46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
using GameList.Data;
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using Microsoft.Data.Sqlite;
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using Microsoft.EntityFrameworkCore;
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var builder = WebApplication.CreateBuilder(args);
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var dataDirectory = Path.Combine(builder.Environment.ContentRootPath, "App_Data");
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Directory.CreateDirectory(dataDirectory);
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var configuredConnection = builder.Configuration.GetConnectionString("Default");
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var dbPath = Path.Combine(dataDirectory, "gamelist.db");
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var connectionBuilder = new SqliteConnectionStringBuilder();
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if (string.IsNullOrWhiteSpace(configuredConnection))
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{
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connectionBuilder.DataSource = dbPath;
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}
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else
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{
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connectionBuilder = new SqliteConnectionStringBuilder(configuredConnection);
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if (connectionBuilder.DataSource.Contains("App_Data", StringComparison.OrdinalIgnoreCase))
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{
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var fileName = Path.GetFileName(connectionBuilder.DataSource);
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connectionBuilder.DataSource = Path.Combine(dataDirectory, fileName);
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}
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else if (!Path.IsPathRooted(connectionBuilder.DataSource))
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{
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connectionBuilder.DataSource = Path.GetFullPath(connectionBuilder.DataSource, dataDirectory);
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}
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}
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var connectionString = connectionBuilder.ToString();
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builder.Services.AddDbContext<AppDbContext>(options =>
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options.UseSqlite(connectionString));
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var app = builder.Build();
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app.UseDefaultFiles();
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app.UseStaticFiles();
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app.MapGet("/health", () => Results.Ok(new { status = "ok" }));
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app.Run();
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