression { get; set; } = string.Empty;
|
||||
|
||||
[Parameter] public string ModifierText { get; set; } = string.Empty;
|
||||
|
||||
[Parameter] public EventCallback<string> ModifierTextChanged { get; set; }
|
||||
|
||||
[Parameter] public string? ErrorMessage { get; set; }
|
||||
|
||||
[Parameter] public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter] public bool IsSubmitting { get; set; }
|
||||
|
||||
[Parameter] public string ModifierInputId { get; set; } = "rolemaster-situational-modifier";
|
||||
|
||||
[Parameter] public EventCallback<string> ConfirmRequested { get; set; }
|
||||
|
||||
[Parameter] public EventCallback CancelRequested { get; set; }
|
||||
}
|
||||
@@ -38,7 +38,7 @@ public partial class RollDiceStrip
|
||||
|
||||
return die.Kind switch
|
||||
{
|
||||
_ => RollDieGlyph(die.Roll)
|
||||
_ => RollDieGlyph(die.Roll)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -81,10 +81,7 @@ public partial class RollDiceStrip
|
||||
|
||||
private static bool IsRolemasterDie(RollDieResult die)
|
||||
{
|
||||
return die.Kind is RollDieKinds.RolemasterStandard or
|
||||
RollDieKinds.RolemasterOpenEndedInitial or
|
||||
RollDieKinds.RolemasterOpenEndedHigh or
|
||||
RollDieKinds.RolemasterOpenEndedLowSubtract;
|
||||
return die.Kind is RollDieKinds.RolemasterStandard or RollDieKinds.RolemasterOpenEndedInitial or RollDieKinds.RolemasterOpenEndedHigh or RollDieKinds.RolemasterOpenEndedLowSubtract;
|
||||
}
|
||||
|
||||
private static string RollDieTitle(RollDieResult die)
|
||||
@@ -93,6 +90,9 @@ public partial class RollDiceStrip
|
||||
if (die.Sequence.HasValue)
|
||||
labels.Add($"step {die.Sequence.Value}");
|
||||
|
||||
if (die.Attempt.HasValue)
|
||||
labels.Add(die.Attempt.Value == 1 ? "attempt 1" : $"retry attempt {die.Attempt.Value}");
|
||||
|
||||
if (die.Wild)
|
||||
labels.Add("wild");
|
||||
|
||||
|
||||
@@ -27,12 +27,10 @@ internal static class RulesetFormHelpers
|
||||
public static bool IsRolemasterOpenEndedExpression(string? expression)
|
||||
{
|
||||
var parseResult = TryParseRolemasterExpression(expression);
|
||||
return parseResult.Succeeded &&
|
||||
parseResult.Value is not null &&
|
||||
parseResult.Value.Kind == DiceExpressionKind.RolemasterOpenEndedPercentile;
|
||||
return parseResult.Succeeded && parseResult.Value is not null && parseResult.Value.Kind == DiceExpressionKind.RolemasterOpenEndedPercentile;
|
||||
}
|
||||
|
||||
public static string DescribeRolemasterExpression(string expression, int? fumbleRange)
|
||||
public static string DescribeRolemasterExpression(string expression, int? fumbleRange, bool rolemasterAutoRetry = false)
|
||||
{
|
||||
var parseResult = TryParseRolemasterExpression(expression);
|
||||
if (!parseResult.Succeeded || parseResult.Value is null)
|
||||
@@ -40,10 +38,8 @@ internal static class RulesetFormHelpers
|
||||
|
||||
return parseResult.Value.Kind switch
|
||||
{
|
||||
DiceExpressionKind.RolemasterOpenEndedPercentile => fumbleRange.HasValue
|
||||
? $"Open-ended percentile: {parseResult.Value.Canonical}, fumble <= {fumbleRange.Value}"
|
||||
: $"Open-ended percentile: {parseResult.Value.Canonical}",
|
||||
_ => $"Rolemaster: {parseResult.Value.Canonical}"
|
||||
DiceExpressionKind.RolemasterOpenEndedPercentile => DescribeOpenEndedExpression(parseResult.Value.Canonical, fumbleRange, rolemasterAutoRetry),
|
||||
_ => $"Rolemaster: {parseResult.Value.Canonical}"
|
||||
};
|
||||
}
|
||||
|
||||
@@ -59,4 +55,17 @@ internal static class RulesetFormHelpers
|
||||
|
||||
return DiceRules.ParseExpression(RulesetKind.Rolemaster, expression);
|
||||
}
|
||||
|
||||
private static string DescribeOpenEndedExpression(string canonicalExpression, int? fumbleRange, bool rolemasterAutoRetry)
|
||||
{
|
||||
var parts = new List<string> { $"Open-ended percentile: {canonicalExpression}" };
|
||||
|
||||
if (fumbleRange.HasValue)
|
||||
parts.Add($"fumble <= {fumbleRange.Value}");
|
||||
|
||||
if (rolemasterAutoRetry)
|
||||
parts.Add("auto retry");
|
||||
|
||||
return string.Join(", ", parts);
|
||||
}
|
||||
}
|
||||
@@ -56,6 +56,10 @@
|
||||
{
|
||||
<p class="field-error">@fumbleRangeError</p>
|
||||
}
|
||||
|
||||
<label for="skill-auto-retry">Automatic retry</label>
|
||||
<input id="skill-auto-retry" type="checkbox" @bind="FormState.Model.RolemasterAutoRetry"/>
|
||||
<p class="field-help">When later enabled in rolling, retry bands are 76-90 and 91-110.</p>
|
||||
}
|
||||
}
|
||||
<div class="inline-actions">
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Components.Pages.HomeControls;
|
||||
@@ -20,6 +19,7 @@ public partial class SkillFormModal
|
||||
FormState.Model.WildDice = InitialModel.WildDice;
|
||||
FormState.Model.AllowFumble = InitialModel.AllowFumble;
|
||||
FormState.Model.FumbleRange = InitialModel.FumbleRange;
|
||||
FormState.Model.RolemasterAutoRetry = InitialModel.RolemasterAutoRetry;
|
||||
SynchronizeRulesetSpecificFields();
|
||||
FormState.ResetValidation();
|
||||
AppliedFormVersion = FormVersion;
|
||||
@@ -56,6 +56,7 @@ public partial class SkillFormModal
|
||||
else
|
||||
{
|
||||
FormState.Model.FumbleRange = null;
|
||||
FormState.Model.RolemasterAutoRetry = false;
|
||||
}
|
||||
|
||||
if (!IsD6Ruleset)
|
||||
@@ -84,9 +85,10 @@ public partial class SkillFormModal
|
||||
{
|
||||
SkillSummary skill;
|
||||
if (EditingSkillId.HasValue)
|
||||
{
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>("PUT", $"/api/skills/{EditingSkillId.Value}", new UpdateSkillRequest(FormState.Model.Name.Trim(), FormState.Model.DiceRollDefinition.Trim(), FormState.Model.WildDice, FormState.Model.AllowFumble, skillGroupId, FormState.Model.FumbleRange));
|
||||
}
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>("PUT", $"/api/skills/{EditingSkillId.Value}",
|
||||
new UpdateSkillRequest(FormState.Model.Name.Trim(), FormState.Model.DiceRollDefinition.Trim(),
|
||||
FormState.Model.WildDice, FormState.Model.AllowFumble, skillGroupId,
|
||||
FormState.Model.FumbleRange, FormState.Model.RolemasterAutoRetry));
|
||||
else
|
||||
{
|
||||
if (!SelectedCharacterId.HasValue)
|
||||
@@ -95,7 +97,11 @@ public partial class SkillFormModal
|
||||
return;
|
||||
}
|
||||
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>("POST", $"/api/characters/{SelectedCharacterId.Value}/skills", new CreateSkillRequest(FormState.Model.Name.Trim(), FormState.Model.DiceRollDefinition.Trim(), FormState.Model.WildDice, FormState.Model.AllowFumble, skillGroupId, FormState.Model.FumbleRange));
|
||||
skill = await ApiClient.RequestAsync<SkillSummary>("POST",
|
||||
$"/api/characters/{SelectedCharacterId.Value}/skills",
|
||||
new CreateSkillRequest(FormState.Model.Name.Trim(), FormState.Model.DiceRollDefinition.Trim(),
|
||||
FormState.Model.WildDice, FormState.Model.AllowFumble, skillGroupId,
|
||||
FormState.Model.FumbleRange, FormState.Model.RolemasterAutoRetry));
|
||||
}
|
||||
|
||||
await SkillSaved.InvokeAsync(skill.Id);
|
||||
@@ -117,17 +123,13 @@ public partial class SkillFormModal
|
||||
NormalizeRolemasterFumbleRange();
|
||||
}
|
||||
|
||||
private bool IsD6Ruleset => RulesetFormHelpers.IsD6(RulesetId);
|
||||
private bool IsRolemasterRuleset => RulesetFormHelpers.IsRolemaster(RulesetId);
|
||||
private bool IsRolemasterOpenEndedSelected => RulesetFormHelpers.IsRolemasterOpenEndedExpression(FormState.Model.DiceRollDefinition);
|
||||
private string ExpressionHelpText => IsRolemasterRuleset
|
||||
? $"{RulesetFormHelpers.RolemasterExampleText()}. Negative modifiers are allowed."
|
||||
: "Enter the dice expression used for this skill.";
|
||||
|
||||
private void SynchronizeRulesetSpecificFields()
|
||||
{
|
||||
if (!IsRolemasterRuleset)
|
||||
{
|
||||
FormState.Model.RolemasterAutoRetry = false;
|
||||
return;
|
||||
}
|
||||
|
||||
NormalizeRolemasterFumbleRange();
|
||||
}
|
||||
@@ -147,10 +149,20 @@ public partial class SkillFormModal
|
||||
}
|
||||
|
||||
FormState.Model.FumbleRange = null;
|
||||
FormState.Model.RolemasterAutoRetry = false;
|
||||
}
|
||||
|
||||
[Inject]
|
||||
private RpgRollerApiClient ApiClient { get; set; } = null!;
|
||||
private bool IsD6Ruleset => RulesetFormHelpers.IsD6(RulesetId);
|
||||
private bool IsRolemasterRuleset => RulesetFormHelpers.IsRolemaster(RulesetId);
|
||||
|
||||
private bool IsRolemasterOpenEndedSelected =>
|
||||
RulesetFormHelpers.IsRolemasterOpenEndedExpression(FormState.Model.DiceRollDefinition);
|
||||
|
||||
private string ExpressionHelpText => IsRolemasterRuleset
|
||||
? $"{RulesetFormHelpers.RolemasterExampleText()}. Negative modifiers are allowed."
|
||||
: "Enter the dice expression used for this skill.";
|
||||
|
||||
[Inject] private RpgRollerApiClient ApiClient { get; set; } = null!;
|
||||
|
||||
private FormState<SkillFormModel> FormState { get; } = new();
|
||||
private int AppliedFormVersion { get; set; } = -1;
|
||||
@@ -158,60 +170,41 @@ public partial class SkillFormModal
|
||||
private bool PendingNameFocus { get; set; }
|
||||
private ElementReference NameInputElement { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool Visible { get; set; }
|
||||
[Parameter] public bool Visible { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string RulesetId { get; set; } = string.Empty;
|
||||
[Parameter] public string RulesetId { get; set; } = string.Empty;
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; } = "Skill";
|
||||
[Parameter] public string Title { get; set; } = "Skill";
|
||||
|
||||
[Parameter]
|
||||
public string SubmitLabel { get; set; } = "Save";
|
||||
[Parameter] public string SubmitLabel { get; set; } = "Save";
|
||||
|
||||
[Parameter]
|
||||
public string NameInputId { get; set; } = "skill-name";
|
||||
[Parameter] public string NameInputId { get; set; } = "skill-name";
|
||||
|
||||
[Parameter]
|
||||
public string ExpressionInputId { get; set; } = "skill-expression";
|
||||
[Parameter] public string ExpressionInputId { get; set; } = "skill-expression";
|
||||
|
||||
[Parameter]
|
||||
public string SkillGroupInputId { get; set; } = "skill-group";
|
||||
[Parameter] public string SkillGroupInputId { get; set; } = "skill-group";
|
||||
|
||||
[Parameter]
|
||||
public string WildDiceInputId { get; set; } = "skill-wild";
|
||||
[Parameter] public string WildDiceInputId { get; set; } = "skill-wild";
|
||||
|
||||
[Parameter]
|
||||
public string AllowFumbleInputId { get; set; } = "skill-fumble";
|
||||
[Parameter] public string AllowFumbleInputId { get; set; } = "skill-fumble";
|
||||
|
||||
[Parameter]
|
||||
public string FumbleRangeInputId { get; set; } = "skill-fumble-range";
|
||||
[Parameter] public string FumbleRangeInputId { get; set; } = "skill-fumble-range";
|
||||
|
||||
[Parameter]
|
||||
public SkillFormModel InitialModel { get; set; } = new();
|
||||
[Parameter] public SkillFormModel InitialModel { get; set; } = new();
|
||||
|
||||
[Parameter]
|
||||
public int FormVersion { get; set; }
|
||||
[Parameter] public int FormVersion { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
[Parameter] public Guid? SelectedCharacterId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public Guid? EditingSkillId { get; set; }
|
||||
[Parameter] public Guid? EditingSkillId { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public IReadOnlyList<CharacterSheetSkillGroup> AvailableSkillGroups { get; set; } = [];
|
||||
[Parameter] public IReadOnlyList<CharacterSheetSkillGroup> AvailableSkillGroups { get; set; } = [];
|
||||
|
||||
[Parameter]
|
||||
public bool IsMutating { get; set; }
|
||||
[Parameter] public bool IsMutating { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool AutoFocusName { get; set; }
|
||||
[Parameter] public bool AutoFocusName { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> SkillSaved { get; set; }
|
||||
[Parameter] public EventCallback<Guid> SkillSaved { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback CancelRequested { get; set; }
|
||||
[Parameter] public EventCallback CancelRequested { get; set; }
|
||||
}
|
||||
@@ -52,7 +52,7 @@
|
||||
class="chip-button"
|
||||
title="Roll skill"
|
||||
disabled="@(IsMutating)"
|
||||
@onclick="() => RollSkillRequested.InvokeAsync(skill.Id)">
|
||||
@onclick="() => RollSkillRequested.InvokeAsync(skill)">
|
||||
<span aria-hidden="true" class="emoji">🎲</span>
|
||||
<span class="sr-only">Roll @skill.Name</span>
|
||||
</button>
|
||||
|
||||
@@ -47,7 +47,7 @@ public partial class SkillGroupBlock
|
||||
public EventCallback<CharacterSheetSkill> EditSkillRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> RollSkillRequested { get; set; }
|
||||
public EventCallback<CharacterSheetSkill> RollSkillRequested { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public EventCallback<Guid> DeleteSkillRequested { get; set; }
|
||||
|
||||
55
RpgRoller/Components/Pages/HomeControls/StaticAuthPage.razor
Normal file
55
RpgRoller/Components/Pages/HomeControls/StaticAuthPage.razor
Normal file
@@ -0,0 +1,55 @@
|
||||
<div class="rr-app" data-auth-page>
|
||||
<main class="auth-shell">
|
||||
<h1>RpgRoller</h1>
|
||||
<p class="auth-subtitle">Register or log in to join a campaign session.</p>
|
||||
<p class="status-message @(StatusIsError ? "error" : "success")"
|
||||
data-auth-status
|
||||
aria-live="polite"
|
||||
hidden="@string.IsNullOrWhiteSpace(StatusMessage)">@StatusMessage</p>
|
||||
<div class="auth-grid">
|
||||
<section class="card auth-card">
|
||||
<h2>Register</h2>
|
||||
<p class="form-error" data-form-error hidden></p>
|
||||
<form class="form-grid" data-auth-form="register" novalidate>
|
||||
<label for="register-username">Username</label>
|
||||
<input id="register-username" name="username" autocomplete="username"/>
|
||||
<p class="field-error" data-field-error="username" hidden></p>
|
||||
|
||||
<label for="register-display-name">Display name</label>
|
||||
<input id="register-display-name" name="displayName" autocomplete="name"/>
|
||||
<p class="field-error" data-field-error="displayName" hidden></p>
|
||||
|
||||
<label for="register-password">Password</label>
|
||||
<input id="register-password" name="password" type="password" autocomplete="new-password"/>
|
||||
<p class="field-error" data-field-error="password" hidden></p>
|
||||
|
||||
