Files
GameList/Endpoints/AdminWorkflowService.cs

279 lines
11 KiB
C#

using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using GameList.Infrastructure;
using Microsoft.EntityFrameworkCore;
namespace GameList.Endpoints;
internal sealed class AdminWorkflowService(AppDbContext db)
{
public async Task<IResult> SetResultsOpenAsync(bool resultsOpen)
{
var state = await db.AppState.SingleAsync();
state.ResultsOpen = resultsOpen;
state.UpdatedAt = DateTimeOffset.UtcNow;
await using var tx = await db.Database.BeginTransactionAsync();
if (resultsOpen)
{
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Results));
}
else
{
var playersWithSuggestions = await db.Suggestions.Select(s => s.PlayerId).Distinct().ToListAsync();
if (playersWithSuggestions.Count == 0)
{
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false));
}
else
{
await db.Players
.Where(p => playersWithSuggestions.Contains(p.Id))
.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Vote).SetProperty(x => x.VotesFinal, false));
await db.Players
.Where(p => !playersWithSuggestions.Contains(p.Id))
.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false));
}
}
await db.SaveChangesAsync();
await tx.CommitAsync();
var currentState = await db.AppState.AsNoTracking().SingleAsync();
return Results.Ok(new AdminResultsStateResponse(currentState.ResultsOpen, currentState.UpdatedAt));
}
public async Task<IResult> GetVoteStatusAsync()
{
var voters = await db.Players
.AsNoTracking()
.Include(p => p.Suggestions)
.OrderBy(p => p.DisplayName ?? p.Username)
.Select(p => new VoteStatusDto(p.Id, p.DisplayName ?? p.Username, p.Username, p.CurrentPhase, p.VotesFinal, p.HasJoker, p.Suggestions.Count, p.Suggestions.Select(s => s.Name).ToList()))
.ToListAsync();
var waiting = voters.Where(v => v.Phase == Phase.Vote && !v.Finalized).Select(v => v.Name).ToList();
var ready = waiting.Count == 0;
return Results.Ok(new VoteStatusResponse(voters, ready, waiting));
}
public async Task<IResult> SetPlayerPhaseAsync(Guid playerId, Phase phase)
{
if (phase != Phase.Suggest)
return EndpointHelpers.BadRequestError("Players can only be moved back to the Suggest phase.");
var player = await db.Players.FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return EndpointHelpers.NotFoundError("Player not found.");
var current = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (current != Phase.Vote)
return EndpointHelpers.BadRequestError("Player must currently be in the Vote phase to move back.");
player.CurrentPhase = Phase.Suggest;
player.VotesFinal = false;
await db.SaveChangesAsync();
var state = await db.AppState.AsNoTracking().SingleAsync();
return Results.Ok(new PhaseTransitionResponse(player.CurrentPhase, state.ResultsOpen));
}
public async Task<IResult> GrantJokerAsync(Guid playerId)
{
var player = await db.Players.FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return EndpointHelpers.NotFoundError("Player not found.");
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return EndpointHelpers.BadRequestError("Player must be in the Vote phase to receive a joker.");
player.HasJoker = true;
player.VotesFinal = false;
await db.SaveChangesAsync();
return Results.Ok(new AdminGrantJokerResponse(player.Id, player.HasJoker));
}
public async Task<IResult> DeletePlayerAsync(Guid playerId, Guid adminPlayerId, string? adminPassword)
{
var passwordCheck = await ValidateAdminPasswordAsync(adminPlayerId, adminPassword);
if (!passwordCheck.IsValid)
return passwordCheck.Error!;
var player = await db.Players.Include(p => p.Suggestions).FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return EndpointHelpers.NotFoundError("Player not found.");
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.Where(v => v.PlayerId == playerId).ExecuteDeleteAsync();
var suggestionIds = player.Suggestions.Select(s => s.Id).ToList();
if (suggestionIds.Count > 0)
{
await db.Suggestions
.Where(s => s.ParentSuggestionId != null && suggestionIds.Contains(s.ParentSuggestionId.Value))
.ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
await db.Votes.Where(v => suggestionIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
}
db.Players.Remove(player);
await db.SaveChangesAsync();
await tx.CommitAsync();
return Results.Ok(new AdminDeletePlayerResponse(playerId));
}
public async Task<IResult> LinkSuggestionsAsync(Guid adminPlayerId, int sourceSuggestionId, int targetSuggestionId)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayerId);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
if (sourceSuggestionId == targetSuggestionId)
