Add phase-aware frontend shell, polling client, and global exception handler

This commit is contained in:
2026-01-28 15:05:54 +01:00
parent 44514f8ecc
commit 74dcad74aa
5 changed files with 455 additions and 20 deletions

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@@ -1,5 +1,6 @@
using GameList.Data;
using GameList.Domain;
using Microsoft.AspNetCore.Diagnostics;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Data.Sqlite;
@@ -46,6 +47,23 @@ builder.Services.ConfigureHttpJsonOptions(options =>
var app = builder.Build();
app.UseExceptionHandler(handler =>
{
handler.Run(async context =>
{
var feature = context.Features.Get<IExceptionHandlerFeature>();
var logger = context.RequestServices.GetRequiredService<ILoggerFactory>().CreateLogger("GlobalException");
if (feature?.Error != null)
{
logger.LogError(feature.Error, "Unhandled exception");
}
context.Response.StatusCode = StatusCodes.Status500InternalServerError;
context.Response.ContentType = "application/json";
await context.Response.WriteAsJsonAsync(new { error = "Unexpected server error" });
});
});
// Ensure database and migrations are applied on startup
using (var scope = app.Services.CreateScope())
{

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@@ -12,7 +12,7 @@
## Identity & Middleware
- [x] Middleware to issue/read HttpOnly `player` cookie with Guid; SameSite=Strict; secure in production.
- [x] Minimal API helpers to resolve current player and ensure existence in DB.
- [ ] Global exception/validation handling and basic logging.
- [x] Global exception handling and basic logging.
## Phase Enforcement
- [x] Store current phase in `AppState`; default to Suggest.
@@ -27,9 +27,9 @@
- [x] Admin endpoints: switch phase, reset data; protect via env password.
## Frontend (wwwroot)
- [ ] `index.html` shell with phase-driven sections.
- [ ] `app.js` API client, polling, and render functions per phase; enforce blindness in UI.
- [ ] `styles.css` basic responsive layout (desktop + mobile).
- [x] `index.html` shell with phase-driven sections.
- [x] `app.js` API client, polling, and render functions per phase; enforce blindness in UI.
- [x] `styles.css` basic responsive layout (desktop + mobile).
## Persistence & Migrations
- [x] Create initial EF Core migration for SQLite schema.