<button type="submit" data-submit-label="Register" data-submitting-label="Registering...">Register</button>
|
||||
</form>
|
||||
</section>
|
||||
|
||||
<section class="card auth-card">
|
||||
<h2>Login</h2>
|
||||
<p class="form-error" data-form-error hidden></p>
|
||||
<form class="form-grid" data-auth-form="login" novalidate>
|
||||
<label for="login-username">Username</label>
|
||||
<input id="login-username" name="username" autocomplete="username"/>
|
||||
<p class="field-error" data-field-error="username" hidden></p>
|
||||
|
||||
<label for="login-password">Password</label>
|
||||
<input id="login-password" name="password" type="password" autocomplete="current-password"/>
|
||||
<p class="field-error" data-field-error="password" hidden></p>
|
||||
|
||||
<button type="submit" data-submit-label="Login" data-submitting-label="Logging in...">Login</button>
|
||||
</form>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
</div>
|
||||
|
||||
@code {
|
||||
[Parameter]
|
||||
public string? StatusMessage { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public bool StatusIsError { get; set; }
|
||||
}
|
||||
1
RpgRoller/Components/Pages/LoginPage.razor
Normal file
1
RpgRoller/Components/Pages/LoginPage.razor
Normal file
@@ -0,0 +1 @@
|
||||
@page "/login"
|
||||
12
RpgRoller/Components/Pages/PlayPage.razor
Normal file
12
RpgRoller/Components/Pages/PlayPage.razor
Normal file
@@ -0,0 +1,12 @@
|
||||
@page "/play"
|
||||
@rendermode @(new InteractiveServerRenderMode(prerender: false))
|
||||
@inherits AuthenticatedPageBase
|
||||
<Workspace Route="WorkspaceRoute.Play" LoggedOut="OnLoggedOutAsync">
|
||||
<ChildContent Context="workspace">
|
||||
<WorkspaceRouteView Workspace="workspace">
|
||||
<ChildContent Context="readyWorkspace">
|
||||
<PlayWorkspaceContent Workspace="readyWorkspace"/>
|
||||
</ChildContent>
|
||||
</WorkspaceRouteView>
|
||||
</ChildContent>
|
||||
</Workspace>
|
||||
8
RpgRoller/Components/Pages/PlayPage.razor.cs
Normal file
8
RpgRoller/Components/Pages/PlayPage.razor.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public partial class PlayPage
|
||||
{
|
||||
}
|
||||
94
RpgRoller/Components/Pages/PlayWorkspaceContent.razor
Normal file
94
RpgRoller/Components/Pages/PlayWorkspaceContent.razor
Normal file
@@ -0,0 +1,94 @@
|
||||
@using Microsoft.AspNetCore.Components
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
|
||||
<main class="play-screen @(Workspace.State.MobilePanel == "log" ? "mobile-log" : "mobile-character")">
|
||||
<CharacterPanel
|
||||
IsCampaignDataLoading="@IsCampaignDataLoading"
|
||||
SelectedCampaign="Workspace.State.PlaySelectedCampaign"
|
||||
SelectedCharacterId="Workspace.State.PlaySelectedCharacterId"
|
||||
SelectedCharacter="Workspace.State.PlaySelectedCharacter"
|
||||
IsMutating="Workspace.State.IsMutating"
|
||||
SelectedCharacterSkills="Workspace.State.PlaySelectedCharacterSkills"
|
||||
SelectedCharacterSkillGroups="Workspace.State.PlaySelectedCharacterSkillGroups"
|
||||
SelectedCampaignRulesetId="@(Workspace.State.PlaySelectedCampaign?.RulesetId ?? string.Empty)"
|
||||
RollVisibility="Workspace.State.RollVisibility"
|
||||
RollVisibilityChanged="OnRollVisibilityChangedAsync"
|
||||
OwnerLabel="Workspace.State.OwnerLabel"
|
||||
SkillDefinitionLabel="Workspace.State.SkillDefinitionLabel"
|
||||
CanEditCharacter="Workspace.Campaigns.CanEditCharacter"
|
||||
CanEditSkill="Workspace.Play.CanEditSkill"
|
||||
CharacterSelected="Workspace.Play.SelectCharacterAsync"
|
||||
EditCharacterRequested="Workspace.Campaigns.OpenEditCharacterModal"
|
||||
SkillCreated="Workspace.Play.OnSkillCreatedAsync"
|
||||
SkillUpdated="Workspace.Play.OnSkillUpdatedAsync"
|
||||
SkillGroupCreated="Workspace.Play.OnSkillGroupCreatedAsync"
|
||||
SkillGroupUpdated="Workspace.Play.OnSkillGroupUpdatedAsync"
|
||||
SkillDeleted="Workspace.Play.OnSkillDeletedAsync"
|
||||
SkillGroupDeleted="Workspace.Play.OnSkillGroupDeletedAsync"
|
||||
ErrorOccurred="Workspace.Play.OnCharacterPanelErrorAsync"
|
||||
RollRequested="Workspace.Play.RollSkillAsync"/>
|
||||
|
||||
<CampaignLogPanel
|
||||
IsCampaignDataLoading="@IsCampaignDataLoading"
|
||||
CampaignLog="Workspace.State.PlayVisibleCampaignLog"
|
||||
ExpandedRollId="Workspace.State.ExpandedCampaignLogRollId"
|
||||
FreshRollId="Workspace.State.FreshCampaignLogRollId"
|
||||
SelectedCharacterId="Workspace.State.PlaySelectedCharacterId"
|
||||
SelectedCharacterName="@(Workspace.State.PlaySelectedCharacter?.Name)"
|
||||
SelectedCampaignRulesetId="@(Workspace.State.PlaySelectedCampaign?.RulesetId ?? string.Empty)"
|
||||
RollVisibility="Workspace.State.RollVisibility"
|
||||
ResolveRollVisibility="ResolveRollVisibility"
|
||||
IsMutating="Workspace.State.IsMutating"
|
||||
ToggleRollDetailRequested="Workspace.Play.ToggleRollDetailAsync"
|
||||
ResolveRollDetail="Workspace.Play.ResolveRollDetail"
|
||||
IsRollDetailLoading="Workspace.Play.IsRollDetailLoading"
|
||||
GetRollDetailError="Workspace.Play.GetRollDetailError"
|
||||
CustomRollCreated="Workspace.Play.OnCustomRollCreatedAsync"
|
||||
ErrorOccurred="Workspace.Play.OnCampaignLogPanelErrorAsync"/>
|
||||
</main>
|
||||
<nav class="mobile-bottom-nav" aria-label="Play panel selector">
|
||||
<button type="button" class="switch @(Workspace.State.MobilePanel == "character" ? "active" : string.Empty)"
|
||||
@onclick='() => Workspace.Scope.SetMobilePanelAsync("character")'>
|
||||
Character
|
||||
</button>
|
||||
<button type="button" class="switch @(Workspace.State.MobilePanel == "log" ? "active" : string.Empty)"
|
||||
@onclick='() => Workspace.Scope.SetMobilePanelAsync("log")'>
|
||||
Log
|
||||
</button>
|
||||
</nav>
|
||||
|
||||
<CharacterManagementModals Workspace="Workspace"/>
|
||||
|
||||
<RolemasterSkillRollModal
|
||||
Visible="Workspace.State.ShowRolemasterSkillRollModal"
|
||||
SkillName="@(Workspace.State.PendingRolemasterSkillRoll?.Name ?? string.Empty)"
|
||||
Expression="@(Workspace.State.PendingRolemasterSkillRoll?.DiceRollDefinition ?? string.Empty)"
|
||||
ModifierText="@Workspace.State.PendingRolemasterSituationalModifier"
|
||||
ModifierTextChanged="@(text => Workspace.State.PendingRolemasterSituationalModifier = text)"
|
||||
ErrorMessage="@Workspace.State.PendingRolemasterSkillRollError"
|
||||
IsMutating="Workspace.State.IsMutating"
|
||||
IsSubmitting="Workspace.State.IsSubmittingRolemasterSkillRoll"
|
||||
ConfirmRequested="Workspace.Play.SubmitRolemasterSkillRollAsync"
|
||||
CancelRequested="Workspace.Play.CancelRolemasterSkillRollAsync"/>
|
||||
|
||||
@code {
|
||||
[Parameter, EditorRequired] public WorkspacePageContext Workspace { get; set; } = null!;
|
||||
|
||||
private bool IsCampaignDataLoading => !Workspace.HasSessionInitialized || Workspace.State.IsCampaignDataLoading;
|
||||
|
||||
private async Task OnRollVisibilityChangedAsync(string visibility)
|
||||
{
|
||||
var normalizedVisibility = string.Equals(visibility, "private", StringComparison.OrdinalIgnoreCase)
|
||||
? "private"
|
||||
: "public";
|
||||
|
||||
Workspace.State.RollVisibility = normalizedVisibility;
|
||||
await Workspace.Session.OnRollVisibilityChangedAsync(visibility);
|
||||
await InvokeAsync(StateHasChanged);
|
||||
}
|
||||
|
||||
private string ResolveRollVisibility()
|
||||
{
|
||||
return Workspace.State.RollVisibility;
|
||||
}
|
||||
}
|
||||
@@ -1,170 +1,48 @@
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
@using RpgRoller.Components.Pages.HomeControls
|
||||
<div class="@AppCssClass">
|
||||
<p class="sr-only" aria-live="polite">@LiveAnnouncement</p>
|
||||
<p class="sr-only" aria-live="polite">@State.LiveAnnouncement</p>
|
||||
|
||||
@if (HasHealthIssue)
|
||||
@if (State.HasHealthIssue)
|
||||
{
|
||||
<section class="health-banner" role="alert">
|
||||
<div>
|
||||
<strong>API currently unavailable.</strong>
|
||||
<p>@HealthIssueMessage</p>
|
||||
<p>@State.HealthIssueMessage</p>
|
||||
</div>
|
||||
<button type="button" @onclick="RetryAfterHealthIssueAsync">Retry</button>
|
||||
<button type="button" @onclick="Session.RetryAfterHealthIssueAsync">Retry</button>
|
||||
</section>
|
||||
}
|
||||
|
||||
<div class="workspace-shell">
|
||||
<AppHeader
|
||||
User="User"
|
||||
ShowCampaign="true"
|
||||
CampaignName="@SelectedCampaignName"
|
||||
ShowConnectionState="true"
|
||||
ConnectionStateLabel="@ConnectionStateLabel"
|
||||
ConnectionStateCssClass="@ConnectionStateCssClass"
|
||||
IsMenuOpen="IsScreenMenuOpen"
|
||||
User="State.User"
|
||||
ShowCampaign="@ShowCampaignInHeader"
|
||||
Campaigns="State.Campaigns"
|
||||
SelectedCampaignId="State.SelectedCampaignId"
|
||||
CampaignSelectionChanged="OnHeaderCampaignSelectionChangedAsync"
|
||||
ShowConnectionState="@ShowConnectionStateInHeader"
|
||||
ConnectionStateLabel="@State.ConnectionStateLabel"
|
||||
ConnectionStateCssClass="@State.ConnectionStateCssClass"
|
||||
IsMenuOpen="State.IsScreenMenuOpen"
|
||||
MenuButtonId="workspace-screen-menu-button"
|
||||
MenuId="workspace-screen-menu"
|
||||
MenuItems="HeaderMenuItems"
|
||||
ToggleMenuRequested="ToggleScreenMenu"
|
||||
LogoutRequested="LogoutAsync"/>
|
||||
Theme="@State.ThemePreference"
|
||||
ThemeToggleLabel="@State.ThemeToggleLabel"
|
||||
ThemeToggleRequested="Session.ToggleThemePreferenceAsync"
|
||||
LogoutRequested="Session.LogoutAsync"/>
|
||||
|
||||
@if (IsPlayScreen)
|
||||
@if (ChildContent is not null)
|
||||
{
|
||||
<main class="play-screen @(MobilePanel == "log" ? "mobile-log" : "mobile-character")">
|
||||
<CharacterPanel
|
||||
IsCampaignDataLoading="IsCampaignDataLoading"
|
||||
SelectedCampaign="PlaySelectedCampaign"
|
||||
SelectedCharacterId="PlaySelectedCharacterId"
|
||||
SelectedCharacter="PlaySelectedCharacter"
|
||||
IsMutating="IsMutating"
|
||||
SelectedCharacterSkills="PlaySelectedCharacterSkills"
|
||||
SelectedCharacterSkillGroups="PlaySelectedCharacterSkillGroups"
|
||||
SelectedCampaignRulesetId="@(PlaySelectedCampaign?.RulesetId ?? string.Empty)"
|
||||
RollVisibility="RollVisibility"
|
||||
RollVisibilityChanged="OnRollVisibilityChanged"
|
||||
OwnerLabel="OwnerLabel"
|
||||
SkillDefinitionLabel="SkillDefinitionLabel"
|
||||
CanEditCharacter="CanEditCharacter"
|
||||
CanEditSkill="CanEditSkill"
|
||||
CharacterSelected="SelectCharacterAsync"
|
||||
EditCharacterRequested="OpenEditCharacterModal"
|
||||
SkillCreated="OnSkillCreatedAsync"
|
||||
SkillUpdated="OnSkillUpdatedAsync"
|
||||
SkillGroupCreated="OnSkillGroupCreatedAsync"
|
||||
SkillGroupUpdated="OnSkillGroupUpdatedAsync"
|
||||
SkillDeleted="OnSkillDeletedAsync"
|
||||
SkillGroupDeleted="OnSkillGroupDeletedAsync"
|
||||
ErrorOccurred="OnCharacterPanelErrorAsync"
|
||||
RollRequested="RollSkillAsync"/>
|
||||
|
||||
<CampaignLogPanel
|
||||
IsCampaignDataLoading="IsCampaignDataLoading"
|
||||
CampaignLog="PlayVisibleCampaignLog"
|
||||
ExpandedRollId="ExpandedCampaignLogRollId"
|
||||
ToggleRollDetailRequested="ToggleRollDetailAsync"
|
||||
ResolveRollDetail="ResolveRollDetail"
|
||||
IsRollDetailLoading="IsRollDetailLoading"
|
||||
GetRollDetailError="GetRollDetailError"/>
|
||||
</main>
|
||||
<nav class="mobile-bottom-nav" aria-label="Play panel selector">
|
||||
<button type="button" class="switch @(MobilePanel == "character" ? "active" : string.Empty)"
|
||||
@onclick="SetMobilePanelCharacterAsync">Character
|
||||
</button>
|
||||
<button type="button" class="switch @(MobilePanel == "log" ? "active" : string.Empty)"
|
||||
@onclick="SetMobilePanelLogAsync">Log
|
||||
</button>
|
||||
</nav>
|
||||
}
|
||||
else if (IsManagementScreen)
|
||||
{
|
||||
<CampaignManagementPanel
|
||||
Campaigns="Campaigns"
|
||||
SelectedCampaignId="SelectedCampaignId"
|
||||
SelectedCampaign="SelectedCampaign"
|
||||
Rulesets="Rulesets"
|
||||
IsMutating="IsMutating"
|
||||
OwnerLabel="OwnerLabel"
|
||||
CanEditCharacter="CanEditCharacter"
|
||||
CanDeleteCharacter="CanDeleteCharacter"
|
||||
CanDeleteCampaign="CanDeleteSelectedCampaign"
|
||||
CampaignSelectionChanged="OnCampaignSelectionChangedAsync"
|
||||
CampaignCreated="OnCampaignCreatedAsync"
|
||||
DeleteCampaignRequested="DeleteSelectedCampaignAsync"
|
||||
CreateCharacterRequested="OpenCreateCharacterModal"
|
||||
EditCharacterRequested="OpenEditCharacterModal"
|
||||
DeleteCharacterRequested="DeleteCharacterAsync"/>
|
||||
}
|
||||
else if (IsAdminScreen)
|
||||
{
|
||||
<main class="management-screen">
|
||||
@if (IsCurrentUserAdmin)
|
||||
{
|
||||
<section class="card">
|
||||
<div class="section-head">
|
||||
<h2>Database</h2>
|
||||
</div>
|
||||
<p class="muted">Download the current SQLite file for backup or offline inspection.</p>
|
||||
<div class="management-actions">
|
||||
<a class="action-link" href="@AdminDatabaseDownloadUrl" download>Download SQLite database</a>
|
||||
</div>
|
||||
</section>
|
||||
}
|
||||
<section class="card">
|
||||
<div class="section-head">
|
||||
<h2>User Management</h2>
|
||||
</div>
|
||||
@if (IsAdminDataLoading)
|
||||
{
|
||||
<p class="empty">Loading users...</p>
|
||||
}
|
||||
else if (!IsCurrentUserAdmin)
|
||||
{
|
||||
<p class="empty">Admin role is required to manage users.</p>
|
||||
}
|
||||
else if (AdminUsers.Count == 0)
|
||||
{
|
||||
<p class="empty">No users found.</p>
|
||||
}
|
||||
else
|
||||
{
|
||||
<ul class="management-list">
|
||||
@foreach (var user in AdminUsers)
|
||||
{
|
||||
<li>
|
||||
<div>
|
||||
<strong>@user.Username</strong>
|
||||
<p class="muted">@user.DisplayName</p>
|
||||
<p class="muted">Roles: @(user.Roles.Count == 0 ? "none" : string.Join(", ", user.Roles))</p>
|
||||
</div>
|
||||
<div class="skill-chip-actions">
|
||||
<button type="button"
|
||||
class="chip-button"
|
||||
disabled="@(IsMutating || user.Id == User?.Id)"
|
||||
@onclick="() => ToggleAdminRoleAsync(user)">
|
||||
<span aria-hidden="true" class="emoji">🛡️</span>
|
||||
<span class="sr-only">Toggle admin role for @user.Username</span>
|
||||
</button>
|
||||
<button type="button"
|
||||
class="chip-button"
|
||||
disabled="@(IsMutating || user.Id == User?.Id)"
|
||||
@onclick="() => DeleteUserAsync(user)">
|
||||
<span aria-hidden="true" class="emoji">🗑️</span>
|
||||
<span class="sr-only">Delete user @user.Username</span>
|
||||
</button>
|
||||