return EndpointHelpers.BadRequestError("Pick two different games to link.");
var suggestions = await db.Suggestions.ToListAsync();
var source = suggestions.FirstOrDefault(s => s.Id == sourceSuggestionId);
var target = suggestions.FirstOrDefault(s => s.Id == targetSuggestionId);
if (source is null || target is null)
return EndpointHelpers.NotFoundError("Suggestion not found.");
var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.TryGetValue(source.Id, out var sourceRoot) || !rootIndex.TryGetValue(target.Id, out var targetRoot))
return EndpointHelpers.NotFoundError("Suggestion not found.");
if (sourceRoot == targetRoot)
return EndpointHelpers.BadRequestError("These games are already linked.");
var affectedRootIds = new HashSet<int>
{
sourceRoot,
targetRoot
};
var affectedIds = rootIndex.Where(kv => affectedRootIds.Contains(kv.Value)).Select(kv => kv.Key).ToList();
await using var tx = await db.Database.BeginTransactionAsync();
foreach (var suggestion in suggestions)
{
var root = rootIndex.GetValueOrDefault(suggestion.Id);
if (root == targetRoot)
{
suggestion.ParentSuggestionId = suggestion.Id == targetRoot ? null : targetRoot;
}
else if (root == sourceRoot)
{
suggestion.ParentSuggestionId = targetRoot;
}
}
await db.SaveChangesAsync();
await db.Votes.Where(v => affectedIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
await tx.CommitAsync();
return Results.Ok(new AdminLinkSuggestionsResponse(targetRoot, affectedIds, await db.Players.CountAsync()));
}
public async Task<IResult> UnlinkSuggestionsAsync(Guid adminPlayerId, int suggestionId)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayerId);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var suggestions = await db.Suggestions.ToListAsync();
var target = suggestions.FirstOrDefault(s => s.Id == suggestionId);
if (target is null)
return Results.Ok(new AdminUnlinkSuggestionsResponse(Array.Empty<int>(), 0));
var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.TryGetValue(target.Id, out var rootId))
return Results.Ok(new AdminUnlinkSuggestionsResponse(Array.Empty<int>(), 0));
var groupIds = rootIndex.Where(kv => kv.Value == rootId).Select(kv => kv.Key).ToList();
await using var tx = await db.Database.BeginTransactionAsync();
foreach (var suggestion in suggestions.Where(s => groupIds.Contains(s.Id)))
{
suggestion.ParentSuggestionId = null;
}
await db.SaveChangesAsync();
await db.Votes.Where(v => groupIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
await tx.CommitAsync();
return Results.Ok(new AdminUnlinkSuggestionsResponse(groupIds, await db.Players.CountAsync()));
}
public async Task<IResult> ResetAsync(Guid adminPlayerId, string? adminPassword)
{
var passwordCheck = await ValidateAdminPasswordAsync(adminPlayerId, adminPassword);
if (!passwordCheck.IsValid)
return passwordCheck.Error!;
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.ExecuteDeleteAsync();
await db.Suggestions.ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false).SetProperty(x => x.HasJoker, false));
var state = await db.AppState.SingleAsync();
state.ResultsOpen = false;
state.UpdatedAt = DateTimeOffset.UtcNow;
await db.SaveChangesAsync();
await tx.CommitAsync();
return Results.Ok(new AdminResetStateResponse(Phase.Suggest, state.ResultsOpen, state.UpdatedAt));
}
public async Task<IResult> FactoryResetAsync(Guid adminPlayerId, string? adminPassword)
{
var passwordCheck = await ValidateAdminPasswordAsync(adminPlayerId, adminPassword);
if (!passwordCheck.IsValid)
return passwordCheck.Error!;
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.ExecuteDeleteAsync();
await db.Suggestions.ExecuteDeleteAsync();
await db.Players.ExecuteDeleteAsync();
await db.AppState.ExecuteDeleteAsync();
var fresh = EndpointHelpers.NewAppState();
db.AppState.Add(fresh);
await db.SaveChangesAsync();
await tx.CommitAsync();
return Results.Ok(new AdminResetStateResponse(Phase.Suggest, fresh.ResultsOpen, fresh.UpdatedAt));
}
private async Task<(bool IsValid, IResult? Error)> ValidateAdminPasswordAsync(Guid adminPlayerId, string? adminPassword)
{
if (string.IsNullOrEmpty(adminPassword))
return (false, EndpointHelpers.BadRequestError("Admin password is required."));
var admin = await db.Players.AsNoTracking().FirstOrDefaultAsync(p => p.Id == adminPlayerId);
if (admin is null)
return (false, EndpointHelpers.UnauthorizedError());
if (!PasswordHasher.Verify(adminPassword, admin.PasswordHash, admin.PasswordSalt))
return (false, EndpointHelpers.UnauthorizedError("Invalid admin password."));
return (true, null);
}
}