Extract suggestion and vote workflows into services
This commit is contained in:
@@ -1,8 +1,6 @@
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using GameList.Contracts;
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using GameList.Data;
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using GameList.Domain;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using GameList.Infrastructure;
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namespace GameList.Endpoints;
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@@ -13,247 +11,51 @@ public static class SuggestEndpoints
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{
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var group = app.MapGroup("/api/suggestions").RequireAuthorization();
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group.MapGet("/mine", async (HttpContext ctx, AppDbContext db) =>
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group.MapGet("/mine", async (HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null)
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return Results.Unauthorized();
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var mine = await db.Suggestions.AsNoTracking().Where(s => s.PlayerId == player.Id).Select(s => new
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{
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s.Id,
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s.PlayerId,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.CreatedAt,
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s.MinPlayers,
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s.MaxPlayers,
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s.ParentSuggestionId
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}).ToListAsync();
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var ordered = mine.OrderBy(s => s.CreatedAt).Select(s => new SuggestionDto(s.Id, s.Name, s.Genre, s.Description, s.ScreenshotUrl, s.YoutubeUrl, s.GameUrl, s.MinPlayers, s.MaxPlayers, s.ParentSuggestionId));
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return Results.Ok(ordered);
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return await service.GetMineAsync(player);
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});
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group.MapPost("/", async ([FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, IHttpClientFactory http) =>
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group.MapPost("/", async ([FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
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{
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var validationError = await SuggestionValidator.ValidateAsync(request, http);
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if (validationError is not null)
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return Results.BadRequest(new { error = validationError });
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null)
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return Results.Unauthorized();
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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var usingJoker = phase == Phase.Vote && player.HasJoker;
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if (phase != Phase.Suggest && !usingJoker)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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if (string.IsNullOrWhiteSpace(player.DisplayName))
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{
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return Results.BadRequest(new { error = "Set a display name before submitting suggestions." });
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}
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var existingCount = await db.Suggestions.CountAsync(s => s.PlayerId == player.Id);
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if (!usingJoker && existingCount >= 5)
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{
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return Results.BadRequest(new { error = "You have reached the 5 suggestion limit." });
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}
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var suggestion = new Suggestion
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{
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PlayerId = player.Id,
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Name = request.Name.Trim(),
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Genre = EndpointHelpers.TrimTo(request.Genre, 50),
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Description = EndpointHelpers.TrimTo(request.Description, 500),
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ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048),
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YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048),
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GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048),
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MinPlayers = request.MinPlayers,
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MaxPlayers = request.MaxPlayers
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};
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db.Suggestions.Add(suggestion);
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if (usingJoker)
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{
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player.HasJoker = false;
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
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}
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await db.SaveChangesAsync();
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return Results.Created($"/api/suggestions/{suggestion.Id}", new { suggestion.Id });
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return await service.CreateAsync(player, request);
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}).AddEndpointFilter(new PhaseOrJokerFilter());
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group.MapDelete("/{id:int}", async (int id, HttpContext ctx, AppDbContext db) =>
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group.MapDelete("/{id:int}", async (int id, HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null)
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return Results.Unauthorized();
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var isAdmin = await EndpointHelpers.IsAdmin(ctx, db);
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if (!isAdmin)
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{