</div>
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
}
|
||||
</section>
|
||||
</main>
|
||||
@ChildContent(PageContext)
|
||||
}
|
||||
</div>
|
||||
|
||||
@if (Toasts.Count > 0)
|
||||
@if (State.Toasts.Count > 0)
|
||||
{
|
||||
<div class="toast-stack" aria-live="polite" aria-atomic="false">
|
||||
@foreach (var toast in Toasts)
|
||||
@foreach (var toast in State.Toasts)
|
||||
{
|
||||
<div class="toast @(toast.IsError ? "error" : "success")" role="status">
|
||||
<p>@toast.Message</p>
|
||||
@@ -173,37 +51,3 @@
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<CharacterFormModal
|
||||
Visible="ShowCreateCharacterModal"
|
||||
Title="Create Character"
|
||||
SubmitLabel="Create Character"
|
||||
NameInputId="character-create-name"
|
||||
CampaignInputId="character-create-campaign"
|
||||
OwnerUsernameInputId="character-create-owner"
|
||||
InitialModel="CreateCharacterInitialModel"
|
||||
FormVersion="CreateCharacterFormVersion"
|
||||
EditingCharacterId="null"
|
||||
CampaignOptions="CharacterCampaignOptions"
|
||||
IsMutating="IsMutating"
|
||||
AllowOwnerEdit="false"
|
||||
AvailableUsernames="KnownUsernames"
|
||||
CharacterSaved="OnCharacterCreatedAsync"
|
||||
CancelRequested="CloseCharacterModals"/>
|
||||
|
||||
<CharacterFormModal
|
||||
Visible="ShowEditCharacterModal"
|
||||
Title="Edit Character"
|
||||
SubmitLabel="Save Character"
|
||||
NameInputId="character-edit-name"
|
||||
CampaignInputId="character-edit-campaign"
|
||||
OwnerUsernameInputId="character-edit-owner"
|
||||
InitialModel="EditCharacterInitialModel"
|
||||
FormVersion="EditCharacterFormVersion"
|
||||
EditingCharacterId="EditingCharacterId"
|
||||
CampaignOptions="CharacterCampaignOptions"
|
||||
IsMutating="IsMutating"
|
||||
AllowOwnerEdit="CanEditCharacterOwner"
|
||||
AvailableUsernames="KnownUsernames"
|
||||
CharacterSaved="OnCharacterUpdatedAsync"
|
||||
CancelRequested="CloseCharacterModals"/>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
98
RpgRoller/Components/Pages/WorkspaceAdminCoordinator.cs
Normal file
98
RpgRoller/Components/Pages/WorkspaceAdminCoordinator.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.JSInterop;
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Domain;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public sealed class WorkspaceAdminCoordinator(WorkspaceState state, WorkspaceFeedbackService feedback, IJSRuntime js, RpgRollerApiClient apiClient, WorkspaceQueryService workspaceQuery, Action clearAuthenticatedState, Func<Task> stopStateEventsAsync, Func<string?, Task> onLoggedOutAsync)
|
||||
{
|
||||
public async Task EnsureAdminUsersLoadedAsync()
|
||||
{
|
||||
if (!state.IsCurrentUserAdmin || state.HasLoadedAdminUsers || state.IsAdminDataLoading)
|
||||
return;
|
||||
|
||||
state.IsAdminDataLoading = true;
|
||||
try
|
||||
{
|
||||
await ReloadAdminUsersAsync();
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
clearAuthenticatedState();
|
||||
await stopStateEventsAsync();
|
||||
await onLoggedOutAsync("Session expired. Please log in again.");
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsAdminDataLoading = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task ToggleAdminRoleAsync(AdminUserSummary user)
|
||||
{
|
||||
if (state.IsMutating || state.User is null || !state.IsCurrentUserAdmin || user.Id == state.User.Id)
|
||||
return;
|
||||
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
IReadOnlyList<string> roles = HasAdminRole(user) ? Array.Empty<string>() : [UserRoles.Admin];
|
||||
_ = await apiClient.RequestAsync<AdminUserSummary>("PUT", $"/api/admin/users/{user.Id}/roles", new UpdateUserRolesRequest(roles));
|
||||
|
||||
await ReloadAdminUsersAsync();
|
||||
feedback.SetStatus("User roles updated.", false);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task DeleteUserAsync(AdminUserSummary user)
|
||||
{
|
||||
if (state.IsMutating || state.User is null || !state.IsCurrentUserAdmin || user.Id == state.User.Id)
|
||||
return;
|
||||
|
||||
var confirmed = await js.InvokeAsync<bool>("confirm", $"Delete user '{user.Username}'?");
|
||||
if (!confirmed)
|
||||
return;
|
||||
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
_ = await apiClient.RequestAsync<bool>("DELETE", $"/api/admin/users/{user.Id}");
|
||||
await ReloadAdminUsersAsync();
|
||||
feedback.SetStatus("User deleted.", false);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ReloadAdminUsersAsync()
|
||||
{
|
||||
state.AdminUsers = (await workspaceQuery.GetAdminUsersAsync()).OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
state.HasLoadedAdminUsers = true;
|
||||
}
|
||||
|
||||
private static bool HasAdminRole(AdminUserSummary user)
|
||||
{
|
||||
return user.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
|
||||
}
|
||||
}
|
||||
178
RpgRoller/Components/Pages/WorkspaceCampaignCoordinator.cs
Normal file
178
RpgRoller/Components/Pages/WorkspaceCampaignCoordinator.cs
Normal file
@@ -0,0 +1,178 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.JSInterop;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public sealed class WorkspaceCampaignCoordinator(
|
||||
WorkspaceState state,
|
||||
WorkspaceFeedbackService feedback,
|
||||
IJSRuntime js,
|
||||
RpgRollerApiClient apiClient,
|
||||
Func<Task> loadKnownUsernamesAsync,
|
||||
Func<Guid?, Task> reloadCampaignsAsync,
|
||||
Func<Task> reloadCharacterCampaignOptionsAsync,
|
||||
Func<Task> refreshCampaignScopeAsync,
|
||||
Func<Task> syncStateEventsAsync,
|
||||
Func<Task> requestRefreshAsync)
|
||||
{
|
||||
public async Task OnCampaignSelectionChangedAsync(ChangeEventArgs args)
|
||||
{
|
||||
if (!Guid.TryParse(args.Value?.ToString(), out var campaignId))
|
||||
return;
|
||||
|
||||
state.SelectedCampaignId = campaignId;
|
||||
await js.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, campaignId.ToString());
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
state.IsScreenMenuOpen = false;
|
||||
}
|
||||
|
||||
public async Task OnCampaignCreatedAsync(Guid campaignId)
|
||||
{
|
||||
await reloadCampaignsAsync(campaignId);
|
||||
await reloadCharacterCampaignOptionsAsync();
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
feedback.SetStatus("Campaign created.", false);
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
|
||||
public void OpenCreateCharacterModal()
|
||||
{
|
||||
state.CreateCharacterInitialModel = new()
|
||||
{
|
||||
Name = string.Empty,
|
||||
CampaignId = state.SelectedCampaignId?.ToString() ??
|
||||
state.CharacterCampaignOptions.FirstOrDefault()?.Id.ToString() ?? string.Empty,
|
||||
OwnerUsername = string.Empty
|
||||
};
|
||||
|
||||
state.CreateCharacterFormVersion += 1;
|
||||
state.CanEditCharacterOwner = false;
|
||||
state.ShowCreateCharacterModal = true;
|
||||
}
|
||||
|
||||
public async Task OpenEditCharacterModal(CharacterSummary character)
|
||||
{
|
||||
if (state.IsCurrentUserGm || state.IsCurrentUserAdmin)
|
||||
await loadKnownUsernamesAsync();
|
||||
|
||||
state.EditingCharacterId = character.Id;
|
||||
state.EditCharacterInitialModel = new()
|
||||
{
|
||||
Name = character.Name,
|
||||
CampaignId = character.CampaignId?.ToString() ?? string.Empty,
|
||||
OwnerUsername = string.Empty
|
||||
};
|
||||
|
||||
state.EditCharacterFormVersion += 1;
|
||||
state.CanEditCharacterOwner = state.IsCurrentUserGm || state.IsCurrentUserAdmin;
|
||||
state.ShowEditCharacterModal = true;
|
||||
}
|
||||
|
||||
public void CloseCharacterModals()
|
||||
{
|
||||
state.ShowCreateCharacterModal = false;
|
||||
state.ShowEditCharacterModal = false;
|
||||
state.CanEditCharacterOwner = false;
|
||||
state.EditingCharacterId = null;
|
||||
}
|
||||
|
||||
public async Task OnCharacterCreatedAsync(Guid? campaignId)
|
||||
{
|
||||
CloseCharacterModals();
|
||||
await reloadCampaignsAsync(campaignId);
|
||||
await reloadCharacterCampaignOptionsAsync();
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
feedback.SetStatus("Character created.", false);
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
|
||||
public async Task OnCharacterUpdatedAsync(Guid? campaignId)
|
||||
{
|
||||
CloseCharacterModals();
|
||||
await reloadCampaignsAsync(campaignId);
|
||||
await reloadCharacterCampaignOptionsAsync();
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
feedback.SetStatus(campaignId.HasValue ? "Character updated." : "Character unlinked from campaign.", false);
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
|
||||
public async Task DeleteSelectedCampaignAsync()
|
||||
{
|
||||
if (state.SelectedCampaign is null || state.IsMutating || !state.CanDeleteSelectedCampaign)
|
||||
return;
|
||||
|
||||
var confirmed = await js.InvokeAsync<bool>("confirm", $"Delete campaign '{state.SelectedCampaign.Name}'?");
|
||||
if (!confirmed)
|
||||
return;
|
||||
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
_ = await apiClient.RequestAsync<bool>("DELETE", $"/api/campaigns/{state.SelectedCampaign.Id}");
|
||||
await reloadCampaignsAsync(null);
|
||||
await reloadCharacterCampaignOptionsAsync();
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
feedback.SetStatus("Campaign deleted.", false);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task DeleteCharacterAsync(CharacterSummary character)
|
||||
{
|
||||
if (state.IsMutating || !CanDeleteCharacter(character))
|
||||
return;
|
||||
|
||||
var confirmed = await js.InvokeAsync<bool>("confirm", $"Delete character '{character.Name}'?");
|
||||
if (!confirmed)
|
||||
return;
|
||||
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
_ = await apiClient.RequestAsync<bool>("DELETE", $"/api/characters/{character.Id}");
|
||||
await reloadCampaignsAsync(state.SelectedCampaignId);
|
||||
await reloadCharacterCampaignOptionsAsync();
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
feedback.SetStatus("Character deleted.", false);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
}
|
||||
|
||||
public bool CanEditCharacter(CharacterSummary character)
|
||||
{
|
||||
return state.User is not null &&
|
||||
(character.OwnerUserId == state.User.Id || state.IsCurrentUserGm || state.IsCurrentUserAdmin);
|
||||
}
|
||||
|
||||
public bool CanDeleteCharacter(CharacterSummary character)
|
||||
{
|
||||
return state.User is not null && (character.OwnerUserId == state.User.Id || state.IsCurrentUserAdmin);
|
||||
}
|
||||
|
||||
private const string CampaignSessionKey = "campaign";
|
||||
}
|
||||
152
RpgRoller/Components/Pages/WorkspaceCampaignScopeCoordinator.cs
Normal file
152
RpgRoller/Components/Pages/WorkspaceCampaignScopeCoordinator.cs
Normal file
@@ -0,0 +1,152 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.JSInterop;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public sealed class WorkspaceCampaignScopeCoordinator(
|
||||
WorkspaceState state,
|
||||
WorkspaceFeedbackService feedback,
|
||||
IJSRuntime js,
|
||||
WorkspaceQueryService workspaceQuery,
|
||||
Func<bool> isPlayRoute,
|
||||
Func<Task> ensureSelectedCharacterActiveAsync,
|
||||
Func<Task> refreshSelectedCharacterSheetAsync,
|
||||
Func<Guid?, Task> refreshCampaignLogAsync,
|
||||
Action resetCampaignLogDetailState,
|
||||
Action resetCampaignStateTracking,
|
||||
Action clearAuthenticatedState,
|
||||
Func<Task> stopStateEventsAsync,
|
||||
Func<string?, Task> onLoggedOutAsync)
|
||||
{
|
||||
public async Task ReloadCampaignsAsync(Guid? preferredCampaignId)
|
||||
{
|
||||
var campaigns = await workspaceQuery.GetCampaignsAsync();
|
||||
state.Campaigns = campaigns.OrderBy(campaign => campaign.Name, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
|
||||
if (state.Campaigns.Count == 0)
|
||||
{
|
||||
state.SelectedCampaignId = null;
|
||||
await js.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey, null);
|
||||
return;
|
||||
}
|
||||
|
||||
var campaignIds = state.Campaigns.Select(campaign => campaign.Id).ToHashSet();
|
||||
if (preferredCampaignId.HasValue && campaignIds.Contains(preferredCampaignId.Value))
|
||||
state.SelectedCampaignId = preferredCampaignId.Value;
|
||||
else if (!state.SelectedCampaignId.HasValue || !campaignIds.Contains(state.SelectedCampaignId.Value))
|
||||
state.SelectedCampaignId = state.Campaigns[0].Id;
|
||||
|
||||
await js.InvokeVoidAsync("rpgRollerApi.setSessionValue", CampaignSessionKey,
|
||||
state.SelectedCampaignId?.ToString());
|
||||
}
|
||||
|
||||
public async Task ReloadCharacterCampaignOptionsAsync()
|
||||
{
|
||||
var campaignOptions = await workspaceQuery.GetCharacterCampaignOptionsAsync();
|
||||
state.CharacterCampaignOptions =
|
||||
campaignOptions.OrderBy(campaign => campaign.Name, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
}
|
||||
|
||||
public async Task RefreshCampaignRosterAsync()
|
||||
{
|
||||
if (!state.SelectedCampaignId.HasValue)
|
||||
{
|
||||
state.SelectedCampaign = null;
|
||||
state.SelectedCharacterId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
state.SelectedCampaign = await workspaceQuery.GetCampaignAsync(state.SelectedCampaignId.Value);
|
||||
SyncSelectedCharacter();
|
||||
|
||||
if (isPlayRoute() && state.PlaySelectedCharacterId.HasValue &&
|
||||
state.SelectedCharacterId != state.PlaySelectedCharacterId)
|
||||
state.SelectedCharacterId = state.PlaySelectedCharacterId;
|
||||
|
||||
await ensureSelectedCharacterActiveAsync();
|
||||
}
|
||||
|
||||
public async Task RefreshCampaignScopeAsync()
|
||||
{
|
||||
if (!state.SelectedCampaignId.HasValue)
|
||||
{
|
||||
state.SelectedCampaign = null;
|
||||
state.SelectedCharacterSkills = [];
|
||||
state.SelectedCharacterSkillGroups = [];
|
||||
state.CampaignLog = [];
|
||||
state.SelectedCharacterId = null;
|
||||
state.ConnectionState = "offline";
|
||||
state.CurrentCampaignState = null;
|
||||
state.CampaignLogCursor = null;
|
||||
resetCampaignLogDetailState();
|
||||
return;
|
||||
}
|
||||
|
||||
state.IsCampaignDataLoading = true;
|
||||
try
|
||||
{
|
||||
await RefreshCampaignRosterAsync();
|
||||
if (isPlayRoute())
|
||||
{
|
||||
await refreshSelectedCharacterSheetAsync();
|
||||
await refreshCampaignLogAsync(null);
|
||||
resetCampaignStateTracking();
|
||||
}
|
||||
else
|
||||
{
|
||||
state.SelectedCharacterSkills = [];
|
||||
state.SelectedCharacterSkillGroups = [];
