Extract game character service
This commit is contained in:
@@ -24,6 +24,7 @@ Backend:
|
||||
- `RpgRoller/Services/GameStateStore.cs`, `GameStateCloneFactory.cs`, and `GamePersistenceService.cs`: extracted runtime-state ownership and SQLite load/save boundaries used by `GameService`
|
||||
- `RpgRoller/Services/GameAuthService.cs`: extracted auth/session workflow ownership while `GameService` stays on the existing `IGameService` contract
|
||||
- `RpgRoller/Services/GameCampaignService.cs`: extracted campaign creation, visibility reads, roster reads, and deletion workflows behind the same facade contract
|
||||
- `RpgRoller/Services/GameCharacterService.cs`: extracted character creation, transfer, activation, deletion, and owner-scoped listing workflows behind the same facade contract
|
||||
|
||||
Frontend:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user