Files
zfxaction26_2/src/ReactorMaintenance.Simulation/Difficulties/NormalBalancing.cs
2026-05-14 10:00:08 +02:00

72 lines
3.2 KiB
C#

namespace ReactorMaintenance.Simulation.Difficulties;
public class NormalBalancing : Balancing
{
public override int DefaultLevelWidth => 16;
public override int DefaultLevelHeight => 12;
public override int MinimumLevelSize => 4;
public override int ForecastHorizon => 6;
public override float MinValue => 0;
public override float MaxValue => 10;
public override float FuelSafe => 1.5f;
public override float FuelCaution => 3.5f;
public override float FuelCritical => 6.5f;
public override float WaterSafe => 1.5f;
public override float WaterCaution => 3.5f;
public override float WaterCritical => 6.5f;
public override float ElectricitySafe => 1.5f;
public override float ElectricityCaution => 3.5f;
public override float ElectricityCritical => 6.5f;
public override float HeatSafe => 2;
public override float HeatCaution => 5;
public override float HeatCritical => 8;
public override float TerminalHeat => 10;
public override float RobotFuelSafetyThreshold => 6.5f;
public override float RobotWaterSafetyThreshold => 8;
public override float RobotElectricitySafetyThreshold => 6.5f;
public override float RobotHeatSafetyThreshold => 8;
public override float SourceAmount => 8;
public override float SourceIntensity => 8;
public override float DistanceAmountFalloff => 0.5f;
public override float DistanceIntensityFalloff => 0.4f;
public override IReadOnlyList<JunctionRatioPreset> TwoOutflowJunctionRatios { get; } = [
new("0/4", [0, 1]),
new("1/3", [0.25f, 0.75f]),
new("2/2", [0.5f, 0.5f]),
new("3/1", [0.75f, 0.25f]),
new("4/0", [1, 0])
];
public override IReadOnlyList<JunctionRatioPreset> ThreeOutflowJunctionRatios { get; } = [
new("0/3/3", [0, 0.5f, 0.5f]),
new("3/0/3", [0.5f, 0, 0.5f]),
new("3/3/0", [0.5f, 0.5f, 0]),
new("2/2/2", [1f / 3f, 1f / 3f, 1f / 3f])
];
public override float ConsumerRequiredAmount => 2.5f;
public override float ConsumerRequiredIntensity => 2.5f;
public override int MaxStructuralIntegrity => 10;
public override int StructuralIntegrityLeakThreshold => 2;
public override float StructuralIntegrityDamageScale => 0.35f;
public override float LeakBaseAmount => 0.5f;
public override float LeakAmountScale => 0.15f;
public override float LeakIntensityScale => 0.1f;
public override float FlowTransferRatio => 0.05f;
public override float WarmCautionAmount => 0.5f;
public override float WarmCriticalAmount => 1.0f;
public override float QuenchCautionAmount => 0.6f;
public override float QuenchCriticalAmount => 1.2f;
public override float ShortCautionHeat => 0.8f;
public override float ShortCautionDischarge => 0.8f;
public override float ShortCriticalHeat => 1.6f;
public override float ShortCriticalDischarge => 1.5f;
public override float IgniteCautionHeat => 1.2f;
public override float IgniteCautionFuelConsumption => 0.4f;
public override float IgniteCriticalHeat => 2.4f;
public override float IgniteCriticalFuelConsumption => 0.8f;
public override int RemedyBlockTurns => 2;
public override int HeatShieldSteps => 3;
public override int InventoryCapacityPerRemedy => 3;
}