76 Commits

Author SHA1 Message Date
9581442cab Remove completed task tracker 2026-04-03 02:35:46 +02:00
7d91e7c900 Pad Rolemaster die chip values 2026-04-03 01:54:04 +02:00
923c6ae26d Remove redundant Rolemaster parser states 2026-04-03 01:44:21 +02:00
f0dd79e589 Generalize Rolemaster standard dice parsing 2026-04-03 01:33:32 +02:00
e5f00fa693 Add Rolemaster payload budget coverage 2026-04-03 01:15:09 +02:00
61ea310179 Add ruleset-aware Rolemaster editors 2026-04-03 01:11:10 +02:00
960197354a Fix Rolemaster low-end open roll math 2026-04-03 00:58:07 +02:00
0059fde74f Implement Rolemaster roll execution 2026-04-03 00:51:36 +02:00
9b9927084b Add repo Playwright smoke setup 2026-04-03 00:39:42 +02:00
48439fd21d Persist Rolemaster fumble range 2026-04-03 00:32:17 +02:00
90afe3b06b Add Rolemaster ruleset parsing scaffolding 2026-04-03 00:15:02 +02:00
13c6215c89 Clarify migration acceptance criteria 2026-04-03 00:08:54 +02:00
da9dc24d8e Updated AGENTS.md 2026-04-03 00:08:44 +02:00
f750f5adc4 updated AGENTS.md 2026-04-02 23:59:33 +02:00
31dcb0c4a9 Updated rolemaster tasks 2026-04-02 01:44:07 +02:00
ac586b0e55 Refine Rolemaster support plan 2026-04-02 01:35:26 +02:00
fadb7efd64 Add Rolemaster support plan 2026-04-02 01:13:25 +02:00
bf6113f790 cleared tasks 2026-04-02 01:04:08 +02:00
0ac1bda10b Fingerprint stylesheet asset 2026-04-02 00:56:48 +02:00
f04f4aa08a Updated agents 2026-04-02 00:52:27 +02:00
0fd7cfd3ca Fix campaign log card toggle styling 2026-04-02 00:49:37 +02:00
5c268070bd Polish campaign log layout 2026-04-02 00:39:12 +02:00
e028ad472d Add payload serializer guardrails 2026-04-02 00:24:34 +02:00
ddb57cde8f Split campaign log summary from detail 2026-04-02 00:19:44 +02:00
e42c0fb9ba Load campaign logs incrementally 2026-04-02 00:03:54 +02:00
6ea91ee565 Add targeted workspace live refresh 2026-04-01 23:50:01 +02:00
107b8b8552 Move workspace reads server-side 2026-04-01 23:41:03 +02:00
001f775714 Updated docs 2026-04-01 23:27:13 +02:00
c935578cf6 Add payload refactor plan 2026-04-01 23:19:20 +02:00
8561c6643a Refactor campaign payload loading 2026-04-01 23:06:46 +02:00
1c8cb71cb4 Increase Blazor hub message limit 2026-04-01 22:50:24 +02:00
c1236eec63 Updated agents 2026-04-01 22:26:42 +02:00
b062ad1adf Add admin database download 2026-04-01 22:25:43 +02:00
637a2ef7ac Restrict play screen to owned characters and own private rolls 2026-02-26 19:23:05 +01:00
fa7f88e209 Delete owned campaigns on user delete and preserve campaign characters 2026-02-26 19:15:59 +01:00
13113f9d40 Fix workspace menu item clicks to rerender immediately 2026-02-26 18:34:37 +01:00
54aabc6d8c Unify play management and admin screens in workspace 2026-02-26 18:30:29 +01:00
52e3ae8b0f Fix admin menu navigation to play and management views 2026-02-26 18:22:07 +01:00
c41aabc0a8 Fix shared header bindings and unify admin navigation menu 2026-02-26 18:11:52 +01:00
a56b3fc451 Extract shared header and skill group block components 2026-02-26 18:07:01 +01:00
51d04fcdc5 Add owner/admin character deletion in campaign management 2026-02-26 17:56:52 +01:00
ac5acd77f0 Support character unlinking and global campaign options 2026-02-26 17:50:08 +01:00
6f94b1ba95 Fix campaign owner labels to always use display names 2026-02-26 17:42:44 +01:00
0b30b04283 Styling 2026-02-26 17:22:43 +01:00
2e2f364c5e Add admin roles, user management, and campaign deletion 2026-02-26 17:15:10 +01:00
3026221cd6 Support PathBase deployments under subfolders 2026-02-26 16:03:19 +01:00
ba8141b336 Add live skill filtering and align tests with current campaign behavior 2026-02-26 15:37:17 +01:00
59fe453297 Styling 2026-02-26 15:27:38 +01:00
0cb41dd004 Cleanup campaign management ux 2026-02-26 14:56:56 +01:00
83151d81fd Use sorted username dropdown for character owner editing 2026-02-26 14:19:58 +01:00
76c83a5784 Auto-focus create skill modal name field 2026-02-26 14:15:45 +01:00
3b1a314a75 Add skill-group prototypes, delete flows, and per-group skill creation UX 2026-02-26 14:12:15 +01:00
04bc8095e6 Add skill groups and GM character owner transfer across stack 2026-02-26 13:54:17 +01:00
bf3a6fa645 Persist roll visibility preference across workspace reloads 2026-02-26 13:16:45 +01:00
15c046bcac Refactor management UX and move workspace status to toasts 2026-02-26 12:38:19 +01:00
017fc37b1d Condense character card content and add bottom filler space 2026-02-26 12:18:17 +01:00
f9879c1541 Tighten header and character panel vertical density 2026-02-26 12:10:24 +01:00
c3aa0d4e88 Overhaul workspace UX for denser play workflow 2026-02-26 11:53:36 +01:00
e7114d8798 Code cleanup 2026-02-26 11:08:02 +01:00
9036a3a157 Fix workspace user header null render and ignore .idea 2026-02-26 11:01:15 +01:00
d0da35a68c Move Razor component logic into code-behind files 2026-02-26 10:45:32 +01:00
3bfeb39883 Removed unused files 2026-02-26 10:41:16 +01:00
df98f39c54 Extract workspace host and collapse Home partials 2026-02-26 10:33:48 +01:00
9c31e81977 Move skill management ownership into CharacterPanel 2026-02-26 10:19:20 +01:00
54286f80d5 Move concern workflows from Home into concern controls 2026-02-26 10:06:42 +01:00
4d728f91cf Move form state ownership from Home to leaf controls 2026-02-26 09:54:04 +01:00
b17490e5ac Refactor Home page into concern-based components and partials 2026-02-26 09:42:06 +01:00
2d1bf9b9b7 Refactor Home UI controls and add dice to campaign log entries 2026-02-26 09:22:29 +01:00
96238a9341 Guard Home JS interop during prerender disposal 2026-02-26 09:04:50 +01:00
2d0df7948c Use local dotnet-ef tooling and strict EF migration checks 2026-02-26 08:57:02 +01:00
5763c67f34 Switch startup DB upgrades to EF migrations 2026-02-26 08:49:11 +01:00
0ec19bf682 Add VS Code F5 launch profiles for Edge and Firefox 2026-02-26 08:33:09 +01:00
11ab7c959b Implement d6 wild dice/fumble skills and die-state rolls 2026-02-26 08:26:12 +01:00
0f44cc466b Remove legacy TypeScript frontend and npm pipeline 2026-02-25 12:31:39 +01:00
35c60c4ea2 Replace frontend with Blazor UX implementation 2026-02-25 12:18:28 +01:00
a8ee637374 Scaffold Blazor frontend host and root components 2026-02-25 11:58:25 +01:00
151 changed files with 12298 additions and 4215 deletions

7
.gitignore vendored
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@@ -6,8 +6,13 @@ artifacts/
# IDE
.vs/
.vscode/
.idea/
.vscode/*
!.vscode/launch.json
!.vscode/tasks.json
node_modules/
playwright-report/
test-results/
# User secrets / configs
appsettings.Development.json

65
.vscode/launch.json vendored Normal file
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@@ -0,0 +1,65 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "RpgRoller: Server",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${workspaceFolder}/RpgRoller/bin/Debug/net10.0/RpgRoller.dll",
"args": [],
"cwd": "${workspaceFolder}/RpgRoller",
"stopAtEntry": false,
"console": "internalConsole",
"env": {
"ASPNETCORE_ENVIRONMENT": "Development",
"ASPNETCORE_URLS": "https://localhost:7271;http://localhost:5175"
}
},
{
"name": "RpgRoller: Server + Edge (F5)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${workspaceFolder}/RpgRoller/bin/Debug/net10.0/RpgRoller.dll",
"args": [],
"cwd": "${workspaceFolder}/RpgRoller",
"stopAtEntry": false,
"console": "internalConsole",
"env": {
"ASPNETCORE_ENVIRONMENT": "Development",
"ASPNETCORE_URLS": "https://localhost:7271;http://localhost:5175"
},
"serverReadyAction": {
"action": "debugWithEdge",
"pattern": "\\bNow listening on:\\s+(https?://\\S+)"
}
},
{
"name": "RpgRoller: Server + Firefox (F5)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${workspaceFolder}/RpgRoller/bin/Debug/net10.0/RpgRoller.dll",
"args": [],
"cwd": "${workspaceFolder}/RpgRoller",
"stopAtEntry": false,
"console": "internalConsole",
"env": {
"ASPNETCORE_ENVIRONMENT": "Development",
"ASPNETCORE_URLS": "https://localhost:7271;http://localhost:5175"
},
"serverReadyAction": {
"action": "startDebugging",
"pattern": "\\bNow listening on:\\s+(https?://\\S+)",
"name": "RpgRoller: Open Firefox"
}
},
{
"name": "RpgRoller: Open Firefox",
"type": "node-terminal",
"request": "launch",
"command": "$firefox = Join-Path $env:ProgramFiles 'Mozilla Firefox\\firefox.exe'; if (-not (Test-Path $firefox)) { $firefox = Join-Path ${env:ProgramFiles(x86)} 'Mozilla Firefox\\firefox.exe' }; Start-Process -FilePath $firefox -ArgumentList 'https://localhost:7271'"
}
]
}

21
.vscode/tasks.json vendored Normal file
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@@ -0,0 +1,21 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/RpgRoller.sln",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": {
"kind": "build",
"isDefault": true
}
}
]
}

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@@ -1,16 +1,22 @@
# Agent Guide
Also see the other related technical documentation: TECH.md, REQUIREMENTS.md and possibly other markdown files.
Also see the other related technical documentation: README.md.
## Rules
- This is a Windows environment, WSL is not installed (i.e. sed is not available). You're running under PowerShell 7.5.4. Due to platform restrictions, file deletions are not possible. Replacing the entire file content via a context diff is a viable alternative.
- This is a Windows environment, WSL is not installed (i.e. sed is not available). You're running under PowerShell 7.6.0. Due to platform restrictions, file deletions are not possible. Replacing the entire file content via a context diff is a viable alternative.
- PowerShell doesn't support bash-style heredocs. If complex scripts need to be executed, consider using python. Run Python code using python -c with inline commands instead of python - <<'PY'.
- web.config in the server is different than locally, it must be exluded from deployment.
- Before beginning with the edit phase, always present a plan first. Only begin editing after the user approves the plan.
- Don't make assumptions in the plan. If necessary, ask all clarifying questions before presenting the final plan.
- After every iteration, evaluate if the test coverage would fall below 100%, and write tests if necessary.
- After every iteration, run "scripts/ci-local.ps1" and ensure that nothing broke.
- After every iteration, update all related documentation according to the change, and evaluate if a FAQ entry would help the users, serving as public documentation for this project.
- After every iteration, update all related documentation according to the change.
- After every frontend change, verify the results using an ephemeral playwright.
- After every iteration, do a git commit with a brief summary of the changes as a commit message.
- Keep changes small and commit often. If one iteration encompasses many smaller tasks with more than one commit, create a git branch and do the commits there. Let me review the branch before merging it back to master.
- When multiple commits are necessary, pause after every commit and ask the user to give a command to proceed.
- If you find unexpected changes in the code (deletions, changes, diff results that were not communicated), never revert them and never restore the old state. Assume that those changes happened with intent.
- Never use `git restore`, `git checkout --`, reset commands, or equivalent rollback actions to discard local changes unless the user explicitly asks for that exact rollback.
- If a required tool is missing (for example `dotnet-ef`), install/configure the tool (prefer repo-local setup such as `dotnet tool manifest`) instead of weakening validations or muting warnings. If installation is blocked, stop and ask before changing validation strictness.
- After changing the database, if your build is blocked by a running dotnet process, feel free to kill the process and retry the operation once.

41
FAQ.md
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@@ -1,41 +0,0 @@
# FAQ
## Why does this starter use custom frontend lint/format scripts instead of heavy npm dependencies?
The kickoff scaffold is intentionally lightweight and keeps only strictly relevant tooling:
- API client generation from the OpenAPI contract
- TypeScript compilation for frontend source files
- basic frontend contract checks
- deterministic formatting checks used by `scripts/ci-local.ps1`
This keeps the first commit small while preserving CI discipline. Additional tooling can be introduced when the frontend stack is finalized.
## Is frontend JavaScript handwritten?
No. Frontend source code lives in `RpgRoller/frontend/*.ts` and is compiled to `RpgRoller/wwwroot/*.js` for browser delivery.
## Where is backend state stored locally?
Backend state is persisted via EF Core + SQLite.
- Development default: `RpgRoller/App_Data/rpgroller.development.db`
- Non-development default: `RpgRoller/App_Data/rpgroller.db`
To start with a clean backend state, stop the app and remove the corresponding SQLite file.
## Does the backend read SQLite on every API call?
No. The backend loads state from SQLite once during startup into in-memory state and serves requests from memory. Successful state mutations are then written back to SQLite.
## Where is the frontend UX plan documented?
The canonical frontend UX design lives in `UX.md` at the repository root. It defines roles, flows, screen behavior, validation/error handling, responsive behavior, and real-time update expectations to guide implementation.
## What does test coverage include?
Coverage now includes the entire backend project (`RpgRoller`), including API/hosting/bootstrap code and services. It is no longer restricted to `RpgRoller.Services.*`.
## Why do backend services avoid API request DTO dependencies?
Service workflows accept explicit parameters (for example, `CreateCampaign(sessionToken, name, rulesetId)`) instead of API request DTOs. This keeps the service layer independent from HTTP transport contracts while avoiding extra service-only wrapper command types.

118
README.md
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@@ -2,11 +2,9 @@
Fresh full-stack starter scaffold:
- `RpgRoller/`: ASP.NET Core backend + static frontend output (`wwwroot`)
- `RpgRoller/frontend/`: TypeScript frontend source
- `RpgRoller/`: ASP.NET Core backend + Blazor frontend host (`Components` + `wwwroot`)
- `RpgRoller.Tests/`: xUnit integration-heavy test project
- `RpgRoller.sln`: solution used by local CI script
- `UX.md`: frontend UX and interaction design specification (pre-implementation baseline)
Test layout:
@@ -25,24 +23,60 @@ Backend:
Frontend:
- `RpgRoller/frontend/app.ts`: orchestration entrypoint
- `RpgRoller/frontend/app/`: split modules (`dom`, `state`, `loaders`, `render`, `events`, `actions`)
- `RpgRoller/frontend/generated/`: generated API client source
- `RpgRoller/wwwroot/`: compiled browser assets
- `RpgRoller/Components/`: Blazor root app, routes, layout and page components
- `RpgRoller/Components/Pages/Home.razor`: minimal gateway page (loading/auth/workspace switch)
- `RpgRoller/Components/Pages/Home.razor.cs`: single `Home` code-behind with only gateway/session-view orchestration
- `RpgRoller/Components/Pages/Workspace.razor`: authenticated workspace UI and workspace-specific state/logic
- `RpgRoller/Components/**/*.razor.cs`: component code-behind classes (state, handlers, parameters, injected dependencies); `.razor` files remain markup-focused
- `RpgRoller/Components/Pages/Home.Models.cs`: reusable `FormState<TModel>` + page form models
- `RpgRoller/Components/Pages/HomeControls/`: auth, campaign management, play-screen, and modal controls extracted from `Home.razor`
- Form ownership model: controls own transient form/error state and execute their concern-specific API mutations directly
- Skill create/edit workflow ownership: `CharacterPanel` (characters own skills in UI and behavior)
- `RpgRoller/Components/RpgRollerApiClient.cs`: shared browser API client used by `Home`, `Workspace`, and leaf controls
- `RpgRoller/wwwroot/js/rpgroller-api.js`: browser-side API + SSE + session storage interop for Blazor
- `RpgRoller/wwwroot/styles.css`: responsive UX styling and theme tokens
Backend state persistence:
- EF Core with SQLite (`Microsoft.EntityFrameworkCore.Sqlite`)
- Development DB: `RpgRoller/App_Data/rpgroller.development.db`
- Default DB: `RpgRoller/App_Data/rpgroller.db`
- Database schema is created automatically on startup (`EnsureCreated`)
- Database schema is created/upgraded automatically on startup via EF Core migrations (`Database.Migrate`)
- Runtime state is loaded once at startup into memory and written back to SQLite on successful state changes
Gameplay capabilities now include:
- Instant skill filtering in the character panel (filters live while typing and hides non-matching skills/groups)
- Supported campaign rulesets include D6 System, D&D 5e, and Rolemaster
- Skill groups per character with skill prototypes (create/edit/delete groups, assign/reassign skills, and prefill new skill forms from group defaults)
- Skill and skill-group deletion flows
- GM-driven character owner transfer within campaign management flows
- Character owner selection in edit modal backed by existing-username dropdown data
- Role-aware authorization with admin role support (including admin user/role management)
- Admin workspace tools include direct download of the live SQLite database file
- Campaign deletion by campaign owner or admin (unlinks characters from the campaign and clears campaign log entries)
- User deletion by admin also deletes campaigns owned by that user and unlinks all characters from those deleted campaigns
- Play screen visibility is owner-scoped: only owned characters are listed, and private log entries are visible only to the roller
- Campaign management owner labels use account display names (no GUID fallback rendering)
- Character edit flow supports unlinking from campaigns (owner/GM/admin) and assigning to any existing campaign via expanded campaign options
- Campaign management supports character deletion by character owner or admin
- Shared top header control across all authenticated workspace screens (play, campaign management, admin)
- Admin user management is integrated into workspace screen toggles (`Play`, `Campaign Management`, `Admin`)
- Rolemaster expression validation now accepts generic standard expressions such as `d10`, `2d10+48`, `15d10`, and `d100-15`; `d100!+85` remains the special open-ended percentile form
- Rolemaster open-ended percentile skills and skill-group defaults now persist a nullable `FumbleRange` field, while D6 and D&D rows migrate forward unchanged
- Rolemaster create/edit forms now keep the expression authoritative, show generic Rolemaster syntax help, and reveal `FumbleRange` only when the expression is an open-ended percentile roll
- Rolemaster roll execution now supports generic standard Rolemaster rolls (`NdS+x`, with implicit count `1` for `dS`) plus open-ended percentile (`d100!+x`) with recursive high-end chaining and low-end subtraction based on `FumbleRange`; low-end trigger rolls are shown for auditability but do not count toward the total
- Compact campaign-log summaries stay dense for Rolemaster rolls, while lazy-loaded roll detail includes ordered die metadata for each open-ended follow-up step
- Startup migration coverage is validated against a copied temp-file instance of `RpgRoller/App_Data/rpgroller.development.db` before feature work is considered complete
## Prerequisites
- .NET SDK 10.0+
- Node.js 22+ and npm
- PowerShell 7+
- Node.js 22+
- Run `dotnet tool restore` once to enable the repo-local `dotnet-ef` command.
- Run `npm ci` once to install the repo-local Playwright toolchain.
- Run `npm exec playwright install chromium` once to install the browser used by local smoke tests.
## Local Development
@@ -56,15 +90,47 @@ Backend state persistence:
```
3. Open `http://localhost:5000` (or the port shown in the console).
Playwright helpers:
- Install/update browser dependencies:
```powershell
npm exec playwright install chromium
```
- Run the checked-in smoke test against an isolated temp SQLite database:
```powershell
pwsh ./scripts/run-playwright.ps1
```
- Run the Playwright suite directly when the app is already running:
```powershell
npm run e2e
```
VS Code F5 debug profiles are available in `.vscode/launch.json`:
- `RpgRoller: Server`
- `RpgRoller: Server + Edge (F5)`
- `RpgRoller: Server + Firefox (F5)`
To use a custom SQLite database path, set `ConnectionStrings__RpgRoller`.
To run under a subfolder (for example `/rpgroller`), set `PathBase` (for example `PathBase=/rpgroller`).
## Frontend Tooling
For migration authoring, use the local tool command form:
- OpenAPI contract: `openapi/RpgRoller.json`
- TypeScript build output config: `tsconfig.frontend.json`
- API client generation + frontend compile: `npm run generate:api-client`
- Frontend lint checks: `npm run lint`
- Frontend format checks: `npm run format:check`
```powershell
dotnet dotnet-ef migrations add <MigrationName> --project RpgRoller/RpgRoller.csproj --startup-project RpgRoller/RpgRoller.csproj
```
## Frontend Runtime
- Runtime frontend is Blazor Server with interactive components.
- Browser interop is in `RpgRoller/wwwroot/js/rpgroller-api.js`.
- Root static assets such as `styles.css` are linked through Blazor's `@Assets[...]` pipeline so deploys get fingerprinted cache-busting URLs automatically.
- Workspace reads are resolved server-side through scoped query services; browser interop remains for browser-only concerns such as session storage, SSE wiring, and DOM helpers.
- Live workspace refreshes now compare separate roster, per-character sheet, and log versions so unrelated state changes do not force a full roster + sheet + log reload.
- Workspace campaign data is loaded in bounded slices: visible campaign summaries, a selected campaign roster, a selected character sheet, and a 25-row incremental log window backed by `/api/campaigns/{campaignId}/log/page`.
- Campaign log rows now ship compact summary data first and lazy-load dice + breakdown detail through `/api/rolls/{rollId}` only when a row is expanded.
- Hot API contracts share a source-generated `System.Text.Json` context, and HTTP JSON responses are gzip-compressed when the client advertises support.
- OpenAPI contract source remains at `openapi/RpgRoller.json`.
## Test and Coverage
@@ -72,30 +138,10 @@ To use a custom SQLite database path, set `ConnectionStrings__RpgRoller`.
```powershell
dotnet test RpgRoller.Tests/RpgRoller.Tests.csproj --collect:"XPlat Code Coverage" --settings RpgRoller.Tests/coverlet.runsettings
```
- Regression tests enforce payload budgets for the hottest contracts: character sheet reads, initial log page loads, incremental log updates, roll mutation responses, and lazy-loaded Rolemaster roll detail payloads.
- Coverage gate:
```powershell
pwsh ./scripts/check-coverage.ps1 -MinLineRate 0.90 -MinBranchRate 0.70
```
- Coverage collector scope:
- `RpgRoller.Tests/coverlet.runsettings` now measures the full backend assembly (`RpgRoller`), not only service namespace files.
## Implemented Backend Scope
- Auth: register, login, logout, current user context
- Session cookie: `HttpOnly`, `SameSite=Strict`, `Secure` when served over HTTPS
- Rulesets: d6 and dnd5e validation rules
- Campaigns: create/list/read
- Characters: create/update/activate/current-campaign list
- Skills: create/update with ruleset-aware dice expression validation
- Rolls: public/private skill rolls with append-only campaign log
- State stream: SSE endpoint for campaign version updates
## Implemented Frontend Scope
- TypeScript-driven UI for:
- registration, login, logout
- campaign creation and selection
- character creation and activation
- skill creation and editing
- public/private rolling and campaign log viewing
- SSE-backed live refresh for selected campaign state/log

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@@ -1,301 +0,0 @@
# 1. Stakeholders
### Primary Actors
* **Player**
* Owns and manages characters
* Participates in campaigns
* Performs skill checks (dice rolls)
* **Game Master (GM)**
* Like a player (with regards to owning and managing characters)
* Owns and manages campaigns
* Oversees gameplay within a campaign
* Has visibility into all rolls (including private ones)
* **System / Platform**
* Enforces rulesets
* Manages state (active character, current campaign)
* Stores logs and configurations
---
### Secondary Stakeholders
* **Ruleset Designers / Maintainers**
* Define dice mechanics (e.g., d6, D&D 5e)
* Configure skill roll formulas and constraints
* **Observers (future optional role)**
* View campaign logs without participating
---
# 2. Core Domain Model (Refined)
### User
* Attributes:
* username (unique)
* password (secured)
* displayName
* Relationships:
* Owns multiple **Characters**
* Owns multiple **Campaigns** (as GM)
---
### Campaign
* Attributes:
* name
* ruleset (exactly one)
* Relationships:
* Owned by one **User (GM)**
* Contains multiple **Characters**
* Has a **shared log**
---
### Ruleset
* Predefined initially:
* d6 system
* D&D 5e
* Defines:
* Dice notation rules
* Skill behavior constraints
---
### Character
* Attributes:
* name
* Relationships:
* Owned by one **User (Player)**
* Belongs to one **Campaign**
* Has multiple **Skills**
---
### Skill
* Attributes:
* name
* diceRollDefinition (ruleset-compliant expression, e.g. `5D+4`, `2d12+2`)
* Behavior:
* Can be rolled
* Can be edited by Player or GM
---
### Dice Roll
* Attributes:
* result
* visibility (public | private)
* timestamp
* Relationships:
* Linked to a **Skill**
* Logged in **Campaign Log**
---
### Campaign Log
* Contains:
* Chronological list of dice rolls
* Visibility:
* Visible to all users in the campaign
* Private rolls visible only to:
* roller
* GM
---
# 3. Functional Requirements (Expanded)
### User Management
* Users must be able to:
* Register with username, password, display name
* Authenticate securely
* System must:
* Enforce unique usernames
* Store passwords securely (hashed)
---
### Campaign Management
* A GM can:
* Create campaigns
* Assign a ruleset to a campaign
* Manage participating characters
* A campaign:
* Must always have exactly one GM
* Must always use exactly one ruleset
---
### Character Management
* A Player can:
* Create characters
* Assign characters to campaigns
* Edit character details
* Constraints:
* A character belongs to exactly one campaign
* A player may have multiple characters across campaigns
---
### Active Character Context
* A Player can:
* Activate one character at a time
* System must:
* Enforce **at most one active character per player**
* Derive the **current campaign** from the active character
---
### Skill Management
* Players and GMs can:
* Create skills for characters
* Edit skill definitions
* System must:
* Validate dice expressions against the campaign ruleset
---
### Dice Rolling
* Players and GMs can:
* Roll dice for a skill
* Choose visibility:
* Public → visible to all
* Private → visible only to roller + GM
* System must:
* Evaluate dice expressions deterministically and fairly
* Record all rolls in the campaign log
---
### Campaign Log
* System must:
* Maintain a chronological log of all dice rolls
* Users can:
* View the log of the current campaign
* Visibility rules:
* Public rolls → visible to all participants
* Private rolls → restricted to roller + GM
---
# 4. User Stories
### User / Account
* As a **user**, I want to register with a username and password so that I can access the system.
* As a **user**, I want a display name so that others can identify me in campaigns.
---
### Campaign (GM)
* As a **GM**, I want to create a campaign so that I can run a game session.
* As a **GM**, I want to activate a campaign so that the system knows my current context.
* As a **GM**, I want to select a ruleset so that gameplay follows a defined system.
* As a **GM**, I want to manage which characters participate so that I control the session.
* As a **GM**, I want to see all characters of my current campaign, including all of their skills.
---
### Character (Player)
* As a **player**, I want to create characters so that I can participate in campaigns.
* As a **player**, I want to assign my character to a campaign so that I can join a game.
* As a **player**, I want to activate one campaign so that the system knows my current context.
* As a **player**, I want to see all my characters of the current current campaign, including all of their skills.
---
### Skills
* As a **player**, I want to define skills with dice formulas so that I can perform actions.
* As a **GM**, I want to edit character skills so that I can enforce or adjust rules.
---
### Dice Rolling
* As a **player**, I want to roll dice for a skill so that I can resolve actions.
* As a **user**, I want to choose whether a roll is public or private so that I can control information visibility.
* As a **GM**, I want to see all rolls (including private ones) so that I can oversee the game.
---
### Campaign Log
* As a **user**, I want to see the campaign log so that I can track what happened.
* As a **user**, I want the log to update in real time so that I stay synchronized with the session.
* As a **user**, I want private rolls hidden unless permitted so that secrecy is preserved.