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase != Phase.Suggest)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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}
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var suggestion = isAdmin ? await db.Suggestions.FirstOrDefaultAsync(s => s.Id == id) : await db.Suggestions.FirstOrDefaultAsync(s => s.Id == id && s.PlayerId == player.Id);
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if (suggestion == null)
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return Results.NotFound(new { error = "Suggestion not found." });
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// Break any links that pointed at this suggestion
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await db.Suggestions.Where(s => s.ParentSuggestionId == suggestion.Id).ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
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// Remove votes for this suggestion to avoid orphaned vote rows or FK errors
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await db.Votes.Where(v => v.SuggestionId == suggestion.Id).ExecuteDeleteAsync();
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db.Suggestions.Remove(suggestion);
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await db.SaveChangesAsync();
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return Results.NoContent();
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return await service.DeleteAsync(player, isAdmin, id);
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});
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group.MapPut("/{id:int}", async (int id, [FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, IHttpClientFactory http) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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var isAdmin = await EndpointHelpers.IsAdmin(ctx, db);
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if (!isAdmin && player is null)
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return Results.Unauthorized();
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var validationError = await SuggestionValidator.ValidateAsync(request, http);
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if (validationError is not null)
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return Results.BadRequest(new { error = validationError });
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var suggestion = await db.Suggestions.FirstOrDefaultAsync(s => s.Id == id);
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if (suggestion == null)
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return Results.NotFound(new { error = "Suggestion not found." });
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if (!isAdmin)
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{
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if (suggestion.PlayerId != player!.Id)
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return Results.Unauthorized();
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase == Phase.Results)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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var inSuggest = phase == Phase.Suggest;
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var inVote = phase == Phase.Vote;
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if (inSuggest)
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{
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suggestion.Name = request.Name.Trim();
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}
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else if (inVote)
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{
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// Title locked in vote; allow other fields
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}
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else
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{
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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}
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suggestion.Genre = EndpointHelpers.TrimTo(request.Genre, 50);
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suggestion.Description = EndpointHelpers.TrimTo(request.Description, 500);
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suggestion.ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048);
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suggestion.YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048);
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suggestion.GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048);
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suggestion.MinPlayers = request.MinPlayers;
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suggestion.MaxPlayers = request.MaxPlayers;
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}
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else
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{
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// Admins can edit anytime
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suggestion.Name = request.Name.Trim();
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suggestion.Genre = EndpointHelpers.TrimTo(request.Genre, 50);
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suggestion.Description = EndpointHelpers.TrimTo(request.Description, 500);
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suggestion.ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048);
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suggestion.YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048);
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suggestion.GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048);
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suggestion.MinPlayers = request.MinPlayers;
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suggestion.MaxPlayers = request.MaxPlayers;
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}
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await db.SaveChangesAsync();
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return Results.Ok(new
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{
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suggestion.Id,
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suggestion.Name,
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suggestion.Genre,
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suggestion.Description,
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suggestion.ScreenshotUrl,
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suggestion.YoutubeUrl,
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suggestion.GameUrl,
