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GameList/API.md

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# API Contract (Auth-enabled)
All endpoints are JSON. Most routes require the HttpOnly cookie `player`, which is issued after successful register/login. Legacy player rows are given `legacy-xxxxxxxx` usernames during migration; they must register/login to get a valid auth cookie.
## Auth
POST /api/auth/register
POST /api/auth/login
POST /api/auth/logout
- Register accepts optional `adminKey`; when it matches `ADMIN_PASSWORD`, the account is marked `IsAdmin=true` and can use admin APIs. If an `adminKey` is supplied but wrong (or ADMIN_PASSWORD unset), registration returns 400.
## State
GET /api/state (public)
## Player (requires auth)
GET /api/me (returns id, displayName, username, isAdmin)
POST /api/me/name
## Suggestions (requires auth + phase gating)
GET /api/suggestions/mine
POST /api/suggestions
DELETE /api/suggestions/{id}
PUT /api/suggestions/{id} (non-admin: own suggestion, Suggest phase only; admin: any time, any suggestion)
GET /api/suggestions/all
## Votes (requires auth + phase gating)
GET /api/votes/mine
POST /api/votes
## Results (requires auth + phase gating)
GET /api/results
## Admin (requires admin account or admin key)
POST /api/admin/phase
POST /api/admin/reset
POST /api/admin/factory-reset
Admin APIs accept either an authenticated admin user (cookie) or, for compatibility, `X-Admin-Key`/`key` matching `ADMIN_PASSWORD`.