Files
GameList/Endpoints/AdminWorkflowService.cs

250 lines
8.8 KiB
C#

using GameList.Contracts;
using GameList.Data;
using GameList.Domain;
using Microsoft.EntityFrameworkCore;
namespace GameList.Endpoints;
internal sealed class AdminWorkflowService(AppDbContext db)
{
public async Task<IResult> SetResultsOpenAsync(ResultsOpenRequest request)
{
var state = await db.AppState.FirstAsync();
state.ResultsOpen = request.ResultsOpen;
state.UpdatedAt = DateTimeOffset.UtcNow;
if (request.ResultsOpen)
{
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Results));
}
else
{
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Vote).SetProperty(x => x.VotesFinal, false));
}
await db.SaveChangesAsync();
var currentState = await db.AppState.AsNoTracking().FirstAsync();
return Results.Ok(new
{
currentState.ResultsOpen,
currentState.UpdatedAt
});
}
public async Task<IResult> GetVoteStatusAsync()
{
var voters = await db.Players
.AsNoTracking()
.Include(p => p.Suggestions)
.OrderBy(p => p.DisplayName ?? p.Username)
.Select(p => new VoteStatusDto(p.Id, p.DisplayName ?? p.Username, p.Username, p.CurrentPhase, p.VotesFinal, p.HasJoker, p.Suggestions.Count, p.Suggestions.Select(s => s.Name).ToList()))
.ToListAsync();
var waiting = voters.Where(v => !v.Finalized).Select(v => v.Name).ToList();
var ready = waiting.Count == 0;
return Results.Ok(new
{
voters,
ready,
waiting
});
}
public async Task<IResult> GrantJokerAsync(GrantJokerRequest request)
{
var player = await db.Players.FirstOrDefaultAsync(p => p.Id == request.PlayerId);
if (player is null)
return Results.NotFound(new { error = "Player not found." });
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
if (phase != Phase.Vote)
return Results.BadRequest(new { error = "Player must be in the Vote phase to receive a joker." });
player.HasJoker = true;
player.VotesFinal = false;
await db.SaveChangesAsync();
return Results.Ok(new
{
player.Id,
player.HasJoker
});
}
public async Task<IResult> DeletePlayerAsync(Guid playerId)
{
var player = await db.Players.Include(p => p.Suggestions).FirstOrDefaultAsync(p => p.Id == playerId);
if (player is null)
return Results.NotFound(new { error = "Player not found." });
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.Where(v => v.PlayerId == playerId).ExecuteDeleteAsync();
var suggestionIds = player.Suggestions.Select(s => s.Id).ToList();
if (suggestionIds.Count > 0)
{
await db.Suggestions
.Where(s => s.ParentSuggestionId != null && suggestionIds.Contains(s.ParentSuggestionId.Value))
.ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
await db.Votes.Where(v => suggestionIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
}
db.Players.Remove(player);
await db.SaveChangesAsync();
await tx.CommitAsync();
return Results.Ok(new { DeletedPlayerId = playerId });
}
public async Task<IResult> LinkSuggestionsAsync(Player adminPlayer, LinkSuggestionsRequest request)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayer.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
if (request.SourceSuggestionId == request.TargetSuggestionId)
return Results.BadRequest(new { error = "Pick two different games to link." });
var suggestions = await db.Suggestions.ToListAsync();
var source = suggestions.FirstOrDefault(s => s.Id == request.SourceSuggestionId);
var target = suggestions.FirstOrDefault(s => s.Id == request.TargetSuggestionId);
if (source is null || target is null)
return Results.NotFound(new { error = "Suggestion not found." });
var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.TryGetValue(source.Id, out var sourceRoot) || !rootIndex.TryGetValue(target.Id, out var targetRoot))
return Results.NotFound(new { error = "Suggestion not found." });
if (sourceRoot == targetRoot)
return Results.BadRequest(new { error = "These games are already linked." });
var affectedRootIds = new HashSet<int>
{
sourceRoot,
targetRoot
};
var affectedIds = rootIndex.Where(kv => affectedRootIds.Contains(kv.Value)).Select(kv => kv.Key).ToList();
await using var tx = await db.Database.BeginTransactionAsync();
foreach (var suggestion in suggestions)
{
var root = rootIndex.GetValueOrDefault(suggestion.Id);
if (root == targetRoot)
{
suggestion.ParentSuggestionId = suggestion.Id == targetRoot ? null : targetRoot;
}
else if (root == sourceRoot)
{
suggestion.ParentSuggestionId = targetRoot;
}
}
await db.SaveChangesAsync();
await db.Votes.Where(v => affectedIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
await tx.CommitAsync();
return Results.Ok(new
{
RootId = targetRoot,
LinkedSuggestionIds = affectedIds,
UnfinalizedPlayers = await db.Players.CountAsync()
});
}
public async Task<IResult> UnlinkSuggestionsAsync(Player adminPlayer, UnlinkSuggestionsRequest request)
{
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayer.Id);
if (phase != Phase.Vote)
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
var suggestions = await db.Suggestions.ToListAsync();
var target = suggestions.FirstOrDefault(s => s.Id == request.SuggestionId);
if (target is null)
return Results.Ok(new
{
UnlinkedSuggestionIds = Array.Empty<int>(),
UnfinalizedPlayers = 0
});
var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
if (!rootIndex.TryGetValue(target.Id, out var rootId))
return Results.Ok(new
{
UnlinkedSuggestionIds = Array.Empty<int>(),
UnfinalizedPlayers = 0
});
var groupIds = rootIndex.Where(kv => kv.Value == rootId).Select(kv => kv.Key).ToList();
await using var tx = await db.Database.BeginTransactionAsync();
foreach (var suggestion in suggestions.Where(s => groupIds.Contains(s.Id)))
{
suggestion.ParentSuggestionId = null;
}
await db.SaveChangesAsync();
await db.Votes.Where(v => groupIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
await tx.CommitAsync();
return Results.Ok(new
{
UnlinkedSuggestionIds = groupIds,
UnfinalizedPlayers = await db.Players.CountAsync()
});
}
public async Task<IResult> ResetAsync()
{
await db.Votes.ExecuteDeleteAsync();
await db.Suggestions.ExecuteDeleteAsync();
await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false).SetProperty(x => x.HasJoker, false));
var state = await db.AppState.FirstAsync();
state.ResultsOpen = false;
state.UpdatedAt = DateTimeOffset.UtcNow;
await db.SaveChangesAsync();
return Results.Ok(new
{
Phase = Phase.Suggest,
state.ResultsOpen,
state.UpdatedAt
});
}
public async Task<IResult> FactoryResetAsync()
{
await using var tx = await db.Database.BeginTransactionAsync();
await db.Votes.ExecuteDeleteAsync();
await db.Suggestions.ExecuteDeleteAsync();
await db.Players.ExecuteDeleteAsync();
await db.AppState.ExecuteDeleteAsync();
var fresh = EndpointHelpers.NewAppState();
db.AppState.Add(fresh);
await db.SaveChangesAsync();
await tx.CommitAsync();
return Results.Ok(new
{
Phase = Phase.Suggest,
fresh.ResultsOpen,
fresh.UpdatedAt
});
}
}