---
# 5. Implicit Constraints & Edge Cases
* A player cannot:
* Activate multiple campaigns simultaneously
* Join a campaign without a character
* A character cannot:
* Exist without an owner
* Belong to multiple campaigns simultaneously
* Dice expressions must:
* Be validated per ruleset (no cross-system syntax leakage)
* Log integrity:
* Must be append-only (no tampering with past rolls)

View File

@@ -1,11 +1,8 @@
using Microsoft.AspNetCore.Mvc.Testing;
namespace RpgRoller.Tests;
public sealed class AuthApiTests : ApiTestBase
{
public AuthApiTests(WebApplicationFactory<Program> factory)
: base(factory)
public AuthApiTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
@@ -13,10 +10,11 @@ public sealed class AuthApiTests : ApiTestBase
public async Task RegisterLoginAndMeFlow_WorksWithDuplicateUsernameGuard()
{
using var factory = CreateFactory(4, 4, 4);
using var client = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
var registerResult = await RegisterAsync(client, "alice", "Password123", "Alice");
Assert.Equal("alice", registerResult.Username);
Assert.Contains(registerResult.Roles, role => string.Equals(role, "admin", StringComparison.OrdinalIgnoreCase));
var duplicate = await client.PostAsJsonAsync("/api/auth/register", new RegisterRequest("alice", "Password123", "Alice 2"));
Assert.Equal(HttpStatusCode.BadRequest, duplicate.StatusCode);
@@ -32,4 +30,22 @@ public sealed class AuthApiTests : ApiTestBase
var invalidLogin = await client.PostAsJsonAsync("/api/auth/login", new LoginRequest("alice", "wrong-password"));
Assert.Equal(HttpStatusCode.BadRequest, invalidLogin.StatusCode);
}
[Fact]
public async Task UsernamesEndpoint_RequiresAuthAndReturnsAlphabeticalList()
{
using var factory = CreateFactory();
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(client, "zoe", "Password123", "Zoe");
await RegisterAsync(client, "amy", "Password123", "Amy");
await RegisterAsync(client, "bob", "Password123", "Bob");
var unauthorized = await client.GetAsync("/api/users/usernames");
Assert.Equal(HttpStatusCode.Unauthorized, unauthorized.StatusCode);
await LoginAsync(client, "bob", "Password123");
var usernames = await GetAsync<IReadOnlyList<string>>(client, "/api/users/usernames");
Assert.Equal(["amy", "bob", "zoe"], usernames);
}
}

View File

@@ -1,11 +1,10 @@
using Microsoft.AspNetCore.Mvc.Testing;
using System.Text;
namespace RpgRoller.Tests;
public sealed class CampaignApiTests : ApiTestBase
{
public CampaignApiTests(WebApplicationFactory<Program> factory)
: base(factory)
public CampaignApiTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
@@ -13,62 +12,396 @@ public sealed class CampaignApiTests : ApiTestBase
public async Task CampaignCharacterAndSkillFlow_EnforcesRulesetValidation()
{
using var factory = CreateFactory(6, 6, 6);
using var gmClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm", "Password123", "Game Master");
await LoginAsync(gmClient, "gm", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
gmClient,
"/api/campaigns",
new CreateCampaignRequest("Alpha Campaign", "dnd5e"));
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Alpha Campaign", "dnd5e"));
var gmCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(
gmClient,
"/api/characters",
new CreateCharacterRequest("Arin", campaign.Id));
var gmCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(gmClient, "/api/characters", new("Arin", campaign.Id));
Assert.Equal("Game Master", gmCharacter.OwnerDisplayName);
var activateResponse = await gmClient.PostAsync($"/api/characters/{gmCharacter.Id}/activate", null);
Assert.Equal(HttpStatusCode.OK, activateResponse.StatusCode);
var createdSkill = await PostAsync<CreateSkillRequest, SkillSummary>(
gmClient,
$"/api/characters/{gmCharacter.Id}/skills",
new CreateSkillRequest("Arcana", "2d12+2"));
var createdSkill = await PostAsync<CreateSkillRequest, SkillSummary>(gmClient, $"/api/characters/{gmCharacter.Id}/skills", new("Arcana", "2d12+2", 0, false));
Assert.Equal("2d12+2", createdSkill.DiceRollDefinition);
Assert.Equal(0, createdSkill.WildDice);
Assert.False(createdSkill.AllowFumble);
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(
gmClient,
$"/api/skills/{createdSkill.Id}",
new UpdateSkillRequest("Arcana Mastery", "2d12+3"));
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(gmClient, $"/api/skills/{createdSkill.Id}", new("Arcana Mastery", "2d12+3", 0, false));
Assert.Equal("Arcana Mastery", updatedSkill.Name);
Assert.Equal("2d12+3", updatedSkill.DiceRollDefinition);
Assert.Equal(0, updatedSkill.WildDice);
Assert.False(updatedSkill.AllowFumble);
var invalidSkill = await gmClient.PostAsJsonAsync(
$"/api/characters/{gmCharacter.Id}/skills",
new CreateSkillRequest("Broken", "5D+4"));
var invalidSkill = await gmClient.PostAsJsonAsync($"/api/characters/{gmCharacter.Id}/skills", new CreateSkillRequest("Broken", "5D+4", 0, false));
Assert.Equal(HttpStatusCode.BadRequest, invalidSkill.StatusCode);
var details = await GetAsync<CampaignDetails>(gmClient, $"/api/campaigns/{campaign.Id}");
var details = await GetAsync<CampaignRoster>(gmClient, $"/api/campaigns/{campaign.Id}");
Assert.Equal(campaign.Id, details.Id);
Assert.Single(details.Characters);
Assert.Single(details.Skills);
Assert.Equal("Game Master", details.Characters[0].OwnerDisplayName);
var currentCampaignCharacters = await GetAsync<IReadOnlyList<CharacterSummary>>(gmClient, "/api/characters/current-campaign");
var summaries = await GetAsync<IReadOnlyList<CampaignSummary>>(gmClient, "/api/campaigns");
Assert.Single(summaries);
Assert.Equal(1, summaries[0].CharacterCount);
var sheet = await GetAsync<CharacterSheet>(gmClient, $"/api/characters/{gmCharacter.Id}/sheet");
Assert.Single(sheet.Skills);
Assert.Equal(updatedSkill.Id, sheet.Skills[0].Id);
var currentCampaignCharacters = await GetAsync<IReadOnlyList<CharacterSummary>>(gmClient, "/api/characters");
Assert.Single(currentCampaignCharacters);
Assert.Equal(gmCharacter.Id, currentCampaignCharacters[0].Id);
Assert.Equal("Game Master", currentCampaignCharacters[0].OwnerDisplayName);
var otherCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
gmClient,
"/api/campaigns",
new CreateCampaignRequest("Beta Campaign", "d6"));
var otherCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Beta Campaign", "d6"));
var updatedCharacter = await PutAsync<UpdateCharacterRequest, CharacterSummary>(
gmClient,
$"/api/characters/{gmCharacter.Id}",
new UpdateCharacterRequest("Arin Updated", otherCampaign.Id));
var updatedCharacter = await PutAsync<UpdateCharacterRequest, CharacterSummary>(gmClient, $"/api/characters/{gmCharacter.Id}", new("Arin Updated", otherCampaign.Id));
Assert.Equal("Arin Updated", updatedCharacter.Name);
Assert.Equal(otherCampaign.Id, updatedCharacter.CampaignId);
}
[Fact]
public async Task CampaignCreation_AcceptsRolemasterRuleset()
{
using var factory = CreateFactory(2, 2, 2);
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm-rm-api", "Password123", "Game Master");
await LoginAsync(gmClient, "gm-rm-api", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Shadow World", "rolemaster"));
Assert.Equal("rolemaster", campaign.RulesetId);
}
[Fact]
public async Task RolemasterSkillDefinitions_RoundTripFumbleRangeThroughApi()
{
using var factory = CreateFactory(88, 42, 17);
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm-rm-skill", "Password123", "Game Master");
await LoginAsync(gmClient, "gm-rm-skill", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Shadow World", "rolemaster"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(gmClient, "/api/characters", new("Kalen", campaign.Id));
var missingFumbleRange = await gmClient.PostAsJsonAsync($"/api/characters/{character.Id}/skills", new CreateSkillRequest("Bad Open Ended", "d100!+35", 0, false));
Assert.Equal(HttpStatusCode.BadRequest, missingFumbleRange.StatusCode);
var group = await PostAsync<CreateSkillGroupRequest, SkillGroupSummary>(gmClient, $"/api/characters/{character.Id}/skill-groups", new("Perception", "d100!+15", 0, false, 5));
Assert.Equal(5, group.FumbleRange);
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(gmClient, $"/api/characters/{character.Id}/skills", new("Awareness", "d100!+35", 0, false, group.Id, 3));
Assert.Equal(3, skill.FumbleRange);
var updatedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(gmClient, $"/api/skills/{skill.Id}", new("Awareness", "d100!+45", 0, false, group.Id, 4));
Assert.Equal(4, updatedSkill.FumbleRange);
var sheet = await GetAsync<CharacterSheet>(gmClient, $"/api/characters/{character.Id}/sheet");
Assert.Equal(5, Assert.Single(sheet.SkillGroups).FumbleRange);
Assert.Equal(4, Assert.Single(sheet.Skills).FumbleRange);
}
[Fact]
public async Task SkillGroupsAndOwnerTransfer_WorkThroughApi()
{
using var factory = CreateFactory(6, 4, 5, 3);
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var ownerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var receiverClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm2", "Password123", "GM");
await LoginAsync(gmClient, "gm2", "Password123");
await RegisterAsync(ownerClient, "owner2", "Password123", "Owner");
await LoginAsync(ownerClient, "owner2", "Password123");
await RegisterAsync(receiverClient, "receiver2", "Password123", "Receiver");
await LoginAsync(receiverClient, "receiver2", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Grouped Campaign", "d6"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(ownerClient, "/api/characters", new("Grouped Hero", campaign.Id));
var createdGroup = await PostAsync<CreateSkillGroupRequest, SkillGroupSummary>(ownerClient, $"/api/characters/{character.Id}/skill-groups", new("Combat", "2D+1", 1, true));
var renamedGroup = await PutAsync<UpdateSkillGroupRequest, SkillGroupSummary>(gmClient, $"/api/skill-groups/{createdGroup.Id}", new("Battle", "3D+2", 2, false));
Assert.Equal("Battle", renamedGroup.Name);
Assert.Equal("3D+2", renamedGroup.DiceRollDefinition);
Assert.Equal(2, renamedGroup.WildDice);
Assert.False(renamedGroup.AllowFumble);
var groupedSkill = await PostAsync<CreateSkillRequest, SkillSummary>(ownerClient, $"/api/characters/{character.Id}/skills", new("Strike", "2D+1", 1, true, renamedGroup.Id));
Assert.Equal(renamedGroup.Id, groupedSkill.SkillGroupId);
var ungroupedSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(ownerClient, $"/api/skills/{groupedSkill.Id}", new("Strike", "2D+1", 1, true, null));
Assert.Null(ungroupedSkill.SkillGroupId);
var groupedAgainSkill = await PutAsync<UpdateSkillRequest, SkillSummary>(ownerClient, $"/api/skills/{groupedSkill.Id}", new("Strike", "2D+1", 1, true, renamedGroup.Id));
Assert.Equal(renamedGroup.Id, groupedAgainSkill.SkillGroupId);
var deleteSkill = await ownerClient.DeleteAsync($"/api/skills/{groupedAgainSkill.Id}");
Assert.Equal(HttpStatusCode.OK, deleteSkill.StatusCode);
var deleteGroup = await ownerClient.DeleteAsync($"/api/skill-groups/{renamedGroup.Id}");
Assert.Equal(HttpStatusCode.OK, deleteGroup.StatusCode);
var transferResult = await PutAsync<UpdateCharacterRequest, CharacterSummary>(gmClient, $"/api/characters/{character.Id}", new("Grouped Hero", campaign.Id, "receiver2"));
Assert.Equal("Grouped Hero", transferResult.Name);
Assert.Equal("Receiver", transferResult.OwnerDisplayName);
var gmCampaignView = await GetAsync<CampaignRoster>(gmClient, $"/api/campaigns/{campaign.Id}");
var gmViewedCharacter = Assert.Single(gmCampaignView.Characters, c => c.Id == character.Id);
Assert.Equal("Receiver", gmViewedCharacter.OwnerDisplayName);
var ownerActivate = await ownerClient.PostAsync($"/api/characters/{character.Id}/activate", null);
Assert.Equal(HttpStatusCode.BadRequest, ownerActivate.StatusCode);
var receiverActivate = await receiverClient.PostAsync($"/api/characters/{character.Id}/activate", null);
Assert.Equal(HttpStatusCode.OK, receiverActivate.StatusCode);
}
[Fact]
public async Task AdminUserManagementAndCampaignDeletion_WorkThroughApi()
{
using var factory = CreateFactory(6, 5, 4);
using var adminClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var playerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
var admin = await RegisterAsync(adminClient, "admin3", "Password123", "Admin");
var gm = await RegisterAsync(gmClient, "gm3", "Password123", "GM");
var player = await RegisterAsync(playerClient, "player3", "Password123", "Player");
await LoginAsync(adminClient, "admin3", "Password123");
await LoginAsync(gmClient, "gm3", "Password123");
await LoginAsync(playerClient, "player3", "Password123");
var adminUsers = await GetAsync<IReadOnlyList<AdminUserSummary>>(adminClient, "/api/admin/users");
var adminEntry = adminUsers.Single(user => user.Id == admin.Id);
var playerEntry = adminUsers.Single(user => user.Id == player.Id);
Assert.Contains(adminEntry.Roles, role => string.Equals(role, "admin", StringComparison.OrdinalIgnoreCase));
Assert.Empty(playerEntry.Roles);
var promotedPlayer = await PutAsync<UpdateUserRolesRequest, AdminUserSummary>(adminClient, $"/api/admin/users/{player.Id}/roles", new([ "admin" ]));
Assert.Contains(promotedPlayer.Roles, role => string.Equals(role, "admin", StringComparison.OrdinalIgnoreCase));
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Disposable Campaign", "d6"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Disposable Hero", campaign.Id));
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
_ = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
var deleteCampaign = await adminClient.DeleteAsync($"/api/campaigns/{campaign.Id}");
Assert.Equal(HttpStatusCode.OK, deleteCampaign.StatusCode);
var getDeletedCampaign = await gmClient.GetAsync($"/api/campaigns/{campaign.Id}");
Assert.Equal(HttpStatusCode.BadRequest, getDeletedCampaign.StatusCode);
var playerCharacters = await GetAsync<IReadOnlyList<CharacterSummary>>(playerClient, "/api/characters");
Assert.Single(playerCharacters);
Assert.Null(playerCharacters[0].CampaignId);
var deleteUser = await adminClient.DeleteAsync($"/api/admin/users/{player.Id}");
Assert.Equal(HttpStatusCode.OK, deleteUser.StatusCode);
var usersAfterDelete = await GetAsync<IReadOnlyList<AdminUserSummary>>(adminClient, "/api/admin/users");
Assert.DoesNotContain(usersAfterDelete, user => user.Id == player.Id);
Assert.Contains(usersAfterDelete, user => user.Id == gm.Id);
}
[Fact]
public async Task AdminDatabaseDownload_RequiresAdminAndReturnsSqliteFile()
{
using var factory = CreateFactory();
using var anonymousClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var adminClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var memberClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(adminClient, "admin-download", "Password123", "Admin Download");
await LoginAsync(adminClient, "admin-download", "Password123");
await RegisterAsync(memberClient, "member-download", "Password123", "Member Download");
await LoginAsync(memberClient, "member-download", "Password123");
var unauthorized = await anonymousClient.GetAsync("/api/admin/database");
Assert.Equal(HttpStatusCode.Unauthorized, unauthorized.StatusCode);
var forbidden = await memberClient.GetAsync("/api/admin/database");
Assert.Equal(HttpStatusCode.BadRequest, forbidden.StatusCode);
var response = await adminClient.GetAsync("/api/admin/database");
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
Assert.Equal("application/octet-stream", response.Content.Headers.ContentType?.MediaType);
var disposition = response.Content.Headers.ContentDisposition;
Assert.NotNull(disposition);
Assert.Equal("attachment", disposition.DispositionType);
Assert.EndsWith(".db", disposition.FileName?.Trim('"'), StringComparison.OrdinalIgnoreCase);
var bytes = await response.Content.ReadAsByteArrayAsync();
Assert.True(bytes.Length >= 16);
Assert.Equal("SQLite format 3\0", Encoding.ASCII.GetString(bytes, 0, 16));
}
[Fact]
public async Task CampaignOptionsEndpoint_ReturnsCampaignsBeyondVisibleCampaignList()
{
using var factory = CreateFactory(6, 5, 4);
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var otherGmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var playerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm-options-1", "Password123", "GM One");
await LoginAsync(gmClient, "gm-options-1", "Password123");
await RegisterAsync(otherGmClient, "gm-options-2", "Password123", "GM Two");
await LoginAsync(otherGmClient, "gm-options-2", "Password123");
await RegisterAsync(playerClient, "player-options", "Password123", "Player");
await LoginAsync(playerClient, "player-options", "Password123");
var firstCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Alpha Visible", "d6"));
var secondCampaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(otherGmClient, "/api/campaigns", new("Beta Available", "d6"));
var playerVisibleCampaigns = await GetAsync<IReadOnlyList<CampaignSummary>>(playerClient, "/api/campaigns");
Assert.Empty(playerVisibleCampaigns);
var playerCampaignOptions = await GetAsync<IReadOnlyList<CampaignOption>>(playerClient, "/api/campaigns/options");
Assert.Equal(2, playerCampaignOptions.Count);
Assert.Contains(playerCampaignOptions, option => option.Id == firstCampaign.Id);
Assert.Contains(playerCampaignOptions, option => option.Id == secondCampaign.Id);
}
[Fact]
public async Task CharacterDelete_RequiresOwnerOrAdmin()
{
using var factory = CreateFactory(6, 5, 4);
using var adminClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var ownerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var otherClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(adminClient, "admin-delete", "Password123", "Admin");
await LoginAsync(adminClient, "admin-delete", "Password123");
await RegisterAsync(gmClient, "gm-delete", "Password123", "GM");
await LoginAsync(gmClient, "gm-delete", "Password123");
await RegisterAsync(ownerClient, "owner-delete", "Password123", "Owner");
await LoginAsync(ownerClient, "owner-delete", "Password123");
await RegisterAsync(otherClient, "other-delete", "Password123", "Other");
await LoginAsync(otherClient, "other-delete", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Deletion Campaign", "d6"));
var ownerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(ownerClient, "/api/characters", new("Owner Character", campaign.Id));
var otherCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(otherClient, "/api/characters", new("Other Character", campaign.Id));
var gmDeleteAttempt = await gmClient.DeleteAsync($"/api/characters/{ownerCharacter.Id}");
Assert.Equal(HttpStatusCode.BadRequest, gmDeleteAttempt.StatusCode);
var otherDeleteAttempt = await otherClient.DeleteAsync($"/api/characters/{ownerCharacter.Id}");
Assert.Equal(HttpStatusCode.BadRequest, otherDeleteAttempt.StatusCode);
var ownerDelete = await ownerClient.DeleteAsync($"/api/characters/{ownerCharacter.Id}");
Assert.Equal(HttpStatusCode.OK, ownerDelete.StatusCode);
var adminDelete = await adminClient.DeleteAsync($"/api/characters/{otherCharacter.Id}");
Assert.Equal(HttpStatusCode.OK, adminDelete.StatusCode);
var campaignAfterDeletes = await GetAsync<CampaignRoster>(gmClient, $"/api/campaigns/{campaign.Id}");
Assert.Empty(campaignAfterDeletes.Characters);
}
[Fact]
public async Task CampaignLog_ReturnsMostRecentHundredEntries()
{
using var factory = CreateFactory();
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var playerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm-log-cap", "Password123", "GM");
await LoginAsync(gmClient, "gm-log-cap", "Password123");
await RegisterAsync(playerClient, "player-log-cap", "Password123", "Player");
await LoginAsync(playerClient, "player-log-cap", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Log Cap", "d6"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Roller", campaign.Id));
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
var rollIds = new List<Guid>();
for (var i = 0; i < 105; i++)
{
var roll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
rollIds.Add(roll.RollId);
}
var log = await GetAsync<IReadOnlyList<CampaignLogEntry>>(gmClient, $"/api/campaigns/{campaign.Id}/log");
Assert.Equal(100, log.Count);
Assert.Equal(rollIds[5], log[0].RollId);
Assert.Equal(rollIds[^1], log[^1].RollId);
Assert.All(log, entry =>
{
Assert.False(string.IsNullOrWhiteSpace(entry.CharacterName));
Assert.False(string.IsNullOrWhiteSpace(entry.SkillName));
Assert.False(string.IsNullOrWhiteSpace(entry.RollerDisplayName));
});
}
[Fact]
public async Task CampaignLogPage_ReturnsInitialAndIncrementalResults()
{
using var factory = CreateFactory();
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var playerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm-log-page", "Password123", "GM");
await LoginAsync(gmClient, "gm-log-page", "Password123");
await RegisterAsync(playerClient, "player-log-page", "Password123", "Player");
await LoginAsync(playerClient, "player-log-page", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Log Page", "d6"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Roller", campaign.Id));
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{character.Id}/skills", new("Stealth", "2D+1", 1, true));
var rollIds = new List<Guid>();
for (var i = 0; i < 5; i++)
{
var roll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
rollIds.Add(roll.RollId);
}
var initialPage = await GetAsync<CampaignLogPage>(gmClient, $"/api/campaigns/{campaign.Id}/log/page?limit=3");
Assert.Equal(3, initialPage.Entries.Length);
Assert.Equal(rollIds[2], initialPage.Entries[0].RollId);
Assert.Equal(rollIds[^1], initialPage.Entries[^1].RollId);
Assert.Equal(rollIds[^1], initialPage.Cursor);
Assert.True(initialPage.HasMore);
Assert.False(initialPage.ResetRequired);
Assert.All(initialPage.Entries, entry =>
{
Assert.False(string.IsNullOrWhiteSpace(entry.SummaryText));
Assert.False(string.IsNullOrWhiteSpace(entry.VisibilityLabel));
});
var latestRoll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
var incrementalPage = await GetAsync<CampaignLogPage>(gmClient, $"/api/campaigns/{campaign.Id}/log/page?afterRollId={initialPage.Cursor}&limit=3");
Assert.Single(incrementalPage.Entries);
Assert.Equal(latestRoll.RollId, incrementalPage.Entries[0].RollId);
Assert.Equal(latestRoll.RollId, incrementalPage.Cursor);
Assert.False(incrementalPage.HasMore);
Assert.False(incrementalPage.ResetRequired);
var detail = await GetAsync<CampaignRollDetail>(gmClient, $"/api/rolls/{latestRoll.RollId}");
Assert.Equal(latestRoll.RollId, detail.RollId);
Assert.Equal(latestRoll.Breakdown, detail.Breakdown);
Assert.NotEmpty(detail.Dice);
}
}

View File

@@ -0,0 +1,21 @@
namespace RpgRoller.Tests;
public sealed class FrontendHostTests : ApiTestBase
{
public FrontendHostTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
[Fact]
public async Task RootPath_ServesBlazorFrontendShell()
{
using var factory = CreateFactory(1);
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
var response = await client.GetAsync("/");
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
var html = await response.Content.ReadAsStringAsync();
Assert.Contains("_framework/blazor.web.js", html);
Assert.Contains("Connecting...", html);
}
}

View File

@@ -0,0 +1,27 @@
namespace RpgRoller.Tests;
public sealed class ResponseCompressionApiTests : ApiTestBase
{
public ResponseCompressionApiTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
[Fact]
public async Task AuthenticatedJsonResponses_EnableGzipCompression()
{
using var factory = CreateFactory();
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(client, "gm-compress", "Password123", "GM");
await LoginAsync(client, "gm-compress", "Password123");
_ = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("Compressed", "d6"));
var request = new HttpRequestMessage(HttpMethod.Get, "/api/campaigns");
request.Headers.Add("Accept-Encoding", "gzip");
var response = await client.SendAsync(request);
response.EnsureSuccessStatusCode();
Assert.Contains("gzip", response.Content.Headers.ContentEncoding);
}
}

View File

@@ -0,0 +1,88 @@
namespace RpgRoller.Tests;
public sealed class RolemasterApiTests : ApiTestBase
{
public RolemasterApiTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
[Fact]
public async Task RolemasterRollEndpoints_ExecuteGenericRolemasterExpressions()
{
using var factory = CreateFactory(8, 6, 74);
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(client, "rolemaster-api", "Password123", "Rolemaster Api");
await LoginAsync(client, "rolemaster-api", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("Rolemaster", "rolemaster"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(client, "/api/characters", new("Hero", campaign.Id));
var initiative = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Healing", "2d10+48", 0, false));
var perception = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Perception", "d100-15", 0, false));
var initiativeRoll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{initiative.Id}/roll", new("public"));
var percentileRoll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{perception.Id}/roll", new("public"));
var logPage = await GetAsync<CampaignLogPage>(client, $"/api/campaigns/{campaign.Id}/log/page?limit=10");
Assert.Equal(62, initiativeRoll.Result);
Assert.Equal("8+6+48=62", initiativeRoll.Breakdown);
Assert.All(initiativeRoll.Dice, die => Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind));
Assert.Equal(59, percentileRoll.Result);
Assert.Equal("74-15=59", percentileRoll.Breakdown);
Assert.Equal(RollDieKinds.RolemasterStandard, Assert.Single(percentileRoll.Dice).Kind);
Assert.Equal(2, logPage.Entries.Length);
Assert.Equal("8 + 6 | rolemaster", logPage.Entries[0].SummaryText);
Assert.Equal("74 | rolemaster", logPage.Entries[1].SummaryText);
}
[Fact]
public async Task RolemasterOpenEndedRolls_AppearInLogPageAndDetail()
{
using var factory = CreateFactory(5, 97, 100, 12);
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(client, "rolemaster-open-api", "Password123", "Rolemaster Open Api");
await LoginAsync(client, "rolemaster-open-api", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("Rolemaster Open", "rolemaster"));
var character = await PostAsync<CreateCharacterRequest, CharacterSummary>(client, "/api/characters", new("Hero", campaign.Id));
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(client, $"/api/characters/{character.Id}/skills", new("Awareness", "d100!+85", 0, false, null, 5));
var roll = await PostAsync<RollSkillRequest, RollResult>(client, $"/api/skills/{skill.Id}/roll", new("public"));
var logPage = await GetAsync<CampaignLogPage>(client, $"/api/campaigns/{campaign.Id}/log/page?limit=5");
var detail = await GetAsync<CampaignRollDetail>(client, $"/api/rolls/{roll.RollId}");
Assert.Equal(-124, roll.Result);
Assert.Equal("(05) -97 -100 -12 +85 = -124", roll.Breakdown);
Assert.Equal("(05) -97 -100 -12 | open-ended low", Assert.Single(logPage.Entries).SummaryText);
Assert.Equal(roll.Breakdown, detail.Breakdown);
Assert.Collection(
detail.Dice,
die =>
{
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
Assert.Equal(1, die.Sequence);
Assert.Null(die.SignedContribution);
},
die =>
{
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
Assert.Equal(2, die.Sequence);
Assert.Equal(-97, die.SignedContribution);
},
die =>
{
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
Assert.Equal(3, die.Sequence);
Assert.Equal(-100, die.SignedContribution);
},
die =>
{
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
Assert.Equal(4, die.Sequence);
Assert.Equal(-12, die.SignedContribution);
});
}
}

View File

@@ -1,11 +1,8 @@
using Microsoft.AspNetCore.Mvc.Testing;
namespace RpgRoller.Tests;
public sealed class RollVisibilityApiTests : ApiTestBase
{
public RollVisibilityApiTests(WebApplicationFactory<Program> factory)
: base(factory)
public RollVisibilityApiTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
@@ -13,58 +10,58 @@ public sealed class RollVisibilityApiTests : ApiTestBase
public async Task RollVisibilityAndAuthorization_AreEnforced()
{
using var factory = CreateFactory(4, 3, 5, 2, 6);
using var gmClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var playerClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var observerClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var outsiderClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var gmClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var playerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var observerClient = factory.CreateClient(new() { AllowAutoRedirect = false });
using var outsiderClient = factory.CreateClient(new() { AllowAutoRedirect = false });
await RegisterAsync(gmClient, "gm", "Password123", "GM");
await LoginAsync(gmClient, "gm", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
gmClient,
"/api/campaigns",
new CreateCampaignRequest("Main", "d6"));
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(gmClient, "/api/campaigns", new("Main", "d6"));
await RegisterAsync(playerClient, "player", "Password123", "Player");
await LoginAsync(playerClient, "player", "Password123");
var playerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(
playerClient,
"/api/characters",
new CreateCharacterRequest("Rogue", campaign.Id));
var playerCharacter = await PostAsync<CreateCharacterRequest, CharacterSummary>(playerClient, "/api/characters", new("Rogue", campaign.Id));
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(
playerClient,
$"/api/characters/{playerCharacter.Id}/skills",
new CreateSkillRequest("Stealth", "2D+1"));
var skill = await PostAsync<CreateSkillRequest, SkillSummary>(playerClient, $"/api/characters/{playerCharacter.Id}/skills", new("Stealth", "2D+1", 1, true));
Assert.Equal(1, skill.WildDice);
Assert.True(skill.AllowFumble);
await RegisterAsync(observerClient, "observer", "Password123", "Observer");
await LoginAsync(observerClient, "observer", "Password123");
await PostAsync<CreateCharacterRequest, CharacterSummary>(
observerClient,
"/api/characters",
new CreateCharacterRequest("Watcher", campaign.Id));
await PostAsync<CreateCharacterRequest, CharacterSummary>(observerClient, "/api/characters", new("Watcher", campaign.Id));
var privateRoll = await PostAsync<RollSkillRequest, RollResult>(
playerClient,
$"/api/skills/{skill.Id}/roll",
new RollSkillRequest("private"));
var publicRoll = await PostAsync<RollSkillRequest, RollResult>(
playerClient,
$"/api/skills/{skill.Id}/roll",
new RollSkillRequest("public"));
var privateRoll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("private"));
var publicRoll = await PostAsync<RollSkillRequest, RollResult>(playerClient, $"/api/skills/{skill.Id}/roll", new("public"));
Assert.Equal("private", privateRoll.Visibility);
Assert.Equal("public", publicRoll.Visibility);
var gmLog = await GetAsync<IReadOnlyList<CampaignLogEntry>>(gmClient, $"/api/campaigns/{campaign.Id}/log");
Assert.Equal(2, gmLog.Count);
Assert.All(gmLog, entry => Assert.NotEmpty(entry.Dice));
var playerLog = await GetAsync<IReadOnlyList<CampaignLogEntry>>(playerClient, $"/api/campaigns/{campaign.Id}/log");
Assert.Equal(2, playerLog.Count);
Assert.All(playerLog, entry => Assert.NotEmpty(entry.Dice));
var observerLog = await GetAsync<IReadOnlyList<CampaignLogEntry>>(observerClient, $"/api/campaigns/{campaign.Id}/log");
Assert.Single(observerLog);
Assert.Equal("public", observerLog[0].Visibility);
Assert.NotEmpty(observerLog[0].Dice);
var observerLogPage = await GetAsync<CampaignLogPage>(observerClient, $"/api/campaigns/{campaign.Id}/log/page");
Assert.Single(observerLogPage.Entries);
Assert.Equal(publicRoll.RollId, observerLogPage.Entries[0].RollId);
Assert.Equal(publicRoll.RollId, observerLogPage.Cursor);
Assert.Equal("Public", observerLogPage.Entries[0].VisibilityLabel);
var observerPublicDetail = await GetAsync<CampaignRollDetail>(observerClient, $"/api/rolls/{publicRoll.RollId}");
Assert.Equal(publicRoll.RollId, observerPublicDetail.RollId);
Assert.NotEmpty(observerPublicDetail.Dice);
var observerPrivateDetail = await observerClient.GetAsync($"/api/rolls/{privateRoll.RollId}");
Assert.Equal(HttpStatusCode.BadRequest, observerPrivateDetail.StatusCode);
await RegisterAsync(outsiderClient, "outsider", "Password123", "Outsider");
await LoginAsync(outsiderClient, "outsider", "Password123");
@@ -72,15 +69,14 @@ public sealed class RollVisibilityApiTests : ApiTestBase
var forbiddenCampaign = await outsiderClient.GetAsync($"/api/campaigns/{campaign.Id}");
Assert.Equal(HttpStatusCode.BadRequest, forbiddenCampaign.StatusCode);
var invalidVisibility = await playerClient.PostAsJsonAsync(
$"/api/skills/{skill.Id}/roll",
new RollSkillRequest("hidden"));
var outsiderPublicDetail = await outsiderClient.GetAsync($"/api/rolls/{publicRoll.RollId}");
Assert.Equal(HttpStatusCode.BadRequest, outsiderPublicDetail.StatusCode);
var invalidVisibility = await playerClient.PostAsJsonAsync($"/api/skills/{skill.Id}/roll", new RollSkillRequest("hidden"));
Assert.Equal(HttpStatusCode.BadRequest, invalidVisibility.StatusCode);
using var anonymousClient = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
var unauthorizedCampaignCreate = await anonymousClient.PostAsJsonAsync(
"/api/campaigns",
new CreateCampaignRequest("Nope", "d6"));
using var anonymousClient = factory.CreateClient(new() { AllowAutoRedirect = false });
var unauthorizedCampaignCreate = await anonymousClient.PostAsJsonAsync("/api/campaigns", new CreateCampaignRequest("Nope", "d6"));
Assert.Equal(HttpStatusCode.Unauthorized, unauthorizedCampaignCreate.StatusCode);
var invalidSessionRequest = new HttpRequestMessage(HttpMethod.Get, "/api/campaigns");

View File

@@ -1,11 +1,8 @@
using Microsoft.AspNetCore.Mvc.Testing;
namespace RpgRoller.Tests;
public sealed class SystemApiTests : ApiTestBase
{
public SystemApiTests(WebApplicationFactory<Program> factory)
: base(factory)
public SystemApiTests(WebApplicationFactory<Program> factory) : base(factory)
{
}
@@ -13,18 +10,17 @@ public sealed class SystemApiTests : ApiTestBase
public async Task RulesetAndSseEndpoints_ReturnExpectedResponses()
{
using var factory = CreateFactory(2, 2, 2);
using var client = factory.CreateClient(new WebApplicationFactoryClientOptions { AllowAutoRedirect = false });
using var client = factory.CreateClient(new() { AllowAutoRedirect = false });
var rulesets = await GetAsync<IReadOnlyList<RulesetDefinition>>(client, "/api/rulesets");
Assert.Equal(2, rulesets.Count);
Assert.Equal(3, rulesets.Count);
var rolemaster = Assert.Single(rulesets, ruleset => ruleset.Id == "rolemaster");
Assert.Equal("Rolemaster", rolemaster.Name);
await RegisterAsync(client, "sse", "Password123", "Sse User");
await LoginAsync(client, "sse", "Password123");
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(
client,
"/api/campaigns",
new CreateCampaignRequest("SSE", "d6"));
var campaign = await PostAsync<CreateCampaignRequest, CampaignSummary>(client, "/api/campaigns", new("SSE", "d6"));
var sseResponse = await client.GetAsync($"/api/events/state?campaignId={campaign.Id}", HttpCompletionOption.ResponseHeadersRead);
Assert.Equal(HttpStatusCode.OK, sseResponse.StatusCode);

View File

@@ -11,9 +11,7 @@ public sealed class BackendCoverageTests
var extensionsType = typeof(Program).Assembly.GetType("RpgRoller.Api.SessionTokenHttpContextExtensions");
Assert.NotNull(extensionsType);
var method = extensionsType!.GetMethod(
"GetRequiredSessionToken",
BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
var method = extensionsType!.GetMethod("GetRequiredSessionToken", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
Assert.NotNull(method);
var context = new DefaultHttpContext();

View File

@@ -1,3 +0,0 @@
namespace RpgRoller.Tests;
// Service-level tests were split by concern under RpgRoller.Tests/Services.