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suggestion.MinPlayers,
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suggestion.MaxPlayers
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});
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});
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group.MapGet("/all", async (HttpContext ctx, AppDbContext db) =>
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group.MapPut("/{id:int}", async (int id, [FromBody] SuggestionRequest request, HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null)
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return Results.Unauthorized();
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase < Phase.Vote)
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return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
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var isAdmin = player.IsAdmin;
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return await service.UpdateAsync(player, isAdmin, id, request);
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});
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var all = await db.Suggestions.AsNoTracking().Include(s => s.Player).Select(s => new
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{
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s.Id,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.MinPlayers,
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s.MaxPlayers,
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Author = s.Player!.DisplayName,
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s.CreatedAt,
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s.ParentSuggestionId,
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IsOwner = s.PlayerId == player.Id
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}).ToListAsync();
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group.MapGet("/all", async (HttpContext ctx, AppDbContext db, SuggestionWorkflowService service) =>
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{
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var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
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if (player is null)
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return Results.Unauthorized();
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var rootIndex = EndpointHelpers.BuildLinkRoots(all.Select(s => (s.Id, s.ParentSuggestionId)));
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var nameLookup = all.ToDictionary(s => s.Id, s => s.Name);
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var ordered = all.OrderBy(s => s.CreatedAt).Select(s =>
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{
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var linkedIds = EndpointHelpers.LinkedIdsFor(s.Id, rootIndex).Where(id => id != s.Id).ToList();
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return new
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{
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s.Id,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.MinPlayers,
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s.MaxPlayers,
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s.Author,
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s.ParentSuggestionId,
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s.IsOwner,
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LinkedIds = linkedIds,
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LinkedTitles = linkedIds.Where(nameLookup.ContainsKey).Select(id => nameLookup[id]).ToList()
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};
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});
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return Results.Ok(ordered);
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return await service.GetAllAsync(player);
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});
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}
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}
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227
Endpoints/SuggestionWorkflowService.cs
Normal file
227
Endpoints/SuggestionWorkflowService.cs
Normal file
@@ -0,0 +1,227 @@
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using GameList.Contracts;
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using GameList.Data;
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using GameList.Domain;
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using Microsoft.EntityFrameworkCore;
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namespace GameList.Endpoints;
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internal sealed class SuggestionWorkflowService(AppDbContext db, IHttpClientFactory httpFactory)
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{
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public async Task<IResult> GetMineAsync(Player player)
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{
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var mine = await db.Suggestions
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.AsNoTracking()
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.Where(s => s.PlayerId == player.Id)
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.Select(s => new
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{
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s.Id,
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s.PlayerId,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.CreatedAt,
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s.MinPlayers,
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s.MaxPlayers,
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s.ParentSuggestionId
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})
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.ToListAsync();
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var ordered = mine
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.OrderBy(s => s.CreatedAt)
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.Select(s => new SuggestionDto(s.Id, s.Name, s.Genre, s.Description, s.ScreenshotUrl, s.YoutubeUrl, s.GameUrl, s.MinPlayers, s.MaxPlayers, s.ParentSuggestionId));
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return Results.Ok(ordered);
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}
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public async Task<IResult> CreateAsync(Player player, SuggestionRequest request)
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{
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var validationError = await SuggestionValidator.ValidateAsync(request, httpFactory);
