Add skill groups and GM character owner transfer across stack
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@@ -36,19 +36,26 @@ public sealed class CharacterFormModel
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{
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public string Name { get; set; } = string.Empty;
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public string CampaignId { get; set; } = string.Empty;
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public string OwnerUsername { get; set; } = string.Empty;
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}
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public sealed class SkillFormModel
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{
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public string Name { get; set; } = string.Empty;
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public string DiceRollDefinition { get; set; } = string.Empty;
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public string SkillGroupId { get; set; } = string.Empty;
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public int WildDice { get; set; }
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public bool AllowFumble { get; set; }
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}
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public sealed class SkillGroupFormModel
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{
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public string Name { get; set; } = string.Empty;
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}
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public enum HomeViewMode
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{
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Loading,
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Anonymous,
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Workspace
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}
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}
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