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@@ -1 +1,243 @@
console.log("CoopGameChooser client placeholder");
const state = {
me: null,
phase: null,
counts: null,
mySuggestions: [],
allSuggestions: [],
myVotes: [],
results: [],
adminKey: ""
};
const $ = (id) => document.getElementById(id);
const toastEl = $("toast");
function toast(msg, isError = false) {
toastEl.textContent = msg;
toastEl.classList.remove("hidden");
toastEl.classList.toggle("error", isError);
setTimeout(() => toastEl.classList.add("hidden"), 2400);
}
async function api(path, options = {}) {
const res = await fetch(path, {
headers: {
"Content-Type": "application/json",
...(options.adminKey ? { "X-Admin-Key": options.adminKey } : {})
},
...options
});
if (!res.ok) {
let msg = `${res.status}`;
try {
const body = await res.json();
msg = body.error || JSON.stringify(body);
} catch (_) { /* ignore */ }
throw new Error(msg);
}
return res.status === 204 ? null : res.json();
}
async function loadState() {
const [me, stateData] = await Promise.all([
api("/api/me"),
api("/api/state")
]);
state.me = me;
state.phase = stateData.currentPhase;
state.counts = stateData;
renderPhasePill();
renderCounts();
$("name-input").value = me.displayName || "";
$("player-id").textContent = `Player ID: ${me.id}`;
}
async function loadSuggestData() {
if (state.phase !== "Suggest") return;
state.mySuggestions = await api("/api/suggestions/mine");
renderMySuggestions();
}
async function loadRevealData() {
if (state.phase === "Reveal" || state.phase === "Vote" || state.phase === "Results") {
state.allSuggestions = await api("/api/suggestions/all");
renderAllSuggestions();
}
}
async function loadVoteData() {
if (state.phase !== "Vote") return;
state.myVotes = await api("/api/votes/mine");
renderVotes();
}
async function loadResults() {
if (state.phase !== "Results") return;
state.results = await api("/api/results");
renderResults();
}
function renderPhasePill() {
$("phase-pill").textContent = state.phase || "Loading…";
document.querySelectorAll(".phase-view").forEach((el) => el.classList.add("hidden"));
const viewMap = {
Suggest: "suggest-view",
Reveal: "reveal-view",
Vote: "vote-view",
Results: "results-view"
};
const id = viewMap[state.phase];
if (id) $(id).classList.remove("hidden");
$("phase-select").value = state.phase || "Suggest";
}
function renderCounts() {
if (!state.counts) return;
$("phase-description").textContent = `Phase: ${state.phase}`;
$("counts").textContent = `Players: ${state.counts.players} • Suggestions: ${state.counts.suggestions} • Votes: ${state.counts.votes}`;
}
function renderMySuggestions() {
const list = $("my-suggestions");
list.innerHTML = "";
state.mySuggestions.forEach((s) => {
const li = document.createElement("li");
li.innerHTML = `<strong>${s.name}</strong>${s.genre ? ` · ${s.genre}` : ""}<br>${s.description || ""}`;
list.appendChild(li);
});
}
function renderAllSuggestions() {
const list = $("all-suggestions");
list.innerHTML = "";
state.allSuggestions.forEach((s) => {
const li = document.createElement("li");
li.innerHTML = `<strong>${s.name}</strong> by ${s.author || "Anonymous"}${s.genre ? ` · ${s.genre}` : ""}<br>${s.description || ""}`;
list.appendChild(li);
});
}
function renderVotes() {
const list = $("vote-list");
list.innerHTML = "";
const votesMap = Object.fromEntries(state.myVotes.map((v) => [v.suggestionId, v.score]));
state.allSuggestions.forEach((s) => {
const li = document.createElement("li");
const current = votesMap[s.id] ?? 0;
li.innerHTML = `
<div class="vote-row">
<div>
<strong>${s.name}</strong> by ${s.author || "Anonymous"}
</div>
<div class="vote-controls">
<input type="range" min="0" max="10" value="${current}" data-id="${s.id}">
<span class="score" id="score-${s.id}">${current}</span>
</div>
</div>`;
list.appendChild(li);
});
list.querySelectorAll("input[type=range]").forEach((input) => {
input.addEventListener("input", (e) => {
const val = Number(e.target.value);
$("score-" + e.target.dataset.id).textContent = val;
});
input.addEventListener("change", async (e) => {
const suggestionId = Number(e.target.dataset.id);
const score = Number(e.target.value);
try {
await api("/api/votes", { method: "POST", body: JSON.stringify({ suggestionId, score }) });
toast("Saved vote");
await loadVoteData();
} catch (err) {
toast(err.message, true);
}
});
});
}
function renderResults() {
const list = $("results-list");
list.innerHTML = "";
state.results.forEach((r) => {
const li = document.createElement("li");
li.innerHTML = `<strong>${r.name}</strong> — ${r.total} pts (${r.count} votes, avg ${r.average.toFixed(1)})${r.author ? ` · ${r.author}` : ""}`;
list.appendChild(li);
});
}
function setupHandlers() {
$("save-name").addEventListener("click", async () => {
const name = $("name-input").value.trim();
if (!name) return toast("Name required", true);
try {
const me = await api("/api/me/name", { method: "POST", body: JSON.stringify({ name }) });
state.me = me;
toast("Saved name");
} catch (err) {
toast(err.message, true);
}
});
$("suggest-form").addEventListener("submit", async (e) => {
e.preventDefault();
const form = e.target;
const data = Object.fromEntries(new FormData(form).entries());
if (!data.name) return toast("Name required", true);
try {
await api("/api/suggestions", { method: "POST", body: JSON.stringify(data) });
form.reset();
toast("Suggestion added");
await loadSuggestData();
} catch (err) {
toast(err.message, true);
}
});
$("set-phase").addEventListener("click", async () => {
const phase = $("phase-select").value;
const adminKey = $("admin-key").value;
try {
await api("/api/admin/phase", {
method: "POST",
body: JSON.stringify({ phase }),
adminKey
});
toast("Phase updated");
state.phase = phase;
await refreshPhaseData();
} catch (err) {
toast(err.message, true);
}
});
$("reset").addEventListener("click", () => adminAction("/api/admin/reset", "Reset complete"));
$("factory-reset").addEventListener("click", () => adminAction("/api/admin/factory-reset", "Factory reset complete"));
}
async function adminAction(path, successMessage) {
const adminKey = $("admin-key").value;
try {
await api(path, { method: "POST", adminKey });
toast(successMessage);
await refreshPhaseData();
} catch (err) {
toast(err.message, true);
}
}
async function refreshPhaseData() {
await loadState();
await Promise.all([loadSuggestData(), loadRevealData(), loadVoteData(), loadResults()]);
}
async function main() {
setupHandlers();
try {
await refreshPhaseData();
} catch (err) {
toast(err.message, true);
}
setInterval(refreshPhaseData, 4000);
}
main();