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if (validationError is not null)
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return Results.BadRequest(new { error = validationError });
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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var usingJoker = phase == Phase.Vote && player.HasJoker;
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if (phase != Phase.Suggest && !usingJoker)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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if (string.IsNullOrWhiteSpace(player.DisplayName))
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return Results.BadRequest(new { error = "Set a display name before submitting suggestions." });
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var existingCount = await db.Suggestions.CountAsync(s => s.PlayerId == player.Id);
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if (!usingJoker && existingCount >= 5)
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return Results.BadRequest(new { error = "You have reached the 5 suggestion limit." });
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var suggestion = new Suggestion
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{
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PlayerId = player.Id,
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Name = request.Name.Trim(),
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Genre = EndpointHelpers.TrimTo(request.Genre, 50),
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Description = EndpointHelpers.TrimTo(request.Description, 500),
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ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048),
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YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048),
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GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048),
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MinPlayers = request.MinPlayers,
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MaxPlayers = request.MaxPlayers
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};
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db.Suggestions.Add(suggestion);
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if (usingJoker)
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{
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player.HasJoker = false;
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
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}
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await db.SaveChangesAsync();
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return Results.Created($"/api/suggestions/{suggestion.Id}", new { suggestion.Id });
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}
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public async Task<IResult> DeleteAsync(Player player, bool isAdmin, int suggestionId)
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{
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if (!isAdmin)
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{
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase != Phase.Suggest)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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}
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var suggestion = isAdmin
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? await db.Suggestions.FirstOrDefaultAsync(s => s.Id == suggestionId)
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: await db.Suggestions.FirstOrDefaultAsync(s => s.Id == suggestionId && s.PlayerId == player.Id);
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if (suggestion == null)
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return Results.NotFound(new { error = "Suggestion not found." });
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await db.Suggestions
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.Where(s => s.ParentSuggestionId == suggestion.Id)
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.ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
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await db.Votes.Where(v => v.SuggestionId == suggestion.Id).ExecuteDeleteAsync();
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db.Suggestions.Remove(suggestion);
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await db.SaveChangesAsync();
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return Results.NoContent();
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}
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public async Task<IResult> UpdateAsync(Player player, bool isAdmin, int suggestionId, SuggestionRequest request)
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{
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var validationError = await SuggestionValidator.ValidateAsync(request, httpFactory);
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if (validationError is not null)
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return Results.BadRequest(new { error = validationError });
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var suggestion = await db.Suggestions.FirstOrDefaultAsync(s => s.Id == suggestionId);
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if (suggestion == null)
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return Results.NotFound(new { error = "Suggestion not found." });
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if (!isAdmin)
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{
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if (suggestion.PlayerId != player.Id)
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return Results.Unauthorized();
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase == Phase.Results)
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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if (phase == Phase.Suggest)
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{
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suggestion.Name = request.Name.Trim();
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}
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else if (phase != Phase.Vote)
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{
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return EndpointHelpers.PhaseMismatch(Phase.Suggest, phase);
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}
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ApplyEditableFields(suggestion, request);
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}
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else