View File

@@ -1,5 +1,10 @@
using Microsoft.Data.Sqlite;
using Microsoft.AspNetCore.Builder;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using RpgRoller.Data;
using RpgRoller.Hosting;
namespace RpgRoller.Tests;
@@ -10,21 +15,310 @@ public sealed class HostingCoverageTests
public void AddRpgRollerCore_WithInMemoryConnectionString_RegistersCoreServices()
{
var services = new ServiceCollection();
var configuration = new ConfigurationBuilder()
.AddInMemoryCollection(new Dictionary<string, string?>
{
["ConnectionStrings:RpgRoller"] = "Data Source=:memory:"
})
.Build();
var configuration = new ConfigurationBuilder().AddInMemoryCollection(new Dictionary<string, string?> { ["ConnectionStrings:RpgRoller"] = "Data Source=:memory:" }).Build();
var environment = new TestWebHostEnvironment
{
ContentRootPath = Path.GetTempPath()
};
var environment = new TestWebHostEnvironment { ContentRootPath = Path.GetTempPath() };
services.AddRpgRollerCore(configuration, environment);
Assert.Contains(services, d => d.ServiceType == typeof(RpgRoller.Services.IGameService));
Assert.Contains(services, d => d.ServiceType == typeof(RpgRoller.Services.IDiceRoller));
Assert.Contains(services, d => d.ServiceType == typeof(IGameService));
Assert.Contains(services, d => d.ServiceType == typeof(IDiceRoller));
}
[Fact]
public void AddRpgRollerCore_WithFileConnectionString_RegistersResolvedSqliteDatabaseFile()
{
var services = new ServiceCollection();
var contentRoot = Path.Combine(Path.GetTempPath(), $"rpgroller-hosting-{Guid.NewGuid():N}");
var configuration = new ConfigurationBuilder().AddInMemoryCollection(new Dictionary<string, string?> { ["ConnectionStrings:RpgRoller"] = "Data Source=App_Data/rpgroller.db" }).Build();
var environment = new TestWebHostEnvironment { ContentRootPath = contentRoot };
services.AddRpgRollerCore(configuration, environment);
using var provider = services.BuildServiceProvider();
var databaseFile = provider.GetRequiredService<SqliteDatabaseFile>();
Assert.Equal(Path.Combine(contentRoot, "App_Data", "rpgroller.db"), databaseFile.Path);
Assert.True(Directory.Exists(Path.Combine(contentRoot, "App_Data")));
}
[Fact]
public void SqliteSchemaUpgrader_MigratesLegacySchema()
{
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-legacy-upgrade-{Guid.NewGuid():N}.db");
var connectionString = $"Data Source={dbPath}";
using (var connection = new SqliteConnection(connectionString))
{
connection.Open();
using var command = connection.CreateCommand();
command.CommandText = """
CREATE TABLE "Users" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Users" PRIMARY KEY,
"Username" TEXT NOT NULL,
"UsernameNormalized" TEXT NOT NULL,
"PasswordHash" TEXT NOT NULL,
"DisplayName" TEXT NOT NULL,
"ActiveCharacterId" TEXT NULL
);
CREATE TABLE "Sessions" (
"Token" TEXT NOT NULL CONSTRAINT "PK_Sessions" PRIMARY KEY,
"UserId" TEXT NOT NULL,
"CreatedAtUtc" TEXT NOT NULL
);
CREATE TABLE "Campaigns" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Campaigns" PRIMARY KEY,
"GmUserId" TEXT NOT NULL,
"Name" TEXT NOT NULL,
"Ruleset" TEXT NOT NULL,
"Version" INTEGER NOT NULL
);
CREATE TABLE "Characters" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Characters" PRIMARY KEY,
"OwnerUserId" TEXT NOT NULL,
"CampaignId" TEXT NOT NULL,
"Name" TEXT NOT NULL
);
CREATE TABLE "Skills" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Skills" PRIMARY KEY,
"CharacterId" TEXT NOT NULL,
"Name" TEXT NOT NULL,
"DiceRollDefinition" TEXT NOT NULL
);
CREATE TABLE "RollLogEntries" (
"Id" TEXT NOT NULL CONSTRAINT "PK_RollLogEntries" PRIMARY KEY,
"CampaignId" TEXT NOT NULL,
"CharacterId" TEXT NOT NULL,
"SkillId" TEXT NOT NULL,
"RollerUserId" TEXT NOT NULL,
"Visibility" TEXT NOT NULL,
"Result" INTEGER NOT NULL,
"Breakdown" TEXT NOT NULL,
"TimestampUtc" TEXT NOT NULL
);
INSERT INTO "Users" ("Id", "Username", "UsernameNormalized", "PasswordHash", "DisplayName", "ActiveCharacterId")
VALUES ('00000000-0000-0000-0000-000000000001', 'legacy-admin', 'LEGACY-ADMIN', 'hash', 'Legacy Admin', NULL);
""";
_ = command.ExecuteNonQuery();
}
var options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite(connectionString).Options;
using (var db = new RpgRollerDbContext(options))
{
SqliteSchemaUpgrader.ApplyPendingChanges(db);
}
using var verifyConnection = new SqliteConnection(connectionString);
verifyConnection.Open();
using var tableInfoCommand = verifyConnection.CreateCommand();
tableInfoCommand.CommandText = "PRAGMA table_info('Skills');";
using var tableInfoReader = tableInfoCommand.ExecuteReader();
var columns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (tableInfoReader.Read())
columns.Add(tableInfoReader.GetString(1));
Assert.Contains("WildDice", columns);
Assert.Contains("AllowFumble", columns);
Assert.Contains("FumbleRange", columns);
using var skillGroupsTableInfoCommand = verifyConnection.CreateCommand();
skillGroupsTableInfoCommand.CommandText = "PRAGMA table_info('SkillGroups');";
using var skillGroupsTableInfoReader = skillGroupsTableInfoCommand.ExecuteReader();
var skillGroupColumns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (skillGroupsTableInfoReader.Read())
skillGroupColumns.Add(skillGroupsTableInfoReader.GetString(1));
Assert.Contains("FumbleRange", skillGroupColumns);
using var rollTableInfoCommand = verifyConnection.CreateCommand();
rollTableInfoCommand.CommandText = "PRAGMA table_info('RollLogEntries');";
using var rollTableInfoReader = rollTableInfoCommand.ExecuteReader();
var rollColumns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (rollTableInfoReader.Read())
rollColumns.Add(rollTableInfoReader.GetString(1));
Assert.Contains("Dice", rollColumns);
using var usersTableInfoCommand = verifyConnection.CreateCommand();
usersTableInfoCommand.CommandText = "PRAGMA table_info('Users');";
using var usersTableInfoReader = usersTableInfoCommand.ExecuteReader();
var usersColumns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (usersTableInfoReader.Read())
usersColumns.Add(usersTableInfoReader.GetString(1));
Assert.Contains("Roles", usersColumns);
using var usersRoleCommand = verifyConnection.CreateCommand();
usersRoleCommand.CommandText = "SELECT Roles FROM Users WHERE UsernameNormalized = 'LEGACY-ADMIN';";
var roles = Convert.ToString(usersRoleCommand.ExecuteScalar());
Assert.Equal("admin", roles);
using var charactersTableInfoCommand = verifyConnection.CreateCommand();
charactersTableInfoCommand.CommandText = "PRAGMA table_info('Characters');";
using var charactersTableInfoReader = charactersTableInfoCommand.ExecuteReader();
var campaignIdNotNull = true;
while (charactersTableInfoReader.Read())
{
if (!string.Equals(charactersTableInfoReader.GetString(1), "CampaignId", StringComparison.OrdinalIgnoreCase))
continue;
campaignIdNotNull = charactersTableInfoReader.GetInt32(3) == 1;
break;
}
Assert.False(campaignIdNotNull);
using var historyCommand = verifyConnection.CreateCommand();
historyCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226084000_InitialSchema';";
var historyCount = Convert.ToInt32(historyCommand.ExecuteScalar());
Assert.Equal(1, historyCount);
using var modelSyncHistoryCommand = verifyConnection.CreateCommand();
modelSyncHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226090000_ModelSync';";
var modelSyncHistoryCount = Convert.ToInt32(modelSyncHistoryCommand.ExecuteScalar());
Assert.Equal(1, modelSyncHistoryCount);
using var rollDiceHistoryCommand = verifyConnection.CreateCommand();
rollDiceHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226100000_AddRollLogDice';";
var rollDiceHistoryCount = Convert.ToInt32(rollDiceHistoryCommand.ExecuteScalar());
Assert.Equal(1, rollDiceHistoryCount);
using var rolesHistoryCommand = verifyConnection.CreateCommand();
rolesHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260226160859_AddAuthorizationRolesAndCampaignDeletion';";
var rolesHistoryCount = Convert.ToInt32(rolesHistoryCommand.ExecuteScalar());
Assert.Equal(1, rolesHistoryCount);
using var rolemasterHistoryCommand = verifyConnection.CreateCommand();
rolemasterHistoryCommand.CommandText = "SELECT COUNT(*) FROM \"__EFMigrationsHistory\" WHERE \"MigrationId\" = '20260402222501_AddRolemasterFumbleRange';";
var rolemasterHistoryCount = Convert.ToInt32(rolemasterHistoryCommand.ExecuteScalar());
Assert.Equal(1, rolemasterHistoryCount);
}
[Fact]
public void InitializeRpgRollerState_MigratesCopiedDevelopmentDatabaseAndPreservesD6Rolling()
{
var sourceDbPath = Path.Combine(AppContext.BaseDirectory, "..", "..", "..", "..", "RpgRoller", "App_Data", "rpgroller.development.db");
var copiedDbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-dev-copy-{Guid.NewGuid():N}.db");
File.Copy(Path.GetFullPath(sourceDbPath), copiedDbPath, overwrite: true);
Guid skillId;
Guid ownerUserId;
Guid characterId;
var campaignCountBefore = 0;
var skillCountBefore = 0;
using (var connection = new SqliteConnection($"Data Source={copiedDbPath}"))
{
connection.Open();
using var countsCommand = connection.CreateCommand();
countsCommand.CommandText = """
SELECT (SELECT COUNT(*) FROM Campaigns),
(SELECT COUNT(*) FROM Skills);
""";
using var countsReader = countsCommand.ExecuteReader();
Assert.True(countsReader.Read());
campaignCountBefore = countsReader.GetInt32(0);
skillCountBefore = countsReader.GetInt32(1);
using var existingSkillCommand = connection.CreateCommand();
existingSkillCommand.CommandText = """
SELECT s.Id, c.OwnerUserId, c.Id
FROM Skills s
INNER JOIN Characters c ON c.Id = s.CharacterId
INNER JOIN Campaigns cp ON cp.Id = c.CampaignId
WHERE cp.Ruleset = 'D6'
ORDER BY s.Name
LIMIT 1;
""";
using var existingSkillReader = existingSkillCommand.ExecuteReader();
Assert.True(existingSkillReader.Read());
skillId = Guid.Parse(existingSkillReader.GetString(0));
ownerUserId = Guid.Parse(existingSkillReader.GetString(1));
characterId = Guid.Parse(existingSkillReader.GetString(2));
using var sessionCommand = connection.CreateCommand();
sessionCommand.CommandText = """
INSERT INTO Sessions ("Token", "UserId", "CreatedAtUtc")
VALUES ($token, $userId, $createdAtUtc);
""";
var tokenParameter = sessionCommand.CreateParameter();
tokenParameter.ParameterName = "$token";
tokenParameter.Value = "migration-test-session";
sessionCommand.Parameters.Add(tokenParameter);
var userParameter = sessionCommand.CreateParameter();
userParameter.ParameterName = "$userId";
userParameter.Value = ownerUserId.ToString();
sessionCommand.Parameters.Add(userParameter);
var createdAtParameter = sessionCommand.CreateParameter();
createdAtParameter.ParameterName = "$createdAtUtc";
createdAtParameter.Value = DateTimeOffset.UtcNow.ToString("O");
sessionCommand.Parameters.Add(createdAtParameter);
_ = sessionCommand.ExecuteNonQuery();
}
var builder = WebApplication.CreateBuilder(new WebApplicationOptions
{
ContentRootPath = Path.GetTempPath(),
EnvironmentName = Environments.Development
});
builder.Configuration.AddInMemoryCollection(new Dictionary<string, string?>
{
["ConnectionStrings:RpgRoller"] = $"Data Source={copiedDbPath}"
});
builder.Services.AddRpgRollerCore(builder.Configuration, builder.Environment);
using var app = builder.Build();
app.InitializeRpgRollerState();
using var scope = app.Services.CreateScope();
var game = scope.ServiceProvider.GetRequiredService<IGameService>();
var rollResult = game.RollSkill("migration-test-session", skillId, "public");
Assert.True(rollResult.Succeeded);
Assert.NotEmpty(ServiceTestSupport.GetValue(rollResult).Dice);
var migratedSheet = ServiceTestSupport.GetValue(game.GetCharacterSheet("migration-test-session", characterId));
Assert.Contains(migratedSheet.Skills, skill => skill.Id == skillId);
using var verifyConnection = new SqliteConnection($"Data Source={copiedDbPath}");
verifyConnection.Open();
using var countsAfterCommand = verifyConnection.CreateCommand();
countsAfterCommand.CommandText = """
SELECT (SELECT COUNT(*) FROM Campaigns),
(SELECT COUNT(*) FROM Skills);
""";
using var countsAfterReader = countsAfterCommand.ExecuteReader();
Assert.True(countsAfterReader.Read());
Assert.Equal(campaignCountBefore, countsAfterReader.GetInt32(0));
Assert.Equal(skillCountBefore, countsAfterReader.GetInt32(1));
using var skillsTableInfoCommand = verifyConnection.CreateCommand();
skillsTableInfoCommand.CommandText = "PRAGMA table_info('Skills');";
using var skillsTableInfoReader = skillsTableInfoCommand.ExecuteReader();
var skillColumns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (skillsTableInfoReader.Read())
skillColumns.Add(skillsTableInfoReader.GetString(1));
Assert.Contains("FumbleRange", skillColumns);
using var skillGroupsTableInfoCommand = verifyConnection.CreateCommand();
skillGroupsTableInfoCommand.CommandText = "PRAGMA table_info('SkillGroups');";
using var skillGroupsTableInfoReader = skillGroupsTableInfoCommand.ExecuteReader();
var skillGroupColumns = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
while (skillGroupsTableInfoReader.Read())
skillGroupColumns.Add(skillGroupsTableInfoReader.GetString(1));
Assert.Contains("FumbleRange", skillGroupColumns);
}
}

View File

@@ -0,0 +1,195 @@
using System.Text.Json;
using RpgRoller.Contracts;
namespace RpgRoller.Tests;
public sealed class PayloadBudgetTests
{
[Fact]
public void CharacterSheetPayload_StaysWithinBudget()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("gm-sheet", "Password123", "GM");
service.Register("owner-sheet", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-sheet", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-sheet", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Payload Sheet", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Payload Hero", campaign.Id));
var groupIds = new List<Guid>
{
ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, character.Id, "Combat", "2D+1", 1, true)).Id,
ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, character.Id, "Social", "2D+1", 1, true)).Id,
ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, character.Id, "Knowledge", "2D+1", 1, true)).Id,
ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, character.Id, "Survival", "2D+1", 1, true)).Id
};
for (var i = 0; i < 18; i++)
{
Guid? skillGroupId = i < 16 ? groupIds[i % groupIds.Count] : null;
_ = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, $"Skill {i:D2}", "2D+1", 1, true, skillGroupId));
}
var sheet = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, character.Id));
AssertPayloadWithinBudget(sheet, 12 * 1024, "initial character sheet");
}
[Fact]
public void CampaignLogInitialPagePayload_StaysWithinBudget()
{
using var harness = ServiceTestSupport.CreateHarness(CreateScriptedRolls(220));
var service = harness.Service;
service.Register("gm-log-budget", "Password123", "GM");
service.Register("owner-log-budget", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-log-budget", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-log-budget", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Payload Log", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Log Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Stealth", "2D+1", 1, true));
for (var i = 0; i < 25; i++)
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var page = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 25));
AssertPayloadWithinBudget(page, 8 * 1024, "initial log page");
}
[Fact]
public void CampaignLogIncrementalPayload_StaysWithinBudget()
{
using var harness = ServiceTestSupport.CreateHarness(CreateScriptedRolls(240));
var service = harness.Service;
service.Register("gm-log-delta", "Password123", "GM");
service.Register("owner-log-delta", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-log-delta", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-log-delta", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Payload Delta", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Delta Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Stealth", "2D+1", 1, true));
for (var i = 0; i < 25; i++)
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var initialPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 25));
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var incrementalPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, initialPage.Cursor, 25));
AssertPayloadWithinBudget(incrementalPage, 2 * 1024, "incremental log update");
}
[Fact]
public void RolemasterCampaignLogInitialPagePayload_StaysWithinBudget()
{
using var harness = ServiceTestSupport.CreateHarness(CreateRolemasterOpenEndedRolls(90));
var service = harness.Service;
service.Register("gm-rm-log-budget", "Password123", "GM");
service.Register("owner-rm-log-budget", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-rm-log-budget", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-rm-log-budget", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Rolemaster Payload Log", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Open Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Awareness", "d100!+85", 0, false, null, 5));
for (var i = 0; i < 25; i++)
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var page = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 25));
AssertPayloadWithinBudget(page, 8 * 1024, "initial rolemaster log page");
}
[Fact]
public void RollResultPayload_StaysWithinJsInteropBudget()
{
using var harness = ServiceTestSupport.CreateHarness(CreateScriptedRolls(40));
var service = harness.Service;
service.Register("gm-roll-budget", "Password123", "GM");
service.Register("owner-roll-budget", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-roll-budget", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-roll-budget", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Payload Roll", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Roll Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Wild Roll", "6D+3", 3, true));
var roll = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
AssertPayloadWithinBudget(roll, 16 * 1024, "roll mutation response");
}
[Fact]
public void RolemasterRollDetailPayload_StaysWithinBudget_AndRolemasterMetadataRemainsLazy()
{
using var harness = ServiceTestSupport.CreateHarness([96, 100, 100, 100, 100, 97, 12]);
var service = harness.Service;
service.Register("gm-rm-detail-budget", "Password123", "GM");
service.Register("owner-rm-detail-budget", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-rm-detail-budget", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-rm-detail-budget", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Rolemaster Payload Detail", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Detail Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Sense", "d100!+85", 0, false, null, 5));
var roll = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 5));
var detail = ServiceTestSupport.GetValue(service.GetRollDetail(gmSession, roll.RollId));
AssertPayloadWithinBudget(detail, 4 * 1024, "rolemaster roll detail");
var rollJson = JsonSerializer.Serialize(roll, SerializerOptions);
var logPageJson = JsonSerializer.Serialize(logPage, SerializerOptions);
var detailJson = JsonSerializer.Serialize(detail, SerializerOptions);
Assert.DoesNotContain("\"signedContribution\":null", rollJson, StringComparison.Ordinal);
Assert.DoesNotContain("\"signedContribution\"", logPageJson, StringComparison.Ordinal);
Assert.DoesNotContain("\"sequence\"", logPageJson, StringComparison.Ordinal);
Assert.DoesNotContain("\"breakdown\"", logPageJson, StringComparison.Ordinal);
Assert.Contains("\"kind\":\"rolemaster-open-ended-initial\"", detailJson, StringComparison.Ordinal);
Assert.Contains("\"signedContribution\":96", detailJson, StringComparison.Ordinal);
Assert.Contains("\"sequence\":6", detailJson, StringComparison.Ordinal);
}
private static void AssertPayloadWithinBudget<T>(T payload, int maxBytes, string label)
{
var byteCount = JsonSerializer.SerializeToUtf8Bytes(payload, SerializerOptions).Length;
Assert.True(byteCount <= maxBytes, $"{label} payload was {byteCount} bytes, above the {maxBytes}-byte budget.");
}
private static int[] CreateScriptedRolls(int count)
{
var values = new[] { 6, 5, 4, 3, 2, 1 };
var scriptedRolls = new int[count];
for (var i = 0; i < count; i++)
scriptedRolls[i] = values[i % values.Length];
return scriptedRolls;
}
private static int[] CreateRolemasterOpenEndedRolls(int count)
{
var values = new[] { 96, 100, 12 };
var scriptedRolls = new int[count];
for (var i = 0; i < count; i++)
scriptedRolls[i] = values[i % values.Length];
return scriptedRolls;
}
private static readonly JsonSerializerOptions SerializerOptions = RpgRollerJson.CreateSerializerOptions();
}

View File

@@ -1,26 +1,26 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="coverlet.collector" Version="6.0.4" />
<PackageReference Include="Microsoft.AspNetCore.Mvc.Testing" Version="10.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
<PackageReference Include="xunit" Version="2.9.3" />
<PackageReference Include="xunit.runner.visualstudio" Version="3.1.4" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="coverlet.collector" Version="6.0.4"/>
<PackageReference Include="Microsoft.AspNetCore.Mvc.Testing" Version="10.0.0"/>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1"/>
<PackageReference Include="xunit" Version="2.9.3"/>
<PackageReference Include="xunit.runner.visualstudio" Version="3.1.4"/>
</ItemGroup>
<ItemGroup>
<Using Include="Xunit" />
</ItemGroup>
<ItemGroup>
<Using Include="Xunit"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RpgRoller\RpgRoller.csproj" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RpgRoller\RpgRoller.csproj"/>
</ItemGroup>
</Project>

View File

@@ -1,5 +1,3 @@
using RpgRoller.Services;
namespace RpgRoller.Tests;
public sealed class DiceRulesTests
@@ -9,28 +7,53 @@ public sealed class DiceRulesTests
{
Assert.Equal(RulesetKind.D6, DiceRules.TryParseRulesetId("d6"));
Assert.Equal(RulesetKind.Dnd5e, DiceRules.TryParseRulesetId("dnd5e"));
Assert.Equal(RulesetKind.Rolemaster, DiceRules.TryParseRulesetId("rolemaster"));
Assert.Null(DiceRules.TryParseRulesetId("unknown"));
var d6 = DiceRules.ParseExpression(RulesetKind.D6, "5D+4");
var dnd = DiceRules.ParseExpression(RulesetKind.Dnd5e, "2d12+2");
var rolemasterImplicitSingle = DiceRules.ParseExpression(RulesetKind.Rolemaster, "d10");
var rolemasterManyDice = DiceRules.ParseExpression(RulesetKind.Rolemaster, "15d10-15");
var rolemasterPercentile = DiceRules.ParseExpression(RulesetKind.Rolemaster, "d100+4");
var rolemasterOpenEnded = DiceRules.ParseExpression(RulesetKind.Rolemaster, "1d100!+85");
var emptyExpression = DiceRules.ParseExpression(RulesetKind.Dnd5e, "");
var badFormat = DiceRules.ParseExpression(RulesetKind.Dnd5e, "abc");
var tooManyDice = DiceRules.ParseExpression(RulesetKind.D6, "51D+1");
var tooManySides = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d1001");
var tooLargeModifier = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d20+1001");
var negativeDndModifier = DiceRules.ParseExpression(RulesetKind.Dnd5e, "1d20-1");
var invalidRolemasterOpenEndedFormat = DiceRules.ParseExpression(RulesetKind.Rolemaster, "2d10!+1");
var tooNegativeRolemasterModifier = DiceRules.ParseExpression(RulesetKind.Rolemaster, "d100-1001");
var unknownRulesetExpression = DiceRules.ParseExpression((RulesetKind)99, "1d20+1");
Assert.True(d6.Succeeded);
Assert.True(dnd.Succeeded);
Assert.True(rolemasterImplicitSingle.Succeeded);
Assert.True(rolemasterManyDice.Succeeded);
Assert.True(rolemasterPercentile.Succeeded);
Assert.True(rolemasterOpenEnded.Succeeded);
Assert.False(emptyExpression.Succeeded);
Assert.False(badFormat.Succeeded);
Assert.False(tooManyDice.Succeeded);
Assert.False(tooManySides.Succeeded);
Assert.False(tooLargeModifier.Succeeded);
Assert.False(negativeDndModifier.Succeeded);
Assert.False(invalidRolemasterOpenEndedFormat.Succeeded);
Assert.False(tooNegativeRolemasterModifier.Succeeded);
Assert.False(unknownRulesetExpression.Succeeded);
Assert.Equal("d10", rolemasterImplicitSingle.Value!.Canonical);
Assert.Equal(DiceExpressionKind.Standard, rolemasterImplicitSingle.Value.Kind);
Assert.Equal("15d10-15", rolemasterManyDice.Value!.Canonical);
Assert.Equal(DiceExpressionKind.Standard, rolemasterManyDice.Value.Kind);
Assert.Equal("d100+4", rolemasterPercentile.Value!.Canonical);
Assert.Equal(DiceExpressionKind.Standard, rolemasterPercentile.Value.Kind);
Assert.Equal("d100!+85", rolemasterOpenEnded.Value!.Canonical);
Assert.Equal(DiceExpressionKind.RolemasterOpenEndedPercentile, rolemasterOpenEnded.Value.Kind);
Assert.Equal("d6", DiceRules.ToRulesetId(RulesetKind.D6));
Assert.Equal("dnd5e", DiceRules.ToRulesetId(RulesetKind.Dnd5e));
Assert.Equal("rolemaster", DiceRules.ToRulesetId(RulesetKind.Rolemaster));
Assert.Throws<ArgumentOutOfRangeException>(() => DiceRules.ToRulesetId((RulesetKind)99));
}
}

View File

@@ -1,5 +1,3 @@
using RpgRoller.Services;
namespace RpgRoller.Tests;
public sealed class RandomDiceRollerTests

View File

@@ -0,0 +1,132 @@
using RpgRoller.Domain;
namespace RpgRoller.Tests;
public sealed class ServiceAdminAndCampaignDeletionTests
{
[Fact]
public void AdminRoleManagement_RequiresAdminAndProtectsSelf()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
var bootstrapAdmin = ServiceTestSupport.GetValue(service.Register("admin", "Password123", "Admin"));
_ = ServiceTestSupport.GetValue(service.Register("member", "Password123", "Member"));
Assert.Contains(bootstrapAdmin.Roles, role => string.Equals(role, UserRoles.Admin, StringComparison.OrdinalIgnoreCase));
var adminSession = ServiceTestSupport.GetValue(service.Login("admin", "Password123")).SessionToken;
var memberSession = ServiceTestSupport.GetValue(service.Login("member", "Password123")).SessionToken;
var forbiddenList = service.GetUsers(memberSession);
Assert.False(forbiddenList.Succeeded);
var users = ServiceTestSupport.GetValue(service.GetUsers(adminSession));
var memberUser = users.Single(user => string.Equals(user.Username, "member", StringComparison.OrdinalIgnoreCase));
Assert.Empty(memberUser.Roles);
var promoted = ServiceTestSupport.GetValue(service.UpdateUserRoles(adminSession, memberUser.Id, [UserRoles.Admin]));
Assert.Contains(promoted.Roles, role => string.Equals(role, UserRoles.Admin, StringComparison.OrdinalIgnoreCase));
var selfDemote = service.UpdateUserRoles(adminSession, bootstrapAdmin.Id, Array.Empty<string>());
Assert.False(selfDemote.Succeeded);
var selfDelete = service.DeleteUser(adminSession, bootstrapAdmin.Id);
Assert.False(selfDelete.Succeeded);
var deletedMember = ServiceTestSupport.GetValue(service.DeleteUser(adminSession, memberUser.Id));
Assert.True(deletedMember);
var remainingUsers = ServiceTestSupport.GetValue(service.GetUsers(adminSession));
Assert.Single(remainingUsers);
Assert.Equal(bootstrapAdmin.Id, remainingUsers[0].Id);
}
[Fact]
public void CampaignDeletion_ByOwnerOrAdmin_UnlinksCharactersAndClearsLog()
{
using var harness = ServiceTestSupport.CreateHarness(4, 5, 6);
var service = harness.Service;
_ = ServiceTestSupport.GetValue(service.Register("admin", "Password123", "Admin"));
_ = ServiceTestSupport.GetValue(service.Register("gm", "Password123", "GM"));
_ = ServiceTestSupport.GetValue(service.Register("player", "Password123", "Player"));
var adminSession = ServiceTestSupport.GetValue(service.Login("admin", "Password123")).SessionToken;
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var playerSession = ServiceTestSupport.GetValue(service.Login("player", "Password123")).SessionToken;
var ownerDeletedCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Owner Delete", "d6"));
var ownerDeleteResult = ServiceTestSupport.GetValue(service.DeleteCampaign(gmSession, ownerDeletedCampaign.Id));
Assert.True(ownerDeleteResult);
Assert.False(service.GetCampaign(gmSession, ownerDeletedCampaign.Id).Succeeded);
var adminDeletedCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Admin Delete", "d6"));
var playerCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(playerSession, "Scout", adminDeletedCampaign.Id));
var playerSkill = ServiceTestSupport.GetValue(service.CreateSkill(playerSession, playerCharacter.Id, "Stealth", "2D+1", 1, true));
_ = ServiceTestSupport.GetValue(service.RollSkill(playerSession, playerSkill.Id, "public"));
var forbiddenDelete = service.DeleteCampaign(playerSession, adminDeletedCampaign.Id);
Assert.False(forbiddenDelete.Succeeded);
var adminDelete = ServiceTestSupport.GetValue(service.DeleteCampaign(adminSession, adminDeletedCampaign.Id));
Assert.True(adminDelete);
Assert.False(service.GetCampaign(gmSession, adminDeletedCampaign.Id).Succeeded);
var playerCharacters = ServiceTestSupport.GetValue(service.GetOwnCharacters(playerSession));
Assert.Single(playerCharacters);
Assert.Null(playerCharacters[0].CampaignId);
using var db = harness.CreateDbContext();
Assert.Empty(db.RollLogEntries.Where(entry => entry.CampaignId == adminDeletedCampaign.Id));
}
[Fact]
public void DeleteUser_DeletesOwnedCampaigns_AndUnlinksCharactersInThoseCampaigns()
{
using var harness = ServiceTestSupport.CreateHarness(4, 5, 6);
var service = harness.Service;
_ = ServiceTestSupport.GetValue(service.Register("admin", "Password123", "Admin"));
_ = ServiceTestSupport.GetValue(service.Register("gm", "Password123", "GM"));
_ = ServiceTestSupport.GetValue(service.Register("player", "Password123", "Player"));
var adminSession = ServiceTestSupport.GetValue(service.Login("admin", "Password123")).SessionToken;
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var playerSession = ServiceTestSupport.GetValue(service.Login("player", "Password123")).SessionToken;
var gmOwnedCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "GM Campaign", "d6"));
var adminOwnedCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(adminSession, "Admin Campaign", "d6"));
var gmCharacterInOwnedCampaign = ServiceTestSupport.GetValue(service.CreateCharacter(gmSession, "GM Hero", gmOwnedCampaign.Id));
var playerCharacterInGmCampaign = ServiceTestSupport.GetValue(service.CreateCharacter(playerSession, "Player Hero", gmOwnedCampaign.Id));
var gmCharacterOutsideOwnedCampaign = ServiceTestSupport.GetValue(service.CreateCharacter(gmSession, "Visitor", adminOwnedCampaign.Id));
var playerSkill = ServiceTestSupport.GetValue(service.CreateSkill(playerSession, playerCharacterInGmCampaign.Id, "Scout", "2D+1", 1, true));
_ = ServiceTestSupport.GetValue(service.RollSkill(playerSession, playerSkill.Id, "public"));
var gmUsers = ServiceTestSupport.GetValue(service.GetUsers(adminSession));
var gmUser = gmUsers.Single(user => string.Equals(user.Username, "gm", StringComparison.OrdinalIgnoreCase));
var deleteResult = ServiceTestSupport.GetValue(service.DeleteUser(adminSession, gmUser.Id));
Assert.True(deleteResult);
Assert.False(service.GetCampaign(adminSession, gmOwnedCampaign.Id).Succeeded);
var playerCharacters = ServiceTestSupport.GetValue(service.GetOwnCharacters(playerSession));
var unlinkedPlayerCharacter = playerCharacters.Single(character => character.Id == playerCharacterInGmCampaign.Id);
Assert.Null(unlinkedPlayerCharacter.CampaignId);
using var db = harness.CreateDbContext();
Assert.DoesNotContain(db.Campaigns, campaign => campaign.Id == gmOwnedCampaign.Id);
Assert.Empty(db.RollLogEntries.Where(entry => entry.CampaignId == gmOwnedCampaign.Id));
var preservedGmCharacter = db.Characters.Single(character => character.Id == gmCharacterInOwnedCampaign.Id);
Assert.Null(preservedGmCharacter.CampaignId);
var preservedPlayerCharacter = db.Characters.Single(character => character.Id == playerCharacterInGmCampaign.Id);
Assert.Null(preservedPlayerCharacter.CampaignId);
Assert.DoesNotContain(db.Characters, character => character.Id == gmCharacterOutsideOwnedCampaign.Id);
}
}

View File

@@ -56,4 +56,22 @@ public sealed class ServiceAuthTests
Assert.True(login.Succeeded);
Assert.Equal(2, hasher.HashCalls);
}
[Fact]
public void GetUsernames_RequiresAuthAndReturnsSortedUsernames()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("zoe", "Password123", "Zoe");
service.Register("amy", "Password123", "Amy");
service.Register("bob", "Password123", "Bob");
var unauthorized = service.GetUsernames(string.Empty);
Assert.False(unauthorized.Succeeded);
var session = ServiceTestSupport.GetValue(service.Login("bob", "Password123")).SessionToken;
var usernames = ServiceTestSupport.GetValue(service.GetUsernames(session));
Assert.Equal(["amy", "bob", "zoe"], usernames);
}
}

View File

@@ -14,9 +14,11 @@ public sealed class ServiceCampaignTests
service.Register("gm", "Password123", "GM");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Name", "d6"));
var rolemasterCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Rolemaster Name", "rolemaster"));
var invalidRuleset = service.CreateCampaign(gmSession, "Name 2", "unknown");
Assert.False(invalidRuleset.Succeeded);
Assert.Equal("rolemaster", rolemasterCampaign.RulesetId);
var noCampaignCharacter = service.CreateCharacter(gmSession, "Hero", Guid.NewGuid());
Assert.False(noCampaignCharacter.Succeeded);
@@ -29,7 +31,7 @@ public sealed class ServiceCampaignTests
var activateSuccess = service.ActivateCharacter(gmSession, character.Id);
Assert.True(activateSuccess.Succeeded);
var currentCharacters = service.GetCurrentCampaignCharacters(gmSession);
var currentCharacters = service.GetOwnCharacters(gmSession);
Assert.True(currentCharacters.Succeeded);
Assert.Single(ServiceTestSupport.GetValue(currentCharacters));
@@ -45,8 +47,9 @@ public sealed class ServiceCampaignTests
service.Register("user", "Password123", "User");
var sessionToken = ServiceTestSupport.GetValue(service.Login("user", "Password123")).SessionToken;
var result = service.GetCurrentCampaignCharacters(sessionToken);
Assert.False(result.Succeeded);
var result = service.GetOwnCharacters(sessionToken);
Assert.True(result.Succeeded);
Assert.Empty(ServiceTestSupport.GetValue(result));
}
[Fact]
@@ -71,7 +74,31 @@ public sealed class ServiceCampaignTests
}
[Fact]
public void GetCampaign_ForNonGm_ReturnsOnlyOwnedCharactersAndSkills()
public void GetCharacterCampaignOptions_ReturnsAllCampaignsForCharacterAssignment()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("gm1", "Password123", "GM One");
service.Register("gm2", "Password123", "GM Two");
service.Register("player", "Password123", "Player");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm1", "Password123")).SessionToken;
var gmTwoSession = ServiceTestSupport.GetValue(service.Login("gm2", "Password123")).SessionToken;
var playerSession = ServiceTestSupport.GetValue(service.Login("player", "Password123")).SessionToken;
var firstCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Alpha", "d6"));
var secondCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmTwoSession, "Beta", "d6"));
var visibleCampaigns = ServiceTestSupport.GetValue(service.GetCampaigns(playerSession));
Assert.Empty(visibleCampaigns);
var options = ServiceTestSupport.GetValue(service.GetCharacterCampaignOptions(playerSession));
Assert.Equal(2, options.Count);
Assert.Contains(options, option => option.Id == firstCampaign.Id);
Assert.Contains(options, option => option.Id == secondCampaign.Id);
}
[Fact]
