47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
namespace ReactorMaintenance.Simulation;
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public sealed class SimulationEngine
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{
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public LevelState MoveRobot(LevelState level, GridPosition destination)
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{
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return m_Core.MoveRobot(level, destination);
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}
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public LevelState InteractProp(LevelState level)
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{
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return m_Core.InteractProp(level);
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}
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public LevelState InteractLeak(LevelState level, ECarrierType carrier, bool useRemedy)
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{
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return m_Core.InteractLeak(level, carrier, useRemedy);
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}
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public LevelState ApplyHeatShield(LevelState level)
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{
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return m_Core.ApplyHeatShield(level);
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}
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public LevelState ActivateReactor(LevelState level)
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{
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return m_Core.ActivateReactor(level);
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}
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public LevelState EndTurn(LevelState level)
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{
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return m_Core.EndTurn(level);
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}
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public LevelState AdvanceTurn(LevelState level)
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{
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return m_Core.AdvanceTurn(level);
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}
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public IReadOnlyList<Forecast> Forecast(LevelState level)
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{
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return m_Core.Forecast(level);
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}
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private readonly SimulationCoreSystem m_Core = new();
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}
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