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{
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suggestion.Name = request.Name.Trim();
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ApplyEditableFields(suggestion, request);
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}
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await db.SaveChangesAsync();
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return Results.Ok(new
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{
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suggestion.Id,
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suggestion.Name,
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suggestion.Genre,
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suggestion.Description,
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suggestion.ScreenshotUrl,
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suggestion.YoutubeUrl,
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suggestion.GameUrl,
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suggestion.MinPlayers,
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suggestion.MaxPlayers
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});
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}
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public async Task<IResult> GetAllAsync(Player player)
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{
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase < Phase.Vote)
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return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
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var all = await db.Suggestions
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.AsNoTracking()
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.Include(s => s.Player)
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.Select(s => new
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{
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s.Id,
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s.Name,
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s.Genre,
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s.Description,
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s.ScreenshotUrl,
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s.YoutubeUrl,
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s.GameUrl,
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s.MinPlayers,
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s.MaxPlayers,
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Author = s.Player!.DisplayName,
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s.CreatedAt,
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s.ParentSuggestionId,
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IsOwner = s.PlayerId == player.Id
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})
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.ToListAsync();
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var rootIndex = EndpointHelpers.BuildLinkRoots(all.Select(s => (s.Id, s.ParentSuggestionId)));
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var nameLookup = all.ToDictionary(s => s.Id, s => s.Name);
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var ordered = all.OrderBy(s => s.CreatedAt).Select(s =>
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{
|
||||
var linkedIds = EndpointHelpers.LinkedIdsFor(s.Id, rootIndex).Where(id => id != s.Id).ToList();
|
||||
|
||||
return new
|
||||
{
|
||||
s.Id,
|
||||
s.Name,
|
||||
s.Genre,
|
||||
s.Description,
|
||||
s.ScreenshotUrl,
|
||||
s.YoutubeUrl,
|
||||
s.GameUrl,
|
||||
s.MinPlayers,
|
||||
s.MaxPlayers,
|
||||
s.Author,
|
||||
s.ParentSuggestionId,
|
||||
s.IsOwner,
|
||||
LinkedIds = linkedIds,
|
||||
LinkedTitles = linkedIds.Where(nameLookup.ContainsKey).Select(id => nameLookup[id]).ToList()
|
||||
};
|
||||
});
|
||||
|
||||
return Results.Ok(ordered);
|
||||
}
|
||||
|
||||
private static void ApplyEditableFields(Suggestion suggestion, SuggestionRequest request)
|
||||
{
|
||||
suggestion.Genre = EndpointHelpers.TrimTo(request.Genre, 50);
|
||||
suggestion.Description = EndpointHelpers.TrimTo(request.Description, 500);
|
||||
suggestion.ScreenshotUrl = EndpointHelpers.TrimTo(request.ScreenshotUrl, 2048);
|
||||
suggestion.YoutubeUrl = EndpointHelpers.TrimTo(request.YoutubeUrl, 2048);
|
||||
suggestion.GameUrl = EndpointHelpers.TrimTo(request.GameUrl, 2048);
|
||||
suggestion.MinPlayers = request.MinPlayers;
|
||||
suggestion.MaxPlayers = request.MaxPlayers;
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,7 @@
|
||||
using GameList.Contracts;
|
||||
using GameList.Data;
|
||||
using GameList.Domain;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using GameList.Infrastructure;
|
||||
using GameList.Domain;
|
||||
|
||||
namespace GameList.Endpoints;
|
||||
|
||||
@@ -13,97 +11,30 @@ public static class VoteEndpoints
|
||||
{
|
||||
var group = app.MapGroup("/api/votes").RequireAuthorization().AddEndpointFilter(new PhaseRequirementFilter(Phase.Vote));
|
||||
|
||||
group.MapGet("/mine", async (HttpContext ctx, AppDbContext db) =>
|
||||
group.MapGet("/mine", async (HttpContext ctx, AppDbContext db, VoteWorkflowService service) =>
|
||||
{
|
||||
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
|
||||
if (player is null)
|
||||
return Results.Unauthorized();
|
||||
|
||||
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
|
||||
if (phase != Phase.Vote)
|
||||
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
|
||||
|
||||
var votes = await db.Votes.AsNoTracking().Where(v => v.PlayerId == player.Id).Select(v => new
|
||||
{
|
||||
v.SuggestionId,
|
||||
v.Score
|
||||
}).ToListAsync();
|
||||
|
||||
return Results.Ok(votes);
|
||||
return await service.GetMineAsync(player);
|
||||
});
|
||||
|
||||
group.MapPost("/", async ([FromBody] VoteRequest request, HttpContext ctx, AppDbContext db) =>
|
||||
group.MapPost("/", async (VoteRequest request, HttpContext ctx, AppDbContext db, VoteWorkflowService service) =>
|
||||
{
|
||||
if (request.Score is < 0 or > 10)
|
||||
return Results.BadRequest(new { error = "Score must be between 0 and 10." });
|
||||
|
||||
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
|
||||
if (player is null)
|
||||
return Results.Unauthorized();
|
||||
if (player.VotesFinal)
|
||||
return Results.BadRequest(new { error = "Votes are finalized. Unfinalize before changing scores." });
|
||||
|
||||
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
|
||||
if (phase != Phase.Vote)
|
||||
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
|
||||
|
||||
if (string.IsNullOrWhiteSpace(player.DisplayName))
|
||||