public void GetCampaignAndCharacterSheet_ForNonGmParticipant_ReturnCampaignRosterAndSheet()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
@@ -88,13 +115,52 @@ public sealed class ServiceCampaignTests
var ownerCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Owner Character", campaign.Id));
var otherCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(otherSession, "Other Character", campaign.Id));
var ownerSkill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1"));
_ = ServiceTestSupport.GetValue(service.CreateSkill(otherSession, otherCharacter.Id, "Perception", "1D+2"));
var ownerSkill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true));
_ = ServiceTestSupport.GetValue(service.CreateSkill(otherSession, otherCharacter.Id, "Perception", "1D+2", 1, true));
var ownerView = ServiceTestSupport.GetValue(service.GetCampaign(ownerSession, campaign.Id));
Assert.Single(ownerView.Characters);
Assert.Equal(ownerCharacter.Id, ownerView.Characters[0].Id);
Assert.Single(ownerView.Skills);
Assert.Equal(ownerSkill.Id, ownerView.Skills[0].Id);
Assert.Equal(2, ownerView.Characters.Length);
Assert.Contains(ownerView.Characters, character => character.Id == ownerCharacter.Id);
Assert.Contains(ownerView.Characters, character => character.Id == otherCharacter.Id);
var ownerSheet = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, ownerCharacter.Id));
var otherSheet = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, otherCharacter.Id));
Assert.Single(ownerSheet.Skills);
Assert.Contains(ownerSheet.Skills, skill => skill.Id == ownerSkill.Id);
Assert.Single(otherSheet.Skills);
}
[Fact]
public void CampaignStateSnapshot_TracksRosterCharacterAndLogSlicesIndependently()
{
using var harness = ServiceTestSupport.CreateHarness(4, 5, 6, 3);
var service = harness.Service;
service.Register("gm-state", "Password123", "GM");
service.Register("owner-state", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-state", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-state", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "State Campaign", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "State Hero", campaign.Id));
var afterCharacterCreate = ServiceTestSupport.GetValue(service.GetCampaignStateSnapshot(ownerSession, campaign.Id));
var initialCharacterVersion = Assert.Single(afterCharacterCreate.CharacterVersions, version => version.CharacterId == character.Id).Version;
Assert.True(afterCharacterCreate.RosterVersion > 1);
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Stealth", "2D+1", 1, true));
var afterSkillCreate = ServiceTestSupport.GetValue(service.GetCampaignStateSnapshot(ownerSession, campaign.Id));
var updatedCharacterVersion = Assert.Single(afterSkillCreate.CharacterVersions, version => version.CharacterId == character.Id).Version;
Assert.Equal(afterCharacterCreate.RosterVersion, afterSkillCreate.RosterVersion);
Assert.True(updatedCharacterVersion > initialCharacterVersion);
_ = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var afterRoll = ServiceTestSupport.GetValue(service.GetCampaignStateSnapshot(ownerSession, campaign.Id));
Assert.Equal(afterSkillCreate.RosterVersion, afterRoll.RosterVersion);
Assert.Equal(updatedCharacterVersion, Assert.Single(afterRoll.CharacterVersions, version => version.CharacterId == character.Id).Version);
Assert.True(afterRoll.LogVersion > afterSkillCreate.LogVersion);
}
}

View File

@@ -0,0 +1,80 @@
namespace RpgRoller.Tests;
public sealed class ServiceD6RollTests
{
[Fact]
public void RollSkill_D6WildCritical_AddsExtraDieAndTracksFlags()
{
using var harness = ServiceTestSupport.CreateHarness(6, 4, 2);
var service = harness.Service;
service.Register("gm", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Main", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Blaster", "2D+1", 1, true));
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
Assert.Equal(13, roll.Result);
Assert.Equal("6+4+2+1=13", roll.Breakdown);
Assert.Equal(3, roll.Dice.Count);
Assert.True(roll.Dice[0].Wild);
Assert.True(roll.Dice[0].Crit);
Assert.True(roll.Dice[2].Added);
}
[Fact]
public void RollSkill_D6Fumble_RemovesHighestDieAndPreservesFumbleDie()
{
using var harness = ServiceTestSupport.CreateHarness(1, 3, 6, 1);
var service = harness.Service;
service.Register("gm", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Main", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Brawl", "3D", 1, true));
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
Assert.Equal(4, roll.Result);
Assert.Equal("1+3=4", roll.Breakdown);
Assert.Equal(3, roll.Dice.Count);
Assert.True(roll.Dice[0].Fumble);
Assert.True(roll.Dice[0].Wild);
Assert.True(roll.Dice[2].Removed);
Assert.False(roll.Dice[2].Crit);
Assert.False(roll.Dice[2].Fumble);
var noFumbleSkill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Calm", "1D", 1, false));
var noFumbleRoll = ServiceTestSupport.GetValue(service.RollSkill(session, noFumbleSkill.Id, "public"));
Assert.False(noFumbleRoll.Dice[0].Fumble);
}
[Fact]
public void SkillOptions_AreValidatedForD6AndIgnoredForDnd5e()
{
using var harness = ServiceTestSupport.CreateHarness(2, 2);
var service = harness.Service;
service.Register("gm", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var d6Campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "D6", "d6"));
var d6Character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "D6 Hero", d6Campaign.Id));
var missingWildDice = service.CreateSkill(session, d6Character.Id, "Broken", "2D+1", 0, true);
Assert.False(missingWildDice.Succeeded);
var tooManyWildDice = service.CreateSkill(session, d6Character.Id, "Broken 2", "2D+1", 51, true);
Assert.False(tooManyWildDice.Succeeded);
var dndCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "DND", "dnd5e"));
var dndCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Mage", dndCampaign.Id));
var dndSkill = ServiceTestSupport.GetValue(service.CreateSkill(session, dndCharacter.Id, "Arcana", "1d20+2", 5, true));
Assert.Equal(0, dndSkill.WildDice);
Assert.False(dndSkill.AllowFumble);
}
}

View File

@@ -33,10 +33,10 @@ public sealed class ServicePersistenceTests
Assert.False(service.UpdateCharacter(ownerSession, Guid.NewGuid(), "Renamed", campaign.Id).Succeeded);
Assert.False(service.ActivateCharacter(string.Empty, ownerCharacter.Id).Succeeded);
Assert.False(service.ActivateCharacter(gmSession, ownerCharacter.Id).Succeeded);
Assert.False(service.GetCurrentCampaignCharacters(string.Empty).Succeeded);
Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1").Succeeded);
Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1").Succeeded);
Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1").Succeeded);
Assert.False(service.GetOwnCharacters(string.Empty).Succeeded);
Assert.False(service.CreateSkill(string.Empty, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
Assert.False(service.CreateSkill(ownerSession, Guid.NewGuid(), "Stealth", "2D+1", 1, true).Succeeded);
Assert.False(service.CreateSkill(otherSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true).Succeeded);
using (var db = harness.CreateDbContext())
{
@@ -67,17 +67,18 @@ public sealed class ServicePersistenceTests
using var staleCurrentHarness = ServiceTestSupport.CreateHarnessFromPath(harness.DbPath, 2, 3, 4);
var staleCurrentService = staleCurrentHarness.Service;
var staleCurrentCampaign = staleCurrentService.GetCurrentCampaignCharacters(ownerSession);
Assert.False(staleCurrentCampaign.Succeeded);
var staleCurrentCampaign = staleCurrentService.GetOwnCharacters(ownerSession);
Assert.True(staleCurrentCampaign.Succeeded);
Assert.Single(ServiceTestSupport.GetValue(staleCurrentCampaign));
using (var db = harness.CreateDbContext())
{
Assert.Null(db.Users.Single(u => u.UsernameNormalized == "OWNER").ActiveCharacterId);
Assert.NotNull(db.Users.Single(u => u.UsernameNormalized == "OWNER").ActiveCharacterId);
}
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1"));
Assert.False(service.UpdateSkill(ownerSession, skill.Id, "", "2D+1").Succeeded);
Assert.False(service.UpdateSkill(string.Empty, skill.Id, "Stealth", "2D+1").Succeeded);
Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Stealth", "bad").Succeeded);
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true));
Assert.False(service.UpdateSkill(ownerSession, skill.Id, "", "2D+1", 1, true).Succeeded);
Assert.False(service.UpdateSkill(string.Empty, skill.Id, "Stealth", "2D+1", 1, true).Succeeded);
Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Stealth", "bad", 1, true).Succeeded);
Assert.False(service.RollSkill(string.Empty, skill.Id, "public").Succeeded);
using (var db = harness.CreateDbContext())
@@ -91,4 +92,31 @@ public sealed class ServicePersistenceTests
Assert.False(invalidExpressionHarness.Service.RollSkill(ownerSession, skill.Id, "public").Succeeded);
Assert.False(service.GetCampaignLog(string.Empty, campaign.Id).Succeeded);
}
[Fact]
public void RolemasterFumbleRange_PersistsAcrossDatabaseReload()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("gm-rm-persist", "Password123", "GM");
service.Register("owner-rm-persist", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-rm-persist", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-rm-persist", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Rolemaster Persistence", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Loremaster", campaign.Id));
var group = ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, character.Id, "Perception", "d100!+25", 0, false, 5));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Read Runes", "d100!+35", 0, false, group.Id, 3));
using var reloadedHarness = ServiceTestSupport.CreateHarnessFromPath(harness.DbPath);
var reloadedSheet = ServiceTestSupport.GetValue(reloadedHarness.Service.GetCharacterSheet(ownerSession, character.Id));
var reloadedGroup = Assert.Single(reloadedSheet.SkillGroups, current => current.Id == group.Id);
Assert.Equal(5, reloadedGroup.FumbleRange);
var reloadedSkill = Assert.Single(reloadedSheet.Skills, current => current.Id == skill.Id);
Assert.Equal(3, reloadedSkill.FumbleRange);
}
}

View File

@@ -0,0 +1,164 @@
namespace RpgRoller.Tests;
public sealed class ServiceRolemasterRollTests
{
[Fact]
public void RollSkill_RolemasterStandardMultiDie_ComputesTotalAndTagsDice()
{
using var harness = ServiceTestSupport.CreateHarness(7, 10);
var service = harness.Service;
service.Register("gm-init", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm-init", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Healing", "2d10+48", 0, false));
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5));
Assert.Equal(65, roll.Result);
Assert.Equal("7+10+48=65", roll.Breakdown);
Assert.Equal("7 + 10 | rolemaster", Assert.Single(logPage.Entries).SummaryText);
Assert.Collection(
roll.Dice,
die =>
{
Assert.Equal(7, die.Roll);
Assert.Equal(1, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
Assert.Equal(7, die.SignedContribution);
},
die =>
{
Assert.Equal(10, die.Roll);
Assert.Equal(2, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
Assert.Equal(10, die.SignedContribution);
});
}
[Fact]
public void RollSkill_RolemasterStandardSingleDie_ComputesTotalAndTagsDice()
{
using var harness = ServiceTestSupport.CreateHarness(73);
var service = harness.Service;
service.Register("gm-percentile", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm-percentile", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Perception", "d100-15", 0, false));
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5));
Assert.Equal(58, roll.Result);
Assert.Equal("73-15=58", roll.Breakdown);
Assert.Equal("73 | rolemaster", Assert.Single(logPage.Entries).SummaryText);
var die = Assert.Single(roll.Dice);
Assert.Equal(73, die.Roll);
Assert.Equal(1, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterStandard, die.Kind);
Assert.Equal(73, die.SignedContribution);
}
[Fact]
public void RollSkill_RolemasterOpenEndedHigh_RecursesAndBuildsReadableLogSummary()
{
using var harness = ServiceTestSupport.CreateHarness(97, 96, 45);
var service = harness.Service;
service.Register("gm-open-high", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm-open-high", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Awareness", "d100!+85", 0, false, null, 5));
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
var detail = ServiceTestSupport.GetValue(service.GetRollDetail(session, roll.RollId));
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5));
Assert.Equal(323, roll.Result);
Assert.Equal("97+96+45+85=323", roll.Breakdown);
Assert.Equal("97 + 96 + 45 | open-ended high", Assert.Single(logPage.Entries).SummaryText);
Assert.Equal(roll.Breakdown, detail.Breakdown);
Assert.Collection(
detail.Dice,
die =>
{
Assert.Equal(97, die.Roll);
Assert.Equal(1, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
Assert.Equal(97, die.SignedContribution);
Assert.False(die.Added);
},
die =>
{
Assert.Equal(96, die.Roll);
Assert.Equal(2, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedHigh, die.Kind);
Assert.Equal(96, die.SignedContribution);
Assert.True(die.Added);
},
die =>
{
Assert.Equal(45, die.Roll);
Assert.Equal(3, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedHigh, die.Kind);
Assert.Equal(45, die.SignedContribution);
Assert.True(die.Added);
});
}
[Fact]
public void RollSkill_RolemasterOpenEndedLow_SubtractsRecursiveHighChain()
{
using var harness = ServiceTestSupport.CreateHarness(5, 97, 100, 12);
var service = harness.Service;
service.Register("gm-open-low", "Password123", "GM");
var session = ServiceTestSupport.GetValue(service.Login("gm-open-low", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(session, "Rolemaster", "rolemaster"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(session, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(session, character.Id, "Awareness", "d100!+85", 0, false, null, 5));
var roll = ServiceTestSupport.GetValue(service.RollSkill(session, skill.Id, "public"));
var logPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(session, campaign.Id, limit: 5));
Assert.Equal(-124, roll.Result);
Assert.Equal("(05) -97 -100 -12 +85 = -124", roll.Breakdown);
Assert.Equal("(05) -97 -100 -12 | open-ended low", Assert.Single(logPage.Entries).SummaryText);
Assert.Collection(
roll.Dice,
die =>
{
Assert.Equal(5, die.Roll);
Assert.Equal(1, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedInitial, die.Kind);
Assert.Null(die.SignedContribution);
},
die =>
{
Assert.Equal(97, die.Roll);
Assert.Equal(2, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
Assert.Equal(-97, die.SignedContribution);
},
die =>
{
Assert.Equal(100, die.Roll);
Assert.Equal(3, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
Assert.Equal(-100, die.SignedContribution);
},
die =>
{
Assert.Equal(12, die.Roll);
Assert.Equal(4, die.Sequence);
Assert.Equal(RollDieKinds.RolemasterOpenEndedLowSubtract, die.Kind);
Assert.Equal(-12, die.SignedContribution);
});
}
}

View File

@@ -0,0 +1,228 @@
namespace RpgRoller.Tests;
public sealed class ServiceSkillGroupAndOwnershipTests
{
[Fact]
public void SkillGroups_CanBeManagedAndAssignedWithinCharacterScope()
{
using var harness = ServiceTestSupport.CreateHarness(4, 3, 2);
var service = harness.Service;
service.Register("gm", "Password123", "GM");
service.Register("owner", "Password123", "Owner");
service.Register("other", "Password123", "Other");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner", "Password123")).SessionToken;
var otherSession = ServiceTestSupport.GetValue(service.Login("other", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Main", "d6"));
var ownerCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Owner Char", campaign.Id));
var otherCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(otherSession, "Other Char", campaign.Id));
var ownerGroup = ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, ownerCharacter.Id, "Combat", "2D+1", 1, true));
Assert.False(service.CreateSkillGroup(ownerSession, otherCharacter.Id, "Not Allowed", "2D+1", 1, true).Succeeded);
Assert.False(service.UpdateSkillGroup(otherSession, ownerGroup.Id, "Renamed by Other", "2D+1", 1, true).Succeeded);
var renamedGroup = ServiceTestSupport.GetValue(service.UpdateSkillGroup(gmSession, ownerGroup.Id, "Battle", "3D+2", 2, false));
Assert.Equal("Battle", renamedGroup.Name);
Assert.Equal("3D+2", renamedGroup.DiceRollDefinition);
Assert.Equal(2, renamedGroup.WildDice);
Assert.False(renamedGroup.AllowFumble);
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Strike", "2D+1", 1, true, renamedGroup.Id));
Assert.Equal(renamedGroup.Id, skill.SkillGroupId);
var otherGroup = ServiceTestSupport.GetValue(service.CreateSkillGroup(otherSession, otherCharacter.Id, "Other Group", "2D+1", 1, true));
Assert.False(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true, otherGroup.Id).Succeeded);
var ungroupedSkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true, null));
Assert.Null(ungroupedSkill.SkillGroupId);
var regroupedSkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, skill.Id, "Strike", "2D+1", 1, true, renamedGroup.Id));
Assert.Equal(renamedGroup.Id, regroupedSkill.SkillGroupId);
var deletedGroup = ServiceTestSupport.GetValue(service.DeleteSkillGroup(ownerSession, renamedGroup.Id));
Assert.True(deletedGroup);
var ownerSheetAfterGroupDelete = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, ownerCharacter.Id));
var otherSheetAfterGroupDelete = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, otherCharacter.Id));
Assert.DoesNotContain(ownerSheetAfterGroupDelete.SkillGroups, group => group.Id == renamedGroup.Id);
Assert.Contains(otherSheetAfterGroupDelete.SkillGroups, group => group.Id == otherGroup.Id);
Assert.Null(ownerSheetAfterGroupDelete.Skills.Single(s => s.Id == regroupedSkill.Id).SkillGroupId);
var deletedSkill = ServiceTestSupport.GetValue(service.DeleteSkill(ownerSession, regroupedSkill.Id));
Assert.True(deletedSkill);
var ownerView = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, ownerCharacter.Id));
var otherView = ServiceTestSupport.GetValue(service.GetCharacterSheet(ownerSession, otherCharacter.Id));
Assert.DoesNotContain(ownerView.SkillGroups, group => group.Id == renamedGroup.Id);
Assert.Contains(otherView.SkillGroups, group => group.Id == otherGroup.Id);
Assert.DoesNotContain(ownerView.Skills, skillSummary => skillSummary.Id == regroupedSkill.Id);
}
[Fact]
public void CharacterOwnerTransfer_RequiresGmPrivileges()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("gm", "Password123", "GM");
service.Register("owner", "Password123", "Owner");
service.Register("receiver", "Password123", "Receiver");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner", "Password123")).SessionToken;
var receiverSession = ServiceTestSupport.GetValue(service.Login("receiver", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Main", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Transfer Me", campaign.Id));
Assert.True(service.ActivateCharacter(ownerSession, character.Id).Succeeded);
var ownerTransferAttempt = service.UpdateCharacter(ownerSession, character.Id, "Transfer Me", campaign.Id, "receiver");
Assert.False(ownerTransferAttempt.Succeeded);
var missingOwnerAttempt = service.UpdateCharacter(gmSession, character.Id, "Transfer Me", campaign.Id, "missing-user");
Assert.False(missingOwnerAttempt.Succeeded);
var gmTransfer = ServiceTestSupport.GetValue(service.UpdateCharacter(gmSession, character.Id, "Transferred", campaign.Id, "receiver"));
var receiver = service.GetUserBySession(receiverSession);
Assert.NotNull(receiver);
Assert.Equal(receiver!.Id, gmTransfer.OwnerUserId);
var previousOwnerMe = ServiceTestSupport.GetValue(service.GetMe(ownerSession));
Assert.Null(previousOwnerMe.ActiveCharacterId);
Assert.False(service.ActivateCharacter(ownerSession, character.Id).Succeeded);
Assert.True(service.ActivateCharacter(receiverSession, character.Id).Succeeded);
}
[Fact]
public void CharacterUnlink_AllowsOwnerGmAndAdmin()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("gm", "Password123", "GM");
service.Register("owner", "Password123", "Owner");
service.Register("outsider", "Password123", "Outsider");
service.Register("admin2", "Password123", "Admin Two");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner", "Password123")).SessionToken;
var outsiderSession = ServiceTestSupport.GetValue(service.Login("outsider", "Password123")).SessionToken;
var adminTwoSession = ServiceTestSupport.GetValue(service.Login("admin2", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Main", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Unlink Me", campaign.Id));
var outsiderUnlink = service.UpdateCharacter(outsiderSession, character.Id, "Unlink Me", null);
Assert.False(outsiderUnlink.Succeeded);
var ownerUnlink = ServiceTestSupport.GetValue(service.UpdateCharacter(ownerSession, character.Id, "Owner Unlink", null));
Assert.Null(ownerUnlink.CampaignId);
var relinkByOwner = ServiceTestSupport.GetValue(service.UpdateCharacter(ownerSession, character.Id, "Relink", campaign.Id));
Assert.Equal(campaign.Id, relinkByOwner.CampaignId);
var gmUnlink = ServiceTestSupport.GetValue(service.UpdateCharacter(gmSession, character.Id, "Gm Unlink", null));
Assert.Null(gmUnlink.CampaignId);
var relinkByGm = ServiceTestSupport.GetValue(service.UpdateCharacter(gmSession, character.Id, "Relink Again", campaign.Id));
Assert.Equal(campaign.Id, relinkByGm.CampaignId);
var adminTwo = service.GetUserBySession(adminTwoSession);
Assert.NotNull(adminTwo);
_ = ServiceTestSupport.GetValue(service.UpdateUserRoles(gmSession, adminTwo!.Id, [ "admin" ]));
var adminUnlink = ServiceTestSupport.GetValue(service.UpdateCharacter(adminTwoSession, character.Id, "Admin Unlink", null));
Assert.Null(adminUnlink.CampaignId);
}
[Fact]
public void CharacterDelete_AllowsOnlyOwnerOrAdmin()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("admin", "Password123", "Admin");
service.Register("gm", "Password123", "GM");
service.Register("owner", "Password123", "Owner");
service.Register("other", "Password123", "Other");
var adminSession = ServiceTestSupport.GetValue(service.Login("admin", "Password123")).SessionToken;
var gmSession = ServiceTestSupport.GetValue(service.Login("gm", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner", "Password123")).SessionToken;
var otherSession = ServiceTestSupport.GetValue(service.Login("other", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Main", "d6"));
var ownerCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Owner Character", campaign.Id));
var otherCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(otherSession, "Other Character", campaign.Id));
var gmDeleteAttempt = service.DeleteCharacter(gmSession, ownerCharacter.Id);
Assert.False(gmDeleteAttempt.Succeeded);
var otherDeleteAttempt = service.DeleteCharacter(otherSession, ownerCharacter.Id);
Assert.False(otherDeleteAttempt.Succeeded);
var ownerDelete = ServiceTestSupport.GetValue(service.DeleteCharacter(ownerSession, ownerCharacter.Id));
Assert.True(ownerDelete);
var adminDelete = ServiceTestSupport.GetValue(service.DeleteCharacter(adminSession, otherCharacter.Id));
Assert.True(adminDelete);
var campaignAfterDeletes = ServiceTestSupport.GetValue(service.GetCampaign(gmSession, campaign.Id));
Assert.Empty(campaignAfterDeletes.Characters);
}
[Fact]
public void RolemasterSkillDefinitions_CanonicalizeAndKeepLegacyNegativeModifierRules()
{
using var harness = ServiceTestSupport.CreateHarness();
var service = harness.Service;
service.Register("gm-rm", "Password123", "GM");
service.Register("owner-rm", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-rm", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-rm", "Password123")).SessionToken;
var rolemasterCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Shadow World", "rolemaster"));
var dndCampaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Forgotten Realms", "dnd5e"));
var rolemasterCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Harn", rolemasterCampaign.Id));
var dndCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Mage", dndCampaign.Id));
var negativeDndSkill = service.CreateSkill(ownerSession, dndCharacter.Id, "Invalid", "1d20-1", 0, false);
Assert.False(negativeDndSkill.Succeeded);
var invalidRolemasterOptions = service.CreateSkillGroup(ownerSession, rolemasterCharacter.Id, "Invalid", "2d10-15", 3, true);
Assert.False(invalidRolemasterOptions.Succeeded);
var rolemasterGroup = ServiceTestSupport.GetValue(service.CreateSkillGroup(ownerSession, rolemasterCharacter.Id, "Awareness", "d100!+15", 0, false, 5));
Assert.Equal("d100!+15", rolemasterGroup.DiceRollDefinition);
Assert.Equal(0, rolemasterGroup.WildDice);
Assert.False(rolemasterGroup.AllowFumble);
Assert.Equal(5, rolemasterGroup.FumbleRange);
var percentileWithFumbleRange = service.CreateSkill(ownerSession, rolemasterCharacter.Id, "Bad Percentile", "1d100-20", 0, false, null, 5);
Assert.False(percentileWithFumbleRange.Succeeded);
var percentileSkill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, rolemasterCharacter.Id, "Perception", "1d100-20", 0, false, rolemasterGroup.Id));
Assert.Equal("d100-20", percentileSkill.DiceRollDefinition);
Assert.Equal(0, percentileSkill.WildDice);
Assert.False(percentileSkill.AllowFumble);
Assert.Null(percentileSkill.FumbleRange);
var missingOpenEndedFumbleRange = service.UpdateSkill(ownerSession, percentileSkill.Id, "Perception", "1d100!+85", 0, false, rolemasterGroup.Id);
Assert.False(missingOpenEndedFumbleRange.Succeeded);
var invalidOpenEndedFumbleRange = service.UpdateSkill(ownerSession, percentileSkill.Id, "Perception", "1d100!+85", 0, false, rolemasterGroup.Id, 96);
Assert.False(invalidOpenEndedFumbleRange.Succeeded);
var openEndedSkill = ServiceTestSupport.GetValue(service.UpdateSkill(ownerSession, percentileSkill.Id, "Perception", "1d100!+85", 0, false, rolemasterGroup.Id, 5));
Assert.Equal("d100!+85", openEndedSkill.DiceRollDefinition);
Assert.Equal(0, openEndedSkill.WildDice);
Assert.False(openEndedSkill.AllowFumble);
Assert.Equal(5, openEndedSkill.FumbleRange);
}
}

View File

@@ -27,21 +27,21 @@ public sealed class ServiceSkillRollTests
var missingTargetCampaign = service.UpdateCharacter(ownerSession, character.Id, "Renamed", Guid.NewGuid());
Assert.False(missingTargetCampaign.Succeeded);
var noSkillName = service.CreateSkill(ownerSession, character.Id, "", "1d20");
var noSkillName = service.CreateSkill(ownerSession, character.Id, "", "1d20", 0, false);
Assert.False(noSkillName.Succeeded);
var invalidExpression = service.CreateSkill(ownerSession, character.Id, "Skill", "5D+4");
var invalidExpression = service.CreateSkill(ownerSession, character.Id, "Skill", "5D+4", 0, false);
Assert.False(invalidExpression.Succeeded);
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Skill", "1d20+2"));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Skill", "1d20+2", 0, false));
var missingSkillUpdate = service.UpdateSkill(ownerSession, Guid.NewGuid(), "X", "1d20");
var missingSkillUpdate = service.UpdateSkill(ownerSession, Guid.NewGuid(), "X", "1d20", 0, false);
Assert.False(missingSkillUpdate.Succeeded);
var forbiddenSkillUpdate = service.UpdateSkill(otherSession, skill.Id, "X", "1d20");
var forbiddenSkillUpdate = service.UpdateSkill(otherSession, skill.Id, "X", "1d20", 0, false);
Assert.False(forbiddenSkillUpdate.Succeeded);
var gmSkillUpdate = service.UpdateSkill(gmSession, skill.Id, "GM Edit", "2d6+1");
var gmSkillUpdate = service.UpdateSkill(gmSession, skill.Id, "GM Edit", "2d6+1", 0, false);
Assert.True(gmSkillUpdate.Succeeded);
var missingRoll = service.RollSkill(ownerSession, Guid.NewGuid(), "public");
@@ -65,10 +65,126 @@ public sealed class ServiceSkillRollTests
Assert.Equal(2, ServiceTestSupport.GetValue(ownerLog).Count);
Assert.Equal(2, ServiceTestSupport.GetValue(gmLog).Count);
Assert.False(outsiderLog.Succeeded);
Assert.All(ServiceTestSupport.GetValue(ownerLog), entry => Assert.NotEmpty(entry.Dice));
Assert.All(ServiceTestSupport.GetValue(gmLog), entry => Assert.NotEmpty(entry.Dice));
var version = service.GetCampaignVersion(ownerSession, campaign.Id);
var missingVersion = service.GetCampaignVersion(ownerSession, Guid.NewGuid());
Assert.True(version.Succeeded);
Assert.False(missingVersion.Succeeded);
var state = service.GetCampaignStateSnapshot(ownerSession, campaign.Id);
var missingState = service.GetCampaignStateSnapshot(ownerSession, Guid.NewGuid());
Assert.True(state.Succeeded);
Assert.False(missingState.Succeeded);
Assert.True(ServiceTestSupport.GetValue(state).LogVersion > 1);
}
[Fact]
public void CampaignLogPage_ReturnsInitialWindowAndIncrementalAppend()
{
using var harness = ServiceTestSupport.CreateHarness(6, 5, 4, 3, 2, 6, 5, 4, 3, 2, 6, 5);
var service = harness.Service;
service.Register("gm-page", "Password123", "GM");
service.Register("owner-page", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-page", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-page", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Paged", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Stealth", "2D+1", 1, true));
var rollIds = new List<Guid>();
for (var i = 0; i < 5; i++)
rollIds.Add(ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public")).RollId);
var initialPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, limit: 3));
Assert.Equal(3, initialPage.Entries.Length);
Assert.Equal(rollIds[2], initialPage.Entries[0].RollId);
Assert.Equal(rollIds[^1], initialPage.Entries[^1].RollId);
Assert.Equal(rollIds[^1], initialPage.Cursor);
Assert.True(initialPage.HasMore);
Assert.False(initialPage.ResetRequired);
Assert.All(initialPage.Entries, entry =>
{
Assert.False(string.IsNullOrWhiteSpace(entry.SummaryText));
Assert.False(string.IsNullOrWhiteSpace(entry.RollerLabel));
});
var latestRoll = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var incrementalPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, initialPage.Cursor, 3));
Assert.Single(incrementalPage.Entries);
Assert.Equal(latestRoll.RollId, incrementalPage.Entries[0].RollId);
Assert.Equal(latestRoll.RollId, incrementalPage.Cursor);
Assert.False(incrementalPage.HasMore);
Assert.False(incrementalPage.ResetRequired);
}
[Fact]
public void CampaignLogPage_RequestsResetWhenIncrementalGapExceedsLimit()
{
using var harness = ServiceTestSupport.CreateHarness(6, 5, 4, 3, 2, 6, 5, 4, 3, 2, 6, 5);
var service = harness.Service;
service.Register("gm-gap", "Password123", "GM");
service.Register("owner-gap", "Password123", "Owner");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-gap", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-gap", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Gap", "d6"));
var character = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Hero", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, character.Id, "Stealth", "2D+1", 1, true));
var rollIds = new List<Guid>();
for (var i = 0; i < 6; i++)
rollIds.Add(ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public")).RollId);
var gapPage = ServiceTestSupport.GetValue(service.GetCampaignLogPage(gmSession, campaign.Id, rollIds[0], 3));
Assert.True(gapPage.ResetRequired);
Assert.True(gapPage.HasMore);
Assert.Equal(3, gapPage.Entries.Length);
Assert.Equal(rollIds[3], gapPage.Entries[0].RollId);
Assert.Equal(rollIds[^1], gapPage.Entries[^1].RollId);
Assert.Equal(rollIds[^1], gapPage.Cursor);
}
[Fact]
public void RollDetail_ReturnsVisibleDetailAndHidesPrivateRoll()
{
using var harness = ServiceTestSupport.CreateHarness(6, 5, 4, 3, 2, 6);
var service = harness.Service;
service.Register("gm-detail", "Password123", "GM");
service.Register("owner-detail", "Password123", "Owner");
service.Register("observer-detail", "Password123", "Observer");
service.Register("outsider-detail", "Password123", "Outsider");
var gmSession = ServiceTestSupport.GetValue(service.Login("gm-detail", "Password123")).SessionToken;
var ownerSession = ServiceTestSupport.GetValue(service.Login("owner-detail", "Password123")).SessionToken;
var observerSession = ServiceTestSupport.GetValue(service.Login("observer-detail", "Password123")).SessionToken;
var outsiderSession = ServiceTestSupport.GetValue(service.Login("outsider-detail", "Password123")).SessionToken;
var campaign = ServiceTestSupport.GetValue(service.CreateCampaign(gmSession, "Detail", "d6"));
var ownerCharacter = ServiceTestSupport.GetValue(service.CreateCharacter(ownerSession, "Hero", campaign.Id));
_ = ServiceTestSupport.GetValue(service.CreateCharacter(observerSession, "Watcher", campaign.Id));
var skill = ServiceTestSupport.GetValue(service.CreateSkill(ownerSession, ownerCharacter.Id, "Stealth", "2D+1", 1, true));
var privateRoll = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "private"));
var publicRoll = ServiceTestSupport.GetValue(service.RollSkill(ownerSession, skill.Id, "public"));
var gmDetail = ServiceTestSupport.GetValue(service.GetRollDetail(gmSession, privateRoll.RollId));
var ownerDetail = ServiceTestSupport.GetValue(service.GetRollDetail(ownerSession, privateRoll.RollId));
var observerPublicDetail = ServiceTestSupport.GetValue(service.GetRollDetail(observerSession, publicRoll.RollId));
var observerPrivateDetail = service.GetRollDetail(observerSession, privateRoll.RollId);
var outsiderPublicDetail = service.GetRollDetail(outsiderSession, publicRoll.RollId);
Assert.NotEmpty(gmDetail.Dice);
Assert.Equal(privateRoll.RollId, gmDetail.RollId);
Assert.Equal(privateRoll.Breakdown, ownerDetail.Breakdown);
Assert.Equal(publicRoll.RollId, observerPublicDetail.RollId);
Assert.False(observerPrivateDetail.Succeeded);
Assert.Equal("roll_not_found", observerPrivateDetail.Error!.Code);
Assert.False(outsiderPublicDetail.Succeeded);
Assert.Equal("roll_not_found", outsiderPublicDetail.Error!.Code);
}
}

View File

@@ -0,0 +1,103 @@
using Microsoft.AspNetCore.Http;
using RpgRoller.Components;
using RpgRoller.Contracts;
using RpgRoller.Services;
namespace RpgRoller.Tests;
public sealed class WorkspaceQueryServiceTests
{
[Fact]
public void SessionTokenAccessor_ReadsSessionCookieFromHttpContext()
{
var httpContext = new DefaultHttpContext();
httpContext.Request.Headers.Cookie = "rpgroller_session=session-token";
var accessor = new HttpContextAccessor { HttpContext = httpContext };
var sessionTokenAccessor = new WorkspaceSessionTokenAccessor(accessor);
Assert.Equal("session-token", sessionTokenAccessor.GetRequiredSessionToken());
}
[Fact]
public async Task GetCampaignsAsync_UsesCapturedSessionToken()
{
var service = new StubGameService
{
GetCampaignsHandler = sessionToken =>
{
Assert.Equal("server-session", sessionToken);
return ServiceResult<IReadOnlyList<CampaignSummary>>.Success([new CampaignSummary(Guid.NewGuid(), "Alpha", "d6", new CampaignGmSummary(Guid.NewGuid(), "GM"), 1)]);
}
};
var queryService = new WorkspaceQueryService(service, CreateSessionTokenAccessor("server-session"));
var campaigns = await queryService.GetCampaignsAsync();
Assert.Single(campaigns);
}
[Fact]
public async Task GetMeAsync_MapsUnauthorizedServiceResultToApiRequestException()
{
var service = new StubGameService
{
GetMeHandler = _ => ServiceResult<MeResponse>.Failure("unauthorized", "You must be logged in.")