|
||||
state.CampaignLog = [];
|
||||
state.ConnectionState = "offline";
|
||||
state.CurrentCampaignState = null;
|
||||
state.CampaignLogCursor = null;
|
||||
resetCampaignLogDetailState();
|
||||
}
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
clearAuthenticatedState();
|
||||
await stopStateEventsAsync();
|
||||
await onLoggedOutAsync("Session expired. Please log in again.");
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsCampaignDataLoading = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SetMobilePanelAsync(string panel)
|
||||
{
|
||||
state.MobilePanel = string.Equals(panel, "log", StringComparison.OrdinalIgnoreCase) ? "log" : "character";
|
||||
await js.InvokeVoidAsync("rpgRollerApi.setSessionValue", MobilePanelSessionKey, state.MobilePanel);
|
||||
}
|
||||
|
||||
private void SyncSelectedCharacter()
|
||||
{
|
||||
if (state.SelectedCampaign is null || state.SelectedCampaign.Characters.Length == 0)
|
||||
{
|
||||
state.SelectedCharacterId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
var candidateIds = state.SelectedCampaign.Characters.Select(character => character.Id).ToHashSet();
|
||||
if (state.SelectedCharacterId.HasValue && candidateIds.Contains(state.SelectedCharacterId.Value))
|
||||
return;
|
||||
|
||||
if (state.ActiveCharacterId.HasValue && candidateIds.Contains(state.ActiveCharacterId.Value))
|
||||
{
|
||||
state.SelectedCharacterId = state.ActiveCharacterId;
|
||||
return;
|
||||
}
|
||||
|
||||
state.SelectedCharacterId = state.SelectedCampaign.Characters[0].Id;
|
||||
}
|
||||
|
||||
private const string CampaignSessionKey = "campaign";
|
||||
private const string MobilePanelSessionKey = "play-panel";
|
||||
}
|
||||
45
RpgRoller/Components/Pages/WorkspaceFeedbackService.cs
Normal file
45
RpgRoller/Components/Pages/WorkspaceFeedbackService.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
public sealed class WorkspaceFeedbackService(WorkspaceState state, Func<Task> requestRefreshAsync)
|
||||
{
|
||||
public void SetStatus(string message, bool isError)
|
||||
{
|
||||
Announce(message);
|
||||
AddToast(message, isError);
|
||||
}
|
||||
|
||||
public void Announce(string message)
|
||||
{
|
||||
state.LiveAnnouncement = message;
|
||||
}
|
||||
|
||||
public void ClearToasts()
|
||||
{
|
||||
state.Toasts.Clear();
|
||||
}
|
||||
|
||||
private void AddToast(string message, bool isError)
|
||||
{
|
||||
var toastId = Guid.NewGuid();
|
||||
state.Toasts.Add(new(toastId, message, isError));
|
||||
_ = DismissToastLaterAsync(toastId);
|
||||
}
|
||||
|
||||
private async Task DismissToastLaterAsync(Guid toastId)
|
||||
{
|
||||
await Task.Delay(ToastDurationMs);
|
||||
|
||||
if (state.Toasts.RemoveAll(toast => toast.Id == toastId) == 0)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private const int ToastDurationMs = 3200;
|
||||
}
|
||||
112
RpgRoller/Components/Pages/WorkspaceLiveStateController.cs
Normal file
112
RpgRoller/Components/Pages/WorkspaceLiveStateController.cs
Normal file
@@ -0,0 +1,112 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public sealed class WorkspaceLiveStateController(
|
||||
WorkspaceState state,
|
||||
WorkspaceFeedbackService feedback,
|
||||
Func<bool> isPlayRoute,
|
||||
Func<bool> isAdminRoute,
|
||||
Func<Guid, Task> startStateEventsAsync,
|
||||
Func<Task> stopStateEventsCoreAsync,
|
||||
Func<Task> refreshCampaignRosterAsync,
|
||||
Func<Task> refreshSelectedCharacterSheetAsync,
|
||||
Func<Guid?, Task> refreshCampaignLogAsync,
|
||||
Func<Task> requestRefreshAsync)
|
||||
{
|
||||
public async Task OnStateEventReceivedAsync(CampaignStateSnapshot state1)
|
||||
{
|
||||
if (state.StateRefreshInProgress)
|
||||
return;
|
||||
|
||||
if (!state.SelectedCampaignId.HasValue || state1.CampaignId != state.SelectedCampaignId.Value)
|
||||
return;
|
||||
|
||||
state.StateRefreshInProgress = true;
|
||||
try
|
||||
{
|
||||
if (state.CurrentCampaignState is null)
|
||||
{
|
||||
state.CurrentCampaignState = state1;
|
||||
return;
|
||||
}
|
||||
|
||||
var previousState = state.CurrentCampaignState;
|
||||
var previousSelectedCharacterId = state.SelectedCharacterId;
|
||||
var previousSelectedCharacterVersion = GetCharacterVersion(previousState, previousSelectedCharacterId);
|
||||
var rosterChanged = state1.RosterVersion != previousState.RosterVersion;
|
||||
var logChanged = isPlayRoute() && state1.LogVersion != previousState.LogVersion;
|
||||
|
||||
if (rosterChanged)
|
||||
await refreshCampaignRosterAsync();
|
||||
|
||||
var selectedCharacterChanged = previousSelectedCharacterId != state.SelectedCharacterId;
|
||||
var selectedCharacterVersionChanged = isPlayRoute() && !selectedCharacterChanged &&
|
||||
GetCharacterVersion(state1, state.SelectedCharacterId) !=
|
||||
previousSelectedCharacterVersion;
|
||||
|
||||
if (isPlayRoute() && (selectedCharacterChanged || selectedCharacterVersionChanged))
|
||||
await refreshSelectedCharacterSheetAsync();
|
||||
|
||||
if (logChanged)
|
||||
await refreshCampaignLogAsync(state.CampaignLogCursor);
|
||||
|
||||
state.CurrentCampaignState = state1;
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.StateRefreshInProgress = false;
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task OnConnectionStateChangedAsync(string state1)
|
||||
{
|
||||
state.ConnectionState = state1 switch
|
||||
{
|
||||
"connected" => "connected",
|
||||
"reconnecting" => "reconnecting",
|
||||
_ => "offline"
|
||||
};
|
||||
|
||||
if (state.ConnectionState == "reconnecting")
|
||||
feedback.Announce("Reconnecting to live updates.");
|
||||
|
||||
if (state.ConnectionState == "offline")
|
||||
feedback.Announce("Live updates offline. Use manual refresh.");
|
||||
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
|
||||
public async Task SyncStateEventsAsync()
|
||||
{
|
||||
if (state.User is null || !state.SelectedCampaignId.HasValue || isAdminRoute() || !isPlayRoute())
|
||||
{
|
||||
await StopStateEventsAsync();
|
||||
state.ConnectionState = "offline";
|
||||
return;
|
||||
}
|
||||
|
||||
await startStateEventsAsync(state.SelectedCampaignId.Value);
|
||||
state.ConnectionState = "reconnecting";
|
||||
}
|
||||
|
||||
public async Task StopStateEventsAsync()
|
||||
{
|
||||
if (!state.HasInteractiveRenderStarted)
|
||||
return;
|
||||
|
||||
await stopStateEventsCoreAsync();
|
||||
}
|
||||
|
||||
private static long GetCharacterVersion(CampaignStateSnapshot snapshot, Guid? characterId)
|
||||
{
|
||||
if (!characterId.HasValue)
|
||||
return 0;
|
||||
|
||||
return snapshot.CharacterVersions.FirstOrDefault(version => version.CharacterId == characterId.Value)
|
||||
?.Version ?? 0;
|
||||
}
|
||||
}
|
||||
35
RpgRoller/Components/Pages/WorkspacePageContext.cs
Normal file
35
RpgRoller/Components/Pages/WorkspacePageContext.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using RpgRoller.Components.Pages.HomeControls;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
public sealed class WorkspacePageContext(
|
||||
WorkspaceState state,
|
||||
WorkspacePlayCoordinator play,
|
||||
WorkspaceCampaignCoordinator campaigns,
|
||||
WorkspaceAdminCoordinator admin,
|
||||
WorkspaceCampaignScopeCoordinator scope,
|
||||
WorkspaceSessionCoordinator session,
|
||||
Func<Task> initializeRouteAsync,
|
||||
bool hasSessionInitialized,
|
||||
Func<Task> requestRefreshAsync,
|
||||
string adminDatabaseDownloadUrl,
|
||||
IReadOnlyList<AppHeaderMenuItem> headerMenuItems,
|
||||
bool isPlayRoute,
|
||||
bool isCampaignsRoute,
|
||||
bool isAdminRoute)
|
||||
{
|
||||
public WorkspaceState State { get; } = state;
|
||||
public WorkspacePlayCoordinator Play { get; } = play;
|
||||
public WorkspaceCampaignCoordinator Campaigns { get; } = campaigns;
|
||||
public WorkspaceAdminCoordinator Admin { get; } = admin;
|
||||
public WorkspaceCampaignScopeCoordinator Scope { get; } = scope;
|
||||
public WorkspaceSessionCoordinator Session { get; } = session;
|
||||
public Func<Task> InitializeRouteAsync { get; } = initializeRouteAsync;
|
||||
public bool HasSessionInitialized { get; } = hasSessionInitialized;
|
||||
public Func<Task> RequestRefreshAsync { get; } = requestRefreshAsync;
|
||||
public string AdminDatabaseDownloadUrl { get; } = adminDatabaseDownloadUrl;
|
||||
public IReadOnlyList<AppHeaderMenuItem> HeaderMenuItems { get; } = headerMenuItems;
|
||||
public bool IsPlayRoute { get; } = isPlayRoute;
|
||||
public bool IsCampaignsRoute { get; } = isCampaignsRoute;
|
||||
public bool IsAdminRoute { get; } = isAdminRoute;
|
||||
}
|
||||
426
RpgRoller/Components/Pages/WorkspacePlayCoordinator.cs
Normal file
426
RpgRoller/Components/Pages/WorkspacePlayCoordinator.cs
Normal file
@@ -0,0 +1,426 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using RpgRoller.Components.Pages.HomeControls;
|
||||
using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public sealed class WorkspacePlayCoordinator(
|
||||
WorkspaceState state,
|
||||
WorkspaceFeedbackService feedback,
|
||||
Func<bool> isPlayRoute,
|
||||
RpgRollerApiClient apiClient,
|
||||
WorkspaceQueryService workspaceQuery,
|
||||
Func<CharacterSummary, bool> canEditCharacter,
|
||||
Func<Task> requestRefreshAsync)
|
||||
{
|
||||
public async Task RefreshCampaignLogAsync(Guid? afterRollId = null)
|
||||
{
|
||||
if (!state.SelectedCampaignId.HasValue || !isPlayRoute())
|
||||
{
|
||||
state.CampaignLog = [];
|
||||
state.CampaignLogCursor = null;
|
||||
ResetCampaignLogDetailState();
|
||||
return;
|
||||
}
|
||||
|
||||
var previousLogCount = state.CampaignLog.Count;
|
||||
var page = await workspaceQuery.GetCampaignLogPageAsync(state.SelectedCampaignId.Value, afterRollId,
|
||||
CampaignLogWindowSize);
|
||||
Guid? newestRollId = null;
|
||||
if (!afterRollId.HasValue || page.ResetRequired)
|
||||
state.CampaignLog = page.Entries.ToList();
|
||||
else if (page.Entries.Length > 0)
|
||||
{
|
||||
state.CampaignLog.AddRange(page.Entries);
|
||||
if (state.CampaignLog.Count > CampaignLogWindowSize)
|
||||
state.CampaignLog = state.CampaignLog.TakeLast(CampaignLogWindowSize).ToList();
|
||||
}
|
||||
|
||||
var shouldAutoExpandNewest = afterRollId.HasValue && page.Entries.Length > 0;
|
||||
if (!shouldAutoExpandNewest && !afterRollId.HasValue && state.CurrentCampaignState is not null &&
|
||||
previousLogCount == 0 && page.Entries.Length > 0)
|
||||
shouldAutoExpandNewest = true;
|
||||
|
||||
if (shouldAutoExpandNewest)
|
||||
{
|
||||
newestRollId = page.Entries[^1].RollId;
|
||||
state.ExpandedCampaignLogRollId = newestRollId;
|
||||
state.FreshCampaignLogRollId = newestRollId;
|
||||
}
|
||||
else if (!afterRollId.HasValue)
|
||||
state.FreshCampaignLogRollId = null;
|
||||
|
||||
state.CampaignLogCursor = page.Cursor ?? afterRollId;
|
||||
TrimCampaignLogDetails();
|
||||
|
||||
if (newestRollId.HasValue)
|
||||
await EnsureRollDetailLoadedAsync(newestRollId.Value);
|
||||
}
|
||||
|
||||
public async Task SelectCharacterAsync(Guid characterId)
|
||||
{
|
||||
state.SelectedCharacterId = characterId;
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
await EnsureSelectedCharacterActiveAsync();
|
||||
}
|
||||
|
||||
public async Task RefreshSelectedCharacterSheetAsync()
|
||||
{
|
||||
if (!state.SelectedCharacterId.HasValue || state.SelectedCampaign is null || !isPlayRoute())
|
||||
{
|
||||
state.SelectedCharacterSkills = [];
|
||||
state.SelectedCharacterSkillGroups = [];
|
||||
return;
|
||||
}
|
||||
|
||||
var sheet = await workspaceQuery.GetCharacterSheetAsync(state.SelectedCharacterId.Value);
|
||||
state.SelectedCharacterSkillGroups =
|
||||
sheet.SkillGroups.OrderBy(group => group.Name, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
state.SelectedCharacterSkills =
|
||||
sheet.Skills.OrderBy(skill => skill.Name, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
}
|
||||
|
||||
public Task EnsureSelectedCharacterActiveAsync()
|
||||
{
|
||||
return EnsureSelectedCharacterActiveCoreAsync();
|
||||
}
|
||||
|
||||
public async Task ToggleRollDetailAsync(Guid rollId)
|
||||
{
|
||||
if (state.ExpandedCampaignLogRollId == rollId)
|
||||
{
|
||||
state.ExpandedCampaignLogRollId = null;
|
||||
if (state.FreshCampaignLogRollId == rollId)
|
||||
state.FreshCampaignLogRollId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
state.ExpandedCampaignLogRollId = rollId;
|
||||
state.FreshCampaignLogRollId = null;
|
||||
await EnsureRollDetailLoadedAsync(rollId);
|
||||
}
|
||||
|
||||
public async Task OnSkillCreatedAsync(Guid _)
|
||||
{
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Skill created.", false);
|
||||
}
|
||||
|
||||
public async Task OnSkillUpdatedAsync(Guid _)
|
||||
{
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Skill updated.", false);
|
||||
}
|
||||
|
||||
public async Task OnSkillGroupCreatedAsync(Guid _)
|
||||
{
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Skill group created.", false);
|
||||
}
|
||||
|
||||
public async Task OnSkillGroupUpdatedAsync(Guid _)
|
||||
{
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Skill group updated.", false);
|
||||
}
|
||||
|
||||
public async Task OnSkillDeletedAsync(Guid _)
|
||||
{
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Skill deleted.", false);
|
||||
}
|
||||
|
||||
public async Task OnSkillGroupDeletedAsync(Guid _)
|
||||
{
|
||||
await RefreshSelectedCharacterSheetAsync();
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Skill group deleted.", false);
|
||||
}
|
||||
|
||||
public Task OnCharacterPanelErrorAsync(string message)
|
||||
{
|
||||
feedback.SetStatus(message, true);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task OnCampaignLogPanelErrorAsync(string message)
|
||||
{
|
||||
feedback.SetStatus(message, true);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task RollSkillAsync(CharacterSheetSkill skill)
|
||||
{
|
||||
if (state.SelectedCampaign is null)
|
||||
{
|
||||
feedback.SetStatus("No campaign selected.", true);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
if (string.Equals(state.SelectedCampaign.RulesetId, RulesetFormHelpers.RulesetIds.Rolemaster,
|
||||
StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
OpenRolemasterSkillRollModal(skill);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return ExecuteSkillRollAsync(skill.Id, 0);
