Extract admin and results workflows into services
This commit is contained in:
249
Endpoints/AdminWorkflowService.cs
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249
Endpoints/AdminWorkflowService.cs
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using GameList.Contracts;
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using GameList.Data;
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using GameList.Domain;
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using Microsoft.EntityFrameworkCore;
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namespace GameList.Endpoints;
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internal sealed class AdminWorkflowService(AppDbContext db)
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{
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public async Task<IResult> SetResultsOpenAsync(ResultsOpenRequest request)
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{
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var state = await db.AppState.FirstAsync();
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state.ResultsOpen = request.ResultsOpen;
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state.UpdatedAt = DateTimeOffset.UtcNow;
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if (request.ResultsOpen)
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{
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Results));
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}
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else
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{
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Vote).SetProperty(x => x.VotesFinal, false));
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}
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await db.SaveChangesAsync();
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var currentState = await db.AppState.AsNoTracking().FirstAsync();
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return Results.Ok(new
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{
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currentState.ResultsOpen,
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currentState.UpdatedAt
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});
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}
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public async Task<IResult> GetVoteStatusAsync()
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{
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var voters = await db.Players
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.AsNoTracking()
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.Include(p => p.Suggestions)
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.OrderBy(p => p.DisplayName ?? p.Username)
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.Select(p => new VoteStatusDto(p.Id, p.DisplayName ?? p.Username, p.Username, p.CurrentPhase, p.VotesFinal, p.HasJoker, p.Suggestions.Count, p.Suggestions.Select(s => s.Name).ToList()))
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.ToListAsync();
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var waiting = voters.Where(v => !v.Finalized).Select(v => v.Name).ToList();
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var ready = waiting.Count == 0;
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return Results.Ok(new
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{
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voters,
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ready,
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waiting
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});
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}
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public async Task<IResult> GrantJokerAsync(GrantJokerRequest request)
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{
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var player = await db.Players.FirstOrDefaultAsync(p => p.Id == request.PlayerId);
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if (player is null)
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return Results.NotFound(new { error = "Player not found." });
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, player.Id);
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if (phase != Phase.Vote)
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return Results.BadRequest(new { error = "Player must be in the Vote phase to receive a joker." });
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player.HasJoker = true;
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player.VotesFinal = false;
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await db.SaveChangesAsync();
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return Results.Ok(new
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{
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player.Id,
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player.HasJoker
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});
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}
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public async Task<IResult> DeletePlayerAsync(Guid playerId)
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{
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var player = await db.Players.Include(p => p.Suggestions).FirstOrDefaultAsync(p => p.Id == playerId);
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if (player is null)
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return Results.NotFound(new { error = "Player not found." });
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await using var tx = await db.Database.BeginTransactionAsync();
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await db.Votes.Where(v => v.PlayerId == playerId).ExecuteDeleteAsync();
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var suggestionIds = player.Suggestions.Select(s => s.Id).ToList();
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if (suggestionIds.Count > 0)
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{
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await db.Suggestions
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.Where(s => s.ParentSuggestionId != null && suggestionIds.Contains(s.ParentSuggestionId.Value))
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.ExecuteUpdateAsync(s => s.SetProperty(x => x.ParentSuggestionId, (int?)null));
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await db.Votes.Where(v => suggestionIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
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}
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db.Players.Remove(player);
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await db.SaveChangesAsync();
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await tx.CommitAsync();
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return Results.Ok(new { DeletedPlayerId = playerId });
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}
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public async Task<IResult> LinkSuggestionsAsync(Player adminPlayer, LinkSuggestionsRequest request)
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{
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayer.Id);
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if (phase != Phase.Vote)
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return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
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if (request.SourceSuggestionId == request.TargetSuggestionId)
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return Results.BadRequest(new { error = "Pick two different games to link." });
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var suggestions = await db.Suggestions.ToListAsync();
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var source = suggestions.FirstOrDefault(s => s.Id == request.SourceSuggestionId);
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var target = suggestions.FirstOrDefault(s => s.Id == request.TargetSuggestionId);
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if (source is null || target is null)
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return Results.NotFound(new { error = "Suggestion not found." });
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var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
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if (!rootIndex.TryGetValue(source.Id, out var sourceRoot) || !rootIndex.TryGetValue(target.Id, out var targetRoot))