return Results.BadRequest(new { error = "Set a display name before voting." });
|
||||
|
||||
var linkMap = await db.Suggestions.AsNoTracking().Select(s => new
|
||||
{
|
||||
s.Id,
|
||||
s.ParentSuggestionId
|
||||
}).ToListAsync();
|
||||
var rootIndex = EndpointHelpers.BuildLinkRoots(linkMap.Select(s => (s.Id, s.ParentSuggestionId)));
|
||||
if (!rootIndex.ContainsKey(request.SuggestionId))
|
||||
return Results.BadRequest(new { error = "Suggestion not found." });
|
||||
|
||||
var linkedIds = EndpointHelpers.LinkedIdsFor(request.SuggestionId, rootIndex);
|
||||
if (linkedIds.Count == 0)
|
||||
linkedIds.Add(request.SuggestionId);
|
||||
|
||||
var existingVotes = await db.Votes.Where(v => v.PlayerId == player.Id && linkedIds.Contains(v.SuggestionId)).ToListAsync();
|
||||
|
||||
foreach (var suggestionId in linkedIds)
|
||||
{
|
||||
var vote = existingVotes.FirstOrDefault(v => v.SuggestionId == suggestionId);
|
||||
if (vote == null)
|
||||
{
|
||||
db.Votes.Add(new Vote
|
||||
{
|
||||
PlayerId = player.Id,
|
||||
SuggestionId = suggestionId,
|
||||
Score = request.Score
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
vote.Score = request.Score;
|
||||
}
|
||||
}
|
||||
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Ok(new
|
||||
{
|
||||
SuggestionIds = linkedIds,
|
||||
request.Score
|
||||
});
|
||||
return await service.UpsertAsync(player, request);
|
||||
});
|
||||
|
||||
group.MapPost("/finalize", async ([FromBody] VoteFinalizeRequest request, HttpContext ctx, AppDbContext db) =>
|
||||
group.MapPost("/finalize", async (VoteFinalizeRequest request, HttpContext ctx, AppDbContext db, VoteWorkflowService service) =>
|
||||
{
|
||||
var player = await EndpointHelpers.GetAuthenticatedPlayer(ctx, db);
|
||||
if (player is null)
|
||||
return Results.Unauthorized();
|
||||
|
||||
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
|
||||
if (phase != Phase.Vote)
|
||||
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
|
||||
|
||||
player.VotesFinal = request.Final;
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Ok(new { player.VotesFinal });
|
||||
return await service.SetFinalizeAsync(player, request);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
100
Endpoints/VoteWorkflowService.cs
Normal file
100
Endpoints/VoteWorkflowService.cs
Normal file
@@ -0,0 +1,100 @@
|
||||
using GameList.Contracts;
|
||||
using GameList.Data;
|
||||
using GameList.Domain;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace GameList.Endpoints;
|
||||
|
||||
internal sealed class VoteWorkflowService(AppDbContext db)
|
||||
{
|
||||
public async Task<IResult> GetMineAsync(Player player)
|
||||
{
|
||||
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
|
||||
if (phase != Phase.Vote)
|
||||
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
|
||||
|
||||
var votes = await db.Votes
|
||||
.AsNoTracking()
|
||||
.Where(v => v.PlayerId == player.Id)
|
||||
.Select(v => new
|
||||
{
|
||||
v.SuggestionId,
|
||||
v.Score
|
||||
})
|
||||
.ToListAsync();
|
||||
|
||||
return Results.Ok(votes);
|
||||
}
|
||||
|
||||
public async Task<IResult> UpsertAsync(Player player, VoteRequest request)
|
||||
{
|
||||
if (request.Score is < 0 or > 10)
|
||||
return Results.BadRequest(new { error = "Score must be between 0 and 10." });
|
||||
|
||||
if (player.VotesFinal)
|
||||
return Results.BadRequest(new { error = "Votes are finalized. Unfinalize before changing scores." });
|
||||
|
||||
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
|
||||
if (phase != Phase.Vote)
|
||||
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
|
||||
|
||||
if (string.IsNullOrWhiteSpace(player.DisplayName))
|
||||
return Results.BadRequest(new { error = "Set a display name before voting." });
|
||||
|
||||
var linkMap = await db.Suggestions
|
||||
.AsNoTracking()
|
||||
.Select(s => new
|
||||
{
|
||||
s.Id,
|
||||
s.ParentSuggestionId
|
||||
})
|
||||
.ToListAsync();
|
||||
var rootIndex = EndpointHelpers.BuildLinkRoots(linkMap.Select(s => (s.Id, s.ParentSuggestionId)));
|
||||
if (!rootIndex.ContainsKey(request.SuggestionId))
|
||||
return Results.BadRequest(new { error = "Suggestion not found." });
|
||||
|
||||
var linkedIds = EndpointHelpers.LinkedIdsFor(request.SuggestionId, rootIndex);
|
||||
if (linkedIds.Count == 0)
|
||||
linkedIds.Add(request.SuggestionId);
|
||||
|
||||
var existingVotes = await db.Votes
|
||||
.Where(v => v.PlayerId == player.Id && linkedIds.Contains(v.SuggestionId))
|
||||
.ToListAsync();
|
||||
|
||||
foreach (var suggestionId in linkedIds)
|
||||
{
|
||||
var vote = existingVotes.FirstOrDefault(v => v.SuggestionId == suggestionId);
|
||||
if (vote == null)
|
||||
{
|
||||
db.Votes.Add(new Vote
|
||||
{
|
||||
PlayerId = player.Id,
|
||||
SuggestionId = suggestionId,
|
||||
Score = request.Score
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
vote.Score = request.Score;
|
||||
}
|
||||
}
|
||||
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Ok(new
|
||||
{
|
||||
SuggestionIds = linkedIds,
|
||||
request.Score
|
||||
});
|
||||
}
|
||||
|
||||
public async Task<IResult> SetFinalizeAsync(Player player, VoteFinalizeRequest request)
|
||||
{
|
||||
var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
|
||||
if (phase != Phase.Vote)
|
||||
return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
|
||||
|
||||
player.VotesFinal = request.Final;
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Ok(new { player.VotesFinal });
|
||||
}
|
||||
}
|
||||
@@ -34,6 +34,8 @@ else if (!Path.IsPathRooted(connectionBuilder.DataSource))
|
||||
var connectionString = connectionBuilder.ToString();
|
||||
|
||||
builder.Services.AddDbContext<AppDbContext>(options => options.UseSqlite(connectionString));
|
||||
builder.Services.AddScoped<SuggestionWorkflowService>();
|
||||
builder.Services.AddScoped<VoteWorkflowService>();
|
||||
|
||||
builder.Services.ConfigureHttpJsonOptions(options => { options.SerializerOptions.Converters.Add(new JsonStringEnumConverter()); });
|
||||
|
||||
|
||||
18
REVIEW.md
18
REVIEW.md
@@ -9,7 +9,7 @@ Progress update (as of February 6, 2026):
|
||||
- Completed: admin auth docs aligned to account-based admin sessions (`API.md:3`).
|
||||
- Completed: build/test guardrails added (`.github/workflows/ci.yml`) and root ownership/setup docs added (`README.md:1`).
|
||||
- Completed: backend validators centralized for suggestions and auth (`Endpoints/SuggestionValidator.cs:7`, `Endpoints/AuthValidator.cs:11`).
|
||||
- Completed: request safety hardened for redirects and forwarded headers (`Program.cs:40`, `Program.cs:104`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`).
|
||||
- Completed: request safety hardened for redirects and forwarded headers (`Program.cs:42`, `Program.cs:106`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`).