|
||||
}
|
||||
|
||||
public async Task SubmitRolemasterSkillRollAsync(string situationalModifierText)
|
||||
{
|
||||
if (state.PendingRolemasterSkillRoll is null)
|
||||
return;
|
||||
|
||||
if (!TryParseSituationalModifier(situationalModifierText, out var situationalModifier, out var errorMessage))
|
||||
{
|
||||
state.PendingRolemasterSkillRollError = errorMessage;
|
||||
return;
|
||||
}
|
||||
|
||||
state.PendingRolemasterSituationalModifier = situationalModifierText;
|
||||
state.PendingRolemasterSkillRollError = null;
|
||||
state.IsSubmittingRolemasterSkillRoll = true;
|
||||
try
|
||||
{
|
||||
await ExecuteSkillRollAsync(state.PendingRolemasterSkillRoll.Id, situationalModifier,
|
||||
keepModalOpenOnError: true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsSubmittingRolemasterSkillRoll = false;
|
||||
}
|
||||
}
|
||||
|
||||
public Task CancelRolemasterSkillRollAsync()
|
||||
{
|
||||
if (state.IsSubmittingRolemasterSkillRoll)
|
||||
return Task.CompletedTask;
|
||||
|
||||
CloseRolemasterSkillRollModal();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async Task ExecuteSkillRollAsync(Guid skillId, int situationalModifier, bool keepModalOpenOnError = false)
|
||||
{
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
var roll = await apiClient.RequestAsync<RollResult>("POST", $"/api/skills/{skillId}/roll",
|
||||
new RollSkillRequest(state.RollVisibility, situationalModifier));
|
||||
CloseRolemasterSkillRollModal();
|
||||
await HandleRecordedRollAsync(roll);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
if (keepModalOpenOnError)
|
||||
state.PendingRolemasterSkillRollError = ex.Message;
|
||||
else
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task OnCustomRollCreatedAsync(RollResult roll)
|
||||
{
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
await HandleRecordedRollAsync(roll);
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool CanEditSkill(CharacterSheetSkill skill)
|
||||
{
|
||||
if (state.SelectedCharacter is null)
|
||||
return false;
|
||||
|
||||
return canEditCharacter(state.SelectedCharacter);
|
||||
}
|
||||
|
||||
public CampaignRollDetail? ResolveRollDetail(Guid rollId)
|
||||
{
|
||||
return state.CampaignLogDetails.GetValueOrDefault(rollId);
|
||||
}
|
||||
|
||||
public bool IsRollDetailLoading(Guid rollId)
|
||||
{
|
||||
return state.CampaignLogDetailsLoading.Contains(rollId);
|
||||
}
|
||||
|
||||
public string? GetRollDetailError(Guid rollId)
|
||||
{
|
||||
return state.CampaignLogDetailErrors.GetValueOrDefault(rollId);
|
||||
}
|
||||
|
||||
public void ResetCampaignLogDetailState()
|
||||
{
|
||||
state.ExpandedCampaignLogRollId = null;
|
||||
state.FreshCampaignLogRollId = null;
|
||||
state.CampaignLogDetails.Clear();
|
||||
state.CampaignLogDetailsLoading.Clear();
|
||||
state.CampaignLogDetailErrors.Clear();
|
||||
}
|
||||
|
||||
public void ResetCampaignStateTracking()
|
||||
{
|
||||
state.CurrentCampaignState = null;
|
||||
}
|
||||
|
||||
private void OpenRolemasterSkillRollModal(CharacterSheetSkill skill)
|
||||
{
|
||||
state.PendingRolemasterSkillRoll = skill;
|
||||
state.PendingRolemasterSituationalModifier = string.Empty;
|
||||
state.PendingRolemasterSkillRollError = null;
|
||||
state.ShowRolemasterSkillRollModal = true;
|
||||
}
|
||||
|
||||
private void CloseRolemasterSkillRollModal()
|
||||
{
|
||||
state.ShowRolemasterSkillRollModal = false;
|
||||
state.PendingRolemasterSkillRoll = null;
|
||||
state.PendingRolemasterSituationalModifier = string.Empty;
|
||||
state.PendingRolemasterSkillRollError = null;
|
||||
state.IsSubmittingRolemasterSkillRoll = false;
|
||||
}
|
||||
|
||||
private static bool TryParseSituationalModifier(string? text, out int situationalModifier, out string? errorMessage)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(text))
|
||||
{
|
||||
situationalModifier = 0;
|
||||
errorMessage = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!int.TryParse(text.Trim(), out situationalModifier))
|
||||
{
|
||||
errorMessage = "Enter a whole number like 20, -15, or leave blank for 0.";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (situationalModifier is < -MaxSituationalModifier or > MaxSituationalModifier)
|
||||
{
|
||||
errorMessage = $"Enter a whole number between {-MaxSituationalModifier} and {MaxSituationalModifier}.";
|
||||
return false;
|
||||
}
|
||||
|
||||
errorMessage = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
private async Task EnsureSelectedCharacterActiveCoreAsync()
|
||||
{
|
||||
if (!state.SelectedCharacterId.HasValue || state.SelectedCampaign is null)
|
||||
return;
|
||||
|
||||
var character = state.SelectedCampaign.Characters.FirstOrDefault(c => c.Id == state.SelectedCharacterId.Value);
|
||||
if (character is null || !CanActivateCharacter(character) ||
|
||||
state.ActiveCharacterId == character.Id)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
await apiClient.RequestWithoutPayloadAsync("POST", $"/api/characters/{character.Id}/activate");
|
||||
state.ActiveCharacterId = character.Id;
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleRecordedRollAsync(RollResult roll)
|
||||
{
|
||||
state.LastRoll = roll;
|
||||
state.CampaignLogDetails[roll.RollId] = ToCampaignRollDetail(roll);
|
||||
state.CampaignLogDetailErrors.Remove(roll.RollId);
|
||||
|
||||
await RefreshCampaignLogAsync(state.CampaignLogCursor);
|
||||
PromoteFreshRoll(roll.RollId);
|
||||
ResetCampaignStateTracking();
|
||||
feedback.SetStatus("Roll recorded.", false);
|
||||
feedback.Announce("Roll result updated.");
|
||||
}
|
||||
|
||||
private void TrimCampaignLogDetails()
|
||||
{
|
||||
var visibleRollIds = state.CampaignLog.Select(entry => entry.RollId).ToHashSet();
|
||||
|
||||
foreach (var rollId in state.CampaignLogDetails.Keys.Where(rollId => !visibleRollIds.Contains(rollId))
|
||||
.ToArray())
|
||||
state.CampaignLogDetails.Remove(rollId);
|
||||
|
||||
foreach (var rollId in state.CampaignLogDetailsLoading.Where(rollId => !visibleRollIds.Contains(rollId))
|
||||
.ToArray())
|
||||
state.CampaignLogDetailsLoading.Remove(rollId);
|
||||
|
||||
foreach (var rollId in state.CampaignLogDetailErrors.Keys.Where(rollId => !visibleRollIds.Contains(rollId))
|
||||
.ToArray())
|
||||
state.CampaignLogDetailErrors.Remove(rollId);
|
||||
|
||||
if (state.ExpandedCampaignLogRollId.HasValue && !visibleRollIds.Contains(state.ExpandedCampaignLogRollId.Value))
|
||||
state.ExpandedCampaignLogRollId = null;
|
||||
|
||||
if (state.FreshCampaignLogRollId.HasValue && !visibleRollIds.Contains(state.FreshCampaignLogRollId.Value))
|
||||
state.FreshCampaignLogRollId = null;
|
||||
}
|
||||
|
||||
private async Task EnsureRollDetailLoadedAsync(Guid rollId)
|
||||
{
|
||||
state.CampaignLogDetailErrors.Remove(rollId);
|
||||
if (state.CampaignLogDetails.ContainsKey(rollId) || state.CampaignLogDetailsLoading.Contains(rollId))
|
||||
return;
|
||||
|
||||
state.CampaignLogDetailsLoading.Add(rollId);
|
||||
try
|
||||
{
|
||||
state.CampaignLogDetails[rollId] = await workspaceQuery.GetRollDetailAsync(rollId);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
state.CampaignLogDetailErrors[rollId] = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.CampaignLogDetailsLoading.Remove(rollId);
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
}
|
||||
|
||||
private void PromoteFreshRoll(Guid rollId)
|
||||
{
|
||||
if (!state.CampaignLog.Any(entry => entry.RollId == rollId))
|
||||
return;
|
||||
|
||||
state.ExpandedCampaignLogRollId = rollId;
|
||||
state.FreshCampaignLogRollId = rollId;
|
||||
}
|
||||
|
||||
private bool CanActivateCharacter(CharacterSummary character)
|
||||
{
|
||||
return state.User is not null &&
|
||||
(character.OwnerUserId == state.User.Id || state.IsCurrentUserGm);
|
||||
}
|
||||
|
||||
private static CampaignRollDetail ToCampaignRollDetail(RollResult roll)
|
||||
{
|
||||
return new(roll.RollId, roll.Breakdown, roll.Dice.ToArray());
|
||||
}
|
||||
|
||||
private const int CampaignLogWindowSize = 25;
|
||||
private const int MaxSituationalModifier = 1000;
|
||||
}
|
||||
8
RpgRoller/Components/Pages/WorkspaceRoute.cs
Normal file
8
RpgRoller/Components/Pages/WorkspaceRoute.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
public enum WorkspaceRoute
|
||||
{
|
||||
Play,
|
||||
Campaigns,
|
||||
Admin
|
||||
}
|
||||
14
RpgRoller/Components/Pages/WorkspaceRouteView.razor
Normal file
14
RpgRoller/Components/Pages/WorkspaceRouteView.razor
Normal file
@@ -0,0 +1,14 @@
|
||||
@ChildContent(Workspace)
|
||||
|
||||
@code {
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (!firstRender)
|
||||
return;
|
||||
|
||||
await Workspace.InitializeRouteAsync();
|
||||
}
|
||||
[Parameter, EditorRequired] public WorkspacePageContext Workspace { get; set; } = null!;
|
||||
|
||||
[Parameter, EditorRequired] public RenderFragment<WorkspacePageContext> ChildContent { get; set; } = null!;
|
||||
}
|
||||
262
RpgRoller/Components/Pages/WorkspaceSessionCoordinator.cs
Normal file
262
RpgRoller/Components/Pages/WorkspaceSessionCoordinator.cs
Normal file
@@ -0,0 +1,262 @@
|
||||
using Microsoft.JSInterop;
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Domain;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
public sealed class WorkspaceSessionCoordinator(WorkspaceState state, WorkspaceFeedbackService feedback, IJSRuntime js, RpgRollerApiClient apiClient, WorkspaceQueryService workspaceQuery, Func<bool> isAdminRoute, Func<Task> redirectToPlayAsync, Func<Guid?, Task> reloadCampaignsAsync, Func<Task> reloadCharacterCampaignOptionsAsync, Func<Task> refreshCampaignScopeAsync, Func<Task> requestRefreshAsync, Func<Task> syncStateEventsAsync, Func<Task> stopStateEventsAsync, Func<Task> ensureAdminUsersLoadedAsync, Action resetCampaignLogDetailState, Func<string?, Task> onLoggedOutAsync)
|
||||
{
|
||||
public async Task InitializeAsync()
|
||||
{
|
||||
var storedPanel = await js.InvokeAsync<string?>("rpgRollerApi.getSessionValue", MobilePanelSessionKey);
|
||||
if (string.Equals(storedPanel, "log", StringComparison.OrdinalIgnoreCase))
|
||||
state.MobilePanel = "log";
|
||||
|
||||
var storedRollVisibility = await js.InvokeAsync<string?>("rpgRollerApi.getSessionValue", RollVisibilitySessionKey);
|
||||
state.RollVisibility = NormalizeRollVisibility(storedRollVisibility);
|
||||
|
||||
Guid? preferredCampaignId = null;
|
||||
if (!isAdminRoute())
|
||||
{
|
||||
var storedCampaignId = await js.InvokeAsync<string?>("rpgRollerApi.getSessionValue", CampaignSessionKey);
|
||||
if (Guid.TryParse(storedCampaignId, out var parsedCampaignId))
|
||||
preferredCampaignId = parsedCampaignId;
|
||||
}
|
||||
|
||||
await CheckHealthAsync();
|
||||
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(preferredCampaignId);
|
||||
if (!reloaded)
|
||||
await onLoggedOutAsync("Session expired. Please log in again.");
|
||||
}
|
||||
|
||||
public async Task RetryAfterHealthIssueAsync()
|
||||
{
|
||||
await CheckHealthAsync();
|
||||
if (!state.HasHealthIssue && state.User is not null)
|
||||
{
|
||||
var reloaded = await ReloadAuthenticatedSessionAsync(state.SelectedCampaignId);
|
||||
if (!reloaded)
|
||||
await onLoggedOutAsync("Session expired. Please log in again.");
|
||||
}
|
||||
}
|
||||
|
||||
public async Task LoadKnownUsernamesAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var usernames = await workspaceQuery.GetUsernamesAsync();
|
||||
state.KnownUsernames = usernames.OrderBy(username => username, StringComparer.OrdinalIgnoreCase).ToList();
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
state.KnownUsernames = [];
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task LogoutAsync()
|
||||
{
|
||||
if (state.IsMutating)
|
||||
return;
|
||||
|
||||
state.IsMutating = true;
|
||||
try
|
||||
{
|
||||
await apiClient.RequestWithoutPayloadAsync("POST", "/api/auth/logout");
|
||||
}
|
||||
catch (ApiRequestException)
|
||||
{
|
||||
}
|
||||
finally
|
||||
{
|
||||
state.IsMutating = false;
|
||||
}
|
||||
|
||||
ClearAuthenticatedState();
|
||||
await stopStateEventsAsync();
|
||||
await onLoggedOutAsync("Logged out.");
|
||||
}
|
||||
|
||||
public async Task OnRollVisibilityChangedAsync(string visibility)
|
||||
{
|
||||
state.RollVisibility = NormalizeRollVisibility(visibility);
|
||||
await js.InvokeVoidAsync("rpgRollerApi.setSessionValue", RollVisibilitySessionKey, state.RollVisibility);
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
|
||||
public async Task ToggleThemePreferenceAsync()
|
||||
{
|
||||
if (state.User is null || state.IsMutating)
|
||||
return;
|
||||
|
||||
var previousTheme = state.ThemePreference;
|
||||
var nextTheme = state.NextThemePreference;
|
||||
state.ThemePreference = nextTheme;
|
||||
await js.InvokeVoidAsync("rpgRollerApi.applyTheme", nextTheme);
|
||||
await requestRefreshAsync();
|
||||
|
||||
try
|
||||
{
|
||||
state.User = await apiClient.RequestAsync<UserSummary>("PUT", "/api/me/theme", new UpdateThemePreferenceRequest(nextTheme));
|
||||
state.ThemePreference = NormalizeThemePreference(state.User.ThemePreference);
|
||||
await js.InvokeVoidAsync("rpgRollerApi.applyTheme", state.ThemePreference);
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
state.ThemePreference = previousTheme;
|
||||
await js.InvokeVoidAsync("rpgRollerApi.applyTheme", previousTheme);
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
|
||||
await requestRefreshAsync();
|
||||
}
|
||||
|
||||
public void ClearAuthenticatedState()
|
||||
{
|
||||
state.User = null;
|
||||
state.ActiveCharacterId = null;
|
||||
state.SelectedCampaignId = null;
|
||||
state.SelectedCampaign = null;
|
||||
state.Campaigns = [];
|
||||
state.CharacterCampaignOptions = [];
|
||||
state.SelectedCharacterSkills = [];
|
||||
state.SelectedCharacterSkillGroups = [];
|
||||
state.CampaignLog = [];
|
||||
state.CampaignLogCursor = null;
|
||||
resetCampaignLogDetailState();
|
||||
state.SelectedCharacterId = null;
|
||||
state.LastRoll = null;
|
||||
state.KnownUsernames = [];
|
||||
state.ThemePreference = ThemePreferences.Light;
|
||||
state.ShowCreateCharacterModal = false;
|
||||
state.ShowEditCharacterModal = false;