};
var queryService = new WorkspaceQueryService(service, CreateSessionTokenAccessor("expired-session"));
var exception = await Assert.ThrowsAsync<ApiRequestException>(queryService.GetMeAsync);
Assert.Equal(401, exception.StatusCode);
Assert.Equal("You must be logged in.", exception.Message);
}
private static WorkspaceSessionTokenAccessor CreateSessionTokenAccessor(string sessionToken)
{
var httpContext = new DefaultHttpContext();
httpContext.Request.Headers.Cookie = $"rpgroller_session={sessionToken}";
return new WorkspaceSessionTokenAccessor(new HttpContextAccessor { HttpContext = httpContext });
}
private sealed class StubGameService : IGameService
{
public Func<string, ServiceResult<MeResponse>> GetMeHandler { get; init; } =
_ => ServiceResult<MeResponse>.Failure("unexpected_call", "Unexpected GetMe call.");
public Func<string, ServiceResult<IReadOnlyList<CampaignSummary>>> GetCampaignsHandler { get; init; } =
_ => ServiceResult<IReadOnlyList<CampaignSummary>>.Failure("unexpected_call", "Unexpected GetCampaigns call.");
public IReadOnlyList<RulesetDefinition> GetRulesets() => throw new NotSupportedException();
public ServiceResult<UserSummary> Register(string username, string password, string displayName) => throw new NotSupportedException();
public ServiceResult<(UserSummary User, string SessionToken)> Login(string username, string password) => throw new NotSupportedException();
public void Logout(string sessionToken) => throw new NotSupportedException();
public UserSummary? GetUserBySession(string sessionToken) => throw new NotSupportedException();
public ServiceResult<MeResponse> GetMe(string sessionToken) => GetMeHandler(sessionToken);
public ServiceResult<CampaignSummary> CreateCampaign(string sessionToken, string name, string rulesetId) => throw new NotSupportedException();
public ServiceResult<IReadOnlyList<CampaignSummary>> GetCampaigns(string sessionToken) => GetCampaignsHandler(sessionToken);
public ServiceResult<IReadOnlyList<CampaignOption>> GetCharacterCampaignOptions(string sessionToken) => throw new NotSupportedException();
public ServiceResult<CampaignRoster> GetCampaign(string sessionToken, Guid campaignId) => throw new NotSupportedException();
public ServiceResult<bool> DeleteCampaign(string sessionToken, Guid campaignId) => throw new NotSupportedException();
public ServiceResult<IReadOnlyList<string>> GetUsernames(string sessionToken) => throw new NotSupportedException();
public ServiceResult<IReadOnlyList<AdminUserSummary>> GetUsers(string sessionToken) => throw new NotSupportedException();
public ServiceResult<AdminUserSummary> UpdateUserRoles(string sessionToken, Guid userId, IReadOnlyList<string> roles) => throw new NotSupportedException();
public ServiceResult<bool> DeleteUser(string sessionToken, Guid userId) => throw new NotSupportedException();
public ServiceResult<CharacterSummary> CreateCharacter(string sessionToken, string name, Guid campaignId) => throw new NotSupportedException();
public ServiceResult<CharacterSummary> UpdateCharacter(string sessionToken, Guid characterId, string name, Guid? campaignId, string? ownerUsername = null) => throw new NotSupportedException();
public ServiceResult<bool> DeleteCharacter(string sessionToken, Guid characterId) => throw new NotSupportedException();
public ServiceResult<bool> ActivateCharacter(string sessionToken, Guid characterId) => throw new NotSupportedException();
public ServiceResult<IReadOnlyList<CharacterSummary>> GetOwnCharacters(string sessionToken) => throw new NotSupportedException();
public ServiceResult<SkillGroupSummary> CreateSkillGroup(string sessionToken, Guid characterId, string name, string diceRollDefinition, int wildDice, bool allowFumble, int? fumbleRange = null) => throw new NotSupportedException();
public ServiceResult<SkillGroupSummary> UpdateSkillGroup(string sessionToken, Guid skillGroupId, string name, string diceRollDefinition, int wildDice, bool allowFumble, int? fumbleRange = null) => throw new NotSupportedException();
public ServiceResult<bool> DeleteSkillGroup(string sessionToken, Guid skillGroupId) => throw new NotSupportedException();
public ServiceResult<SkillSummary> CreateSkill(string sessionToken, Guid characterId, string name, string diceRollDefinition, int wildDice, bool allowFumble, Guid? skillGroupId = null, int? fumbleRange = null) => throw new NotSupportedException();
public ServiceResult<SkillSummary> UpdateSkill(string sessionToken, Guid skillId, string name, string diceRollDefinition, int wildDice, bool allowFumble, Guid? skillGroupId = null, int? fumbleRange = null) => throw new NotSupportedException();
public ServiceResult<bool> DeleteSkill(string sessionToken, Guid skillId) => throw new NotSupportedException();
public ServiceResult<CharacterSheet> GetCharacterSheet(string sessionToken, Guid characterId) => throw new NotSupportedException();
public ServiceResult<RollResult> RollSkill(string sessionToken, Guid skillId, string visibility) => throw new NotSupportedException();
public ServiceResult<IReadOnlyList<CampaignLogEntry>> GetCampaignLog(string sessionToken, Guid campaignId) => throw new NotSupportedException();
public ServiceResult<CampaignLogPage> GetCampaignLogPage(string sessionToken, Guid campaignId, Guid? afterRollId = null, int? limit = null) => throw new NotSupportedException();
public ServiceResult<CampaignRollDetail> GetRollDetail(string sessionToken, Guid rollId) => throw new NotSupportedException();
public ServiceResult<CampaignStateSnapshot> GetCampaignStateSnapshot(string sessionToken, Guid campaignId) => throw new NotSupportedException();
}
}

View File

@@ -1,18 +1,28 @@
using System.Net;
using System.Net.Http.Json;
using Microsoft.AspNetCore.Mvc.Testing;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using RpgRoller.Contracts;
using RpgRoller.Data;
using RpgRoller.Services;
using RpgRoller.Hosting;
namespace RpgRoller.Tests;
public abstract class ApiTestBase : IClassFixture<WebApplicationFactory<Program>>
{
private readonly WebApplicationFactory<Program> m_BaseFactory;
private sealed class FixedDiceRoller : IDiceRoller
{
public FixedDiceRoller(IEnumerable<int> values)
{
m_Values = new(values);
}
public int Roll(int sides)
{
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
return Math.Clamp(next, 1, sides);
}
private readonly Queue<int> m_Values;
}
protected ApiTestBase(WebApplicationFactory<Program> factory)
{
@@ -21,27 +31,25 @@ public abstract class ApiTestBase : IClassFixture<WebApplicationFactory<Program>
protected WebApplicationFactory<Program> CreateFactory(params int[] rollValues)
{
return m_BaseFactory.WithWebHostBuilder(builder =>
builder.ConfigureServices(services =>
{
services.RemoveAll<IDiceRoller>();
services.AddSingleton<IDiceRoller>(new FixedDiceRoller(rollValues));
return m_BaseFactory.WithWebHostBuilder(builder => builder.ConfigureServices(services =>
{
services.RemoveAll<IDiceRoller>();
services.AddSingleton<IDiceRoller>(new FixedDiceRoller(rollValues));
services.RemoveAll<DbContextOptions<RpgRollerDbContext>>();
services.RemoveAll<IDbContextFactory<RpgRollerDbContext>>();
services.RemoveAll<RpgRollerDbContext>();
services.RemoveAll<DbContextOptions<RpgRollerDbContext>>();
services.RemoveAll<IDbContextFactory<RpgRollerDbContext>>();
services.RemoveAll<RpgRollerDbContext>();
services.RemoveAll<SqliteDatabaseFile>();
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-tests-{Guid.NewGuid():N}.db");
services.AddDbContextFactory<RpgRollerDbContext>(options => options.UseSqlite($"Data Source={dbPath}"));
}));
var dbPath = Path.Combine(Path.GetTempPath(), $"rpgroller-tests-{Guid.NewGuid():N}.db");
services.AddSingleton(new SqliteDatabaseFile(dbPath));
services.AddDbContextFactory<RpgRollerDbContext>(options => options.UseSqlite($"Data Source={dbPath}"));
}));
}
protected static async Task<UserSummary> RegisterAsync(HttpClient client, string username, string password, string displayName)
{
return await PostAsync<RegisterRequest, UserSummary>(
client,
"/api/auth/register",
new RegisterRequest(username, password, displayName));
return await PostAsync<RegisterRequest, UserSummary>(client, "/api/auth/register", new(username, password, displayName));
}
protected static async Task LoginAsync(HttpClient client, string username, string password)
@@ -77,19 +85,5 @@ public abstract class ApiTestBase : IClassFixture<WebApplicationFactory<Program>
return result;
}
private sealed class FixedDiceRoller : IDiceRoller
{
private readonly Queue<int> m_Values;
public FixedDiceRoller(IEnumerable<int> values)
{
m_Values = new Queue<int>(values);
}
public int Roll(int sides)
{
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
return Math.Clamp(next, 1, sides);
}
}
private readonly WebApplicationFactory<Program> m_BaseFactory;
}

View File

@@ -1,13 +1,86 @@
using Microsoft.AspNetCore.Identity;
using Microsoft.EntityFrameworkCore;
using RpgRoller.Data;
using RpgRoller.Domain;
using RpgRoller.Services;
namespace RpgRoller.Tests;
internal static class ServiceTestSupport
{
internal sealed class ServiceHarness : IDisposable
{
internal ServiceHarness(GameService service, SqliteDbContextFactory factory, string dbPath)
{
Service = service;
m_Factory = factory;
DbPath = dbPath;
}
public void Dispose()
{
m_Factory.Dispose();
}
public RpgRollerDbContext CreateDbContext()
{
return m_Factory.CreateDbContext();
}
public GameService Service { get; }
public string DbPath { get; }
private readonly SqliteDbContextFactory m_Factory;
}
internal sealed class RehashingPasswordHasher : IPasswordHasher<UserAccount>
{
public string HashPassword(UserAccount user, string password)
{
HashCalls += 1;
return $"hash:{HashCalls}:{password}";
}
public PasswordVerificationResult VerifyHashedPassword(UserAccount user, string hashedPassword, string providedPassword)
{
return providedPassword == "Password123" ? PasswordVerificationResult.SuccessRehashNeeded : PasswordVerificationResult.Failed;
}
public int HashCalls { get; private set; }
}
private sealed class FixedDiceRoller : IDiceRoller
{
public FixedDiceRoller(IEnumerable<int> values)
{
m_Values = new(values);
}
public int Roll(int sides)
{
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
return Math.Clamp(next, 1, sides);
}
private readonly Queue<int> m_Values;
}
internal sealed class SqliteDbContextFactory : IDbContextFactory<RpgRollerDbContext>, IDisposable
{
public SqliteDbContextFactory(string dbPath)
{
m_Options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite($"Data Source={dbPath}").Options;
}
public RpgRollerDbContext CreateDbContext()
{
return new(m_Options);
}
public void Dispose()
{
}
private readonly DbContextOptions<RpgRollerDbContext> m_Options;
}
internal static ServiceHarness CreateHarness(params int[] rollValues)
{
return CreateHarness(new PasswordHasher<UserAccount>(), rollValues);
@@ -26,9 +99,7 @@ internal static class ServiceTestSupport
internal static ServiceHarness CreateHarnessFromPath(string dbPath, IPasswordHasher<UserAccount> passwordHasher, params int[] rollValues)
{
var options = new DbContextOptionsBuilder<RpgRollerDbContext>()
.UseSqlite($"Data Source={dbPath}")
.Options;
var options = new DbContextOptionsBuilder<RpgRollerDbContext>().UseSqlite($"Data Source={dbPath}").Options;
using (var db = new RpgRollerDbContext(options))
{
@@ -37,7 +108,7 @@ internal static class ServiceTestSupport
var factory = new SqliteDbContextFactory(dbPath);
var service = new GameService(factory, passwordHasher, new FixedDiceRoller(rollValues));
return new ServiceHarness(service, factory, dbPath);
return new(service, factory, dbPath);
}
internal static T GetValue<T>(ServiceResult<T> result)
@@ -46,84 +117,4 @@ internal static class ServiceTestSupport
Assert.NotNull(result.Value);
return result.Value!;
}
internal sealed class ServiceHarness : IDisposable
{
private readonly SqliteDbContextFactory m_Factory;
internal ServiceHarness(GameService service, SqliteDbContextFactory factory, string dbPath)
{
Service = service;
m_Factory = factory;
DbPath = dbPath;
}
public GameService Service { get; }
public string DbPath { get; }
public void Dispose()
{
m_Factory.Dispose();
}
public RpgRollerDbContext CreateDbContext()
{
return m_Factory.CreateDbContext();
}
}
internal sealed class RehashingPasswordHasher : IPasswordHasher<UserAccount>
{
public int HashCalls { get; private set; }
public string HashPassword(UserAccount user, string password)
{
HashCalls += 1;
return $"hash:{HashCalls}:{password}";
}
public PasswordVerificationResult VerifyHashedPassword(UserAccount user, string hashedPassword, string providedPassword)
{
return providedPassword == "Password123"
? PasswordVerificationResult.SuccessRehashNeeded
: PasswordVerificationResult.Failed;
}
}
private sealed class FixedDiceRoller : IDiceRoller
{
private readonly Queue<int> m_Values;
public FixedDiceRoller(IEnumerable<int> values)
{
m_Values = new Queue<int>(values);
}
public int Roll(int sides)
{
var next = m_Values.Count > 0 ? m_Values.Dequeue() : 1;
return Math.Clamp(next, 1, sides);
}
}
internal sealed class SqliteDbContextFactory : IDbContextFactory<RpgRollerDbContext>, IDisposable
{
private readonly DbContextOptions<RpgRollerDbContext> m_Options;
public SqliteDbContextFactory(string dbPath)
{
m_Options = new DbContextOptionsBuilder<RpgRollerDbContext>()
.UseSqlite($"Data Source={dbPath}")
.Options;
}
public RpgRollerDbContext CreateDbContext()
{
return new RpgRollerDbContext(m_Options);
}
public void Dispose()
{
}
}
}

View File

@@ -1,2 +0,0 @@
<Solution>
</Solution>

View File

@@ -0,0 +1,50 @@
using Microsoft.AspNetCore.Http.HttpResults;
using RpgRoller.Contracts;
using RpgRoller.Domain;
using RpgRoller.Hosting;
using RpgRoller.Services;
namespace RpgRoller.Api;
internal static class AdminEndpoints
{
public static RouteGroupBuilder MapAdminEndpoints(this RouteGroupBuilder group)
{
group.MapGet("/admin/users", (HttpContext context, IGameService game) =>
{
var result = game.GetUsers(context.GetRequiredSessionToken());
return ApiResultMapper.ToApiResult(result);
});
group.MapPut("/admin/users/{userId:guid}/roles", (Guid userId, UpdateUserRolesRequest request, HttpContext context, IGameService game) =>
{
var result = game.UpdateUserRoles(context.GetRequiredSessionToken(), userId, request.Roles);
return ApiResultMapper.ToApiResult(result);
});
group.MapDelete("/admin/users/{userId:guid}", (Guid userId, HttpContext context, IGameService game) =>
{
var result = game.DeleteUser(context.GetRequiredSessionToken(), userId);
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/admin/database", Results<FileStreamHttpResult, BadRequest<ApiError>, UnauthorizedHttpResult> (HttpContext context, IGameService game, SqliteDatabaseFile databaseFile) =>
{
var sessionToken = context.GetRequiredSessionToken();
var user = game.GetUserBySession(sessionToken);
if (user is null)
return TypedResults.Unauthorized();
if (!user.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase))
return ApiResultMapper.ToBadRequest(new ServiceError("forbidden", "Admin role is required."));
if (string.IsNullOrWhiteSpace(databaseFile.Path) || !File.Exists(databaseFile.Path))
return ApiResultMapper.ToBadRequest(new ServiceError("database_unavailable", "SQLite database file is not available."));
var stream = new FileStream(databaseFile.Path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
return TypedResults.File(stream, "application/octet-stream", Path.GetFileName(databaseFile.Path));
});
return group;
}
}

View File

@@ -8,13 +8,14 @@ public static class ApiEndpointRegistration
api.MapSystemEndpoints();
api.MapAuthEndpoints();
var authenticatedApi = api.MapGroup(string.Empty)
.AddEndpointFilter<RequireSessionTokenFilter>();
var authenticatedApi = api.MapGroup(string.Empty).AddEndpointFilter<RequireSessionTokenFilter>();
authenticatedApi.MapMeEndpoints();
authenticatedApi.MapCampaignEndpoints();
authenticatedApi.MapCharacterEndpoints();
authenticatedApi.MapAdminEndpoints();
authenticatedApi.MapSkillEndpoints();
authenticatedApi.MapRollEndpoints();
authenticatedApi.MapStateEventEndpoints();
}
}

View File

@@ -9,14 +9,10 @@ internal static class ApiResultMapper
public static Results<Ok<T>, BadRequest<ApiError>, UnauthorizedHttpResult> ToApiResult<T>(ServiceResult<T> result)
{
if (result.Succeeded)
{
return TypedResults.Ok(result.Value!);
}
if (result.Error!.Code == "unauthorized")
{
return TypedResults.Unauthorized();
}
return TypedResults.BadRequest(new ApiError(result.Error.Message));
}

View File

@@ -12,9 +12,7 @@ internal static class AuthEndpoints
{
var result = game.Register(request.Username, request.Password, request.DisplayName);
if (!result.Succeeded)
{
return ApiResultMapper.ToBadRequest(result.Error!);
}
return TypedResults.Ok(result.Value!);
});
@@ -23,11 +21,9 @@ internal static class AuthEndpoints
{
var result = game.Login(request.Username, request.Password);
if (!result.Succeeded)
{
return ApiResultMapper.ToBadRequest(result.Error!);
}
context.Response.Cookies.Append(SessionCookie.Name, result.Value.SessionToken, new CookieOptions
context.Response.Cookies.Append(SessionCookie.Name, result.Value.SessionToken, new()
{
HttpOnly = true,
SameSite = SameSiteMode.Strict,
@@ -41,9 +37,7 @@ internal static class AuthEndpoints
group.MapPost("/auth/logout", (HttpContext context, IGameService game) =>
{
if (context.TryReadSessionTokenFromCookie(out var sessionToken))
{
game.Logout(sessionToken);
}
context.Response.Cookies.Delete(SessionCookie.Name);
return TypedResults.NoContent();

View File

@@ -19,6 +19,12 @@ internal static class CampaignEndpoints
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/campaigns/options", (HttpContext context, IGameService game) =>
{
var result = game.GetCharacterCampaignOptions(context.GetRequiredSessionToken());
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/campaigns/{campaignId:guid}", (Guid campaignId, HttpContext context, IGameService game) =>
{
var result = game.GetCampaign(context.GetRequiredSessionToken(), campaignId);
@@ -31,6 +37,18 @@ internal static class CampaignEndpoints
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/campaigns/{campaignId:guid}/log/page", (Guid campaignId, Guid? afterRollId, int? limit, HttpContext context, IGameService game) =>
{
var result = game.GetCampaignLogPage(context.GetRequiredSessionToken(), campaignId, afterRollId, limit);
return ApiResultMapper.ToApiResult(result);
});
group.MapDelete("/campaigns/{campaignId:guid}", (Guid campaignId, HttpContext context, IGameService game) =>
{
var result = game.DeleteCampaign(context.GetRequiredSessionToken(), campaignId);
return ApiResultMapper.ToApiResult(result);
});
return group;
}
}

View File

@@ -15,7 +15,13 @@ internal static class CharacterEndpoints
group.MapPut("/characters/{characterId:guid}", (Guid characterId, UpdateCharacterRequest request, HttpContext context, IGameService game) =>
{
var result = game.UpdateCharacter(context.GetRequiredSessionToken(), characterId, request.Name, request.CampaignId);
var result = game.UpdateCharacter(context.GetRequiredSessionToken(), characterId, request.Name, request.CampaignId, request.OwnerUsername);
return ApiResultMapper.ToApiResult(result);
});
group.MapDelete("/characters/{characterId:guid}", (Guid characterId, HttpContext context, IGameService game) =>
{
var result = game.DeleteCharacter(context.GetRequiredSessionToken(), characterId);
return ApiResultMapper.ToApiResult(result);
});
@@ -25,9 +31,21 @@ internal static class CharacterEndpoints
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/characters/current-campaign", (HttpContext context, IGameService game) =>
group.MapGet("/characters/{characterId:guid}/sheet", (Guid characterId, HttpContext context, IGameService game) =>
{
var result = game.GetCurrentCampaignCharacters(context.GetRequiredSessionToken());
var result = game.GetCharacterSheet(context.GetRequiredSessionToken(), characterId);
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/users/usernames", (HttpContext context, IGameService game) =>
{
var result = game.GetUsernames(context.GetRequiredSessionToken());
return ApiResultMapper.ToApiResult(result);
});
group.MapGet("/characters", (HttpContext context, IGameService game) =>
{
var result = game.GetOwnCharacters(context.GetRequiredSessionToken());
return ApiResultMapper.ToApiResult(result);
});

View File

@@ -5,9 +5,7 @@ internal sealed class RequireSessionTokenFilter : IEndpointFilter
public ValueTask<object?> InvokeAsync(EndpointFilterInvocationContext context, EndpointFilterDelegate next)
{
if (!context.HttpContext.TryReadSessionTokenFromCookie(out var sessionToken))
{
return ValueTask.FromResult<object?>(TypedResults.Unauthorized());
}
context.HttpContext.StoreSessionToken(sessionToken);
return next(context);

View File

@@ -0,0 +1,18 @@
using RpgRoller.Contracts;
using RpgRoller.Services;
namespace RpgRoller.Api;
internal static class RollEndpoints
{
public static RouteGroupBuilder MapRollEndpoints(this RouteGroupBuilder group)
{
group.MapGet("/rolls/{rollId:guid}", (Guid rollId, HttpContext context, IGameService game) =>
{
var result = game.GetRollDetail(context.GetRequiredSessionToken(), rollId);
return ApiResultMapper.ToApiResult(result);
});
return group;
}
}

View File

@@ -2,8 +2,6 @@ namespace RpgRoller.Api;
internal static class SessionTokenHttpContextExtensions
{
private const string SessionTokenItemKey = "__rpgroller.session-token";
public static bool TryReadSessionTokenFromCookie(this HttpContext context, out string sessionToken)
{
sessionToken = context.Request.Cookies[SessionCookie.Name] ?? string.Empty;
@@ -17,13 +15,11 @@ internal static class SessionTokenHttpContextExtensions
public static string GetRequiredSessionToken(this HttpContext context)
{
if (context.Items.TryGetValue(SessionTokenItemKey, out var token)
&& token is string sessionToken
&& !string.IsNullOrWhiteSpace(sessionToken))
{
if (context.Items.TryGetValue(SessionTokenItemKey, out var token) && token is string sessionToken && !string.IsNullOrWhiteSpace(sessionToken))
return sessionToken;
}
throw new InvalidOperationException("Session token is not available in this request.");
}
private const string SessionTokenItemKey = "__rpgroller.session-token";
}

View File

@@ -9,13 +9,37 @@ internal static class SkillEndpoints
{
group.MapPost("/characters/{characterId:guid}/skills", (Guid characterId, CreateSkillRequest request, HttpContext context, IGameService game) =>
{
var result = game.CreateSkill(context.GetRequiredSessionToken(), characterId, request.Name, request.DiceRollDefinition);
var result = game.CreateSkill(context.GetRequiredSessionToken(), characterId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.SkillGroupId, request.FumbleRange);
return ApiResultMapper.ToApiResult(result);
});
group.MapPut("/skills/{skillId:guid}", (Guid skillId, UpdateSkillRequest request, HttpContext context, IGameService game) =>
{
var result = game.UpdateSkill(context.GetRequiredSessionToken(), skillId, request.Name, request.DiceRollDefinition);
var result = game.UpdateSkill(context.GetRequiredSessionToken(), skillId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.SkillGroupId, request.FumbleRange);
return ApiResultMapper.ToApiResult(result);
});
group.MapDelete("/skills/{skillId:guid}", (Guid skillId, HttpContext context, IGameService game) =>
{
var result = game.DeleteSkill(context.GetRequiredSessionToken(), skillId);
return ApiResultMapper.ToApiResult(result);
});
group.MapPost("/characters/{characterId:guid}/skill-groups", (Guid characterId, CreateSkillGroupRequest request, HttpContext context, IGameService game) =>
{
var result = game.CreateSkillGroup(context.GetRequiredSessionToken(), characterId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.FumbleRange);
return ApiResultMapper.ToApiResult(result);
});
group.MapPut("/skill-groups/{skillGroupId:guid}", (Guid skillGroupId, UpdateSkillGroupRequest request, HttpContext context, IGameService game) =>
{
var result = game.UpdateSkillGroup(context.GetRequiredSessionToken(), skillGroupId, request.Name, request.DiceRollDefinition, request.WildDice, request.AllowFumble, request.FumbleRange);
return ApiResultMapper.ToApiResult(result);
});
group.MapDelete("/skill-groups/{skillGroupId:guid}", (Guid skillGroupId, HttpContext context, IGameService game) =>
{
var result = game.DeleteSkillGroup(context.GetRequiredSessionToken(), skillGroupId);
return ApiResultMapper.ToApiResult(result);
});

View File

@@ -7,26 +7,21 @@ internal static class StateEventEndpoints
{
public static RouteGroupBuilder MapStateEventEndpoints(this RouteGroupBuilder group)
{
group.MapGet("/events/state", async Task<IResult> (
Guid campaignId,
HttpContext context,
IGameService game) =>
group.MapGet("/events/state", async Task<IResult> (Guid campaignId, HttpContext context, IGameService game) =>
{
var sessionToken = context.GetRequiredSessionToken();
var versionResult = game.GetCampaignVersion(sessionToken, campaignId);
if (!versionResult.Succeeded)
var stateResult = game.GetCampaignStateSnapshot(sessionToken, campaignId);
if (!stateResult.Succeeded)
{
return versionResult.Error!.Code == "unauthorized"
? TypedResults.Unauthorized()
: TypedResults.BadRequest(new ApiError(versionResult.Error.Message));
return stateResult.Error!.Code == "unauthorized" ? TypedResults.Unauthorized() : TypedResults.BadRequest(new ApiError(stateResult.Error.Message));
}
context.Response.Headers.CacheControl = "no-cache";
context.Response.Headers.Connection = "keep-alive";
context.Response.ContentType = "text/event-stream";
var lastVersion = versionResult.Value;
await context.Response.WriteAsync($"event: state\ndata: {{\"campaignId\":\"{campaignId}\",\"version\":{lastVersion}}}\n\n");
var lastState = stateResult.Value!;
await WriteStateEventAsync(context.Response, lastState);
await context.Response.Body.FlushAsync();
try
@@ -35,21 +30,18 @@ internal static class StateEventEndpoints
{
await Task.Delay(TimeSpan.FromSeconds(1), context.RequestAborted);
var currentVersionResult = game.GetCampaignVersion(sessionToken, campaignId);
if (!currentVersionResult.Succeeded)
{
var currentStateResult = game.GetCampaignStateSnapshot(sessionToken, campaignId);
if (!currentStateResult.Succeeded)
break;
}
if (currentVersionResult.Value != lastVersion)
var currentState = currentStateResult.Value!;
if (currentState.TotalVersion != lastState.TotalVersion)
{
lastVersion = currentVersionResult.Value;
await context.Response.WriteAsync($"event: state\ndata: {{\"campaignId\":\"{campaignId}\",\"version\":{lastVersion}}}\n\n");
lastState = currentState;
await WriteStateEventAsync(context.Response, currentState);
}
else
{
await context.Response.WriteAsync(": heartbeat\n\n");
}
await context.Response.Body.FlushAsync();
}
@@ -63,4 +55,14 @@ internal static class StateEventEndpoints
return group;
}
private static Task WriteStateEventAsync(HttpResponse response, CampaignStateSnapshot snapshot)
{
var characterVersions = string.Join(
",",
snapshot.CharacterVersions.Select(version => $"{{\"characterId\":\"{version.CharacterId}\",\"version\":{version.Version}}}"));
return response.WriteAsync(
$"event: state\ndata: {{\"campaignId\":\"{snapshot.CampaignId}\",\"totalVersion\":{snapshot.TotalVersion},\"rosterVersion\":{snapshot.RosterVersion},\"logVersion\":{snapshot.LogVersion},\"characterVersions\":[{characterVersions}]}}\n\n");
}
}

View File

@@ -0,0 +1,39 @@
@attribute [ExcludeFromCodeCoverage]
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<base href="@BaseHref"/>
<title>RpgRoller</title>
<link rel="stylesheet" href="@Assets["styles.css"]"/>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Baloo+2:wght@400;500;600;700&family=Nunito:wght@400;600;700&display=swap" rel="stylesheet">
<link href="https://fonts.googleapis.com/css2?family=Noto+Color+Emoji&display=swap" rel="stylesheet">
<HeadOutlet @rendermode="InteractiveServer"/>
</head>
<body>
<Routes @rendermode="InteractiveServer"/>
<script src="js/rpgroller-api.js"></script>
<script src="_framework/blazor.web.js"></script>
</body>
</html>
@code {
[CascadingParameter]
private Microsoft.AspNetCore.Http.HttpContext? HttpContext { get; set; }
private string BaseHref
{
get
{
var pathBase = HttpContext?.Request.PathBase.Value;
if (string.IsNullOrWhiteSpace(pathBase))
return "/";
return pathBase.EndsWith('/') ? pathBase : $"{pathBase}/";
}
}
}

View File

@@ -0,0 +1,4 @@
@inherits LayoutComponentBase
@attribute [ExcludeFromCodeCoverage]
@Body

View File

@@ -0,0 +1,68 @@
namespace RpgRoller.Components.Pages;
public sealed class FormState<TModel> where TModel : new()
{
public void ResetValidation()
{
Errors.Clear();
ErrorMessage = null;
}
public TModel Model { get; } = new();
public Dictionary<string, string> Errors { get; } = [];
public string? ErrorMessage { get; set; }
}
public sealed class RegisterFormModel
{
public string Username { get; set; } = string.Empty;
public string DisplayName { get; set; } = string.Empty;
public string Password { get; set; } = string.Empty;
}
public sealed class LoginFormModel
{
public string Username { get; set; } = string.Empty;
public string Password { get; set; } = string.Empty;
}
public sealed class CampaignFormModel
{
public string Name { get; set; } = string.Empty;
public string RulesetId { get; set; } = string.Empty;
}
public sealed class CharacterFormModel
{
public string Name { get; set; } = string.Empty;
public string CampaignId { get; set; } = string.Empty;
public string OwnerUsername { get; set; } = string.Empty;
}
public sealed class SkillFormModel
{
public string Name { get; set; } = string.Empty;
public string RulesetId { get; set; } = string.Empty;
public string DiceRollDefinition { get; set; } = string.Empty;
public string SkillGroupId { get; set; } = string.Empty;
public int WildDice { get; set; }
public bool AllowFumble { get; set; }
public int? FumbleRange { get; set; }
}
public sealed class SkillGroupFormModel
{
public string Name { get; set; } = string.Empty;
public string RulesetId { get; set; } = string.Empty;
public string DiceRollDefinition { get; set; } = string.Empty;
public int WildDice { get; set; }
public bool AllowFumble { get; set; }
public int? FumbleRange { get; set; }
}
public enum HomeViewMode
{
Loading,
Anonymous,
Workspace
}

View File

@@ -0,0 +1,27 @@
@page "/"
@using RpgRoller.Components.Pages.HomeControls
@switch (CurrentView)
{
case HomeViewMode.Loading:
<div class="rr-app">
<main class="loading-shell" aria-busy="true" aria-live="polite">
<h1>RpgRoller</h1>
<p>Connecting...</p>
</main>
</div>
break;
case HomeViewMode.Anonymous:
<div class="rr-app">
<AuthSection
StatusMessage="StatusMessage"
StatusIsError="StatusIsError"
LoggedIn="OnLoggedInAsync"/>
</div>
break;
case HomeViewMode.Workspace:
<Workspace LoggedOut="OnLoggedOutAsync"/>
break;
}

View File

@@ -0,0 +1,80 @@
using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages;
[ExcludeFromCodeCoverage]
public partial class Home
{
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!firstRender || HasInitialized)
return;
HasInitialized = true;
await InitializeAsync();
await InvokeAsync(StateHasChanged);
}
private async Task InitializeAsync()
{
try
{
_ = await ApiClient.RequestAsync<MeResponse>("GET", "/api/me");
CurrentView = HomeViewMode.Workspace;
ClearStatus();
}
catch (ApiRequestException ex) when (ex.StatusCode == 401)
{
CurrentView = HomeViewMode.Anonymous;
ClearStatus();
}
catch (ApiRequestException ex)
{
CurrentView = HomeViewMode.Anonymous;
SetStatus(ex.Message, true);
}
}
private Task OnLoggedInAsync()
{
CurrentView = HomeViewMode.Workspace;
ClearStatus();
return InvokeAsync(StateHasChanged);
}
private Task OnLoggedOutAsync(string? message)
{
CurrentView = HomeViewMode.Anonymous;
if (string.IsNullOrWhiteSpace(message))
{
ClearStatus();
return InvokeAsync(StateHasChanged);
}
var isError = message.Contains("expired", StringComparison.OrdinalIgnoreCase);
SetStatus(message, isError);
return InvokeAsync(StateHasChanged);
}
private void SetStatus(string message, bool isError)
{
StatusMessage = message;
StatusIsError = isError;
}
private void ClearStatus()
{
StatusMessage = null;
StatusIsError = false;
}
private HomeViewMode CurrentView { get; set; } = HomeViewMode.Loading;
private string? StatusMessage { get; set; }
private bool StatusIsError { get; set; }
private bool HasInitialized { get; set; }
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
}

View File

@@ -0,0 +1,71 @@
<div class="rr-app">
<div class="workspace-shell">
<AppHeader
User="CurrentUser"
ShowCampaign="false"
ShowConnectionState="true"
ConnectionStateLabel="@(!IsLoading && CurrentUser is not null ? "Connected" : "Offline fallback")"
ConnectionStateCssClass="@(!IsLoading && CurrentUser is not null ? "ok" : "offline")"
IsMenuOpen="IsScreenMenuOpen"
MenuButtonId="admin-screen-menu-button"
MenuId="admin-screen-menu"
MenuItems="HeaderMenuItems"
ToggleMenuRequested="ToggleScreenMenu"
LogoutRequested="LogoutAsync"/>
<main class="management-screen">
<section class="card">
<div class="section-head">
<h2>User Management</h2>
</div>
@if (!string.IsNullOrWhiteSpace(StatusMessage))
{
<p class="@(StatusIsError ? "form-error" : "muted")">@StatusMessage</p>
}
@if (IsLoading)
{
<p class="empty">Loading users...</p>
}
else if (!IsCurrentUserAdmin)
{
<p class="empty">Admin role is required to manage users.</p>
}
else if (Users.Count == 0)
{
<p class="empty">No users found.</p>
}
else
{
<ul class="management-list">
@foreach (var user in Users)
{
<li>
<div>
<strong>@user.Username</strong>
<p class="muted">@user.DisplayName</p>
<p class="muted">Roles: @(user.Roles.Count == 0 ? "none" : string.Join(", ", user.Roles))</p>
</div>
<div class="skill-chip-actions">
<button type="button"
class="chip-button"
disabled="@(IsMutating || user.Id == CurrentUser?.Id)"
@onclick="() => ToggleAdminRoleAsync(user)">
<span aria-hidden="true" class="emoji">🛡️</span>
<span class="sr-only">Toggle admin role for @user.Username</span>
</button>
<button type="button"
class="chip-button"
disabled="@(IsMutating || user.Id == CurrentUser?.Id)"
@onclick="() => DeleteUserAsync(user)">
<span aria-hidden="true" class="emoji">🗑️</span>
<span class="sr-only">Delete user @user.Username</span>
</button>
</div>
</li>
}
</ul>
}
</section>
</main>
</div>
</div>

View File

@@ -0,0 +1,205 @@
using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using Microsoft.JSInterop;
using RpgRoller.Contracts;
using RpgRoller.Domain;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class AdminHome
{
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!firstRender)
return;
await InitializeAsync();
await InvokeAsync(StateHasChanged);
}
private async Task InitializeAsync()
{
try
{
var me = await ApiClient.RequestAsync<MeResponse>("GET", "/api/me");
CurrentUser = me.User;
IsCurrentUserAdmin = HasAdminRole(me.User);
if (!IsCurrentUserAdmin)
return;
Users = (await ApiClient.RequestAsync<IReadOnlyList<AdminUserSummary>>("GET", "/api/admin/users"))
.OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase)
.ToList();
}
catch (ApiRequestException ex) when (ex.StatusCode == 401)
{
await LoggedOut.InvokeAsync("Session expired. Please log in again.");
}
catch (ApiRequestException ex)
{
SetStatus(ex.Message, true);
}
finally
{
IsLoading = false;
}
}
private Task OpenPlayAsync()
{
return OpenWorkspaceAsync("play");
}
private Task OpenCampaignManagementAsync()
{
return OpenWorkspaceAsync("management");
}
private Task OpenAdminAsync()
{
IsScreenMenuOpen = false;
return Task.CompletedTask;
}
private async Task LogoutAsync()
{
if (IsMutating)
return;
IsMutating = true;
try
{
await ApiClient.RequestWithoutPayloadAsync("POST", "/api/auth/logout");
}
catch (ApiRequestException)
{
}
finally
{
IsMutating = false;
}
await LoggedOut.InvokeAsync("Logged out.");
}
private async Task ToggleAdminRoleAsync(AdminUserSummary user)
{
if (IsMutating || CurrentUser is null || user.Id == CurrentUser.Id)
return;
IsMutating = true;
try
{
IReadOnlyList<string> roles = HasAdminRole(user) ? Array.Empty<string>() : [UserRoles.Admin];
_ = await ApiClient.RequestAsync<AdminUserSummary>(
"PUT",
$"/api/admin/users/{user.Id}/roles",
new UpdateUserRolesRequest(roles));
await ReloadUsersAsync();
SetStatus("User roles updated.", false);
}
catch (ApiRequestException ex)
{
SetStatus(ex.Message, true);
}
finally
{
IsMutating = false;
}
}
private async Task DeleteUserAsync(AdminUserSummary user)
{
if (IsMutating || CurrentUser is null || user.Id == CurrentUser.Id)
return;
var confirmed = await JS.InvokeAsync<bool>("confirm", $"Delete user '{user.Username}'?");
if (!confirmed)
return;
IsMutating = true;
try
{
_ = await ApiClient.RequestAsync<bool>("DELETE", $"/api/admin/users/{user.Id}");
await ReloadUsersAsync();
SetStatus("User deleted.", false);
}
catch (ApiRequestException ex)
{
SetStatus(ex.Message, true);
}
finally
{
IsMutating = false;
}
}
private async Task ReloadUsersAsync()
{
Users = (await ApiClient.RequestAsync<IReadOnlyList<AdminUserSummary>>("GET", "/api/admin/users"))
.OrderBy(user => user.Username, StringComparer.OrdinalIgnoreCase)
.ToList();
}
private static bool HasAdminRole(UserSummary user)
{
return user.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
}
private static bool HasAdminRole(AdminUserSummary user)
{
return user.Roles.Contains(UserRoles.Admin, StringComparer.OrdinalIgnoreCase);
}
private void SetStatus(string message, bool isError)
{
StatusMessage = message;
StatusIsError = isError;
}
private void ToggleScreenMenu()
{
IsScreenMenuOpen = !IsScreenMenuOpen;
}
private async Task OpenWorkspaceAsync(string screen)
{
IsScreenMenuOpen = false;
await WorkspaceRequested.InvokeAsync(screen);
}
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
[Inject]
private IJSRuntime JS { get; set; } = null!;
private bool IsLoading { get; set; } = true;
private bool IsMutating { get; set; }
private bool IsScreenMenuOpen { get; set; }
private bool IsCurrentUserAdmin { get; set; }
private UserSummary? CurrentUser { get; set; }
private List<AdminUserSummary> Users { get; set; } = [];
private string? StatusMessage { get; set; }
private bool StatusIsError { get; set; }
private IReadOnlyList<AppHeaderMenuItem> HeaderMenuItems
{
get
{
return
[
new AppHeaderMenuItem { Label = "Play", IsActive = false, OnSelected = OpenPlayAsync },
new AppHeaderMenuItem { Label = "Campaign Management", IsActive = false, OnSelected = OpenCampaignManagementAsync },
new AppHeaderMenuItem { Label = "Admin", IsActive = true, OnSelected = OpenAdminAsync }
];
}
}
[Parameter]
public EventCallback<string?> LoggedOut { get; set; }
[Parameter]
public EventCallback<string> WorkspaceRequested { get; set; }
}

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<header class="workspace-header">
<div class="header-row">
<h1>@Title</h1>
@if (User is null)
{
<p class="header-identity"><strong>Loading user...</strong></p>
}
else
{
<p class="header-identity"><strong>@User.DisplayName</strong> <span class="muted">(@User.Username)</span></p>
}
@if (ShowCampaign)
{
<p class="header-campaign">Campaign: <strong>@(CampaignName ?? "No campaign selected")</strong></p>
}
@if (ShowConnectionState)
{
<div class="header-connection-cell">
<p class="connection @ConnectionStateCssClass">@ConnectionStateLabel</p>
</div>
}
<a href="" class="logout-link" @onclick:preventDefault="true" @onclick="LogoutRequested">Logout</a>
@if (MenuItems.Count > 0)
{
<div class="header-menu-wrap">
<button
id="@MenuButtonId"
type="button"
class="menu-toggle"
aria-haspopup="true"
aria-expanded="@IsMenuOpen"
aria-controls="@MenuId"
@onclick="ToggleMenuRequested">
<span aria-hidden="true">☰</span>
</button>
@if (IsMenuOpen)
{