|
||||
|
||||
Top 5 maintainability risks (priority order):
|
||||
|
||||
@@ -19,7 +19,7 @@ Top 5 maintainability risks (priority order):
|
||||
- Impact: hard-to-debug regressions and fragile refactors in UI workflows.
|
||||
|
||||
2. Rule duplication still present between backend/frontend validations (High)
|
||||
- Suggestion validation is centralized on the backend (`Endpoints/SuggestEndpoints.cs:45`, `Endpoints/SuggestEndpoints.cs:133`, `Endpoints/SuggestionValidator.cs:7`) but frontend still duplicates parts (`wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`).
|
||||
- Suggestion validation is centralized on the backend (`Endpoints/SuggestionWorkflowService.cs:39`, `Endpoints/SuggestionWorkflowService.cs:109`, `Endpoints/SuggestionValidator.cs:7`) but frontend still duplicates parts (`wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`).
|
||||
- Auth validation is centralized on the backend (`Endpoints/AuthEndpoints.cs:18`, `Endpoints/AuthEndpoints.cs:65`, `Endpoints/AuthValidator.cs:11`) while frontend length checks remain duplicated (`wwwroot/app.js:92`, `wwwroot/app.js:121`).
|
||||
- Impact: inconsistent behavior and repeated fixes across server/client.
|
||||
|
||||
@@ -29,8 +29,8 @@ Top 5 maintainability risks (priority order):
|
||||
- Hidden module coupling through globals: `wwwroot/js/data.js:131`-`wwwroot/js/data.js:134`, plus `window` callbacks consumed in `wwwroot/js/ui.js:473`, `wwwroot/js/ui.js:696`, `wwwroot/js/ui.js:1009`.
|
||||
- Impact: every UI change risks regressions outside its feature area.
|
||||
|
||||
4. Service-layer extraction is still pending in large endpoint files (High)
|
||||
- Endpoint lambdas still own orchestration and persistence logic in `Endpoints/SuggestEndpoints.cs`, `Endpoints/AdminEndpoints.cs`, `Endpoints/VoteEndpoints.cs`, and `Endpoints/ResultsEndpoints.cs`.
|
||||
4. Service-layer extraction is partially complete; admin/results workflows still inline (High)
|
||||
- Suggestion and vote workflows have moved to services (`Endpoints/SuggestionWorkflowService.cs:8`, `Endpoints/VoteWorkflowService.cs:8`), but admin/results orchestration remains endpoint-heavy (`Endpoints/AdminEndpoints.cs:105`, `Endpoints/ResultsEndpoints.cs:30`).
|
||||
- Impact: high cognitive load and slower, riskier feature changes.
|
||||
|
||||
5. Static-analysis and frontend lint guardrails remain incomplete (Medium)
|
||||
@@ -101,7 +101,7 @@ Worst coupling points:
|
||||
|
||||
[P0][Partial] Centralize validation rules to stop backend/frontend drift
|
||||
- Problem: Severity `High`, Category `Complexity/Duplication`. Validation rules are duplicated in multiple backend endpoints and frontend forms. Impact: inconsistent behavior and repeated fixes.
|
||||
- Evidence: backend centralized in `Endpoints/SuggestEndpoints.cs:45`, `Endpoints/SuggestEndpoints.cs:133`, `Endpoints/SuggestionValidator.cs:7`, `Endpoints/AuthEndpoints.cs:18`, `Endpoints/AuthEndpoints.cs:65`, `Endpoints/AuthValidator.cs:11`; frontend duplicates remain in `wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`, `wwwroot/app.js:92`.
|
||||
- Evidence: backend centralized in `Endpoints/SuggestionWorkflowService.cs:39`, `Endpoints/SuggestionWorkflowService.cs:109`, `Endpoints/SuggestionValidator.cs:7`, `Endpoints/AuthEndpoints.cs:18`, `Endpoints/AuthEndpoints.cs:65`, `Endpoints/AuthValidator.cs:11`; frontend duplicates remain in `wwwroot/js/ui.js:648`, `wwwroot/js/ui.js:1019`, `wwwroot/app.js:92`.
|
||||
- Recommendation: Extract backend validators (e.g., `SuggestionValidator`, `AuthValidator`) and reuse in create/update paths; simplify frontend to UX-only prechecks and rely on server responses for source-of-truth.