|
||||
state.CanEditCharacterOwner = false;
|
||||
state.CreateCharacterInitialModel = new();
|
||||
state.EditCharacterInitialModel = new();
|
||||
state.CreateCharacterFormVersion = 0;
|
||||
state.EditCharacterFormVersion = 0;
|
||||
state.AdminUsers = [];
|
||||
state.HasLoadedAdminUsers = false;
|
||||
state.IsAdminDataLoading = false;
|
||||
feedback.ClearToasts();
|
||||
}
|
||||
|
||||
private async Task CheckHealthAsync()
|
||||
{
|
||||
state.HasHealthIssue = false;
|
||||
state.HealthIssueMessage = string.Empty;
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async Task LoadRulesetsAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
state.Rulesets = (await workspaceQuery.GetRulesetsAsync()).ToList();
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<bool> ReloadAuthenticatedSessionAsync(Guid? preferredCampaignId)
|
||||
{
|
||||
var me = await TryGetMeAsync();
|
||||
if (me is null)
|
||||
{
|
||||
ClearAuthenticatedState();
|
||||
await stopStateEventsAsync();
|
||||
return false;
|
||||
}
|
||||
|
||||
state.User = me.User;
|
||||
state.ActiveCharacterId = me.ActiveCharacterId;
|
||||
await EnsureThemePreferenceAsync();
|
||||
if (!await EnsureRouteAccessAsync())
|
||||
return true;
|
||||
|
||||
if (isAdminRoute())
|
||||
{
|
||||
await stopStateEventsAsync();
|
||||
state.ConnectionState = "offline";
|
||||
await ensureAdminUsersLoadedAsync();
|
||||
return true;
|
||||
}
|
||||
|
||||
await LoadRulesetsAsync();
|
||||
await reloadCampaignsAsync(preferredCampaignId ?? me.CurrentCampaignId);
|
||||
await reloadCharacterCampaignOptionsAsync();
|
||||
await refreshCampaignScopeAsync();
|
||||
await syncStateEventsAsync();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private async Task<MeResponse?> TryGetMeAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
return await workspaceQuery.GetMeAsync();
|
||||
}
|
||||
catch (ApiRequestException ex) when (ex.StatusCode == 401)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<bool> EnsureRouteAccessAsync()
|
||||
{
|
||||
if (state.IsCurrentUserAdmin || !isAdminRoute())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
state.AdminUsers = [];
|
||||
state.HasLoadedAdminUsers = false;
|
||||
await redirectToPlayAsync();
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string NormalizeRollVisibility(string? visibility)
|
||||
{
|
||||
return string.Equals(visibility, "private", StringComparison.OrdinalIgnoreCase) ? "private" : "public";
|
||||
}
|
||||
|
||||
private async Task EnsureThemePreferenceAsync()
|
||||
{
|
||||
if (state.User is null)
|
||||
return;
|
||||
|
||||
var themePreference = state.User.ThemePreference;
|
||||
if (ThemePreferences.IsSupported(themePreference))
|
||||
{
|
||||
state.ThemePreference = ThemePreferences.Normalize(themePreference!);
|
||||
await js.InvokeVoidAsync("rpgRollerApi.applyTheme", state.ThemePreference);
|
||||
return;
|
||||
}
|
||||
|
||||
var systemThemePreference = await js.InvokeAsync<string>("rpgRollerApi.getSystemTheme");
|
||||
state.ThemePreference = NormalizeThemePreference(systemThemePreference);
|
||||
await js.InvokeVoidAsync("rpgRollerApi.applyTheme", state.ThemePreference);
|
||||
|
||||
try
|
||||
{
|
||||
state.User = await apiClient.RequestAsync<UserSummary>("PUT", "/api/me/theme", new UpdateThemePreferenceRequest(state.ThemePreference));
|
||||
}
|
||||
catch (ApiRequestException ex)
|
||||
{
|
||||
feedback.SetStatus(ex.Message, true);
|
||||
}
|
||||
}
|
||||
|
||||
private static string NormalizeThemePreference(string? themePreference)
|
||||
{
|
||||
return ThemePreferences.IsSupported(themePreference) ? ThemePreferences.Normalize(themePreference!) : ThemePreferences.Light;
|
||||
}
|
||||
|
||||
private const string CampaignSessionKey = "campaign";
|
||||
private const string MobilePanelSessionKey = "play-panel";
|
||||
private const string RollVisibilitySessionKey = "roll-visibility";
|
||||
}
|
||||
179
RpgRoller/Components/Pages/WorkspaceState.cs
Normal file
179
RpgRoller/Components/Pages/WorkspaceState.cs
Normal file
@@ -0,0 +1,179 @@
|
||||
using RpgRoller.Components.Pages.HomeControls;
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Domain;
|
||||
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
public sealed class WorkspaceState
|
||||
{
|
||||
public string OwnerLabel(Guid ownerUserId)
|
||||
{
|
||||
if (User is not null && ownerUserId == User.Id)
|
||||
return "You";
|
||||
|
||||
if (SelectedCampaign is null)
|
||||
return "Unknown owner";
|
||||
|
||||
if (ownerUserId == SelectedCampaign.Gm.Id)
|
||||
return $"{SelectedCampaign.Gm.DisplayName} (GM)";
|
||||
|
||||
var ownerDisplayName = SelectedCampaign.Characters.Where(character => character.OwnerUserId == ownerUserId).Select(character => character.OwnerDisplayName).FirstOrDefault(displayName => !string.IsNullOrWhiteSpace(displayName));
|
||||
|
||||
return string.IsNullOrWhiteSpace(ownerDisplayName) ? "Unknown owner" : ownerDisplayName;
|
||||
}
|
||||
|
||||
public string SkillDefinitionLabel(CharacterSheetSkill skill)
|
||||
{
|
||||
if (!string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (string.Equals(SelectedCampaign?.RulesetId, RulesetFormHelpers.RulesetIds.Rolemaster, StringComparison.OrdinalIgnoreCase))
|
||||
return RulesetFormHelpers.DescribeRolemasterExpression(skill.DiceRollDefinition, skill.FumbleRange, skill.RolemasterAutoRetry);
|
||||
|
||||
return skill.DiceRollDefinition;
|
||||
}
|
||||
|
||||
var fumbleLabel = skill.AllowFumble ? "fumble on" : "fumble off";
|
||||
return $"{skill.DiceRollDefinition}, wild {skill.WildDice}, {fumbleLabel}";
|
||||
}
|
||||
|
||||
public UserSummary? User { get; set; }
|
||||
public Guid? ActiveCharacterId { get; set; }
|
||||
public Guid? SelectedCampaignId { get; set; }
|
||||
public CampaignRoster? SelectedCampaign { get; set; }
|
||||
public List<CampaignSummary> Campaigns { get; set; } = [];
|
||||
public List<CampaignOption> CharacterCampaignOptions { get; set; } = [];
|
||||
public List<CharacterSheetSkill> SelectedCharacterSkills { get; set; } = [];
|
||||
public List<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get; set; } = [];
|
||||
public List<CampaignLogListEntry> CampaignLog { get; set; } = [];
|
||||
public List<RulesetDefinition> Rulesets { get; set; } = [];
|
||||
public List<AdminUserSummary> AdminUsers { get; set; } = [];
|
||||
public Guid? SelectedCharacterId { get; set; }
|
||||
public RollResult? LastRoll { get; set; }
|
||||
public List<string> KnownUsernames { get; set; } = [];
|
||||
public string RollVisibility { get; set; } = "public";
|
||||
public string ThemePreference { get; set; } = ThemePreferences.Light;
|
||||
|
||||
public bool IsMutating { get; set; }
|
||||
public bool IsCampaignDataLoading { get; set; }
|
||||
public bool IsAdminDataLoading { get; set; }
|
||||
public bool HasLoadedAdminUsers { get; set; }
|
||||
public bool HasHealthIssue { get; set; }
|
||||
public string HealthIssueMessage { get; set; } = "Retry to restore the API connection.";
|
||||
public List<WorkspaceToast> Toasts { get; } = [];
|
||||
public string MobilePanel { get; set; } = "character";
|
||||
public string ConnectionState { get; set; } = "offline";
|
||||
public string LiveAnnouncement { get; set; } = string.Empty;
|
||||
public bool IsScreenMenuOpen { get; set; }
|
||||
|
||||
public bool ShowCreateCharacterModal { get; set; }
|
||||
public bool ShowEditCharacterModal { get; set; }
|
||||
public bool ShowRolemasterSkillRollModal { get; set; }
|
||||
public bool CanEditCharacterOwner { get; set; }
|
||||
public Guid? EditingCharacterId { get; set; }
|
||||
public CharacterSheetSkill? PendingRolemasterSkillRoll { get; set; }
|
||||
public string PendingRolemasterSituationalModifier { get; set; } = string.Empty;
|
||||
public string? PendingRolemasterSkillRollError { get; set; }
|
||||
public bool IsSubmittingRolemasterSkillRoll { get; set; }
|
||||
public CharacterFormModel CreateCharacterInitialModel { get; set; } = new();
|
||||
public CharacterFormModel EditCharacterInitialModel { get; set; } = new();
|
||||
public int CreateCharacterFormVersion { get; set; }
|
||||
public int EditCharacterFormVersion { get; set; }
|
||||
public bool StateRefreshInProgress { get; set; }
|
||||
public bool HasInteractiveRenderStarted { get; set; }
|
||||
public CampaignStateSnapshot? CurrentCampaignState { get; set; }
|
||||
public Guid? CampaignLogCursor { get; set; }
|
||||
public Guid? ExpandedCampaignLogRollId { get; set; }
|
||||
public Guid? FreshCampaignLogRollId { get; set; }
|
||||
public Dictionary<Guid, CampaignRollDetail> CampaignLogDetails { get; } = [];
|
||||
public HashSet<Guid> CampaignLogDetailsLoading { get; } = [];
|
||||
public Dictionary<Guid, string> CampaignLogDetailErrors { get; } = [];
|
||||
|
||||
public CharacterSummary? SelectedCharacter =>
|
||||
SelectedCampaign?.Characters.FirstOrDefault(character => character.Id == SelectedCharacterId);
|
||||
|
||||
public CampaignRoster? PlaySelectedCampaign
|
||||
{
|
||||
get
|
||||
{
|
||||
if (SelectedCampaign is null)
|
||||
return null;
|
||||
|
||||
if (User is null)
|
||||
return new(SelectedCampaign.Id, SelectedCampaign.Name, SelectedCampaign.RulesetId, SelectedCampaign.Gm, []);
|
||||
|
||||
if (IsCurrentUserGm)
|
||||
return SelectedCampaign;
|
||||
|
||||
var ownedCharacters = SelectedCampaign.Characters.Where(character => character.OwnerUserId == User.Id).ToArray();
|
||||
|
||||
return new(SelectedCampaign.Id, SelectedCampaign.Name, SelectedCampaign.RulesetId, SelectedCampaign.Gm, ownedCharacters);
|
||||
}
|
||||
}
|
||||
|
||||
public CharacterSummary? PlaySelectedCharacter
|
||||
{
|
||||
get
|
||||
{
|
||||
var playSelectedCampaign = PlaySelectedCampaign;
|
||||
if (playSelectedCampaign is null || playSelectedCampaign.Characters.Length == 0)
|
||||
return null;
|
||||
|
||||
if (SelectedCharacterId.HasValue)
|
||||
{
|
||||
var selectedCharacter = playSelectedCampaign.Characters.FirstOrDefault(character => character.Id == SelectedCharacterId.Value);
|
||||
if (selectedCharacter is not null)
|
||||
return selectedCharacter;
|
||||
}
|
||||
|
||||
if (ActiveCharacterId.HasValue)
|
||||
{
|
||||
var activeCharacter = playSelectedCampaign.Characters.FirstOrDefault(character => character.Id == ActiveCharacterId.Value);
|
||||
if (activeCharacter is not null)
|
||||
return activeCharacter;
|
||||
}
|
||||
|
||||
return playSelectedCampaign.Characters[0];
|
||||
}
|
||||
}
|
||||
|
||||
public Guid? PlaySelectedCharacterId => PlaySelectedCharacter?.Id;
|
||||
|
||||
public List<CharacterSheetSkill> PlaySelectedCharacterSkills =>
|
||||
PlaySelectedCampaign is null || !PlaySelectedCharacterId.HasValue ? [] : SelectedCharacterSkills;
|
||||
|
||||
public List<CharacterSheetSkillGroup> PlaySelectedCharacterSkillGroups =>
|
||||
PlaySelectedCampaign is null || !PlaySelectedCharacterId.HasValue ? [] : SelectedCharacterSkillGroups;
|
||||
|
||||
public List<CampaignLogListEntry> PlayVisibleCampaignLog => CampaignLog;
|
||||
|
||||
public bool IsCurrentUserGm =>
|
||||
SelectedCampaign is not null && User is not null && SelectedCampaign.Gm.Id == User.Id;
|
||||
|
||||
public bool IsCurrentUserAdmin =>
|
||||
User is not null && User.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public bool CanDeleteSelectedCampaign =>
|
||||
SelectedCampaign is not null && User is not null && (SelectedCampaign.Gm.Id == User.Id || IsCurrentUserAdmin);
|
||||
|
||||
public bool IsSelectedCampaignD6 =>
|
||||
string.Equals(SelectedCampaign?.RulesetId, "d6", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
public string ConnectionStateLabel => ConnectionState switch
|
||||
{
|
||||
"connected" => "Connected",
|
||||
"reconnecting" => "Reconnecting",
|
||||
_ => "Offline fallback"
|
||||
};
|
||||
|
||||
public string ConnectionStateCssClass => ConnectionState switch
|
||||
{
|
||||
"connected" => "ok",
|
||||
"reconnecting" => "warn",
|
||||
_ => "offline"
|
||||
};
|
||||
|
||||
public string ThemeToggleLabel => ThemePreference == ThemePreferences.Dark ? "⏾" : "☀️";
|
||||
|
||||
public string NextThemePreference =>
|
||||
ThemePreference == ThemePreferences.Dark ? ThemePreferences.Light : ThemePreferences.Dark;
|
||||
}
|
||||
3
RpgRoller/Components/Pages/WorkspaceToast.cs
Normal file
3
RpgRoller/Components/Pages/WorkspaceToast.cs
Normal file
@@ -0,0 +1,3 @@
|
||||
namespace RpgRoller.Components.Pages;
|
||||
|
||||
public sealed record WorkspaceToast(Guid Id, string Message, bool IsError);
|
||||
@@ -4,26 +4,22 @@ using RpgRoller.Contracts;
|
||||
|
||||
namespace RpgRoller.Components;
|
||||
|
||||
public sealed class RpgRollerApiClient
|
||||
public sealed class RpgRollerApiClient(IJSRuntime js)
|
||||
{
|
||||
private sealed class JsApiResponse
|
||||
{
|
||||
public bool Ok { get; set; }
|
||||
public int Status { get; set; }
|
||||
public string? Error { get; set; }
|
||||
public string? Code { get; set; }
|
||||
public JsonElement Data { get; set; }
|
||||
}
|
||||
|
||||
public RpgRollerApiClient(IJSRuntime js)
|
||||
{
|
||||
m_Js = js;
|
||||
}
|
||||
|
||||
public async Task<T> RequestAsync<T>(string method, string path, object? payload = null)
|
||||
{
|
||||
var response = await m_Js.InvokeAsync<JsApiResponse>("rpgRollerApi.request", method, path, payload);
|
||||
var response = await js.InvokeAsync<JsApiResponse>("rpgRollerApi.request", method, path, payload);
|
||||
if (!response.Ok)
|
||||
throw new ApiRequestException(response.Status, response.Error ?? "Request failed.");
|
||||
throw new ApiRequestException(response.Status, response.Error ?? "Request failed.", response.Code);
|
||||
|
||||
if (response.Data.ValueKind is JsonValueKind.Undefined or JsonValueKind.Null)
|
||||
return default!;
|
||||
@@ -33,21 +29,16 @@ public sealed class RpgRollerApiClient
|
||||
|
||||
public async Task RequestWithoutPayloadAsync(string method, string path)
|
||||
{
|
||||
var response = await m_Js.InvokeAsync<JsApiResponse>("rpgRollerApi.request", method, path, null);
|
||||
var response = await js.InvokeAsync<JsApiResponse>("rpgRollerApi.request", method, path, null);
|
||||
if (!response.Ok)
|
||||
throw new ApiRequestException(response.Status, response.Error ?? "Request failed.");