<div id="@MenuId" class="screen-menu" role="menu" aria-labelledby="@MenuButtonId">
@foreach (var item in MenuItems)
{
<button type="button"
class="menu-item @(item.IsActive ? "active" : string.Empty)"
role="menuitem"
@onclick="() => SelectMenuItemAsync(item)">
@item.Label
</button>
}
</div>
}
</div>
}
</div>
</header>

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class AppHeader
{
private Task SelectMenuItemAsync(AppHeaderMenuItem item)
{
return item.OnSelected?.Invoke() ?? Task.CompletedTask;
}
[Parameter]
public string Title { get; set; } = "RpgRoller";
[Parameter]
public UserSummary? User { get; set; }
[Parameter]
public bool ShowCampaign { get; set; }
[Parameter]
public string? CampaignName { get; set; }
[Parameter]
public bool ShowConnectionState { get; set; } = true;
[Parameter]
public string ConnectionStateLabel { get; set; } = "Offline fallback";
[Parameter]
public string ConnectionStateCssClass { get; set; } = "offline";
[Parameter]
public bool IsMenuOpen { get; set; }
[Parameter]
public string MenuButtonId { get; set; } = "screen-menu-button";
[Parameter]
public string MenuId { get; set; } = "screen-menu";
[Parameter]
public IReadOnlyList<AppHeaderMenuItem> MenuItems { get; set; } = [];
[Parameter]
public EventCallback ToggleMenuRequested { get; set; }
[Parameter]
public EventCallback LogoutRequested { get; set; }
}
public sealed class AppHeaderMenuItem
{
public string Label { get; init; } = string.Empty;
public bool IsActive { get; init; }
public Func<Task>? OnSelected { get; init; }
}

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<main class="auth-shell">
<h1>RpgRoller</h1>
<p class="auth-subtitle">Register or log in to join a campaign session.</p>
@if (!string.IsNullOrWhiteSpace(StatusMessage))
{
<p class="status-message @(StatusIsError ? "error" : "success")">@StatusMessage</p>
}
<div class="auth-grid">
<section class="card auth-card">
<h2>Register</h2>
@if (!string.IsNullOrWhiteSpace(RegisterState.ErrorMessage))
{
<p class="form-error">@RegisterState.ErrorMessage</p>
}
<form class="form-grid" @onsubmit="SubmitRegisterAsync" @onsubmit:preventDefault>
<label for="register-username">Username</label>
<input id="register-username" @bind="RegisterState.Model.Username" @bind:event="oninput"
autocomplete="username"/>
@if (RegisterState.Errors.TryGetValue("username", out var registerUsernameError))
{
<p class="field-error">@registerUsernameError</p>
}
<label for="register-display-name">Display name</label>
<input id="register-display-name" @bind="RegisterState.Model.DisplayName" @bind:event="oninput"
autocomplete="name"/>
@if (RegisterState.Errors.TryGetValue("displayName", out var registerDisplayNameError))
{
<p class="field-error">@registerDisplayNameError</p>
}
<label for="register-password">Password</label>
<input id="register-password" type="password" @bind="RegisterState.Model.Password" @bind:event="oninput"
autocomplete="new-password"/>
@if (RegisterState.Errors.TryGetValue("password", out var registerPasswordError))
{
<p class="field-error">@registerPasswordError</p>
}
<button type="submit" disabled="@IsSubmitting">@(IsSubmitting ? "Registering..." : "Register")</button>
</form>
</section>
<section class="card auth-card">
<h2>Login</h2>
@if (!string.IsNullOrWhiteSpace(LoginState.ErrorMessage))
{
<p class="form-error">@LoginState.ErrorMessage</p>
}
<form class="form-grid" @onsubmit="SubmitLoginAsync" @onsubmit:preventDefault>
<label for="login-username">Username</label>
<input id="login-username" @bind="LoginState.Model.Username" @bind:event="oninput"
autocomplete="username"/>
@if (LoginState.Errors.TryGetValue("username", out var loginUsernameError))
{
<p class="field-error">@loginUsernameError</p>
}
<label for="login-password">Password</label>
<input id="login-password" type="password" @bind="LoginState.Model.Password" @bind:event="oninput"
autocomplete="current-password"/>
@if (LoginState.Errors.TryGetValue("password", out var loginPasswordError))
{
<p class="field-error">@loginPasswordError</p>
}
<button type="submit" disabled="@IsSubmitting">@(IsSubmitting ? "Logging in..." : "Login")</button>
</form>
</section>
</div>
</main>

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class AuthSection
{
private async Task SubmitRegisterAsync()
{
RegisterState.ResetValidation();
var model = RegisterState.Model;
if (string.IsNullOrWhiteSpace(model.Username))
RegisterState.Errors["username"] = "Username is required.";
if (string.IsNullOrWhiteSpace(model.DisplayName))
RegisterState.Errors["displayName"] = "Display name is required.";
if (string.IsNullOrWhiteSpace(model.Password) || model.Password.Length < 8)
RegisterState.Errors["password"] = "Password must be at least 8 characters.";
if (RegisterState.Errors.Count > 0)
{
RegisterState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsSubmitting = true;
try
{
_ = await ApiClient.RequestAsync<UserSummary>("POST", "/api/auth/register", new RegisterRequest(model.Username.Trim(), model.Password, model.DisplayName.Trim()));
model.Password = string.Empty;
RegisterState.ErrorMessage = "Registration successful. You can log in now.";
}
catch (ApiRequestException ex)
{
if (ex.Message.Contains("already taken", StringComparison.OrdinalIgnoreCase))
RegisterState.Errors["username"] = "Username is already taken. Choose another one.";
else
RegisterState.ErrorMessage = ex.Message;
}
finally
{
IsSubmitting = false;
}
}
private async Task SubmitLoginAsync()
{
LoginState.ResetValidation();
var model = LoginState.Model;
if (string.IsNullOrWhiteSpace(model.Username))
LoginState.Errors["username"] = "Username is required.";
if (string.IsNullOrWhiteSpace(model.Password))
LoginState.Errors["password"] = "Password is required.";
if (LoginState.Errors.Count > 0)
{
LoginState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsSubmitting = true;
try
{
_ = await ApiClient.RequestAsync<UserSummary>("POST", "/api/auth/login", new LoginRequest(model.Username.Trim(), model.Password));
model.Password = string.Empty;
await LoggedIn.InvokeAsync();
}
catch (ApiRequestException ex)
{
LoginState.ErrorMessage = ex.Message;
}
finally
{
IsSubmitting = false;
}
}
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
private FormState<RegisterFormModel> RegisterState { get; } = new();
private FormState<LoginFormModel> LoginState { get; } = new();
private bool IsSubmitting { get; set; }
[Parameter]
public string? StatusMessage { get; set; }
[Parameter]
public bool StatusIsError { get; set; }
[Parameter]
public EventCallback LoggedIn { get; set; }
}

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<aside @ref="LogPanelRef" class="card log-panel">
<div class="section-head"><h2>Campaign Log</h2></div>
@if (IsCampaignDataLoading)
{
<div class="skeleton-stack">
<div class="skeleton-line"></div>
<div class="skeleton-line"></div>
<div class="skeleton-line short"></div>
</div>
}
else if (CampaignLog.Count == 0)
{
<p class="empty">No log entries yet.</p>
}
else
{
<ul class="log-list">
@foreach (var entry in CampaignLog)
{
var isExpanded = ExpandedRollId == entry.RollId;
<li class="log-entry @LogEntryCssClass(entry) @(isExpanded ? "expanded" : string.Empty)">
<button type="button"
class="log-entry-toggle"
aria-expanded="@isExpanded"
@onclick="() => ToggleRollDetailRequested.InvokeAsync(entry.RollId)">
<span class="log-entry-main">
<span class="log-entry-copy">
<span class="log-entry-actor">@entry.RollerLabel</span>
<span class="log-entry-action">rolled</span>
<span class="log-entry-skill">@entry.SkillName</span>
<span class="log-entry-action">with</span>
<span class="log-entry-character">@entry.CharacterName</span>
</span>
<span class="roll-total inline">@entry.Result</span>
</span>
<span class="log-meta"><span class="badge @entry.VisibilityStyle">@entry.VisibilityLabel</span>
<time
title="@entry.TimestampUtc.ToString("O")">@entry.TimestampUtc.ToLocalTime().ToString("g")</time>
</span>
</button>
@if (isExpanded)
{
<div class="log-detail">
@if (IsRollDetailLoading(entry.RollId))
{
<p class="muted">Loading roll detail...</p>
}
else if (!string.IsNullOrWhiteSpace(GetRollDetailError(entry.RollId)))
{
<p class="field-error">@GetRollDetailError(entry.RollId)</p>
}
else if (ResolveRollDetail(entry.RollId) is { } detail)
{
<RollDiceStrip Dice="detail.Dice" AriaLabel="Log roll dice"/>
<p>@detail.Breakdown</p>
}
</div>
}
</li>
}
</ul>
}
</aside>

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using Microsoft.JSInterop;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class CampaignLogPanel
{
protected override async Task OnAfterRenderAsync(bool firstRender)
{
var currentLastRollId = CampaignLog.LastOrDefault()?.RollId;
if (IsCampaignDataLoading || CampaignLog.Count == 0)
{
LastRenderedLogCount = CampaignLog.Count;
LastRenderedLogRollId = currentLastRollId;
return;
}
if (firstRender || CampaignLog.Count > LastRenderedLogCount || currentLastRollId != LastRenderedLogRollId)
{
try
{
await JS.InvokeVoidAsync("rpgRollerApi.scrollElementToBottom", LogPanelRef);
}
catch (JSDisconnectedException)
{
}
catch (InvalidOperationException ex) when (ex.Message.Contains("statically rendered", StringComparison.OrdinalIgnoreCase))
{
}
}
LastRenderedLogCount = CampaignLog.Count;
LastRenderedLogRollId = currentLastRollId;
}
[Inject]
private IJSRuntime JS { get; set; } = null!;
private ElementReference LogPanelRef { get; set; }
private int LastRenderedLogCount { get; set; }
private Guid? LastRenderedLogRollId { get; set; }
[Parameter]
public bool IsCampaignDataLoading { get; set; }
[Parameter]
public IReadOnlyList<CampaignLogListEntry> CampaignLog { get; set; } = [];
[Parameter]
public Guid? ExpandedRollId { get; set; }
[Parameter]
public EventCallback<Guid> ToggleRollDetailRequested { get; set; }
[Parameter]
public Func<Guid, CampaignRollDetail?> ResolveRollDetail { get; set; } = _ => null;
[Parameter]
public Func<Guid, bool> IsRollDetailLoading { get; set; } = _ => false;
[Parameter]
public Func<Guid, string?> GetRollDetailError { get; set; } = _ => null;
private static string LogEntryCssClass(CampaignLogListEntry entry)
{
return entry.VisibilityStyle;
}
}

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<main class="management-screen">
<section class="card">
<div class="section-head">
<h2>Campaign</h2>
</div>
@if (Campaigns.Count == 0)
{
<p class="empty">No campaigns yet.</p>
}
else
{
<label for="campaign-select">Current campaign</label>
<select id="campaign-select" @onchange="CampaignSelectionChanged">
@foreach (var campaign in Campaigns)
{
<option value="@campaign.Id" selected="@(campaign.Id == SelectedCampaignId)">@campaign.Name (@campaign.RulesetId), GM: @campaign.Gm.DisplayName, @campaign.CharacterCount characters</option>
}
</select>
}
<button type="button"
class="add-row-button"
disabled="@(IsMutating || IsCreatingCampaign)"
@onclick="OpenCreateCampaignModal">
<span class="add-row-icon" aria-hidden="true">+</span>
<span>Add campaign</span>
</button>
<button type="button"
class="ghost"
disabled="@(IsMutating || IsCreatingCampaign || !CanDeleteCampaign)"
@onclick="DeleteCampaignRequested">
Delete current campaign
</button>
</section>
<section class="card">
<div class="section-head">
<h2>Character Management</h2>
</div>
@if (SelectedCampaign is null)
{
<p class="empty">Select a campaign first.</p>
}
else
{
@if (SelectedCampaign.Characters.Length == 0)
{
<p class="empty">No characters in this campaign yet.</p>
}
else
{
<ul class="management-list">
@foreach (var character in SelectedCampaign.Characters)
{
<li>
<div>
<strong>@character.Name</strong>
<p class="muted">Owner: @OwnerLabel(character.OwnerUserId)</p>
</div>
<div class="management-actions">
<button type="button"
class="chip-button"
title="Edit character"
disabled="@(IsMutating || IsCreatingCampaign || !CanEditCharacter(character))"
@onclick="() => EditCharacterRequested.InvokeAsync(character)">
<span aria-hidden="true" class="emoji">✏️</span>
<span class="sr-only">Edit @character.Name</span>
</button>
<button type="button"
class="chip-button"
title="Delete character"
disabled="@(IsMutating || IsCreatingCampaign || !CanDeleteCharacter(character))"
@onclick="() => DeleteCharacterRequested.InvokeAsync(character)">
<span aria-hidden="true" class="emoji">🗑️</span>
<span class="sr-only">Delete @character.Name</span>
</button>
</div>
</li>
}
</ul>
}
<button type="button"
class="add-row-button"
disabled="@(IsMutating || IsCreatingCampaign)"
@onclick="CreateCharacterRequested">
<span class="add-row-icon" aria-hidden="true">+</span>
<span>Add character</span>
</button>
}
</section>
</main>
@if (ShowCreateCampaignModal)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="Create Campaign">
<h2>Create Campaign</h2>
@if (!string.IsNullOrWhiteSpace(CampaignState.ErrorMessage))
{
<p class="form-error">@CampaignState.ErrorMessage</p>
}
<form class="form-grid" @onsubmit="SubmitCreateCampaignAsync" @onsubmit:preventDefault>
<label for="campaign-name">Campaign name</label>
<input id="campaign-name" @bind="CampaignState.Model.Name" @bind:event="oninput"/>
@if (CampaignState.Errors.TryGetValue("name", out var campaignNameError))
{
<p class="field-error">@campaignNameError</p>
}
<label for="campaign-ruleset">Ruleset</label>
<select id="campaign-ruleset" @bind="CampaignState.Model.RulesetId">
<option value="">Select ruleset</option>
@foreach (var ruleset in Rulesets)
{
<option value="@ruleset.Id">@ruleset.Name</option>
}
</select>
@if (CampaignState.Errors.TryGetValue("rulesetId", out var campaignRulesetError))
{
<p class="field-error">@campaignRulesetError</p>
}
<div class="inline-actions">
<button type="submit" disabled="@(IsMutating || IsCreatingCampaign)">@(IsCreatingCampaign ? "Creating..." : "Create Campaign")</button>
<button type="button" class="ghost" disabled="@(IsMutating || IsCreatingCampaign)" @onclick="CloseCreateCampaignModal">Cancel</button>
</div>
</form>
</section>
</div>
}

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class CampaignManagementPanel
{
protected override void OnParametersSet()
{
if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId) && Rulesets.Count > 0)
CampaignState.Model.RulesetId = Rulesets[0].Id;
}
private void OpenCreateCampaignModal()
{
CampaignState.Model.Name = string.Empty;
if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId) && Rulesets.Count > 0)
CampaignState.Model.RulesetId = Rulesets[0].Id;
CampaignState.ResetValidation();
ShowCreateCampaignModal = true;
}
private void CloseCreateCampaignModal()
{
CampaignState.ResetValidation();
ShowCreateCampaignModal = false;
}
private async Task SubmitCreateCampaignAsync()
{
CampaignState.ResetValidation();
if (string.IsNullOrWhiteSpace(CampaignState.Model.Name))
CampaignState.Errors["name"] = "Campaign name is required.";
if (string.IsNullOrWhiteSpace(CampaignState.Model.RulesetId))
CampaignState.Errors["rulesetId"] = "Ruleset is required.";
if (CampaignState.Errors.Count > 0)
{
CampaignState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsCreatingCampaign = true;
try
{
var campaign = await ApiClient.RequestAsync<CampaignSummary>("POST", "/api/campaigns", new CreateCampaignRequest(CampaignState.Model.Name.Trim(), CampaignState.Model.RulesetId));
CampaignState.Model.Name = string.Empty;
ShowCreateCampaignModal = false;
await CampaignCreated.InvokeAsync(campaign.Id);
}
catch (ApiRequestException ex)
{
CampaignState.ErrorMessage = ex.Message;
}
finally
{
IsCreatingCampaign = false;
}
}
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
private FormState<CampaignFormModel> CampaignState { get; } = new();
private bool IsCreatingCampaign { get; set; }
private bool ShowCreateCampaignModal { get; set; }
[Parameter]
public IReadOnlyList<CampaignSummary> Campaigns { get; set; } = [];
[Parameter]
public Guid? SelectedCampaignId { get; set; }
[Parameter]
public CampaignRoster? SelectedCampaign { get; set; }
[Parameter]
public IReadOnlyList<RulesetDefinition> Rulesets { get; set; } = [];
[Parameter]
public bool IsMutating { get; set; }
[Parameter]
public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
[Parameter]
public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
[Parameter]
public Func<CharacterSummary, bool> CanDeleteCharacter { get; set; } = _ => false;
[Parameter]
public bool CanDeleteCampaign { get; set; }
[Parameter]
public EventCallback<ChangeEventArgs> CampaignSelectionChanged { get; set; }
[Parameter]
public EventCallback<Guid> CampaignCreated { get; set; }
[Parameter]
public EventCallback DeleteCampaignRequested { get; set; }
[Parameter]
public EventCallback CreateCharacterRequested { get; set; }
[Parameter]
public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
[Parameter]
public EventCallback<CharacterSummary> DeleteCharacterRequested { get; set; }
}

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@if (Visible)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="@Title">
<h2>@Title</h2>
@if (!string.IsNullOrWhiteSpace(FormState.ErrorMessage))
{
<p class="form-error">@FormState.ErrorMessage</p>
}
<form class="form-grid" @onsubmit="SubmitAsync" @onsubmit:preventDefault>
<label for="@NameInputId">Character name</label>
<input id="@NameInputId" @bind="FormState.Model.Name" @bind:event="oninput"/>
@if (FormState.Errors.TryGetValue("name", out var nameError))
{
<p class="field-error">@nameError</p>
}
<label for="@CampaignInputId">Campaign</label>
<select id="@CampaignInputId" @bind="FormState.Model.CampaignId">
<option value="">@(EditingCharacterId.HasValue ? "No campaign" : "Select campaign")</option>
@foreach (var campaign in CampaignOptions)
{
<option value="@campaign.Id">@campaign.Name</option>
}
</select>
@if (FormState.Errors.TryGetValue("campaignId", out var campaignError))
{
<p class="field-error">@campaignError</p>
}
@if (AllowOwnerEdit)
{
<label for="@OwnerUsernameInputId">Owner username</label>
<select id="@OwnerUsernameInputId" @bind="FormState.Model.OwnerUsername">
<option value="">Keep current owner</option>
@foreach (var username in AvailableUsernames.OrderBy(username => username, StringComparer.OrdinalIgnoreCase))
{
<option value="@username">@username</option>
}
</select>
@if (FormState.Errors.TryGetValue("ownerUsername", out var ownerUsernameError))
{
<p class="field-error">@ownerUsernameError</p>
}
}
<div class="inline-actions">
<button type="submit" disabled="@(IsMutating || IsSubmitting)">@SubmitLabel</button>
<button type="button" class="ghost" @onclick="CancelRequested">Cancel</button>
</div>
</form>
</section>
</div>
}

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class CharacterFormModal
{
protected override void OnParametersSet()
{
if (!Visible || FormVersion == AppliedFormVersion)
return;
FormState.Model.Name = InitialModel.Name;
FormState.Model.CampaignId = InitialModel.CampaignId;
FormState.Model.OwnerUsername = InitialModel.OwnerUsername;
FormState.ResetValidation();
AppliedFormVersion = FormVersion;
}
private async Task SubmitAsync()
{
FormState.ResetValidation();
if (string.IsNullOrWhiteSpace(FormState.Model.Name))
FormState.Errors["name"] = "Character name is required.";
Guid? campaignId = null;
if (!string.IsNullOrWhiteSpace(FormState.Model.CampaignId))
{
if (!Guid.TryParse(FormState.Model.CampaignId, out var parsedCampaignId))
FormState.Errors["campaignId"] = "Campaign selection is invalid.";
else
campaignId = parsedCampaignId;
}
if (!EditingCharacterId.HasValue && !campaignId.HasValue)
FormState.Errors["campaignId"] = "Campaign is required.";
if (FormState.Errors.Count > 0)
{
FormState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsSubmitting = true;
try
{
CharacterSummary character;
if (EditingCharacterId.HasValue)
{
var ownerUsername = AllowOwnerEdit && !string.IsNullOrWhiteSpace(FormState.Model.OwnerUsername) ? FormState.Model.OwnerUsername.Trim() : null;
character = await ApiClient.RequestAsync<CharacterSummary>("PUT", $"/api/characters/{EditingCharacterId.Value}", new UpdateCharacterRequest(FormState.Model.Name.Trim(), campaignId, ownerUsername));
}
else
{
character = await ApiClient.RequestAsync<CharacterSummary>("POST", "/api/characters", new CreateCharacterRequest(FormState.Model.Name.Trim(), campaignId!.Value));
}
await CharacterSaved.InvokeAsync(character.CampaignId);
}
catch (ApiRequestException ex)
{
FormState.ErrorMessage = ex.Message;
}
finally
{
IsSubmitting = false;
}
}
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
private FormState<CharacterFormModel> FormState { get; } = new();
private int AppliedFormVersion { get; set; } = -1;
private bool IsSubmitting { get; set; }
[Parameter]
public bool Visible { get; set; }
[Parameter]
public string Title { get; set; } = "Character";
[Parameter]
public string SubmitLabel { get; set; } = "Save";
[Parameter]
public string NameInputId { get; set; } = "character-name";
[Parameter]
public string CampaignInputId { get; set; } = "character-campaign";
[Parameter]
public string OwnerUsernameInputId { get; set; } = "character-owner-username";
[Parameter]
public CharacterFormModel InitialModel { get; set; } = new();
[Parameter]
public int FormVersion { get; set; }
[Parameter]
public Guid? EditingCharacterId { get; set; }
[Parameter]
public IReadOnlyList<CampaignOption> CampaignOptions { get; set; } = [];
[Parameter]
public bool IsMutating { get; set; }
[Parameter]
public bool AllowOwnerEdit { get; set; }
[Parameter]
public IReadOnlyList<string> AvailableUsernames { get; set; } = [];
[Parameter]
public EventCallback<Guid?> CharacterSaved { get; set; }
[Parameter]
public EventCallback CancelRequested { get; set; }
}

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<section class="card character-panel">
@if (IsCampaignDataLoading)
{
<div class="skeleton-stack">
<div class="skeleton-line"></div>
<div class="skeleton-line short"></div>
<div class="skeleton-line"></div>
</div>
}
else if (SelectedCampaign is null)
{
<p class="empty">No campaign selected. Choose one in Campaign Management.</p>
}
else if (SelectedCampaign.Characters.Length == 0)
{
<p class="empty">No characters in this campaign yet.</p>
}
else
{
<div class="character-picker" role="tablist" aria-label="Character picker">
@foreach (var character in SelectedCampaign.Characters)
{
var isSelectedCharacter = SelectedCharacterId == character.Id;
<button type="button" class="icon-tab @(isSelectedCharacter ? "active" : string.Empty)"
aria-label="@character.Name" @onclick="() => CharacterSelected.InvokeAsync(character.Id)">
<span class="icon-tab-glyph">@InitialsFor(character.Name)</span>
<span class="icon-tab-text">@character.Name</span>
</button>
}
</div>
@if (SelectedCharacter is not null)
{
<article class="skills-section">
<div class="section-head">
<button
type="button"
class="chip-button"
title="Edit character"
disabled="@(IsMutating || !CanEditCharacter(SelectedCharacter))"
@onclick="() => EditCharacterRequested.InvokeAsync(SelectedCharacter)">
<span aria-hidden="true" class="emoji">✏️</span>
<span class="sr-only">Edit character</span>
</button>
<h3 class="skills-heading">@SelectedCharacter.Name <span
class="muted">| Owner: @OwnerLabel(SelectedCharacter.OwnerUserId) | Campaign: @SelectedCampaign.Name</span>
</h3>
<div class="skill-filter-wrap">
<label class="sr-only" for="skill-filter-input">Filter skills</label>
<input id="skill-filter-input"
class="skill-filter-input"
type="search"
placeholder="Filter skills"
@bind="SkillFilterText"
@bind:event="oninput"/>
</div>
<div class="chip-toolbar">
<label class="visibility-control" for="roll-visibility">Visibility</label>
<select id="roll-visibility" value="@(RollVisibility == "private" ? "private" : "public")" @onchange="OnRollVisibilityChangedAsync">
<option value="public">Public</option>
<option value="private">Private</option>
</select>
</div>
</div>
@{
var orderedSkillGroups = SelectedCharacterSkillGroups.OrderBy(group => group.Name).ToList();
var filteredSkills = SelectedCharacterSkills.Where(SkillMatchesFilter).ToList();
var hasSkillFilter = !string.IsNullOrWhiteSpace(SkillFilterText);
var visibleSkillGroups = orderedSkillGroups.Where(group => !hasSkillFilter || filteredSkills.Any(skill => skill.SkillGroupId == group.Id)).ToList();
var ungroupedSkills = filteredSkills.Where(skill => !skill.SkillGroupId.HasValue).ToList();
}
@if (!hasSkillFilter && SelectedCharacterSkills.Count == 0 && orderedSkillGroups.Count == 0)
{
<p class="empty">No skills for this character yet.</p>
}
@if (hasSkillFilter && filteredSkills.Count == 0)
{
<p class="empty">No skills match the current filter.</p>
}
@foreach (var group in visibleSkillGroups)
{
var groupSkills = filteredSkills.Where(skill => skill.SkillGroupId == group.Id).ToList();
<SkillGroupBlock
Title="@group.Name"
SkillGroupId="group.Id"
Skills="groupSkills"
IsMutating="IsMutating"
CanEditGroup="CanEditCharacter(SelectedCharacter)"
CanCreateSkill="CanEditCharacter(SelectedCharacter)"
HasSkillFilter="hasSkillFilter"
EmptyMessage="No skills in this group yet."
ShowGroupActions="true"
CanEditSkill="CanEditSkill"
SkillDefinitionLabel="SkillDefinitionLabel"
AddSkillRequested="OnAddSkillRequestedAsync"
EditSkillRequested="OnEditSkillRequestedAsync"
RollSkillRequested="RollSkillAsync"
DeleteSkillRequested="DeleteSkillAsync"
EditGroupRequested="OnEditSkillGroupRequestedAsync"
DeleteGroupRequested="DeleteSkillGroupAsync"/>
}
@if (!hasSkillFilter || ungroupedSkills.Count > 0)
{
<SkillGroupBlock
Title="Ungrouped"
SkillGroupId="@((Guid?)null)"
Skills="ungroupedSkills"
IsMutating="IsMutating"
CanEditGroup="false"
CanCreateSkill="CanEditCharacter(SelectedCharacter)"
HasSkillFilter="hasSkillFilter"
EmptyMessage="No ungrouped skills."
ShowGroupActions="false"
CanEditSkill="CanEditSkill"
SkillDefinitionLabel="SkillDefinitionLabel"
AddSkillRequested="OnAddSkillRequestedAsync"
EditSkillRequested="OnEditSkillRequestedAsync"
RollSkillRequested="RollSkillAsync"
DeleteSkillRequested="DeleteSkillAsync"
EditGroupRequested="OnEditSkillGroupRequestedAsync"
DeleteGroupRequested="DeleteSkillGroupAsync"/>
}
<button
type="button"
class="add-row-button"
disabled="@(IsMutating || !CanEditCharacter(SelectedCharacter))"
@onclick="OpenCreateSkillGroupModal">
<span class="skill-create-icon" aria-hidden="true">+</span>
<span>Add group</span>
</button>
</article>
}
<div class="character-panel-fill" aria-hidden="true"></div>
}
</section>
@if (ShowCreateSkillGroupModal || ShowEditSkillGroupModal)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="Skill Group">
<h2>@(ShowEditSkillGroupModal ? "Edit Skill Group" : "Create Skill Group")</h2>
@if (!string.IsNullOrWhiteSpace(SkillGroupState.ErrorMessage))
{
<p class="form-error">@SkillGroupState.ErrorMessage</p>
}
<form class="form-grid" @onsubmit="@(ShowEditSkillGroupModal ? SubmitUpdateSkillGroupAsync : SubmitCreateSkillGroupAsync)" @onsubmit:preventDefault>
<label for="skill-group-name">Group name</label>
<input id="skill-group-name" @bind="SkillGroupState.Model.Name" @bind:event="oninput"/>
@if (SkillGroupState.Errors.TryGetValue("name", out var groupNameError))
{
<p class="field-error">@groupNameError</p>
}
<label for="skill-group-expression">Prototype expression</label>
<input id="skill-group-expression" value="@SkillGroupState.Model.DiceRollDefinition" @oninput="OnSkillGroupExpressionChanged"/>
<p class="field-help">@SkillGroupExpressionHelpText</p>
@if (SkillGroupState.Errors.TryGetValue("diceRollDefinition", out var expressionError))
{
<p class="field-error">@expressionError</p>
}
@if (IsD6Ruleset)
{
<label for="skill-group-wild-dice">Prototype wild dice</label>
<input id="skill-group-wild-dice" type="number" min="1" step="1" @bind="SkillGroupState.Model.WildDice"/>
@if (SkillGroupState.Errors.TryGetValue("wildDice", out var wildDiceError))
{
<p class="field-error">@wildDiceError</p>
}
<label for="skill-group-allow-fumble">Prototype allow fumble</label>
<input id="skill-group-allow-fumble" type="checkbox" @bind="SkillGroupState.Model.AllowFumble"/>
}
else if (IsRolemasterRuleset)
{
@if (IsSkillGroupRolemasterOpenEnded)
{
<label for="skill-group-fumble-range">Prototype fumble range</label>
<input id="skill-group-fumble-range" type="number" min="0" max="95" step="1" @bind="SkillGroupState.Model.FumbleRange"/>
<p class="field-help">Used only for open-ended percentile skills created from this group.</p>
@if (SkillGroupState.Errors.TryGetValue("fumbleRange", out var fumbleRangeError))
{
<p class="field-error">@fumbleRangeError</p>
}
}
}
@if (SkillGroupState.Errors.TryGetValue("character", out var characterError))
{
<p class="field-error">@characterError</p>
}
@if (SkillGroupState.Errors.TryGetValue("group", out var groupError))
{
<p class="field-error">@groupError</p>
}
<div class="inline-actions">
<button type="submit" disabled="@(IsMutating || IsSubmittingSkillGroup)">@(ShowEditSkillGroupModal ? "Save Group" : "Create Group")</button>
<button type="button" class="ghost" disabled="@(IsMutating || IsSubmittingSkillGroup)" @onclick="CloseSkillGroupModals">Cancel</button>
</div>
</form>
</section>
</div>
}
<SkillFormModal
Visible="ShowCreateSkillModal"
AutoFocusName="true"
RulesetId="@SelectedCampaignRulesetId"
Title="Create Skill"
SubmitLabel="Create Skill"
NameInputId="skill-create-name"
ExpressionInputId="skill-create-expression"
SkillGroupInputId="skill-create-group"
WildDiceInputId="skill-create-wild-dice"
AllowFumbleInputId="skill-create-allow-fumble"
FumbleRangeInputId="skill-create-fumble-range"
InitialModel="CreateSkillInitialModel"
FormVersion="CreateSkillFormVersion"
SelectedCharacterId="SelectedCharacterId"
EditingSkillId="null"
AvailableSkillGroups="SelectedCharacterSkillGroups"
IsMutating="IsMutating"
SkillSaved="OnSkillCreatedAsync"
CancelRequested="CloseSkillModals"/>
<SkillFormModal
Visible="ShowEditSkillModal"
RulesetId="@SelectedCampaignRulesetId"
Title="Edit Skill"
SubmitLabel="Save Skill"
NameInputId="skill-edit-name"
ExpressionInputId="skill-edit-expression"
SkillGroupInputId="skill-edit-group"
WildDiceInputId="skill-edit-wild-dice"
AllowFumbleInputId="skill-edit-allow-fumble"
FumbleRangeInputId="skill-edit-fumble-range"
InitialModel="EditSkillInitialModel"
FormVersion="EditSkillFormVersion"
SelectedCharacterId="SelectedCharacterId"
EditingSkillId="EditingSkillId"
AvailableSkillGroups="SelectedCharacterSkillGroups"
IsMutating="IsMutating"
SkillSaved="OnSkillUpdatedAsync"
CancelRequested="CloseSkillModals"/>

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using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class CharacterPanel
{
private void OpenCreateSkillModal(Guid? skillGroupId = null)
{
var selectedGroup = skillGroupId.HasValue
? SelectedCharacterSkillGroups.FirstOrDefault(group => group.Id == skillGroupId.Value)
: null;
CreateSkillInitialModel = new()
{
Name = string.Empty,
RulesetId = SelectedCampaignRulesetId,
DiceRollDefinition = selectedGroup?.DiceRollDefinition ?? string.Empty,
SkillGroupId = selectedGroup?.Id.ToString() ?? string.Empty,
WildDice = selectedGroup?.WildDice ?? (IsD6Ruleset ? 1 : 0),
AllowFumble = selectedGroup?.AllowFumble ?? IsD6Ruleset,
FumbleRange = selectedGroup?.FumbleRange
};
if (IsRolemasterRuleset && string.IsNullOrWhiteSpace(CreateSkillInitialModel.DiceRollDefinition))
CreateSkillInitialModel.DiceRollDefinition = "d100";
CreateSkillFormVersion++;
ShowCreateSkillModal = true;
}
private void OpenEditSkillModal(CharacterSheetSkill skill)
{
EditingSkillId = skill.Id;
EditSkillInitialModel = new()
{
Name = skill.Name,
RulesetId = SelectedCampaignRulesetId,
DiceRollDefinition = skill.DiceRollDefinition,
SkillGroupId = skill.SkillGroupId?.ToString() ?? string.Empty,
WildDice = skill.WildDice,
AllowFumble = skill.AllowFumble,
FumbleRange = skill.FumbleRange
};
EditSkillFormVersion++;
ShowEditSkillModal = true;
}
private void CloseSkillModals()
{
ShowCreateSkillModal = false;
ShowEditSkillModal = false;
EditingSkillId = null;
}
private async Task OnSkillCreatedAsync(Guid skillId)
{
CloseSkillModals();
await SkillCreated.InvokeAsync(skillId);
}
private async Task OnSkillUpdatedAsync(Guid skillId)
{
CloseSkillModals();
await SkillUpdated.InvokeAsync(skillId);
}
private async Task OnRollVisibilityChangedAsync(ChangeEventArgs args)
{
var selectedVisibility = args.Value?.ToString() ?? "public";
await RollVisibilityChanged.InvokeAsync(selectedVisibility);
}
private async Task RollSkillAsync(Guid skillId)
{
await RollRequested.InvokeAsync(skillId);
}
private Task OnAddSkillRequestedAsync(Guid? skillGroupId)
{
OpenCreateSkillModal(skillGroupId);
return Task.CompletedTask;
}
private Task OnEditSkillRequestedAsync(CharacterSheetSkill skill)
{
OpenEditSkillModal(skill);
return Task.CompletedTask;
}
private Task OnEditSkillGroupRequestedAsync(Guid skillGroupId)
{
var skillGroup = SelectedCharacterSkillGroups.FirstOrDefault(group => group.Id == skillGroupId);
if (skillGroup is not null)
OpenEditSkillGroupModal(skillGroup);
return Task.CompletedTask;
}
private void OpenCreateSkillGroupModal()
{
SkillGroupState.Model.Name = string.Empty;
SkillGroupState.Model.RulesetId = SelectedCampaignRulesetId;
SkillGroupState.Model.DiceRollDefinition = string.Empty;
SkillGroupState.Model.WildDice = IsD6Ruleset ? 1 : 0;
SkillGroupState.Model.AllowFumble = IsD6Ruleset;
SkillGroupState.Model.FumbleRange = null;
if (IsRolemasterRuleset)
SkillGroupState.Model.DiceRollDefinition = "d100";
SkillGroupState.ResetValidation();
ShowCreateSkillGroupModal = true;
}
private void OpenEditSkillGroupModal(CharacterSheetSkillGroup skillGroup)
{
EditingSkillGroupId = skillGroup.Id;
SkillGroupState.Model.Name = skillGroup.Name;
SkillGroupState.Model.RulesetId = SelectedCampaignRulesetId;
SkillGroupState.Model.DiceRollDefinition = skillGroup.DiceRollDefinition;
SkillGroupState.Model.WildDice = skillGroup.WildDice;
SkillGroupState.Model.AllowFumble = skillGroup.AllowFumble;
SkillGroupState.Model.FumbleRange = skillGroup.FumbleRange;
NormalizeSkillGroupFumbleRange();
SkillGroupState.ResetValidation();
ShowEditSkillGroupModal = true;
}
private void CloseSkillGroupModals()
{
ShowCreateSkillGroupModal = false;
ShowEditSkillGroupModal = false;
EditingSkillGroupId = null;
SkillGroupState.ResetValidation();
}
private async Task SubmitCreateSkillGroupAsync()
{
SkillGroupState.ResetValidation();
if (string.IsNullOrWhiteSpace(SkillGroupState.Model.Name))
SkillGroupState.Errors["name"] = "Skill group name is required.";
if (string.IsNullOrWhiteSpace(SkillGroupState.Model.DiceRollDefinition))
SkillGroupState.Errors["diceRollDefinition"] = "Expression is required.";
if (IsD6Ruleset && SkillGroupState.Model.WildDice < 1)
SkillGroupState.Errors["wildDice"] = "D6 groups require at least one wild die.";
if (IsRolemasterRuleset)
{
if (IsSkillGroupRolemasterOpenEnded && !SkillGroupState.Model.FumbleRange.HasValue)
SkillGroupState.Errors["fumbleRange"] = "Open-ended Rolemaster groups require a fumble range.";
}
else
{
SkillGroupState.Model.FumbleRange = null;
}
if (!IsD6Ruleset)
{
SkillGroupState.Model.WildDice = 0;
SkillGroupState.Model.AllowFumble = false;
}
if (!SelectedCharacterId.HasValue)
SkillGroupState.Errors["character"] = "Select a character first.";
if (SkillGroupState.Errors.Count > 0)
{
SkillGroupState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsSubmittingSkillGroup = true;
try
{
var selectedCharacterId = SelectedCharacterId!.Value;
var createdGroup = await ApiClient.RequestAsync<SkillGroupSummary>(
"POST",
$"/api/characters/{selectedCharacterId}/skill-groups",
new CreateSkillGroupRequest(
SkillGroupState.Model.Name.Trim(),
SkillGroupState.Model.DiceRollDefinition.Trim(),
SkillGroupState.Model.WildDice,
SkillGroupState.Model.AllowFumble,
SkillGroupState.Model.FumbleRange));
CloseSkillGroupModals();
await SkillGroupCreated.InvokeAsync(createdGroup.Id);
}
catch (ApiRequestException ex)
{
SkillGroupState.ErrorMessage = ex.Message;
}
finally
{
IsSubmittingSkillGroup = false;
}
}
private async Task SubmitUpdateSkillGroupAsync()
{
SkillGroupState.ResetValidation();
if (string.IsNullOrWhiteSpace(SkillGroupState.Model.Name))
SkillGroupState.Errors["name"] = "Skill group name is required.";
if (string.IsNullOrWhiteSpace(SkillGroupState.Model.DiceRollDefinition))
SkillGroupState.Errors["diceRollDefinition"] = "Expression is required.";
if (IsD6Ruleset && SkillGroupState.Model.WildDice < 1)
SkillGroupState.Errors["wildDice"] = "D6 groups require at least one wild die.";
if (IsRolemasterRuleset)
{
if (IsSkillGroupRolemasterOpenEnded && !SkillGroupState.Model.FumbleRange.HasValue)
SkillGroupState.Errors["fumbleRange"] = "Open-ended Rolemaster groups require a fumble range.";
}
else
{
SkillGroupState.Model.FumbleRange = null;
}
if (!IsD6Ruleset)
{
SkillGroupState.Model.WildDice = 0;
SkillGroupState.Model.AllowFumble = false;
}
if (!EditingSkillGroupId.HasValue)
SkillGroupState.Errors["group"] = "Select a skill group first.";
if (SkillGroupState.Errors.Count > 0)
{
SkillGroupState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsSubmittingSkillGroup = true;
try
{
var editingSkillGroupId = EditingSkillGroupId!.Value;
var updatedGroup = await ApiClient.RequestAsync<SkillGroupSummary>(
"PUT",
$"/api/skill-groups/{editingSkillGroupId}",
new UpdateSkillGroupRequest(
SkillGroupState.Model.Name.Trim(),
SkillGroupState.Model.DiceRollDefinition.Trim(),
SkillGroupState.Model.WildDice,
SkillGroupState.Model.AllowFumble,
SkillGroupState.Model.FumbleRange));
CloseSkillGroupModals();
await SkillGroupUpdated.InvokeAsync(updatedGroup.Id);
}
catch (ApiRequestException ex)
{
SkillGroupState.ErrorMessage = ex.Message;
}
finally
{
IsSubmittingSkillGroup = false;
}
}
private async Task DeleteSkillAsync(Guid skillId)
{
try
{
await ApiClient.RequestAsync<bool>("DELETE", $"/api/skills/{skillId}");
await SkillDeleted.InvokeAsync(skillId);
}
catch (ApiRequestException ex)
{
await ErrorOccurred.InvokeAsync(ex.Message);
}
}
private async Task DeleteSkillGroupAsync(Guid skillGroupId)
{
try
{
await ApiClient.RequestAsync<bool>("DELETE", $"/api/skill-groups/{skillGroupId}");
await SkillGroupDeleted.InvokeAsync(skillGroupId);
}
catch (ApiRequestException ex)
{
await ErrorOccurred.InvokeAsync(ex.Message);
}
}
private bool SkillMatchesFilter(CharacterSheetSkill skill)
{
if (string.IsNullOrWhiteSpace(SkillFilterText))
return true;
var filter = SkillFilterText.Trim();
return skill.Name.Contains(filter, StringComparison.OrdinalIgnoreCase) ||
skill.DiceRollDefinition.Contains(filter, StringComparison.OrdinalIgnoreCase);
}
private static string InitialsFor(string value)
{
var words = value.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
if (words.Length == 0)
return "?";
if (words.Length == 1)
return words[0].Length >= 2 ? words[0][..2].ToUpperInvariant() : words[0].ToUpperInvariant();
return string.Concat(words[0][0], words[1][0]).ToUpperInvariant();
}
private void OnSkillGroupExpressionChanged(ChangeEventArgs args)
{
SkillGroupState.Model.DiceRollDefinition = args.Value?.ToString() ?? string.Empty;
if (IsRolemasterRuleset)
NormalizeSkillGroupFumbleRange();
}
private void NormalizeSkillGroupFumbleRange()
{
if (!IsRolemasterRuleset)
{
SkillGroupState.Model.FumbleRange = null;
return;
}
if (IsSkillGroupRolemasterOpenEnded)
{
SkillGroupState.Model.FumbleRange ??= 5;
return;
}
SkillGroupState.Model.FumbleRange = null;
}
private bool IsD6Ruleset => RulesetFormHelpers.IsD6(SelectedCampaignRulesetId);
private bool IsRolemasterRuleset => RulesetFormHelpers.IsRolemaster(SelectedCampaignRulesetId);
private bool IsSkillGroupRolemasterOpenEnded => RulesetFormHelpers.IsRolemasterOpenEndedExpression(SkillGroupState.Model.DiceRollDefinition);
private string SkillGroupExpressionHelpText => IsRolemasterRuleset
? $"{RulesetFormHelpers.RolemasterExampleText()}. Negative modifiers are allowed."