|
||||
- Acceptance criteria (testable): create/update share one backend validator path; tests cover validator once and both endpoints; frontend no longer re-implements server-only security rules.
|
||||
- Effort / Risk: `M / Med`.
|
||||
@@ -109,15 +109,15 @@ Worst coupling points:
|
||||
|
||||
[P0][Done] Harden request safety defaults (forwarded headers and redirect handling)
|
||||
- Problem: Severity `High`, Category `Security`. Forwarded headers are trusted without explicit proxy/network allowlist, and image validation likely follows redirects despite "no redirects" policy.
|
||||
- Evidence: `Program.cs:40`, `Program.cs:70`, `Program.cs:104`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`, `IIS.md:17`.
|
||||
- Evidence: `Program.cs:42`, `Program.cs:72`, `Program.cs:106`, `Endpoints/EndpointHelpers.cs:105`, `GameList.Tests/HelperTests.cs:121`, `GameList.Tests/HelperTests.cs:219`, `IIS.md:17`.
|
||||
- Recommendation: Configure known proxies/networks for forwarded headers; enforce `AllowAutoRedirect = false` in image validation client and add tests for redirect-chain and private-host edge cases.
|
||||
- Acceptance criteria (testable): integration tests prove redirected URLs are rejected; forwarded header spoofing test fails when source is untrusted; documentation updated with trusted proxy requirements.
|
||||
- Effort / Risk: `M / Med`.
|
||||
- Dependencies (if any): none.
|
||||
|
||||
[P1] Extract service-layer workflows from endpoint lambdas
|
||||
[P1][Partial] Extract service-layer workflows from endpoint lambdas
|
||||
- Problem: Severity `High`, Category `Architecture`. Endpoint files contain business orchestration, persistence, and policy logic inline; large lambdas are hard to reason about and reuse.
|
||||
- Evidence: `Endpoints/SuggestEndpoints.cs:43`, `Endpoints/AdminEndpoints.cs:105`, `Endpoints/VoteEndpoints.cs:35`, `Endpoints/ResultsEndpoints.cs:30`.
|
||||
- Evidence: extraction completed for suggestions and votes (`Endpoints/SuggestionWorkflowService.cs:8`, `Endpoints/VoteWorkflowService.cs:8`, `Program.cs:37`, `Program.cs:38`); remaining inline orchestration is concentrated in `Endpoints/AdminEndpoints.cs:105`, `Endpoints/ResultsEndpoints.cs:30`.
|
||||
- Recommendation: Introduce focused application services (`SuggestionService`, `VoteService`, `AdminWorkflowService`) and keep endpoints as transport adapters.
|
||||
- Acceptance criteria (testable): endpoint handlers reduced to routing + DTO mapping + service calls; domain rule tests target service methods directly; endpoint tests remain green.
|
||||
- Effort / Risk: `L / Med`.
|
||||
@@ -149,7 +149,7 @@ Worst coupling points:
|
||||
|
||||
[P1] Make write workflows transaction-consistent and explicit
|
||||
- Problem: Severity `Medium`, Category `Correctness/Architecture`. Several multi-step state changes rely on multiple DB commands without explicit transaction grouping.
|
||||
- Evidence: `Endpoints/SuggestEndpoints.cs:103`-`Endpoints/SuggestEndpoints.cs:109`, `Endpoints/AdminEndpoints.cs:16`-`Endpoints/AdminEndpoints.cs:31`, `Endpoints/AdminEndpoints.cs:220`-`Endpoints/AdminEndpoints.cs:229`.
|
||||
- Evidence: `Endpoints/SuggestionWorkflowService.cs:71`, `Endpoints/SuggestionWorkflowService.cs:75`, `Endpoints/AdminEndpoints.cs:16`-`Endpoints/AdminEndpoints.cs:31`, `Endpoints/AdminEndpoints.cs:220`-`Endpoints/AdminEndpoints.cs:229`.
|
||||
- Recommendation: Wrap multi-entity updates in explicit transactions where consistency matters, or refactor into idempotent command handlers with compensating behavior.
|
||||
- Acceptance criteria (testable): fault-injection tests prove no partial state after exceptions; transaction boundaries documented per workflow.
|
||||
- Effort / Risk: `M / Med`.
|
||||
|
||||
Reference in New Issue
Block a user