|
||||
throw new ApiRequestException(response.Status, response.Error ?? "Request failed.", response.Code);
|
||||
}
|
||||
|
||||
private static readonly JsonSerializerOptions JsonOptions = RpgRollerJson.CreateSerializerOptions();
|
||||
private readonly IJSRuntime m_Js;
|
||||
}
|
||||
|
||||
public sealed class ApiRequestException : Exception
|
||||
public sealed class ApiRequestException(int statusCode, string message, string? errorCode = null) : Exception(message)
|
||||
{
|
||||
public ApiRequestException(int statusCode, string message) : base(message)
|
||||
{
|
||||
StatusCode = statusCode;
|
||||
}
|
||||
|
||||
public int StatusCode { get; }
|
||||
public int StatusCode { get; } = statusCode;
|
||||
public string? ErrorCode { get; } = errorCode;
|
||||
}
|
||||
@@ -1,90 +1,70 @@
|
||||
using Microsoft.AspNetCore.WebUtilities;
|
||||
using RpgRoller.Contracts;
|
||||
using RpgRoller.Services;
|
||||
|
||||
namespace RpgRoller.Components;
|
||||
|
||||
public sealed class WorkspaceQueryService
|
||||
public sealed class WorkspaceQueryService(RpgRollerApiClient apiClient)
|
||||
{
|
||||
public WorkspaceQueryService(IGameService gameService, WorkspaceSessionTokenAccessor sessionTokenAccessor)
|
||||
{
|
||||
m_GameService = gameService;
|
||||
m_SessionTokenAccessor = sessionTokenAccessor;
|
||||
}
|
||||
|
||||
public Task<MeResponse> GetMeAsync()
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetMe(GetRequiredSessionToken())));
|
||||
return apiClient.RequestAsync<MeResponse>("GET", "/api/me");
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<RulesetDefinition>> GetRulesetsAsync()
|
||||
public async Task<IReadOnlyList<RulesetDefinition>> GetRulesetsAsync()
|
||||
{
|
||||
return Task.FromResult(m_GameService.GetRulesets());
|
||||
return await apiClient.RequestAsync<RulesetDefinition[]>("GET", "/api/rulesets");
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<CampaignSummary>> GetCampaignsAsync()
|
||||
public async Task<IReadOnlyList<CampaignSummary>> GetCampaignsAsync()
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetCampaigns(GetRequiredSessionToken())));
|
||||
return await apiClient.RequestAsync<CampaignSummary[]>("GET", "/api/campaigns");
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<CampaignOption>> GetCharacterCampaignOptionsAsync()
|
||||
public async Task<IReadOnlyList<CampaignOption>> GetCharacterCampaignOptionsAsync()
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetCharacterCampaignOptions(GetRequiredSessionToken())));
|
||||
return await apiClient.RequestAsync<CampaignOption[]>("GET", "/api/campaigns/options");
|
||||
}
|
||||
|
||||
public Task<CampaignRoster> GetCampaignAsync(Guid campaignId)
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetCampaign(GetRequiredSessionToken(), campaignId)));
|
||||
return apiClient.RequestAsync<CampaignRoster>("GET", $"/api/campaigns/{campaignId:D}");
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<string>> GetUsernamesAsync()
|
||||
public async Task<IReadOnlyList<string>> GetUsernamesAsync()
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetUsernames(GetRequiredSessionToken())));
|
||||
return await apiClient.RequestAsync<string[]>("GET", "/api/users/usernames");
|
||||
}
|
||||
|
||||
public Task<CharacterSheet> GetCharacterSheetAsync(Guid characterId)
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetCharacterSheet(GetRequiredSessionToken(), characterId)));
|
||||
return apiClient.RequestAsync<CharacterSheet>("GET", $"/api/characters/{characterId:D}/sheet");
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<CampaignLogEntry>> GetCampaignLogAsync(Guid campaignId)
|
||||
public async Task<IReadOnlyList<CampaignLogEntry>> GetCampaignLogAsync(Guid campaignId)
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetCampaignLog(GetRequiredSessionToken(), campaignId)));
|
||||
return await apiClient.RequestAsync<CampaignLogEntry[]>("GET", $"/api/campaigns/{campaignId:D}/log");
|
||||
}
|
||||
|
||||
public Task<CampaignLogPage> GetCampaignLogPageAsync(Guid campaignId, Guid? afterRollId = null, int? limit = null)
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetCampaignLogPage(GetRequiredSessionToken(), campaignId, afterRollId, limit)));
|
||||
var query = new Dictionary<string, string?>();
|
||||
if (afterRollId.HasValue)
|
||||
query["afterRollId"] = afterRollId.Value.ToString("D");
|
||||
|
||||
if (limit.HasValue)
|
||||
query["limit"] = limit.Value.ToString();
|
||||
|
||||
var path = QueryHelpers.AddQueryString($"/api/campaigns/{campaignId:D}/log/page", query);
|
||||
return apiClient.RequestAsync<CampaignLogPage>("GET", path);
|
||||
}
|
||||
|
||||
public Task<CampaignRollDetail> GetRollDetailAsync(Guid rollId)
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetRollDetail(GetRequiredSessionToken(), rollId)));
|
||||
return apiClient.RequestAsync<CampaignRollDetail>("GET", $"/api/rolls/{rollId:D}");
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<AdminUserSummary>> GetAdminUsersAsync()
|
||||
public async Task<IReadOnlyList<AdminUserSummary>> GetAdminUsersAsync()
|
||||
{
|
||||
return Task.FromResult(GetValue(m_GameService.GetUsers(GetRequiredSessionToken())));
|
||||
return await apiClient.RequestAsync<AdminUserSummary[]>("GET", "/api/admin/users");
|
||||
}
|
||||
|
||||
private string GetRequiredSessionToken()
|
||||
{
|
||||
return m_SessionTokenAccessor.GetRequiredSessionToken();
|
||||
}
|
||||
|
||||
private static T GetValue<T>(ServiceResult<T> result)
|
||||
{
|
||||
if (result.Succeeded)
|
||||
return result.Value!;
|
||||
|
||||
throw ToApiRequestException(result.Error!);
|
||||
}
|
||||
|
||||
private static ApiRequestException ToApiRequestException(ServiceError error)
|
||||
{
|
||||
var statusCode = error.Code == "unauthorized" ? 401 : 400;
|
||||
return new ApiRequestException(statusCode, error.Message);
|
||||
}
|
||||
|
||||
private readonly IGameService m_GameService;
|
||||
private readonly WorkspaceSessionTokenAccessor m_SessionTokenAccessor;
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
using RpgRoller.Api;
|
||||
|
||||
namespace RpgRoller.Components;
|
||||
|
||||
public sealed class WorkspaceSessionTokenAccessor
|
||||
{
|
||||
public WorkspaceSessionTokenAccessor(IHttpContextAccessor httpContextAccessor)
|
||||
{
|
||||
var httpContext = httpContextAccessor.HttpContext;
|
||||
if (httpContext is null)
|
||||
return;
|
||||
|
||||
if (httpContext.Items.TryGetValue(SessionTokenItemKey, out var storedToken) &&
|
||||
storedToken is string sessionToken &&
|
||||
!string.IsNullOrWhiteSpace(sessionToken))
|
||||
{
|
||||
m_SessionToken = sessionToken;
|
||||
return;
|
||||
}
|
||||
|
||||
if (httpContext.TryReadSessionTokenFromCookie(out sessionToken))
|
||||
m_SessionToken = sessionToken;
|
||||
}
|
||||
|
||||
public string GetRequiredSessionToken()
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(m_SessionToken))
|
||||
return m_SessionToken;
|
||||
|
||||
throw new ApiRequestException(401, "You must be logged in.");
|
||||
}
|
||||
|
||||
private const string SessionTokenItemKey = "__rpgroller.session-token";
|
||||
private readonly string? m_SessionToken;
|
||||
}
|
||||
@@ -1,19 +1,21 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace RpgRoller.Contracts;
|
||||
|
||||
public sealed record HealthResponse(string Status);
|
||||
|
||||
public sealed record ApiError(string Error);
|
||||
public sealed record ApiError(string Error, string? Code = null);
|
||||
|
||||
public sealed record RegisterRequest(string Username, string Password, string DisplayName);
|
||||
|
||||
public sealed record LoginRequest(string Username, string Password);
|
||||
|
||||
public sealed record UserSummary(Guid Id, string Username, string DisplayName, IReadOnlyList<string> Roles);
|
||||
public sealed record UserSummary(Guid Id, string Username, string DisplayName, IReadOnlyList<string> Roles, string? ThemePreference = null);
|
||||
|
||||
public sealed record MeResponse(UserSummary User, Guid? ActiveCharacterId, Guid? CurrentCampaignId);
|
||||
|
||||
public sealed record UpdateThemePreferenceRequest(string ThemePreference);
|
||||
|
||||
public sealed record AdminUserSummary(Guid Id, string Username, string DisplayName, IReadOnlyList<string> Roles);
|
||||
|
||||
public sealed record UpdateUserRolesRequest(IReadOnlyList<string> Roles);
|
||||
@@ -36,9 +38,9 @@ public sealed record UpdateCharacterRequest(string Name, Guid? CampaignId, strin
|
||||
|
||||
public sealed record CharacterSummary(Guid Id, string Name, Guid OwnerUserId, Guid? CampaignId, string OwnerDisplayName);
|
||||
|
||||
public sealed record CreateSkillRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, Guid? SkillGroupId = null, int? FumbleRange = null);
|
||||
public sealed record CreateSkillRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, Guid? SkillGroupId = null, int? FumbleRange = null, bool RolemasterAutoRetry = false);
|
||||
|
||||
public sealed record UpdateSkillRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, Guid? SkillGroupId = null, int? FumbleRange = null);
|
||||
public sealed record UpdateSkillRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, Guid? SkillGroupId = null, int? FumbleRange = null, bool RolemasterAutoRetry = false);
|
||||
|
||||
public sealed record SkillGroupSummary(Guid Id, Guid CharacterId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
|
||||
|
||||
@@ -46,9 +48,11 @@ public sealed record CreateSkillGroupRequest(string Name, string DiceRollDefinit
|
||||
|
||||
public sealed record UpdateSkillGroupRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange = null);
|
||||
|
||||
public sealed record SkillSummary(Guid Id, Guid CharacterId, Guid? SkillGroupId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
|
||||
public sealed record SkillSummary(Guid Id, Guid CharacterId, Guid? SkillGroupId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange, bool RolemasterAutoRetry);
|
||||
|
||||
public sealed record RollSkillRequest(string Visibility);
|
||||
public sealed record RollSkillRequest(string Visibility, int SituationalModifier = 0);
|
||||
|
||||
public sealed record CustomRollRequest(string Expression, string Visibility);
|
||||
|
||||
public static class RollDieKinds
|
||||
{
|
||||
@@ -64,7 +68,7 @@ public sealed record RollDieResult
|
||||
{
|
||||
}
|
||||
|
||||
public RollDieResult(int roll, bool crit, bool fumble, bool wild, bool removed, bool added, int? sequence = null, string? kind = null, int? signedContribution = null)
|
||||
public RollDieResult(int roll, bool crit, bool fumble, bool wild, bool removed, bool added, int? sequence = null, string? kind = null, int? signedContribution = null, int? attempt = null)
|
||||
{
|
||||
Roll = roll;
|
||||
Crit = crit;
|
||||
@@ -75,6 +79,7 @@ public sealed record RollDieResult
|
||||
Sequence = sequence;
|
||||
Kind = kind;
|
||||
SignedContribution = signedContribution;
|
||||
Attempt = attempt;
|
||||
}
|
||||
|
||||
public int Roll { get; init; }
|
||||
@@ -92,19 +97,33 @@ public sealed record RollDieResult
|
||||
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
|
||||
public int? SignedContribution { get; init; }
|
||||
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
|
||||
public int? Attempt { get; init; }
|
||||
}
|
||||
|
||||
public sealed record RollResult(Guid RollId, Guid CampaignId, Guid CharacterId, Guid SkillId, Guid RollerUserId, string Visibility, int Result, string Breakdown, IReadOnlyList<RollDieResult> Dice, DateTimeOffset TimestampUtc);
|
||||
|
||||
public sealed record CharacterSheetSkillGroup(Guid Id, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
|
||||
|
||||
public sealed record CharacterSheetSkill(Guid Id, Guid? SkillGroupId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
|
||||
public sealed record CharacterSheetSkill(Guid Id, Guid? SkillGroupId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange, bool RolemasterAutoRetry);
|
||||
|
||||
public sealed record CharacterSheet(Guid CharacterId, CharacterSheetSkillGroup[] SkillGroups, CharacterSheetSkill[] Skills);
|
||||
|
||||
public sealed record CampaignLogEntry(Guid RollId, Guid CampaignId, Guid CharacterId, string CharacterName, Guid SkillId, string SkillName, Guid RollerUserId, string RollerDisplayName, string Visibility, int Result, string Breakdown, IReadOnlyList<RollDieResult> Dice, DateTimeOffset TimestampUtc);
|
||||
|
||||
public sealed record CampaignLogListEntry(Guid RollId, string CharacterName, string SkillName, string RollerLabel, string VisibilityLabel, string VisibilityStyle, int Result, string SummaryText, DateTimeOffset TimestampUtc);
|
||||
public sealed record CampaignLogListEntry(
|
||||
Guid RollId,
|
||||
string CharacterName,
|
||||
string SkillName,
|
||||
string RollerLabel,
|
||||
string VisibilityLabel,
|
||||
string VisibilityStyle,
|
||||
int Result,
|
||||
string SummaryText,
|
||||
[property: JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
|
||||
string[]? EventBadges,
|
||||
DateTimeOffset TimestampUtc);
|
||||
|
||||
public sealed record CampaignRollDetail(Guid RollId, string Breakdown, RollDieResult[] Dice);
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Text.Json;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace RpgRoller.Contracts;
|
||||
@@ -29,6 +29,7 @@ namespace RpgRoller.Contracts;
|
||||
[JsonSerializable(typeof(CharacterSummary[]))]
|
||||
[JsonSerializable(typeof(CreateCampaignRequest))]
|
||||
[JsonSerializable(typeof(CreateCharacterRequest))]
|
||||
[JsonSerializable(typeof(CustomRollRequest))]
|
||||
[JsonSerializable(typeof(CreateSkillGroupRequest))]
|
||||
[JsonSerializable(typeof(CreateSkillRequest))]
|
||||
[JsonSerializable(typeof(HealthResponse))]
|
||||
@@ -51,6 +52,7 @@ namespace RpgRoller.Contracts;
|
||||
[JsonSerializable(typeof(UpdateCharacterRequest))]
|
||||
[JsonSerializable(typeof(UpdateSkillGroupRequest))]
|
||||
[JsonSerializable(typeof(UpdateSkillRequest))]
|
||||
[JsonSerializable(typeof(UpdateThemePreferenceRequest))]
|
||||
[JsonSerializable(typeof(UpdateUserRolesRequest))]
|
||||
[JsonSerializable(typeof(UserSummary))]
|
||||
public partial class RpgRollerJsonSerializerContext : JsonSerializerContext