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@@ -7,10 +7,87 @@
<link rel="stylesheet" href="styles.css">
</head>
<body>
<main class="container">
<h1>CoopGameChooser</h1>
<p>MVP is on the way. API and UI will land here.</p>
<header class="hero">
<div>
<h1>CoopGameChooser</h1>
<p class="subtitle">Blind suggestions, blind votes, quick decision.</p>
</div>
<div class="phase-pill" id="phase-pill">Loading…</div>
</header>
<main class="grid">
<section class="card" id="identity-card">
<h2>Your Name</h2>
<label class="stack">
<span class="label">Display name</span>
<input id="name-input" maxlength="64" placeholder="Pick a name" />
</label>
<button id="save-name">Save</button>
<p class="hint" id="player-id"></p>
</section>
<section class="card" id="phase-card">
<h2>Current Phase</h2>
<p id="phase-description">Loading…</p>
<p class="hint" id="counts"></p>
</section>
<section class="card" id="actions-card">
<div id="suggest-view" class="phase-view hidden">
<h2>Suggest (up to 3)</h2>
<form id="suggest-form" class="stack">
<input name="name" required maxlength="100" placeholder="Game name *" />
<input name="genre" maxlength="50" placeholder="Genre" />
<textarea name="description" maxlength="500" placeholder="Short description"></textarea>
<div class="stack horizontal">
<input name="screenshotUrl" maxlength="2048" placeholder="Screenshot URL" />
<input name="youtubeUrl" maxlength="2048" placeholder="YouTube URL" />
</div>
<button type="submit">Submit</button>
</form>
<ul id="my-suggestions" class="list"></ul>
</div>
<div id="reveal-view" class="phase-view hidden">
<h2>All Suggestions</h2>
<ul id="all-suggestions" class="list"></ul>
</div>
<div id="vote-view" class="phase-view hidden">
<h2>Vote 010</h2>
<ul id="vote-list" class="list"></ul>
</div>
<div id="results-view" class="phase-view hidden">
<h2>Results</h2>
<ol id="results-list" class="list"></ol>
</div>
</section>
<section class="card" id="admin-card">
<h2>Admin</h2>
<label class="stack">
<span class="label">Admin key</span>
<input id="admin-key" type="password" placeholder="X-Admin-Key" />
</label>
<div class="stack horizontal">
<select id="phase-select">
<option>Suggest</option>
<option>Reveal</option>
<option>Vote</option>
<option>Results</option>
</select>
<button id="set-phase">Set phase</button>
</div>
<div class="stack horizontal">
<button id="reset" class="danger">Reset (keep players)</button>
<button id="factory-reset" class="danger">Factory reset</button>
</div>
</section>
</main>
<div id="toast" class="toast hidden"></div>
<script src="app.js"></script>
</body>
</html>

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@@ -1,20 +1,118 @@
:root {
font-family: "Segoe UI", system-ui, -apple-system, sans-serif;
background: #0f172a;
color: #e2e8f0;
background: radial-gradient(circle at 20% 20%, #1f2937, #0b1224);
color: #e5e7eb;
}
.container {
max-width: 720px;
margin: 10vh auto;
body {
margin: 0;
padding: 24px;
background: rgba(15, 23, 42, 0.7);
border-radius: 12px;
border: 1px solid #1e293b;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.35);
}
h1 {
margin-top: 0;
letter-spacing: 0.5px;
.hero {
display: flex;
justify-content: space-between;
align-items: center;
background: linear-gradient(135deg, #111827, #0f172a);
border: 1px solid #1f2937;
border-radius: 12px;
padding: 16px 20px;
box-shadow: 0 10px 30px rgba(0, 0, 0, 0.35);
}
.subtitle {
margin: 4px 0 0;
color: #9ca3af;
}
.phase-pill {
padding: 8px 12px;
background: #1d4ed8;
color: white;
border-radius: 999px;
font-weight: 600;
min-width: 96px;
text-align: center;
}
.grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
gap: 16px;
margin-top: 16px;
}
.card {
background: rgba(17, 24, 39, 0.9);
border: 1px solid #1f2937;
border-radius: 12px;
padding: 16px;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.25);
}
.card h2 {
margin-top: 0;
margin-bottom: 8px;
}
.stack {
display: flex;
flex-direction: column;
gap: 8px;
}
.stack.horizontal {
flex-direction: row;
flex-wrap: wrap;
}
input, textarea, select, button {
font: inherit;
border-radius: 8px;
border: 1px solid #374151;
background: #0f172a;
color: #e5e7eb;
padding: 10px 12px;
min-width: 0;
}
textarea { min-height: 80px; resize: vertical; }
button {
cursor: pointer;
background: #2563eb;
border-color: #1d4ed8;
font-weight: 600;
}
button:hover { background: #1d4ed8; }
button.danger {
background: #dc2626;
border-color: #b91c1c;
}
.label { color: #9ca3af; font-size: 12px; }
.hint { color: #9ca3af; font-size: 12px; margin: 8px 0 0; }
.list { list-style: none; padding: 0; margin: 8px 0 0; display: flex; flex-direction: column; gap: 10px; }
.list li { padding: 12px; border: 1px solid #1f2937; border-radius: 8px; background: #0b1224; }
.vote-row { display: flex; justify-content: space-between; gap: 12px; align-items: center; }
.vote-controls { display: flex; gap: 10px; align-items: center; min-width: 180px; }
.score { font-weight: 700; }
.hidden { display: none !important; }
.toast {
position: fixed;
bottom: 16px;
right: 16px;
background: #2563eb;
color: white;
padding: 10px 14px;
border-radius: 8px;
box-shadow: 0 10px 24px rgba(0,0,0,0.35);
max-width: 320px;
}
.toast.error { background: #dc2626; }