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return Results.NotFound(new { error = "Suggestion not found." });
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if (sourceRoot == targetRoot)
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return Results.BadRequest(new { error = "These games are already linked." });
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var affectedRootIds = new HashSet<int>
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{
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sourceRoot,
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targetRoot
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};
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var affectedIds = rootIndex.Where(kv => affectedRootIds.Contains(kv.Value)).Select(kv => kv.Key).ToList();
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await using var tx = await db.Database.BeginTransactionAsync();
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foreach (var suggestion in suggestions)
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{
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var root = rootIndex.GetValueOrDefault(suggestion.Id);
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if (root == targetRoot)
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{
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suggestion.ParentSuggestionId = suggestion.Id == targetRoot ? null : targetRoot;
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}
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else if (root == sourceRoot)
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{
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suggestion.ParentSuggestionId = targetRoot;
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}
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}
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await db.SaveChangesAsync();
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await db.Votes.Where(v => affectedIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
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await tx.CommitAsync();
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return Results.Ok(new
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{
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RootId = targetRoot,
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LinkedSuggestionIds = affectedIds,
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UnfinalizedPlayers = await db.Players.CountAsync()
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});
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}
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public async Task<IResult> UnlinkSuggestionsAsync(Player adminPlayer, UnlinkSuggestionsRequest request)
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{
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var phase = await EndpointHelpers.GetCurrentPhaseAsync(db, adminPlayer.Id);
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if (phase != Phase.Vote)
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return EndpointHelpers.PhaseMismatch(Phase.Vote, phase);
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var suggestions = await db.Suggestions.ToListAsync();
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var target = suggestions.FirstOrDefault(s => s.Id == request.SuggestionId);
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if (target is null)
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return Results.Ok(new
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{
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UnlinkedSuggestionIds = Array.Empty<int>(),
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UnfinalizedPlayers = 0
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});
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var rootIndex = EndpointHelpers.BuildLinkRoots(suggestions.Select(s => (s.Id, s.ParentSuggestionId)));
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if (!rootIndex.TryGetValue(target.Id, out var rootId))
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return Results.Ok(new
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{
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UnlinkedSuggestionIds = Array.Empty<int>(),
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UnfinalizedPlayers = 0
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});
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var groupIds = rootIndex.Where(kv => kv.Value == rootId).Select(kv => kv.Key).ToList();
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await using var tx = await db.Database.BeginTransactionAsync();
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foreach (var suggestion in suggestions.Where(s => groupIds.Contains(s.Id)))
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{
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suggestion.ParentSuggestionId = null;
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}
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await db.SaveChangesAsync();
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await db.Votes.Where(v => groupIds.Contains(v.SuggestionId)).ExecuteDeleteAsync();
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.VotesFinal, false));
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await tx.CommitAsync();
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return Results.Ok(new
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{
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UnlinkedSuggestionIds = groupIds,
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UnfinalizedPlayers = await db.Players.CountAsync()
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});
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}
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public async Task<IResult> ResetAsync()
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{
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await db.Votes.ExecuteDeleteAsync();
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await db.Suggestions.ExecuteDeleteAsync();
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await db.Players.ExecuteUpdateAsync(p => p.SetProperty(x => x.CurrentPhase, Phase.Suggest).SetProperty(x => x.VotesFinal, false).SetProperty(x => x.HasJoker, false));
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var state = await db.AppState.FirstAsync();
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state.ResultsOpen = false;
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state.UpdatedAt = DateTimeOffset.UtcNow;
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await db.SaveChangesAsync();
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return Results.Ok(new
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{
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Phase = Phase.Suggest,
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state.ResultsOpen,
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state.UpdatedAt
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});
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}
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public async Task<IResult> FactoryResetAsync()
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{
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await using var tx = await db.Database.BeginTransactionAsync();
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await db.Votes.ExecuteDeleteAsync();
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await db.Suggestions.ExecuteDeleteAsync();
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await db.Players.ExecuteDeleteAsync();
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await db.AppState.ExecuteDeleteAsync();
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var fresh = EndpointHelpers.NewAppState();
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db.AppState.Add(fresh);
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await db.SaveChangesAsync();
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await tx.CommitAsync();
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return Results.Ok(new
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{
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Phase = Phase.Suggest,
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fresh.ResultsOpen,
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fresh.UpdatedAt
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});
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}
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}
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