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using RpgRoller.Domain;
|
||||
|
||||
namespace RpgRoller.Data;
|
||||
|
||||
public sealed class RpgRollerDbContext : DbContext
|
||||
public sealed class RpgRollerDbContext(DbContextOptions<RpgRollerDbContext> options) : DbContext(options)
|
||||
{
|
||||
public RpgRollerDbContext(DbContextOptions<RpgRollerDbContext> options) : base(options)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnModelCreating(ModelBuilder modelBuilder)
|
||||
{
|
||||
modelBuilder.Entity<UserAccount>(entity =>
|
||||
@@ -19,6 +15,7 @@ public sealed class RpgRollerDbContext : DbContext
|
||||
entity.Property(x => x.PasswordHash).IsRequired();
|
||||
entity.Property(x => x.DisplayName).IsRequired().HasMaxLength(128);
|
||||
entity.Property(x => x.Roles).IsRequired().HasMaxLength(256);
|
||||
entity.Property(x => x.ThemePreference).IsRequired(false).HasMaxLength(16);
|
||||
entity.HasIndex(x => x.UsernameNormalized).IsUnique();
|
||||
});
|
||||
|
||||
@@ -55,6 +52,7 @@ public sealed class RpgRollerDbContext : DbContext
|
||||
entity.Property(x => x.WildDice).IsRequired();
|
||||
entity.Property(x => x.AllowFumble).IsRequired();
|
||||
entity.Property(x => x.FumbleRange).IsRequired(false);
|
||||
entity.Property(x => x.RolemasterAutoRetry).IsRequired().HasDefaultValue(false);
|
||||
entity.HasIndex(x => x.CharacterId);
|
||||
entity.HasIndex(x => x.SkillGroupId);
|
||||
});
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace RpgRoller.Domain;
|
||||
namespace RpgRoller.Domain;
|
||||
|
||||
public enum RulesetKind
|
||||
{
|
||||
@@ -22,6 +22,7 @@ public sealed class UserAccount
|
||||
public required string DisplayName { get; set; }
|
||||
public required string Roles { get; set; }
|
||||
public Guid? ActiveCharacterId { get; set; }
|
||||
public string? ThemePreference { get; set; }
|
||||
}
|
||||
|
||||
public static class UserRoles
|
||||
@@ -74,6 +75,7 @@ public sealed class Skill
|
||||
public required int WildDice { get; set; }
|
||||
public required bool AllowFumble { get; set; }
|
||||
public int? FumbleRange { get; set; }
|
||||
public bool RolemasterAutoRetry { get; set; }
|
||||
}
|
||||
|
||||
public sealed class RollLogEntry
|
||||
|
||||
17
RpgRoller/Domain/ThemePreferences.cs
Normal file
17
RpgRoller/Domain/ThemePreferences.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace RpgRoller.Domain;
|
||||
|
||||
public static class ThemePreferences
|
||||
{
|
||||
public const string Light = "light";
|
||||
public const string Dark = "dark";
|
||||
|
||||
public static bool IsSupported(string? value)
|
||||
{
|
||||
return string.Equals(value, Light, StringComparison.OrdinalIgnoreCase) || string.Equals(value, Dark, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
public static string Normalize(string value)
|
||||
{
|
||||
return string.Equals(value, Dark, StringComparison.OrdinalIgnoreCase) ? Dark : Light;
|
||||
}
|
||||
}
|
||||
@@ -8,56 +8,60 @@ public static class SqliteSchemaUpgrader
|
||||
public static void ApplyPendingChanges(RpgRollerDbContext db)
|
||||
{
|
||||
if (db.Database.IsSqlite())
|
||||
EnsureLegacySchemaHistory(db);
|
||||
{
|
||||
db.Database.OpenConnection();
|
||||
try
|
||||
{
|
||||
EnsureLegacySchemaHistory(db);
|
||||
EnsureSplitMigrationHistory(db);
|
||||
}
|
||||
finally
|
||||
{
|
||||
db.Database.CloseConnection();
|
||||
}
|
||||
}
|
||||
|
||||
db.Database.Migrate();
|
||||
}
|
||||
|
||||
private static void EnsureLegacySchemaHistory(RpgRollerDbContext db)
|
||||
{
|
||||
db.Database.OpenConnection();
|
||||
try
|
||||
{
|
||||
if (TableExists(db, "__EFMigrationsHistory"))
|
||||
return;
|
||||
if (TableExists(db, "__EFMigrationsHistory"))
|
||||
return;
|
||||
|
||||
if (!TableExists(db, "Skills"))
|
||||
return;
|
||||
if (!TableExists(db, "Skills"))
|
||||
return;
|
||||
|
||||
if (!ColumnExists(db, "Skills", "WildDice") || !ColumnExists(db, "Skills", "AllowFumble"))
|
||||
return;
|
||||
if (!ColumnExists(db, "Skills", "WildDice") || !ColumnExists(db, "Skills", "AllowFumble"))
|
||||
return;
|
||||
|
||||
using var createHistoryCommand = db.Database.GetDbConnection().CreateCommand();
|
||||
createHistoryCommand.CommandText = """
|
||||
CREATE TABLE IF NOT EXISTS "__EFMigrationsHistory" (
|
||||
"MigrationId" TEXT NOT NULL CONSTRAINT "PK___EFMigrationsHistory" PRIMARY KEY,
|
||||
"ProductVersion" TEXT NOT NULL
|
||||
);
|
||||
""";
|
||||
_ = createHistoryCommand.ExecuteNonQuery();
|
||||
using var createHistoryCommand = db.Database.GetDbConnection().CreateCommand();
|
||||
createHistoryCommand.CommandText = """
|
||||
CREATE TABLE IF NOT EXISTS "__EFMigrationsHistory" (
|
||||
"MigrationId" TEXT NOT NULL CONSTRAINT "PK___EFMigrationsHistory" PRIMARY KEY,
|
||||
"ProductVersion" TEXT NOT NULL
|
||||
);
|
||||
""";
|
||||
_ = createHistoryCommand.ExecuteNonQuery();
|
||||
|
||||
using var insertHistoryCommand = db.Database.GetDbConnection().CreateCommand();
|
||||
insertHistoryCommand.CommandText = """
|
||||
INSERT OR IGNORE INTO "__EFMigrationsHistory" ("MigrationId", "ProductVersion")
|
||||
VALUES ($migrationId, $productVersion);
|
||||
""";
|
||||
InsertMigrationHistory(db, InitialMigrationId);
|
||||
}
|
||||
|
||||
var migrationParameter = insertHistoryCommand.CreateParameter();
|
||||
migrationParameter.ParameterName = "$migrationId";
|
||||
migrationParameter.Value = InitialMigrationId;
|
||||
insertHistoryCommand.Parameters.Add(migrationParameter);
|
||||
private static void EnsureSplitMigrationHistory(RpgRollerDbContext db)
|
||||
{
|
||||
if (!TableExists(db, "__EFMigrationsHistory"))
|
||||
return;
|
||||
|
||||
var productVersionParameter = insertHistoryCommand.CreateParameter();
|
||||
productVersionParameter.ParameterName = "$productVersion";
|
||||
productVersionParameter.Value = ProductVersion;
|
||||
insertHistoryCommand.Parameters.Add(productVersionParameter);
|
||||
if (!MigrationExists(db, CharactersCampaignDeletionMigrationId))
|
||||
return;
|
||||
|
||||
_ = insertHistoryCommand.ExecuteNonQuery();
|
||||
}
|
||||
finally
|
||||
{
|
||||
db.Database.CloseConnection();
|
||||
}
|
||||
if (MigrationExists(db, AuthorizationRolesMigrationId))
|
||||
return;
|
||||
|
||||
if (!ColumnExists(db, "Users", "Roles"))
|
||||
return;
|
||||
|
||||
InsertMigrationHistory(db, AuthorizationRolesMigrationId);
|
||||
}
|
||||
|
||||
private static bool TableExists(RpgRollerDbContext db, string tableName)
|
||||
@@ -87,6 +91,46 @@ public static class SqliteSchemaUpgrader
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool MigrationExists(RpgRollerDbContext db, string migrationId)
|
||||
{
|
||||
using var command = db.Database.GetDbConnection().CreateCommand();
|
||||
command.CommandText = """
|
||||
SELECT 1
|
||||
FROM "__EFMigrationsHistory"
|
||||
WHERE "MigrationId" = $migrationId
|
||||
LIMIT 1;
|
||||
""";
|
||||
var migrationParameter = command.CreateParameter();
|
||||
migrationParameter.ParameterName = "$migrationId";
|
||||
migrationParameter.Value = migrationId;
|
||||
command.Parameters.Add(migrationParameter);
|
||||
|
||||
return command.ExecuteScalar() is not null;
|
||||
}
|
||||
|
||||
private static void InsertMigrationHistory(RpgRollerDbContext db, string migrationId)
|
||||
{
|
||||
using var insertHistoryCommand = db.Database.GetDbConnection().CreateCommand();
|
||||
insertHistoryCommand.CommandText = """
|
||||
INSERT OR IGNORE INTO "__EFMigrationsHistory" ("MigrationId", "ProductVersion")
|
||||
VALUES ($migrationId, $productVersion);
|
||||
""";
|
||||
|
||||
var migrationParameter = insertHistoryCommand.CreateParameter();
|
||||
migrationParameter.ParameterName = "$migrationId";
|
||||
migrationParameter.Value = migrationId;
|
||||
insertHistoryCommand.Parameters.Add(migrationParameter);
|
||||
|
||||
var productVersionParameter = insertHistoryCommand.CreateParameter();
|
||||
productVersionParameter.ParameterName = "$productVersion";
|
||||
productVersionParameter.Value = ProductVersion;
|
||||
insertHistoryCommand.Parameters.Add(productVersionParameter);
|
||||
|
||||
_ = insertHistoryCommand.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
private const string InitialMigrationId = "20260226084000_InitialSchema";
|
||||
private const string CharactersCampaignDeletionMigrationId = "20260226160859_AddAuthorizationRolesAndCampaignDeletion";
|
||||
private const string AuthorizationRolesMigrationId = "20260226170000_AddAuthorizationRoles";
|
||||
private const string ProductVersion = "10.0.2";
|
||||
}
|
||||
@@ -211,11 +211,6 @@ namespace RpgRoller.Migrations
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Roles")
|
||||
.IsRequired()
|
||||
.HasMaxLength(256)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Username")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
|
||||
@@ -11,14 +11,6 @@ namespace RpgRoller.Migrations
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Roles",
|
||||
table: "Users",
|
||||
type: "TEXT",
|
||||
maxLength: 256,
|
||||
nullable: false,
|
||||
defaultValue: "admin");
|
||||
|
||||
migrationBuilder.AlterColumn<Guid>(
|
||||
name: "CampaignId",
|
||||
table: "Characters",
|
||||
@@ -26,21 +18,11 @@ namespace RpgRoller.Migrations
|
||||
nullable: true,
|
||||
oldClrType: typeof(Guid),
|
||||
oldType: "TEXT");
|
||||
|
||||
migrationBuilder.Sql("""
|
||||
UPDATE Users
|
||||
SET Roles = 'admin'
|
||||
WHERE Roles IS NULL OR TRIM(Roles) = '';
|
||||
""");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Roles",
|
||||
table: "Users");
|
||||
|
||||
migrationBuilder.AlterColumn<Guid>(
|
||||
name: "CampaignId",
|
||||
table: "Characters",
|
||||
|
||||
258
RpgRoller/Migrations/20260226170000_AddAuthorizationRoles.Designer.cs
generated
Normal file
258
RpgRoller/Migrations/20260226170000_AddAuthorizationRoles.Designer.cs
generated
Normal file
@@ -0,0 +1,258 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using RpgRoller.Data;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace RpgRoller.Migrations
|
||||
{
|
||||
[DbContext(typeof(RpgRollerDbContext))]
|
||||
[Migration("20260226170000_AddAuthorizationRoles")]
|
||||
partial class AddAuthorizationRoles
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("GmUserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Ruleset")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("Version")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("GmUserId");
|
||||
|
||||
b.ToTable("Campaigns");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("CampaignId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("OwnerUserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("CampaignId");
|
||||
|
||||
b.HasIndex("OwnerUserId");
|
||||
|
||||
b.ToTable("Characters");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Breakdown")
|
||||
.IsRequired()
|
||||
.HasMaxLength(256)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("CampaignId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("CharacterId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Dice")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("Result")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<Guid>("RollerUserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("SkillId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<DateTimeOffset>("TimestampUtc")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Visibility")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("CampaignId");
|
||||
|
||||
b.HasIndex("CharacterId");
|
||||
|
||||
b.HasIndex("RollerUserId");
|
||||
|
||||
b.HasIndex("SkillId");
|
||||
|
||||
b.ToTable("RollLogEntries");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<bool>("AllowFumble")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<Guid>("CharacterId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DiceRollDefinition")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("SkillGroupId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("WildDice")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("CharacterId");
|
||||
|
||||
b.HasIndex("SkillGroupId");
|
||||
|
||||
b.ToTable("Skills");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.SkillGroup", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<bool>("AllowFumble")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<Guid>("CharacterId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DiceRollDefinition")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("WildDice")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("CharacterId");
|
||||
|
||||
b.ToTable("SkillGroups");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("ActiveCharacterId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DisplayName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("PasswordHash")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Roles")
|
||||
.IsRequired()
|
||||
.HasMaxLength(256)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Username")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("UsernameNormalized")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("UsernameNormalized")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Users");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
|
||||
{
|
||||
b.Property<string>("Token")
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<DateTimeOffset>("CreatedAtUtc")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("UserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Token");
|
||||
|
||||
b.HasIndex("UserId");
|
||||
|
||||
b.ToTable("Sessions");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
||||
30
RpgRoller/Migrations/20260226170000_AddAuthorizationRoles.cs
Normal file
30
RpgRoller/Migrations/20260226170000_AddAuthorizationRoles.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace RpgRoller.Migrations
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class AddAuthorizationRoles : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Roles",
|
||||
table: "Users",
|
||||
type: "TEXT",
|
||||
maxLength: 256,
|
||||
nullable: false,
|
||||
defaultValue: "admin");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Roles",
|
||||
table: "Users");
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user