Files
GameList/Data/Migrations/20260129004926_SyncPlayers.cs

39 lines
1.0 KiB
C#

using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace GameList.Data.Migrations
{
/// <inheritdoc />
public partial class SyncPlayers : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "MaxPlayers",
table: "Suggestions",
type: "INTEGER",
nullable: true);
migrationBuilder.AddColumn<int>(
name: "MinPlayers",
table: "Suggestions",
type: "INTEGER",
nullable: true);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "MaxPlayers",
table: "Suggestions");
migrationBuilder.DropColumn(
name: "MinPlayers",
table: "Suggestions");
}
}
}