: "Enter the default expression for skills created in this group.";
private bool ShowCreateSkillModal { get; set; }
private bool ShowEditSkillModal { get; set; }
private bool ShowCreateSkillGroupModal { get; set; }
private bool ShowEditSkillGroupModal { get; set; }
private Guid? EditingSkillId { get; set; }
private Guid? EditingSkillGroupId { get; set; }
private SkillFormModel CreateSkillInitialModel { get; set; } = new();
private SkillFormModel EditSkillInitialModel { get; set; } = new();
private FormState<SkillGroupFormModel> SkillGroupState { get; } = new();
private int CreateSkillFormVersion { get; set; }
private int EditSkillFormVersion { get; set; }
private bool IsSubmittingSkillGroup { get; set; }
private string SkillFilterText { get; set; } = string.Empty;
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
[Parameter]
public bool IsCampaignDataLoading { get; set; }
[Parameter]
public CampaignRoster? SelectedCampaign { get; set; }
[Parameter]
public Guid? SelectedCharacterId { get; set; }
[Parameter]
public CharacterSummary? SelectedCharacter { get; set; }
[Parameter]
public bool IsMutating { get; set; }
[Parameter]
public IReadOnlyList<CharacterSheetSkill> SelectedCharacterSkills { get; set; } = [];
[Parameter]
public IReadOnlyList<CharacterSheetSkillGroup> SelectedCharacterSkillGroups { get; set; } = [];
[Parameter]
public string SelectedCampaignRulesetId { get; set; } = string.Empty;
[Parameter]
public string RollVisibility { get; set; } = "public";
[Parameter]
public EventCallback<string> RollVisibilityChanged { get; set; }
[Parameter]
public Func<Guid, string> OwnerLabel { get; set; } = _ => string.Empty;
[Parameter]
public Func<CharacterSheetSkill, string> SkillDefinitionLabel { get; set; } = _ => string.Empty;
[Parameter]
public Func<CharacterSummary, bool> CanEditCharacter { get; set; } = _ => false;
[Parameter]
public Func<CharacterSheetSkill, bool> CanEditSkill { get; set; } = _ => false;
[Parameter]
public EventCallback<Guid> CharacterSelected { get; set; }
[Parameter]
public EventCallback<CharacterSummary> EditCharacterRequested { get; set; }
[Parameter]
public EventCallback<Guid> SkillCreated { get; set; }
[Parameter]
public EventCallback<Guid> SkillUpdated { get; set; }
[Parameter]
public EventCallback<Guid> SkillGroupCreated { get; set; }
[Parameter]
public EventCallback<Guid> SkillGroupUpdated { get; set; }
[Parameter]
public EventCallback<Guid> SkillDeleted { get; set; }
[Parameter]
public EventCallback<Guid> SkillGroupDeleted { get; set; }
[Parameter]
public EventCallback<string> ErrorOccurred { get; set; }
[Parameter]
public EventCallback<Guid> RollRequested { get; set; }
}

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@if (Dice.Count > 0)
{
<div class="roll-dice-strip" aria-label="@AriaLabel">
@foreach (var die in Dice)
{
<span class="@RollDieCssClass(die)" title="@RollDieTitle(die)">@RollDieDisplay(die)</span>
}
</div>
}

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class RollDiceStrip
{
private static string RollDieGlyph(int roll)
{
return roll switch
{
1 => "\u2680",
2 => "\u2681",
3 => "\u2682",
4 => "\u2683",
5 => "\u2684",
6 => "\u2685",
_ => roll.ToString()
};
}
private static string RollDieDisplay(RollDieResult die)
{
if (string.Equals(die.Kind, RollDieKinds.RolemasterOpenEndedInitial, StringComparison.Ordinal) && !die.SignedContribution.HasValue)
return $"({die.Roll:00})";
if (IsRolemasterDie(die))
{
return die.Kind switch
{
RollDieKinds.RolemasterOpenEndedHigh => $"+{die.Roll:00}",
RollDieKinds.RolemasterOpenEndedLowSubtract => $"-{die.Roll:00}",
_ => die.Roll.ToString("00")
};
}
return die.Kind switch
{
_ => RollDieGlyph(die.Roll)
};
}
private static string RollDieCssClass(RollDieResult die)
{
var classes = new List<string> { "die-chip" };
if (die.Wild)
classes.Add("wild");
if (die.Crit)
classes.Add("crit");
if (die.Fumble)
classes.Add("fumble");
if (die.Removed)
classes.Add("removed");
if (die.Added)
classes.Add("added");
switch (die.Kind)
{
case RollDieKinds.RolemasterStandard:
classes.Add("rolemaster-standard");
break;
case RollDieKinds.RolemasterOpenEndedInitial:
classes.Add("rolemaster-open-ended-initial");
break;
case RollDieKinds.RolemasterOpenEndedHigh:
classes.Add("rolemaster-open-ended-high");
break;
case RollDieKinds.RolemasterOpenEndedLowSubtract:
classes.Add("rolemaster-open-ended-low-subtract");
break;
}
return string.Join(" ", classes);
}
private static bool IsRolemasterDie(RollDieResult die)
{
return die.Kind is RollDieKinds.RolemasterStandard or
RollDieKinds.RolemasterOpenEndedInitial or
RollDieKinds.RolemasterOpenEndedHigh or
RollDieKinds.RolemasterOpenEndedLowSubtract;
}
private static string RollDieTitle(RollDieResult die)
{
var labels = new List<string> { $"Roll {die.Roll}" };
if (die.Sequence.HasValue)
labels.Add($"step {die.Sequence.Value}");
if (die.Wild)
labels.Add("wild");
if (die.Crit)
labels.Add("critical");
if (die.Fumble)
labels.Add("fumble");
if (die.Removed)
labels.Add("removed");
if (die.Added)
labels.Add("added");
switch (die.Kind)
{
case RollDieKinds.RolemasterStandard:
labels.Add("Rolemaster roll");
break;
case RollDieKinds.RolemasterOpenEndedInitial:
labels.Add(die.SignedContribution.HasValue ? "Rolemaster open-ended initial" : "Rolemaster low-end trigger (ignored in total)");
break;
case RollDieKinds.RolemasterOpenEndedHigh:
labels.Add($"Rolemaster high follow-up (+{die.Roll})");
break;
case RollDieKinds.RolemasterOpenEndedLowSubtract:
labels.Add($"Rolemaster low-end subtraction (-{die.Roll})");
break;
}
return string.Join(", ", labels);
}
[Parameter]
public IReadOnlyList<RollDieResult> Dice { get; set; } = [];
[Parameter]
public string AriaLabel { get; set; } = "Rolled dice";
}

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using System.Diagnostics.CodeAnalysis;
using RpgRoller.Domain;
using RpgRoller.Services;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
internal static class RulesetFormHelpers
{
internal static class RulesetIds
{
public const string D6 = "d6";
public const string Dnd5e = "dnd5e";
public const string Rolemaster = "rolemaster";
}
public static bool IsD6(string? rulesetId)
{
return string.Equals(rulesetId, RulesetIds.D6, StringComparison.OrdinalIgnoreCase);
}
public static bool IsRolemaster(string? rulesetId)
{
return string.Equals(rulesetId, RulesetIds.Rolemaster, StringComparison.OrdinalIgnoreCase);
}
public static bool IsRolemasterOpenEndedExpression(string? expression)
{
var parseResult = TryParseRolemasterExpression(expression);
return parseResult.Succeeded &&
parseResult.Value is not null &&
parseResult.Value.Kind == DiceExpressionKind.RolemasterOpenEndedPercentile;
}
public static string DescribeRolemasterExpression(string expression, int? fumbleRange)
{
var parseResult = TryParseRolemasterExpression(expression);
if (!parseResult.Succeeded || parseResult.Value is null)
return expression;
return parseResult.Value.Kind switch
{
DiceExpressionKind.RolemasterOpenEndedPercentile => fumbleRange.HasValue
? $"Open-ended percentile: {parseResult.Value.Canonical}, fumble <= {fumbleRange.Value}"
: $"Open-ended percentile: {parseResult.Value.Canonical}",
_ => $"Rolemaster: {parseResult.Value.Canonical}"
};
}
public static string RolemasterExampleText()
{
return "Examples: d10, 15d10, d100-15, d100!+85";
}
private static ServiceResult<DiceExpression> TryParseRolemasterExpression(string? expression)
{
if (string.IsNullOrWhiteSpace(expression))
return ServiceResult<DiceExpression>.Failure("invalid_expression", "Expression is required.");
return DiceRules.ParseExpression(RulesetKind.Rolemaster, expression);
}
}

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@if (Visible)
{
<div class="modal-overlay" role="presentation">
<section class="modal-card" role="dialog" aria-modal="true" aria-label="@Title">
<h2>@Title</h2>
@if (!string.IsNullOrWhiteSpace(FormState.ErrorMessage))
{
<p class="form-error">@FormState.ErrorMessage</p>
}
<form class="form-grid" @onsubmit="SubmitAsync" @onsubmit:preventDefault>
<label for="@NameInputId">Skill name</label>
<input id="@NameInputId" @ref="NameInputElement" @bind="FormState.Model.Name" @bind:event="oninput"/>
@if (FormState.Errors.TryGetValue("name", out var skillNameError))
{
<p class="field-error">@skillNameError</p>
}
<label for="@ExpressionInputId">Expression</label>
<input id="@ExpressionInputId" value="@FormState.Model.DiceRollDefinition" @oninput="OnExpressionChanged"/>
<p class="field-help">@ExpressionHelpText</p>
@if (FormState.Errors.TryGetValue("diceRollDefinition", out var expressionError))
{
<p class="field-error">@expressionError</p>
}
<label for="@SkillGroupInputId">Group</label>
<select id="@SkillGroupInputId" @bind="FormState.Model.SkillGroupId">
<option value="">No group</option>
@foreach (var group in AvailableSkillGroups)
{
<option value="@group.Id">@group.Name</option>
}
</select>
@if (FormState.Errors.TryGetValue("skillGroupId", out var skillGroupError))
{
<p class="field-error">@skillGroupError</p>
}
@if (IsD6Ruleset)
{
<label for="@WildDiceInputId">Wild dice</label>
<input id="@WildDiceInputId" type="number" min="1" step="1" @bind="FormState.Model.WildDice"/>
@if (FormState.Errors.TryGetValue("wildDice", out var wildDiceError))
{
<p class="field-error">@wildDiceError</p>
}
<label for="@AllowFumbleInputId">Allow fumble</label>
<input id="@AllowFumbleInputId" type="checkbox" @bind="FormState.Model.AllowFumble"/>
}
else if (IsRolemasterRuleset)
{
@if (IsRolemasterOpenEndedSelected)
{
<label for="@FumbleRangeInputId">Fumble range</label>
<input id="@FumbleRangeInputId" type="number" min="0" max="95" step="1" @bind="FormState.Model.FumbleRange"/>
<p class="field-help">Used only for low-end open-ended rolls. Allowed range: 0 to 95.</p>
@if (FormState.Errors.TryGetValue("fumbleRange", out var fumbleRangeError))
{
<p class="field-error">@fumbleRangeError</p>
}
}
}
<div class="inline-actions">
<button type="submit" disabled="@(IsMutating || IsSubmitting)">@SubmitLabel</button>
<button type="button" class="ghost" @onclick="CancelRequested">Cancel</button>
</div>
</form>
</section>
</div>
}

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class SkillFormModal
{
protected override void OnParametersSet()
{
if (!Visible || FormVersion == AppliedFormVersion)
return;
FormState.Model.Name = InitialModel.Name;
FormState.Model.RulesetId = RulesetId;
FormState.Model.DiceRollDefinition = InitialModel.DiceRollDefinition;
FormState.Model.SkillGroupId = InitialModel.SkillGroupId;
FormState.Model.WildDice = InitialModel.WildDice;
FormState.Model.AllowFumble = InitialModel.AllowFumble;
FormState.Model.FumbleRange = InitialModel.FumbleRange;
SynchronizeRulesetSpecificFields();
FormState.ResetValidation();
AppliedFormVersion = FormVersion;
PendingNameFocus = AutoFocusName;
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!Visible || !PendingNameFocus)
return;
PendingNameFocus = false;
await NameInputElement.FocusAsync();
}
private async Task SubmitAsync()
{
FormState.ResetValidation();
if (string.IsNullOrWhiteSpace(FormState.Model.Name))
FormState.Errors["name"] = "Skill name is required.";
if (string.IsNullOrWhiteSpace(FormState.Model.DiceRollDefinition))
FormState.Errors["diceRollDefinition"] = "Expression is required.";
if (IsD6Ruleset && FormState.Model.WildDice < 1)
FormState.Errors["wildDice"] = "D6 skills require at least one wild die.";
if (IsRolemasterRuleset)
{
if (IsRolemasterOpenEndedSelected && !FormState.Model.FumbleRange.HasValue)
FormState.Errors["fumbleRange"] = "Open-ended Rolemaster skills require a fumble range.";
}
else
{
FormState.Model.FumbleRange = null;
}
if (!IsD6Ruleset)
{
FormState.Model.WildDice = 0;
FormState.Model.AllowFumble = false;
}
Guid? skillGroupId = null;
if (!string.IsNullOrWhiteSpace(FormState.Model.SkillGroupId))
{
if (!Guid.TryParse(FormState.Model.SkillGroupId, out var parsedSkillGroupId))
FormState.Errors["skillGroupId"] = "Skill group is invalid.";
else
skillGroupId = parsedSkillGroupId;
}
if (FormState.Errors.Count > 0)
{
FormState.ErrorMessage = "Resolve validation issues before submitting.";
return;
}
IsSubmitting = true;
try
{
SkillSummary skill;
if (EditingSkillId.HasValue)
{
skill = await ApiClient.RequestAsync<SkillSummary>("PUT", $"/api/skills/{EditingSkillId.Value}", new UpdateSkillRequest(FormState.Model.Name.Trim(), FormState.Model.DiceRollDefinition.Trim(), FormState.Model.WildDice, FormState.Model.AllowFumble, skillGroupId, FormState.Model.FumbleRange));
}
else
{
if (!SelectedCharacterId.HasValue)
{
FormState.ErrorMessage = "Select a character first.";
return;
}
skill = await ApiClient.RequestAsync<SkillSummary>("POST", $"/api/characters/{SelectedCharacterId.Value}/skills", new CreateSkillRequest(FormState.Model.Name.Trim(), FormState.Model.DiceRollDefinition.Trim(), FormState.Model.WildDice, FormState.Model.AllowFumble, skillGroupId, FormState.Model.FumbleRange));
}
await SkillSaved.InvokeAsync(skill.Id);
}
catch (ApiRequestException ex)
{
FormState.ErrorMessage = ex.Message;
}
finally
{
IsSubmitting = false;
}
}
private void OnExpressionChanged(ChangeEventArgs args)
{
FormState.Model.DiceRollDefinition = args.Value?.ToString() ?? string.Empty;
if (IsRolemasterRuleset)
NormalizeRolemasterFumbleRange();
}
private bool IsD6Ruleset => RulesetFormHelpers.IsD6(RulesetId);
private bool IsRolemasterRuleset => RulesetFormHelpers.IsRolemaster(RulesetId);
private bool IsRolemasterOpenEndedSelected => RulesetFormHelpers.IsRolemasterOpenEndedExpression(FormState.Model.DiceRollDefinition);
private string ExpressionHelpText => IsRolemasterRuleset
? $"{RulesetFormHelpers.RolemasterExampleText()}. Negative modifiers are allowed."
: "Enter the dice expression used for this skill.";
private void SynchronizeRulesetSpecificFields()
{
if (!IsRolemasterRuleset)
return;
NormalizeRolemasterFumbleRange();
}
private void NormalizeRolemasterFumbleRange()
{
if (!IsRolemasterRuleset)
{
FormState.Model.FumbleRange = null;
return;
}
if (IsRolemasterOpenEndedSelected)
{
FormState.Model.FumbleRange ??= 5;
return;
}
FormState.Model.FumbleRange = null;
}
[Inject]
private RpgRollerApiClient ApiClient { get; set; } = null!;
private FormState<SkillFormModel> FormState { get; } = new();
private int AppliedFormVersion { get; set; } = -1;
private bool IsSubmitting { get; set; }
private bool PendingNameFocus { get; set; }
private ElementReference NameInputElement { get; set; }
[Parameter]
public bool Visible { get; set; }
[Parameter]
public string RulesetId { get; set; } = string.Empty;
[Parameter]
public string Title { get; set; } = "Skill";
[Parameter]
public string SubmitLabel { get; set; } = "Save";
[Parameter]
public string NameInputId { get; set; } = "skill-name";
[Parameter]
public string ExpressionInputId { get; set; } = "skill-expression";
[Parameter]
public string SkillGroupInputId { get; set; } = "skill-group";
[Parameter]
public string WildDiceInputId { get; set; } = "skill-wild";
[Parameter]
public string AllowFumbleInputId { get; set; } = "skill-fumble";
[Parameter]
public string FumbleRangeInputId { get; set; } = "skill-fumble-range";
[Parameter]
public SkillFormModel InitialModel { get; set; } = new();
[Parameter]
public int FormVersion { get; set; }
[Parameter]
public Guid? SelectedCharacterId { get; set; }
[Parameter]
public Guid? EditingSkillId { get; set; }
[Parameter]
public IReadOnlyList<CharacterSheetSkillGroup> AvailableSkillGroups { get; set; } = [];
[Parameter]
public bool IsMutating { get; set; }
[Parameter]
public bool AutoFocusName { get; set; }
[Parameter]
public EventCallback<Guid> SkillSaved { get; set; }
[Parameter]
public EventCallback CancelRequested { get; set; }
}

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<div class="skill-group-block">
<div class="skill-group-head">
<strong>@Title</strong>
@if (ShowGroupActions && SkillGroupId.HasValue)
{
<div class="skill-chip-actions">
<button
type="button"
class="chip-button"
title="Edit skill group"
disabled="@(IsMutating || !CanEditGroup)"
@onclick="() => EditGroupRequested.InvokeAsync(SkillGroupId.Value)">
<span aria-hidden="true" class="emoji">✏️</span>
<span class="sr-only">Edit @Title</span>
</button>
<button
type="button"
class="chip-button"
title="Delete skill group"
disabled="@(IsMutating || !CanEditGroup)"
@onclick="() => DeleteGroupRequested.InvokeAsync(SkillGroupId.Value)">
<span aria-hidden="true" class="emoji">🗑️</span>
<span class="sr-only">Delete @Title</span>
</button>
</div>
}
</div>
@if (!HasSkillFilter && Skills.Count == 0)
{
<p class="empty">@EmptyMessage</p>
}
<div class="skill-list">
@foreach (var skill in Skills)
{
<div class="skill-item">
<div class="skill-details">
<strong>@skill.Name</strong>
<span>@SkillDefinitionLabel(skill)</span>
</div>
<div class="skill-chip-actions">
<button
type="button"
class="chip-button"
title="Edit skill"
disabled="@(IsMutating || !CanEditSkill(skill))"
@onclick="() => EditSkillRequested.InvokeAsync(skill)">
<span aria-hidden="true" class="emoji">✏️</span>
<span class="sr-only">Edit @skill.Name</span>
</button>
<button
type="button"
class="chip-button"
title="Roll skill"
disabled="@(IsMutating)"
@onclick="() => RollSkillRequested.InvokeAsync(skill.Id)">
<span aria-hidden="true" class="emoji">🎲</span>
<span class="sr-only">Roll @skill.Name</span>
</button>
<button
type="button"
class="chip-button"
title="Delete skill"
disabled="@(IsMutating || !CanEditSkill(skill))"
@onclick="() => DeleteSkillRequested.InvokeAsync(skill.Id)">
<span aria-hidden="true" class="emoji">🗑️</span>
<span class="sr-only">Delete @skill.Name</span>
</button>
</div>
</div>
}
<button
type="button"
class="skill-item create-skill-item"
disabled="@(IsMutating || !CanCreateSkill)"
@onclick="() => AddSkillRequested.InvokeAsync(SkillGroupId)">
<span class="skill-create-icon" aria-hidden="true">+</span>
<span>Add skill</span>
</button>
</div>
</div>

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using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Components;
using RpgRoller.Contracts;
namespace RpgRoller.Components.Pages.HomeControls;
[ExcludeFromCodeCoverage]
public partial class SkillGroupBlock
{
[Parameter]
public string Title { get; set; } = string.Empty;
[Parameter]
public Guid? SkillGroupId { get; set; }
[Parameter]
public IReadOnlyList<CharacterSheetSkill> Skills { get; set; } = [];
[Parameter]
public bool IsMutating { get; set; }
[Parameter]
public bool CanEditGroup { get; set; }
[Parameter]
public bool CanCreateSkill { get; set; }
[Parameter]
public bool HasSkillFilter { get; set; }
[Parameter]
public string EmptyMessage { get; set; } = "No skills in this group yet.";
[Parameter]
public bool ShowGroupActions { get; set; }
[Parameter]
public Func<CharacterSheetSkill, bool> CanEditSkill { get; set; } = _ => false;
[Parameter]
public Func<CharacterSheetSkill, string> SkillDefinitionLabel { get; set; } = _ => string.Empty;
[Parameter]
public EventCallback<Guid?> AddSkillRequested { get; set; }
[Parameter]
public EventCallback<CharacterSheetSkill> EditSkillRequested { get; set; }
[Parameter]
public EventCallback<Guid> RollSkillRequested { get; set; }
[Parameter]
public EventCallback<Guid> DeleteSkillRequested { get; set; }
[Parameter]
public EventCallback<Guid> EditGroupRequested { get; set; }
[Parameter]
public EventCallback<Guid> DeleteGroupRequested { get; set; }
}

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@using RpgRoller.Components.Pages.HomeControls
<div class="@AppCssClass">
<p class="sr-only" aria-live="polite">@LiveAnnouncement</p>
@if (HasHealthIssue)
{
<section class="health-banner" role="alert">
<div>
<strong>API currently unavailable.</strong>
<p>@HealthIssueMessage</p>
</div>
<button type="button" @onclick="RetryAfterHealthIssueAsync">Retry</button>
</section>
}
<div class="workspace-shell">
<AppHeader
User="User"
ShowCampaign="true"
CampaignName="@SelectedCampaignName"
ShowConnectionState="true"
ConnectionStateLabel="@ConnectionStateLabel"
ConnectionStateCssClass="@ConnectionStateCssClass"
IsMenuOpen="IsScreenMenuOpen"
MenuButtonId="workspace-screen-menu-button"
MenuId="workspace-screen-menu"
MenuItems="HeaderMenuItems"
ToggleMenuRequested="ToggleScreenMenu"
LogoutRequested="LogoutAsync"/>
@if (IsPlayScreen)
{
<main class="play-screen @(MobilePanel == "log" ? "mobile-log" : "mobile-character")">
<CharacterPanel
IsCampaignDataLoading="IsCampaignDataLoading"
SelectedCampaign="PlaySelectedCampaign"
SelectedCharacterId="PlaySelectedCharacterId"
SelectedCharacter="PlaySelectedCharacter"
IsMutating="IsMutating"
SelectedCharacterSkills="PlaySelectedCharacterSkills"
SelectedCharacterSkillGroups="PlaySelectedCharacterSkillGroups"
SelectedCampaignRulesetId="@(PlaySelectedCampaign?.RulesetId ?? string.Empty)"
RollVisibility="RollVisibility"
RollVisibilityChanged="OnRollVisibilityChanged"
OwnerLabel="OwnerLabel"
SkillDefinitionLabel="SkillDefinitionLabel"
CanEditCharacter="CanEditCharacter"
CanEditSkill="CanEditSkill"
CharacterSelected="SelectCharacterAsync"
EditCharacterRequested="OpenEditCharacterModal"
SkillCreated="OnSkillCreatedAsync"
SkillUpdated="OnSkillUpdatedAsync"
SkillGroupCreated="OnSkillGroupCreatedAsync"
SkillGroupUpdated="OnSkillGroupUpdatedAsync"
SkillDeleted="OnSkillDeletedAsync"
SkillGroupDeleted="OnSkillGroupDeletedAsync"
ErrorOccurred="OnCharacterPanelErrorAsync"
RollRequested="RollSkillAsync"/>
<CampaignLogPanel
IsCampaignDataLoading="IsCampaignDataLoading"
CampaignLog="PlayVisibleCampaignLog"
ExpandedRollId="ExpandedCampaignLogRollId"
ToggleRollDetailRequested="ToggleRollDetailAsync"
ResolveRollDetail="ResolveRollDetail"
IsRollDetailLoading="IsRollDetailLoading"
GetRollDetailError="GetRollDetailError"/>
</main>
<nav class="mobile-bottom-nav" aria-label="Play panel selector">
<button type="button" class="switch @(MobilePanel == "character" ? "active" : string.Empty)"
@onclick="SetMobilePanelCharacterAsync">Character
</button>
<button type="button" class="switch @(MobilePanel == "log" ? "active" : string.Empty)"
@onclick="SetMobilePanelLogAsync">Log
</button>
</nav>
}
else if (IsManagementScreen)
{
<CampaignManagementPanel
Campaigns="Campaigns"
SelectedCampaignId="SelectedCampaignId"
SelectedCampaign="SelectedCampaign"
Rulesets="Rulesets"
IsMutating="IsMutating"
OwnerLabel="OwnerLabel"
CanEditCharacter="CanEditCharacter"
CanDeleteCharacter="CanDeleteCharacter"
CanDeleteCampaign="CanDeleteSelectedCampaign"
CampaignSelectionChanged="OnCampaignSelectionChangedAsync"
CampaignCreated="OnCampaignCreatedAsync"
DeleteCampaignRequested="DeleteSelectedCampaignAsync"
CreateCharacterRequested="OpenCreateCharacterModal"
EditCharacterRequested="OpenEditCharacterModal"
DeleteCharacterRequested="DeleteCharacterAsync"/>
}
else if (IsAdminScreen)
{
<main class="management-screen">
@if (IsCurrentUserAdmin)
{
<section class="card">
<div class="section-head">
<h2>Database</h2>
</div>
<p class="muted">Download the current SQLite file for backup or offline inspection.</p>
<div class="management-actions">
<a class="action-link" href="@AdminDatabaseDownloadUrl" download>Download SQLite database</a>
</div>
</section>
}
<section class="card">
<div class="section-head">
<h2>User Management</h2>
</div>
@if (IsAdminDataLoading)
{
<p class="empty">Loading users...</p>
}
else if (!IsCurrentUserAdmin)
{
<p class="empty">Admin role is required to manage users.</p>
}
else if (AdminUsers.Count == 0)
{
<p class="empty">No users found.</p>
}
else
{
<ul class="management-list">
@foreach (var user in AdminUsers)
{
<li>
<div>
<strong>@user.Username</strong>
<p class="muted">@user.DisplayName</p>
<p class="muted">Roles: @(user.Roles.Count == 0 ? "none" : string.Join(", ", user.Roles))</p>
</div>
<div class="skill-chip-actions">
<button type="button"
class="chip-button"
disabled="@(IsMutating || user.Id == User?.Id)"
@onclick="() => ToggleAdminRoleAsync(user)">
<span aria-hidden="true" class="emoji">🛡️</span>
<span class="sr-only">Toggle admin role for @user.Username</span>
</button>
<button type="button"
class="chip-button"
disabled="@(IsMutating || user.Id == User?.Id)"
@onclick="() => DeleteUserAsync(user)">
<span aria-hidden="true" class="emoji">🗑️</span>
<span class="sr-only">Delete user @user.Username</span>
</button>
</div>
</li>
}
</ul>
}
</section>
</main>
}
</div>
@if (Toasts.Count > 0)
{
<div class="toast-stack" aria-live="polite" aria-atomic="false">
@foreach (var toast in Toasts)
{
<div class="toast @(toast.IsError ? "error" : "success")" role="status">
<p>@toast.Message</p>
</div>
}
</div>
}
</div>
<CharacterFormModal
Visible="ShowCreateCharacterModal"
Title="Create Character"
SubmitLabel="Create Character"
NameInputId="character-create-name"
CampaignInputId="character-create-campaign"
OwnerUsernameInputId="character-create-owner"
InitialModel="CreateCharacterInitialModel"
FormVersion="CreateCharacterFormVersion"
EditingCharacterId="null"
CampaignOptions="CharacterCampaignOptions"
IsMutating="IsMutating"
AllowOwnerEdit="false"
AvailableUsernames="KnownUsernames"
CharacterSaved="OnCharacterCreatedAsync"
CancelRequested="CloseCharacterModals"/>
<CharacterFormModal
Visible="ShowEditCharacterModal"
Title="Edit Character"
SubmitLabel="Save Character"
NameInputId="character-edit-name"
CampaignInputId="character-edit-campaign"
OwnerUsernameInputId="character-edit-owner"
InitialModel="EditCharacterInitialModel"
FormVersion="EditCharacterFormVersion"
EditingCharacterId="EditingCharacterId"
CampaignOptions="CharacterCampaignOptions"
IsMutating="IsMutating"
AllowOwnerEdit="CanEditCharacterOwner"
AvailableUsernames="KnownUsernames"
CharacterSaved="OnCharacterUpdatedAsync"
CancelRequested="CloseCharacterModals"/>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,9 @@
@using RpgRoller.Components.Layout
@attribute [ExcludeFromCodeCoverage]
<Router AppAssembly="@typeof(Program).Assembly">
<Found Context="routeData">
<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)"/>
<FocusOnNavigate RouteData="@routeData" Selector="h1"/>
</Found>
</Router>

View File

@@ -0,0 +1,53 @@
using System.Text.Json;
using Microsoft.JSInterop;
using RpgRoller.Contracts;
namespace RpgRoller.Components;
public sealed class RpgRollerApiClient
{
private sealed class JsApiResponse
{
public bool Ok { get; set; }
public int Status { get; set; }
public string? Error { get; set; }
public JsonElement Data { get; set; }
}
public RpgRollerApiClient(IJSRuntime js)
{
m_Js = js;
}
public async Task<T> RequestAsync<T>(string method, string path, object? payload = null)
{
var response = await m_Js.InvokeAsync<JsApiResponse>("rpgRollerApi.request", method, path, payload);
if (!response.Ok)
throw new ApiRequestException(response.Status, response.Error ?? "Request failed.");
if (response.Data.ValueKind is JsonValueKind.Undefined or JsonValueKind.Null)
return default!;
return response.Data.Deserialize<T>(JsonOptions)!;
}
public async Task RequestWithoutPayloadAsync(string method, string path)
{
var response = await m_Js.InvokeAsync<JsApiResponse>("rpgRollerApi.request", method, path, null);
if (!response.Ok)
throw new ApiRequestException(response.Status, response.Error ?? "Request failed.");
}
private static readonly JsonSerializerOptions JsonOptions = RpgRollerJson.CreateSerializerOptions();
private readonly IJSRuntime m_Js;
}
public sealed class ApiRequestException : Exception
{
public ApiRequestException(int statusCode, string message) : base(message)
{
StatusCode = statusCode;
}
public int StatusCode { get; }
}

View File

@@ -0,0 +1,90 @@
using RpgRoller.Contracts;
using RpgRoller.Services;
namespace RpgRoller.Components;
public sealed class WorkspaceQueryService
{
public WorkspaceQueryService(IGameService gameService, WorkspaceSessionTokenAccessor sessionTokenAccessor)
{
m_GameService = gameService;
m_SessionTokenAccessor = sessionTokenAccessor;
}
public Task<MeResponse> GetMeAsync()
{
return Task.FromResult(GetValue(m_GameService.GetMe(GetRequiredSessionToken())));
}
public Task<IReadOnlyList<RulesetDefinition>> GetRulesetsAsync()
{
return Task.FromResult(m_GameService.GetRulesets());
}
public Task<IReadOnlyList<CampaignSummary>> GetCampaignsAsync()
{
return Task.FromResult(GetValue(m_GameService.GetCampaigns(GetRequiredSessionToken())));
}
public Task<IReadOnlyList<CampaignOption>> GetCharacterCampaignOptionsAsync()
{
return Task.FromResult(GetValue(m_GameService.GetCharacterCampaignOptions(GetRequiredSessionToken())));
}
public Task<CampaignRoster> GetCampaignAsync(Guid campaignId)
{
return Task.FromResult(GetValue(m_GameService.GetCampaign(GetRequiredSessionToken(), campaignId)));
}
public Task<IReadOnlyList<string>> GetUsernamesAsync()
{
return Task.FromResult(GetValue(m_GameService.GetUsernames(GetRequiredSessionToken())));
}
public Task<CharacterSheet> GetCharacterSheetAsync(Guid characterId)
{
return Task.FromResult(GetValue(m_GameService.GetCharacterSheet(GetRequiredSessionToken(), characterId)));
}
public Task<IReadOnlyList<CampaignLogEntry>> GetCampaignLogAsync(Guid campaignId)
{
return Task.FromResult(GetValue(m_GameService.GetCampaignLog(GetRequiredSessionToken(), campaignId)));
}
public Task<CampaignLogPage> GetCampaignLogPageAsync(Guid campaignId, Guid? afterRollId = null, int? limit = null)
{
return Task.FromResult(GetValue(m_GameService.GetCampaignLogPage(GetRequiredSessionToken(), campaignId, afterRollId, limit)));
}
public Task<CampaignRollDetail> GetRollDetailAsync(Guid rollId)
{
return Task.FromResult(GetValue(m_GameService.GetRollDetail(GetRequiredSessionToken(), rollId)));
}
public Task<IReadOnlyList<AdminUserSummary>> GetAdminUsersAsync()
{
return Task.FromResult(GetValue(m_GameService.GetUsers(GetRequiredSessionToken())));
}
private string GetRequiredSessionToken()
{
return m_SessionTokenAccessor.GetRequiredSessionToken();
}
private static T GetValue<T>(ServiceResult<T> result)
{
if (result.Succeeded)
return result.Value!;
throw ToApiRequestException(result.Error!);
}
private static ApiRequestException ToApiRequestException(ServiceError error)
{
var statusCode = error.Code == "unauthorized" ? 401 : 400;
return new ApiRequestException(statusCode, error.Message);
}
private readonly IGameService m_GameService;
private readonly WorkspaceSessionTokenAccessor m_SessionTokenAccessor;
}

View File

@@ -0,0 +1,35 @@
using RpgRoller.Api;
namespace RpgRoller.Components;
public sealed class WorkspaceSessionTokenAccessor
{
public WorkspaceSessionTokenAccessor(IHttpContextAccessor httpContextAccessor)
{
var httpContext = httpContextAccessor.HttpContext;
if (httpContext is null)
return;
if (httpContext.Items.TryGetValue(SessionTokenItemKey, out var storedToken) &&
storedToken is string sessionToken &&
!string.IsNullOrWhiteSpace(sessionToken))
{
m_SessionToken = sessionToken;
return;
}
if (httpContext.TryReadSessionTokenFromCookie(out sessionToken))
m_SessionToken = sessionToken;
}
public string GetRequiredSessionToken()
{
if (!string.IsNullOrWhiteSpace(m_SessionToken))
return m_SessionToken;
throw new ApiRequestException(401, "You must be logged in.");
}
private const string SessionTokenItemKey = "__rpgroller.session-token";
private readonly string? m_SessionToken;
}

View File

@@ -0,0 +1,9 @@
@using System.Diagnostics.CodeAnalysis
@using RpgRoller
@using RpgRoller.Contracts
@using Microsoft.AspNetCore.Components
@using Microsoft.AspNetCore.Components.Forms
@using Microsoft.AspNetCore.Components.Routing
@using Microsoft.AspNetCore.Components.Web
@using Microsoft.JSInterop
@using static Microsoft.AspNetCore.Components.Web.RenderMode

View File

@@ -1,53 +1,115 @@
using System.Text.Json.Serialization;
namespace RpgRoller.Contracts;
public sealed record HealthResponse(string Status);
public sealed record ApiError(string Error);
public sealed record RegisterRequest(string Username, string Password, string DisplayName);
public sealed record LoginRequest(string Username, string Password);
public sealed record UserSummary(Guid Id, string Username, string DisplayName);
public sealed record UserSummary(Guid Id, string Username, string DisplayName, IReadOnlyList<string> Roles);
public sealed record MeResponse(UserSummary User, Guid? ActiveCharacterId, Guid? CurrentCampaignId);
public sealed record AdminUserSummary(Guid Id, string Username, string DisplayName, IReadOnlyList<string> Roles);
public sealed record UpdateUserRolesRequest(IReadOnlyList<string> Roles);
public sealed record RulesetDefinition(string Id, string Name, string DiceSyntax);
public sealed record CreateCampaignRequest(string Name, string RulesetId);
public sealed record CampaignSummary(Guid Id, string Name, string RulesetId, Guid GmUserId);
public sealed record CampaignDetails(
Guid Id,
string Name,
string RulesetId,
UserSummary Gm,
IReadOnlyList<CharacterSummary> Characters,
IReadOnlyList<SkillSummary> Skills);
public sealed record CampaignGmSummary(Guid Id, string DisplayName);
public sealed record CampaignSummary(Guid Id, string Name, string RulesetId, CampaignGmSummary Gm, int CharacterCount);
public sealed record CampaignRoster(Guid Id, string Name, string RulesetId, CampaignGmSummary Gm, CharacterSummary[] Characters);
public sealed record CampaignOption(Guid Id, string Name);
public sealed record CreateCharacterRequest(string Name, Guid CampaignId);
public sealed record UpdateCharacterRequest(string Name, Guid CampaignId);
public sealed record CharacterSummary(Guid Id, string Name, Guid OwnerUserId, Guid CampaignId);
public sealed record CreateSkillRequest(string Name, string DiceRollDefinition);
public sealed record UpdateSkillRequest(string Name, string DiceRollDefinition);
public sealed record SkillSummary(Guid Id, Guid CharacterId, string Name, string DiceRollDefinition);
public sealed record UpdateCharacterRequest(string Name, Guid? CampaignId, string? OwnerUsername = null);
public sealed record CharacterSummary(Guid Id, string Name, Guid OwnerUserId, Guid? CampaignId, string OwnerDisplayName);
public sealed record CreateSkillRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, Guid? SkillGroupId = null, int? FumbleRange = null);
public sealed record UpdateSkillRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, Guid? SkillGroupId = null, int? FumbleRange = null);
public sealed record SkillGroupSummary(Guid Id, Guid CharacterId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
public sealed record CreateSkillGroupRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange = null);
public sealed record UpdateSkillGroupRequest(string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange = null);
public sealed record SkillSummary(Guid Id, Guid CharacterId, Guid? SkillGroupId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
public sealed record RollSkillRequest(string Visibility);
public sealed record RollResult(
Guid RollId,
Guid CampaignId,
Guid CharacterId,
Guid SkillId,
Guid RollerUserId,
string Visibility,
int Result,
string Breakdown,
DateTimeOffset TimestampUtc);
public sealed record CampaignLogEntry(
Guid RollId,
Guid CampaignId,
Guid CharacterId,
Guid SkillId,
Guid RollerUserId,
string Visibility,
int Result,
string Breakdown,
DateTimeOffset TimestampUtc);
public static class RollDieKinds
{
public const string RolemasterStandard = "rolemaster-standard";
public const string RolemasterOpenEndedInitial = "rolemaster-open-ended-initial";
public const string RolemasterOpenEndedHigh = "rolemaster-open-ended-high";
public const string RolemasterOpenEndedLowSubtract = "rolemaster-open-ended-low-subtract";
}
public sealed record RollDieResult
{
public RollDieResult()
{
}
public RollDieResult(int roll, bool crit, bool fumble, bool wild, bool removed, bool added, int? sequence = null, string? kind = null, int? signedContribution = null)
{
Roll = roll;
Crit = crit;
Fumble = fumble;
Wild = wild;
Removed = removed;
Added = added;
Sequence = sequence;
Kind = kind;
SignedContribution = signedContribution;
}
public int Roll { get; init; }
public bool Crit { get; init; }
public bool Fumble { get; init; }
public bool Wild { get; init; }
public bool Removed { get; init; }
public bool Added { get; init; }
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public int? Sequence { get; init; }
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public string? Kind { get; init; }
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public int? SignedContribution { get; init; }
}
public sealed record RollResult(Guid RollId, Guid CampaignId, Guid CharacterId, Guid SkillId, Guid RollerUserId, string Visibility, int Result, string Breakdown, IReadOnlyList<RollDieResult> Dice, DateTimeOffset TimestampUtc);
public sealed record CharacterSheetSkillGroup(Guid Id, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
public sealed record CharacterSheetSkill(Guid Id, Guid? SkillGroupId, string Name, string DiceRollDefinition, int WildDice, bool AllowFumble, int? FumbleRange);
public sealed record CharacterSheet(Guid CharacterId, CharacterSheetSkillGroup[] SkillGroups, CharacterSheetSkill[] Skills);
public sealed record CampaignLogEntry(Guid RollId, Guid CampaignId, Guid CharacterId, string CharacterName, Guid SkillId, string SkillName, Guid RollerUserId, string RollerDisplayName, string Visibility, int Result, string Breakdown, IReadOnlyList<RollDieResult> Dice, DateTimeOffset TimestampUtc);
public sealed record CampaignLogListEntry(Guid RollId, string CharacterName, string SkillName, string RollerLabel, string VisibilityLabel, string VisibilityStyle, int Result, string SummaryText, DateTimeOffset TimestampUtc);
public sealed record CampaignRollDetail(Guid RollId, string Breakdown, RollDieResult[] Dice);
public sealed record CharacterStateVersion(Guid CharacterId, long Version);
public sealed record CampaignStateSnapshot(Guid CampaignId, long TotalVersion, long RosterVersion, long LogVersion, IReadOnlyList<CharacterStateVersion> CharacterVersions);
public sealed record CampaignLogPage(CampaignLogListEntry[] Entries, Guid? Cursor, bool HasMore, bool ResetRequired);

View File

@@ -0,0 +1,19 @@
using System.Text.Json;
namespace RpgRoller.Contracts;
public static class RpgRollerJson
{
public static JsonSerializerOptions CreateSerializerOptions()
{
var options = new JsonSerializerOptions(JsonSerializerDefaults.Web);
Configure(options);
return options;
}
public static void Configure(JsonSerializerOptions options)
{
if (!options.TypeInfoResolverChain.Contains(RpgRollerJsonSerializerContext.Default))
options.TypeInfoResolverChain.Insert(0, RpgRollerJsonSerializerContext.Default);
}
}

View File

@@ -0,0 +1,58 @@
using System.Text.Json;
using System.Text.Json.Serialization;
namespace RpgRoller.Contracts;
[JsonSourceGenerationOptions(JsonSerializerDefaults.Web)]
[JsonSerializable(typeof(ApiError))]
[JsonSerializable(typeof(AdminUserSummary))]
[JsonSerializable(typeof(AdminUserSummary[]))]
[JsonSerializable(typeof(CampaignGmSummary))]
[JsonSerializable(typeof(CampaignLogEntry))]
[JsonSerializable(typeof(CampaignLogEntry[]))]
[JsonSerializable(typeof(CampaignLogListEntry))]
[JsonSerializable(typeof(CampaignLogListEntry[]))]
[JsonSerializable(typeof(CampaignLogPage))]
[JsonSerializable(typeof(CampaignOption))]
[JsonSerializable(typeof(CampaignOption[]))]
[JsonSerializable(typeof(CampaignRollDetail))]
[JsonSerializable(typeof(CampaignRoster))]
[JsonSerializable(typeof(CampaignStateSnapshot))]
[JsonSerializable(typeof(CampaignSummary))]
[JsonSerializable(typeof(CampaignSummary[]))]
[JsonSerializable(typeof(CharacterSheet))]
[JsonSerializable(typeof(CharacterSheetSkill))]
[JsonSerializable(typeof(CharacterSheetSkillGroup))]
[JsonSerializable(typeof(CharacterStateVersion))]
[JsonSerializable(typeof(CharacterStateVersion[]))]
[JsonSerializable(typeof(CharacterSummary))]
[JsonSerializable(typeof(CharacterSummary[]))]
[JsonSerializable(typeof(CreateCampaignRequest))]
[JsonSerializable(typeof(CreateCharacterRequest))]
[JsonSerializable(typeof(CreateSkillGroupRequest))]
[JsonSerializable(typeof(CreateSkillRequest))]
[JsonSerializable(typeof(HealthResponse))]
[JsonSerializable(typeof(IReadOnlyList<AdminUserSummary>))]
[JsonSerializable(typeof(IReadOnlyList<CharacterStateVersion>))]
[JsonSerializable(typeof(IReadOnlyList<RollDieResult>))]
[JsonSerializable(typeof(IReadOnlyList<string>))]
[JsonSerializable(typeof(LoginRequest))]
[JsonSerializable(typeof(MeResponse))]
[JsonSerializable(typeof(RegisterRequest))]
[JsonSerializable(typeof(RollDieResult))]
[JsonSerializable(typeof(RollDieResult[]))]
[JsonSerializable(typeof(RollResult))]
[JsonSerializable(typeof(RollSkillRequest))]
[JsonSerializable(typeof(RulesetDefinition))]
[JsonSerializable(typeof(RulesetDefinition[]))]
[JsonSerializable(typeof(SkillGroupSummary))]
[JsonSerializable(typeof(SkillSummary))]
[JsonSerializable(typeof(string[]))]
[JsonSerializable(typeof(UpdateCharacterRequest))]
[JsonSerializable(typeof(UpdateSkillGroupRequest))]
[JsonSerializable(typeof(UpdateSkillRequest))]
[JsonSerializable(typeof(UpdateUserRolesRequest))]
[JsonSerializable(typeof(UserSummary))]
public partial class RpgRollerJsonSerializerContext : JsonSerializerContext
{
}

View File

@@ -5,18 +5,10 @@ namespace RpgRoller.Data;
public sealed class RpgRollerDbContext : DbContext
{
public RpgRollerDbContext(DbContextOptions<RpgRollerDbContext> options)
: base(options)
public RpgRollerDbContext(DbContextOptions<RpgRollerDbContext> options) : base(options)
{
}
public DbSet<UserAccount> Users => Set<UserAccount>();
public DbSet<UserSession> Sessions => Set<UserSession>();
public DbSet<Campaign> Campaigns => Set<Campaign>();
public DbSet<Character> Characters => Set<Character>();
public DbSet<Skill> Skills => Set<Skill>();
public DbSet<RollLogEntry> RollLogEntries => Set<RollLogEntry>();
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<UserAccount>(entity =>
@@ -26,6 +18,7 @@ public sealed class RpgRollerDbContext : DbContext
entity.Property(x => x.UsernameNormalized).IsRequired().HasMaxLength(64);
entity.Property(x => x.PasswordHash).IsRequired();
entity.Property(x => x.DisplayName).IsRequired().HasMaxLength(128);
entity.Property(x => x.Roles).IsRequired().HasMaxLength(256);
entity.HasIndex(x => x.UsernameNormalized).IsUnique();
});
@@ -59,6 +52,21 @@ public sealed class RpgRollerDbContext : DbContext
entity.HasKey(x => x.Id);
entity.Property(x => x.Name).IsRequired().HasMaxLength(128);
entity.Property(x => x.DiceRollDefinition).IsRequired().HasMaxLength(128);
entity.Property(x => x.WildDice).IsRequired();
entity.Property(x => x.AllowFumble).IsRequired();
entity.Property(x => x.FumbleRange).IsRequired(false);
entity.HasIndex(x => x.CharacterId);
entity.HasIndex(x => x.SkillGroupId);
});
modelBuilder.Entity<SkillGroup>(entity =>
{
entity.HasKey(x => x.Id);
entity.Property(x => x.Name).IsRequired().HasMaxLength(128);
entity.Property(x => x.DiceRollDefinition).IsRequired().HasMaxLength(128);
entity.Property(x => x.WildDice).IsRequired();
entity.Property(x => x.AllowFumble).IsRequired();
entity.Property(x => x.FumbleRange).IsRequired(false);
entity.HasIndex(x => x.CharacterId);
});
@@ -67,6 +75,7 @@ public sealed class RpgRollerDbContext : DbContext
entity.HasKey(x => x.Id);
entity.Property(x => x.Visibility).HasConversion<string>().IsRequired();
entity.Property(x => x.Breakdown).IsRequired().HasMaxLength(256);
entity.Property(x => x.Dice).IsRequired();
entity.Property(x => x.TimestampUtc).IsRequired();
entity.HasIndex(x => x.CampaignId);
entity.HasIndex(x => x.RollerUserId);
@@ -74,4 +83,12 @@ public sealed class RpgRollerDbContext : DbContext
entity.HasIndex(x => x.CharacterId);
});
}
public DbSet<UserAccount> Users => Set<UserAccount>();
public DbSet<UserSession> Sessions => Set<UserSession>();
public DbSet<Campaign> Campaigns => Set<Campaign>();
public DbSet<Character> Characters => Set<Character>();
public DbSet<Skill> Skills => Set<Skill>();
public DbSet<SkillGroup> SkillGroups => Set<SkillGroup>();
public DbSet<RollLogEntry> RollLogEntries => Set<RollLogEntry>();
}

View File

@@ -3,7 +3,8 @@ namespace RpgRoller.Domain;
public enum RulesetKind
{
D6,
Dnd5e
Dnd5e,
Rolemaster
}
public enum RollVisibility
@@ -19,9 +20,15 @@ public sealed class UserAccount
public required string UsernameNormalized { get; init; }
public required string PasswordHash { get; set; }
public required string DisplayName { get; set; }
public required string Roles { get; set; }
public Guid? ActiveCharacterId { get; set; }
}
public static class UserRoles
{
public const string Admin = "admin";
}
public sealed class UserSession
{
public required string Token { get; init; }
@@ -41,17 +48,32 @@ public sealed class Campaign
public sealed class Character
{
public required Guid Id { get; init; }
public required Guid OwnerUserId { get; init; }
public required Guid CampaignId { get; set; }
public required Guid OwnerUserId { get; set; }
public Guid? CampaignId { get; set; }
public required string Name { get; set; }
}
public sealed class SkillGroup
{
public required Guid Id { get; init; }
public required Guid CharacterId { get; set; }
public required string Name { get; set; }
public required string DiceRollDefinition { get; set; }
public required int WildDice { get; set; }
public required bool AllowFumble { get; set; }
public int? FumbleRange { get; set; }
}
public sealed class Skill
{
public required Guid Id { get; init; }
public required Guid CharacterId { get; set; }
public Guid? SkillGroupId { get; set; }
public required string Name { get; set; }
public required string DiceRollDefinition { get; set; }
public required int WildDice { get; set; }
public required bool AllowFumble { get; set; }
public int? FumbleRange { get; set; }
}
public sealed class RollLogEntry
@@ -64,7 +86,14 @@ public sealed class RollLogEntry
public required RollVisibility Visibility { get; init; }
public required int Result { get; init; }
public required string Breakdown { get; init; }
public required string Dice { get; init; }
public required DateTimeOffset TimestampUtc { get; init; }
}
public sealed record DiceExpression(int DiceCount, int Sides, int Modifier, string Canonical);
public enum DiceExpressionKind
{
Standard,
RolemasterOpenEndedPercentile
}
public sealed record DiceExpression(int DiceCount, int Sides, int Modifier, string Canonical, DiceExpressionKind Kind = DiceExpressionKind.Standard);

View File

@@ -11,7 +11,7 @@ public static class ApplicationInitializationExtensions
using var scope = app.Services.CreateScope();
var dbFactory = scope.ServiceProvider.GetRequiredService<IDbContextFactory<RpgRollerDbContext>>();
using var db = dbFactory.CreateDbContext();
db.Database.EnsureCreated();
SqliteSchemaUpgrader.ApplyPendingChanges(db);
_ = scope.ServiceProvider.GetRequiredService<IGameService>();
}
}

View File

@@ -9,15 +9,14 @@ namespace RpgRoller.Hosting;
public static class ServiceCollectionExtensions
{
public static IServiceCollection AddRpgRollerCore(
this IServiceCollection services,
IConfiguration configuration,
IWebHostEnvironment environment)
public static IServiceCollection AddRpgRollerCore(this IServiceCollection services, IConfiguration configuration, IWebHostEnvironment environment)
{
var sqliteConnectionString = configuration.GetConnectionString("RpgRoller") ?? "Data Source=App_Data/rpgroller.db";
EnsureSqliteDataDirectory(sqliteConnectionString, environment.ContentRootPath);
var sqliteDatabasePath = ResolveSqliteDatabasePath(sqliteConnectionString, environment.ContentRootPath);
EnsureSqliteDataDirectory(sqliteDatabasePath);
services.AddSingleton<IPasswordHasher<UserAccount>, PasswordHasher<UserAccount>>();
services.AddSingleton(new SqliteDatabaseFile(sqliteDatabasePath));
services.AddDbContextFactory<RpgRollerDbContext>(options => options.UseSqlite(sqliteConnectionString));
services.AddSingleton<IDiceRoller, RandomDiceRoller>();
services.AddSingleton<IGameService, GameService>();
@@ -25,22 +24,20 @@ public static class ServiceCollectionExtensions
return services;
}
private static void EnsureSqliteDataDirectory(string connectionString, string contentRootPath)
private static string? ResolveSqliteDatabasePath(string connectionString, string contentRootPath)
{
var builder = new SqliteConnectionStringBuilder(connectionString);
if (string.IsNullOrWhiteSpace(builder.DataSource) || builder.DataSource == ":memory:")
{
return;
}
return null;
var fullPath = Path.IsPathRooted(builder.DataSource)
? builder.DataSource
: Path.Combine(contentRootPath, builder.DataSource);
var databasePath = Path.IsPathRooted(builder.DataSource) ? builder.DataSource : Path.Combine(contentRootPath, builder.DataSource);
return Path.GetFullPath(databasePath);
}
var directory = Path.GetDirectoryName(fullPath);
private static void EnsureSqliteDataDirectory(string? sqliteDatabasePath)
{
var directory = Path.GetDirectoryName(sqliteDatabasePath);
if (!string.IsNullOrWhiteSpace(directory))
{
Directory.CreateDirectory(directory);
}
}
}

View File

@@ -0,0 +1,3 @@
namespace RpgRoller.Hosting;
public sealed record SqliteDatabaseFile(string? Path);

View File

@@ -0,0 +1,92 @@
using Microsoft.EntityFrameworkCore;
using RpgRoller.Data;
namespace RpgRoller.Hosting;
public static class SqliteSchemaUpgrader
{
public static void ApplyPendingChanges(RpgRollerDbContext db)
{
if (db.Database.IsSqlite())
EnsureLegacySchemaHistory(db);
db.Database.Migrate();
}
private static void EnsureLegacySchemaHistory(RpgRollerDbContext db)
{
db.Database.OpenConnection();
try
{
if (TableExists(db, "__EFMigrationsHistory"))
return;
if (!TableExists(db, "Skills"))
return;
if (!ColumnExists(db, "Skills", "WildDice") || !ColumnExists(db, "Skills", "AllowFumble"))
return;
using var createHistoryCommand = db.Database.GetDbConnection().CreateCommand();
createHistoryCommand.CommandText = """
CREATE TABLE IF NOT EXISTS "__EFMigrationsHistory" (
"MigrationId" TEXT NOT NULL CONSTRAINT "PK___EFMigrationsHistory" PRIMARY KEY,
"ProductVersion" TEXT NOT NULL
);
""";
_ = createHistoryCommand.ExecuteNonQuery();
using var insertHistoryCommand = db.Database.GetDbConnection().CreateCommand();
insertHistoryCommand.CommandText = """
INSERT OR IGNORE INTO "__EFMigrationsHistory" ("MigrationId", "ProductVersion")
VALUES ($migrationId, $productVersion);
""";
var migrationParameter = insertHistoryCommand.CreateParameter();
migrationParameter.ParameterName = "$migrationId";
migrationParameter.Value = InitialMigrationId;
insertHistoryCommand.Parameters.Add(migrationParameter);
var productVersionParameter = insertHistoryCommand.CreateParameter();
productVersionParameter.ParameterName = "$productVersion";
productVersionParameter.Value = ProductVersion;
insertHistoryCommand.Parameters.Add(productVersionParameter);
_ = insertHistoryCommand.ExecuteNonQuery();
}
finally
{
db.Database.CloseConnection();
}
}
private static bool TableExists(RpgRollerDbContext db, string tableName)
{
using var command = db.Database.GetDbConnection().CreateCommand();
command.CommandText = "SELECT 1 FROM sqlite_master WHERE type='table' AND name=$name LIMIT 1;";
var parameter = command.CreateParameter();
parameter.ParameterName = "$name";
parameter.Value = tableName;
command.Parameters.Add(parameter);
return command.ExecuteScalar() is not null;
}
private static bool ColumnExists(RpgRollerDbContext db, string tableName, string columnName)
{
using var command = db.Database.GetDbConnection().CreateCommand();
command.CommandText = $"PRAGMA table_info('{tableName}');";
using var reader = command.ExecuteReader();
while (reader.Read())
{
var currentColumnName = reader.GetString(1);
if (string.Equals(currentColumnName, columnName, StringComparison.OrdinalIgnoreCase))
return true;
}
return false;
}
private const string InitialMigrationId = "20260226084000_InitialSchema";
private const string ProductVersion = "10.0.2";
}

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// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260226090000_ModelSync")]
partial class _20260226090000_ModelSync
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

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using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace RpgRoller.Migrations
{
/// <inheritdoc />
public partial class _20260226090000_ModelSync : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
// No-op migration generated to sync EF snapshot to existing schema.
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
// Intentionally empty.
}
}
}

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using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using RpgRoller.Data;
namespace RpgRoller.Migrations;
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260226084000_InitialSchema")]
public sealed class InitialSchema : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql(
"""
CREATE TABLE IF NOT EXISTS "Users" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Users" PRIMARY KEY,
"Username" TEXT NOT NULL,
"UsernameNormalized" TEXT NOT NULL,
"PasswordHash" TEXT NOT NULL,
"DisplayName" TEXT NOT NULL,
"ActiveCharacterId" TEXT NULL
);
""");
migrationBuilder.Sql(
"""
CREATE TABLE IF NOT EXISTS "Sessions" (
"Token" TEXT NOT NULL CONSTRAINT "PK_Sessions" PRIMARY KEY,
"UserId" TEXT NOT NULL,
"CreatedAtUtc" TEXT NOT NULL
);
""");
migrationBuilder.Sql(
"""
CREATE TABLE IF NOT EXISTS "Campaigns" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Campaigns" PRIMARY KEY,
"GmUserId" TEXT NOT NULL,
"Name" TEXT NOT NULL,
"Ruleset" TEXT NOT NULL,
"Version" INTEGER NOT NULL
);
""");
migrationBuilder.Sql(
"""
CREATE TABLE IF NOT EXISTS "Characters" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Characters" PRIMARY KEY,
"OwnerUserId" TEXT NOT NULL,
"CampaignId" TEXT NOT NULL,
"Name" TEXT NOT NULL
);
""");
migrationBuilder.Sql(
"""
CREATE TABLE IF NOT EXISTS "Skills" (
"Id" TEXT NOT NULL CONSTRAINT "PK_Skills" PRIMARY KEY,
"CharacterId" TEXT NOT NULL,
"Name" TEXT NOT NULL,
"DiceRollDefinition" TEXT NOT NULL
);
""");
migrationBuilder.Sql(
"""
ALTER TABLE "Skills" ADD COLUMN "WildDice" INTEGER NOT NULL DEFAULT 1;
""");
migrationBuilder.Sql(
"""
ALTER TABLE "Skills" ADD COLUMN "AllowFumble" INTEGER NOT NULL DEFAULT 1;
""");
migrationBuilder.Sql(
"""
CREATE TABLE IF NOT EXISTS "RollLogEntries" (
"Id" TEXT NOT NULL CONSTRAINT "PK_RollLogEntries" PRIMARY KEY,
"CampaignId" TEXT NOT NULL,
"CharacterId" TEXT NOT NULL,
"SkillId" TEXT NOT NULL,
"RollerUserId" TEXT NOT NULL,
"Visibility" TEXT NOT NULL,
"Result" INTEGER NOT NULL,
"Breakdown" TEXT NOT NULL,
"TimestampUtc" TEXT NOT NULL
);
""");
migrationBuilder.Sql("""CREATE UNIQUE INDEX IF NOT EXISTS "IX_Users_UsernameNormalized" ON "Users" ("UsernameNormalized");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_Sessions_UserId" ON "Sessions" ("UserId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_Campaigns_GmUserId" ON "Campaigns" ("GmUserId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_Characters_OwnerUserId" ON "Characters" ("OwnerUserId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_Characters_CampaignId" ON "Characters" ("CampaignId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_Skills_CharacterId" ON "Skills" ("CharacterId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_RollLogEntries_CampaignId" ON "RollLogEntries" ("CampaignId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_RollLogEntries_RollerUserId" ON "RollLogEntries" ("RollerUserId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_RollLogEntries_SkillId" ON "RollLogEntries" ("SkillId");""");
migrationBuilder.Sql("""CREATE INDEX IF NOT EXISTS "IX_RollLogEntries_CharacterId" ON "RollLogEntries" ("CharacterId");""");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("""DROP TABLE IF EXISTS "RollLogEntries";""");
migrationBuilder.Sql("""DROP TABLE IF EXISTS "Skills";""");
migrationBuilder.Sql("""DROP TABLE IF EXISTS "Characters";""");
migrationBuilder.Sql("""DROP TABLE IF EXISTS "Campaigns";""");
migrationBuilder.Sql("""DROP TABLE IF EXISTS "Sessions";""");
migrationBuilder.Sql("""DROP TABLE IF EXISTS "Users";""");
}
}

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// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260226100000_AddRollLogDice")]
partial class AddRollLogDice
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Dice")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

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using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace RpgRoller.Migrations
{
/// <inheritdoc />
public partial class AddRollLogDice : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<string>(
name: "Dice",
table: "RollLogEntries",
type: "TEXT",
nullable: false,
defaultValue: "");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "Dice",
table: "RollLogEntries");
}
}
}

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// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260226124941_AddSkillGroupsAndCharacterOwnerTransfer")]
partial class AddSkillGroupsAndCharacterOwnerTransfer
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Dice")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid?>("SkillGroupId")
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.HasIndex("SkillGroupId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.SkillGroup", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("SkillGroups");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

View File

@@ -0,0 +1,59 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace RpgRoller.Migrations
{
/// <inheritdoc />
public partial class AddSkillGroupsAndCharacterOwnerTransfer : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<Guid>(
name: "SkillGroupId",
table: "Skills",
type: "TEXT",
nullable: true);
migrationBuilder.CreateTable(
name: "SkillGroups",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
CharacterId = table.Column<Guid>(type: "TEXT", nullable: false),
Name = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_SkillGroups", x => x.Id);
});
migrationBuilder.CreateIndex(
name: "IX_Skills_SkillGroupId",
table: "Skills",
column: "SkillGroupId");
migrationBuilder.CreateIndex(
name: "IX_SkillGroups_CharacterId",
table: "SkillGroups",
column: "CharacterId");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "SkillGroups");
migrationBuilder.DropIndex(
name: "IX_Skills_SkillGroupId",
table: "Skills");
migrationBuilder.DropColumn(
name: "SkillGroupId",
table: "Skills");
}
}
}

View File

@@ -0,0 +1,253 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260226131003_AddSkillGroupPrototypes")]
partial class AddSkillGroupPrototypes
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Dice")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid?>("SkillGroupId")
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.HasIndex("SkillGroupId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.SkillGroup", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("SkillGroups");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

View File

@@ -0,0 +1,87 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace RpgRoller.Migrations
{
/// <inheritdoc />
public partial class AddSkillGroupPrototypes : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<bool>(
name: "AllowFumble",
table: "SkillGroups",
type: "INTEGER",
nullable: false,
defaultValue: false);
migrationBuilder.AddColumn<string>(
name: "DiceRollDefinition",
table: "SkillGroups",
type: "TEXT",
maxLength: 128,
nullable: false,
defaultValue: "");
migrationBuilder.AddColumn<int>(
name: "WildDice",
table: "SkillGroups",
type: "INTEGER",
nullable: false,
defaultValue: 0);
migrationBuilder.Sql("""
UPDATE SkillGroups
SET DiceRollDefinition = CASE
WHEN EXISTS (
SELECT 1
FROM Characters c
INNER JOIN Campaigns cp ON cp.Id = c.CampaignId
WHERE c.Id = SkillGroups.CharacterId
AND cp.Ruleset = 'D6')
THEN '1D'
ELSE '1d20'
END,
WildDice = CASE
WHEN EXISTS (
SELECT 1
FROM Characters c
INNER JOIN Campaigns cp ON cp.Id = c.CampaignId
WHERE c.Id = SkillGroups.CharacterId
AND cp.Ruleset = 'D6')
THEN 1
ELSE 0
END,
AllowFumble = CASE
WHEN EXISTS (
SELECT 1
FROM Characters c
INNER JOIN Campaigns cp ON cp.Id = c.CampaignId
WHERE c.Id = SkillGroups.CharacterId
AND cp.Ruleset = 'D6')
THEN 1
ELSE 0
END
WHERE DiceRollDefinition = '';
""");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "AllowFumble",
table: "SkillGroups");
migrationBuilder.DropColumn(
name: "DiceRollDefinition",
table: "SkillGroups");
migrationBuilder.DropColumn(
name: "WildDice",
table: "SkillGroups");
}
}
}

View File

@@ -0,0 +1,258 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260226160859_AddAuthorizationRolesAndCampaignDeletion")]
partial class AddAuthorizationRolesAndCampaignDeletion
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Dice")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid?>("SkillGroupId")
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.HasIndex("SkillGroupId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.SkillGroup", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("SkillGroups");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Roles")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

View File

@@ -0,0 +1,55 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace RpgRoller.Migrations
{
/// <inheritdoc />
public partial class AddAuthorizationRolesAndCampaignDeletion : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<string>(
name: "Roles",
table: "Users",
type: "TEXT",
maxLength: 256,
nullable: false,
defaultValue: "admin");
migrationBuilder.AlterColumn<Guid>(
name: "CampaignId",
table: "Characters",
type: "TEXT",
nullable: true,
oldClrType: typeof(Guid),
oldType: "TEXT");
migrationBuilder.Sql("""
UPDATE Users
SET Roles = 'admin'
WHERE Roles IS NULL OR TRIM(Roles) = '';
""");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "Roles",
table: "Users");
migrationBuilder.AlterColumn<Guid>(
name: "CampaignId",
table: "Characters",
type: "TEXT",
nullable: false,
defaultValue: new Guid("00000000-0000-0000-0000-000000000000"),
oldClrType: typeof(Guid),
oldType: "TEXT",
oldNullable: true);
}
}
}

View File

@@ -0,0 +1,264 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
[Migration("20260402222501_AddRolemasterFumbleRange")]
partial class AddRolemasterFumbleRange
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Dice")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int?>("FumbleRange")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid?>("SkillGroupId")
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.HasIndex("SkillGroupId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.SkillGroup", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int?>("FumbleRange")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("SkillGroups");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Roles")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

View File

@@ -0,0 +1,38 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace RpgRoller.Migrations
{
/// <inheritdoc />
public partial class AddRolemasterFumbleRange : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "FumbleRange",
table: "Skills",
type: "INTEGER",
nullable: true);
migrationBuilder.AddColumn<int>(
name: "FumbleRange",
table: "SkillGroups",
type: "INTEGER",
nullable: true);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "FumbleRange",
table: "Skills");
migrationBuilder.DropColumn(
name: "FumbleRange",
table: "SkillGroups");
}
}
}

View File

@@ -0,0 +1,261 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using RpgRoller.Data;
#nullable disable
namespace RpgRoller.Migrations
{
[DbContext(typeof(RpgRollerDbContext))]
partial class RpgRollerDbContextModelSnapshot : ModelSnapshot
{
protected override void BuildModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "10.0.2");
modelBuilder.Entity("RpgRoller.Domain.Campaign", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid>("GmUserId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Ruleset")
.IsRequired()
.HasColumnType("TEXT");
b.Property<long>("Version")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GmUserId");
b.ToTable("Campaigns");
});
modelBuilder.Entity("RpgRoller.Domain.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("CampaignId")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid>("OwnerUserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("OwnerUserId");
b.ToTable("Characters");
});
modelBuilder.Entity("RpgRoller.Domain.RollLogEntry", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<string>("Breakdown")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<Guid>("CampaignId")
.HasColumnType("TEXT");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("Dice")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Result")
.HasColumnType("INTEGER");
b.Property<Guid>("RollerUserId")
.HasColumnType("TEXT");
b.Property<Guid>("SkillId")
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("TimestampUtc")
.HasColumnType("TEXT");
b.Property<string>("Visibility")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CampaignId");
b.HasIndex("CharacterId");
b.HasIndex("RollerUserId");
b.HasIndex("SkillId");
b.ToTable("RollLogEntries");
});
modelBuilder.Entity("RpgRoller.Domain.Skill", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int?>("FumbleRange")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<Guid?>("SkillGroupId")
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.HasIndex("SkillGroupId");
b.ToTable("Skills");
});
modelBuilder.Entity("RpgRoller.Domain.SkillGroup", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<bool>("AllowFumble")
.HasColumnType("INTEGER");
b.Property<Guid>("CharacterId")
.HasColumnType("TEXT");
b.Property<string>("DiceRollDefinition")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int?>("FumbleRange")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("WildDice")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("SkillGroups");
});
modelBuilder.Entity("RpgRoller.Domain.UserAccount", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("ActiveCharacterId")
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Roles")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("UsernameNormalized")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("UsernameNormalized")
.IsUnique();
b.ToTable("Users");
});
modelBuilder.Entity("RpgRoller.Domain.UserSession", b =>
{
b.Property<string>("Token")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTimeOffset>("CreatedAtUtc")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Token");
b.HasIndex("UserId");
b.ToTable("Sessions");
});
#pragma warning restore 612, 618
}
}
}

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