Files
zfxaction26_2/src/ReactorMaintenance.Win2D/MainWindow.xaml.cs

464 lines
17 KiB
C#

using System.Numerics;
using Windows.Foundation;
using Windows.Storage;
using Windows.Storage.Pickers;
using Windows.UI;
using Microsoft.Graphics.Canvas;
using Microsoft.Graphics.Canvas.Geometry;
using Microsoft.Graphics.Canvas.Text;
using Microsoft.Graphics.Canvas.UI.Xaml;
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Input;
using ReactorMaintenance.Simulation;
using System.Globalization;
using Windows.UI.Popups;
using WinRT.Interop;
namespace ReactorMaintenance.Win2D;
public sealed partial class MainWindow
{
private sealed record CanvasLayout(double CellSize, double OriginX, double OriginY)
{
public Rect CellRect(int x, int y)
{
return new(OriginX + x * CellSize, OriginY + y * CellSize, CellSize, CellSize);
}
public Rect DualTileRect(int x, int y)
{
return new(OriginX + (x - 0.5) * CellSize, OriginY + (y - 0.5) * CellSize, CellSize, CellSize);
}
}
public MainWindow()
{
InitializeComponent();
m_Level = BuildStarterLevel();
ToolPicker.ItemsSource = Enum.GetValues<EEditorTool>();
ToolPicker.SelectedItem = m_SelectedTool;
RefreshInspector();
}
private void ToolPicker_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (ToolPicker.SelectedItem is EEditorTool tool)
m_SelectedTool = tool;
}
private void New_Click(object sender, RoutedEventArgs e)
{
m_Level = BuildStarterLevel();
m_CurrentFile = null;
m_SelectedCell = null;
RefreshInspector();
LevelCanvas.Invalidate();
}
private async void Open_Click(object sender, RoutedEventArgs args)
{
try
{
var picker = new FileOpenPicker();
InitializeWithWindow.Initialize(picker, WindowNative.GetWindowHandle(this));
picker.FileTypeFilter.Add(".json");
var file = await picker.PickSingleFileAsync();
if (file is null)
return;
var json = await FileIO.ReadTextAsync(file);
m_Level = LevelSerializer.Deserialize(json);
m_Level = m_Level with { Forecasts = m_Simulation.Forecast(m_Level) };
m_CurrentFile = file;
m_SelectedCell = null;
RefreshInspector();
LevelCanvas.Invalidate();
}
catch (Exception e)
{
var messageDialog = new MessageDialog(e.Message);
_ = await messageDialog.ShowAsync();
}
}
private async void Save_Click(object sender, RoutedEventArgs args)
{
try
{
var file = m_CurrentFile;
if (file is null)
{
var picker = new FileSavePicker();
InitializeWithWindow.Initialize(picker, WindowNative.GetWindowHandle(this));
picker.SuggestedFileName = m_Level.Name.Replace(' ', '-').ToLowerInvariant();
picker.FileTypeChoices.Add("Reactor level", [".json"]);
file = await picker.PickSaveFileAsync();
}
if (file is null)
return;
await FileIO.WriteTextAsync(file, LevelSerializer.Serialize(m_Level));
m_CurrentFile = file;
}
catch (Exception e)
{
var messageDialog = new MessageDialog(e.Message);
_ = await messageDialog.ShowAsync();
}
}
private void Simulate_Click(object sender, RoutedEventArgs e)
{
m_Level = m_Simulation.AdvanceTurn(m_Level);
RefreshInspector();
LevelCanvas.Invalidate();
}
private void Activate_Click(object sender, RoutedEventArgs e)
{
m_Level = m_Simulation.ActivateReactor(m_Level);
RefreshInspector();
LevelCanvas.Invalidate();
}
private void LevelCanvas_PointerPressed(object sender, PointerRoutedEventArgs e)
{
m_Painting = true;
_ = LevelCanvas.CapturePointer(e.Pointer);
PaintAt(e.GetCurrentPoint(LevelCanvas).Position);
}
private void LevelCanvas_PointerMoved(object sender, PointerRoutedEventArgs e)
{
if (m_Painting)
PaintAt(e.GetCurrentPoint(LevelCanvas).Position);
}
private void LevelCanvas_PointerReleased(object sender, PointerRoutedEventArgs e)
{
m_Painting = false;
LevelCanvas.ReleasePointerCapture(e.Pointer);
}
private void PaintAt(Point point)
{
if (!TryGetGridPosition(point, out var position))
return;
m_SelectedCell = position;
m_Level = LevelEditor.Apply(m_Level, position, m_SelectedTool);
m_Level = m_Level with { Forecasts = m_Simulation.Forecast(m_Level) };
RefreshInspector();
LevelCanvas.Invalidate();
}
private void LevelCanvas_Draw(CanvasControl sender, CanvasDrawEventArgs args)
{
var drawing = args.DrawingSession;
var layout = GetLayout();
drawing.Clear(ColorHelper.FromArgb(255, 16, 18, 21));
DrawTerrain(drawing, layout);
DrawCellOverlays(drawing, layout);
DrawGrid(drawing, layout);
DrawRobot(drawing, layout);
}
private void DrawTerrain(CanvasDrawingSession drawing, CanvasLayout layout)
{
for (var y = 0; y <= m_Level.Height; y++)
for (var x = 0; x <= m_Level.Width; x++)
DrawDualTerrainTile(drawing, layout.DualTileRect(x, y), GetDualTileMask(x, y));
}
private void DrawCellOverlays(CanvasDrawingSession drawing, CanvasLayout layout)
{
for (var y = 0; y < m_Level.Height; y++)
for (var x = 0; x < m_Level.Width; x++)
{
var position = new GridPosition(x, y);
var cell = m_Level.GetCell(position);
var rect = layout.CellRect(x, y);
if (cell.HasPipe)
{
var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
var pipeColor = cell.Pipe switch {
EPipeMedium.Coolant => Colors.DeepSkyBlue,
EPipeMedium.Fuel => Colors.Goldenrod,
EPipeMedium.Pressure => Colors.LightSteelBlue,
_ => Colors.Transparent
};
drawing.DrawLine(center with { X = (float)rect.X + 6 }, center with { X = (float)(rect.X + rect.Width - 6) }, pipeColor, Math.Max(3, (float)rect.Width / 7));
drawing.DrawLine(center with { Y = (float)rect.Y + 6 }, center with { Y = (float)(rect.Y + rect.Height - 6) }, pipeColor, Math.Max(3, (float)rect.Width / 7));
}
if (cell.LeakRate > 0)
drawing.DrawCircle(new((float)(rect.X + rect.Width - 10), (float)(rect.Y + 10)), 5, Colors.OrangeRed, 2);
if (cell.Hazards.Fire)
drawing.FillCircle(new((float)(rect.X + rect.Width * 0.5), (float)(rect.Y + rect.Height * 0.5)), (float)rect.Width * 0.24f, Colors.OrangeRed);
if (m_SelectedCell == position)
drawing.DrawRectangle(rect, Colors.White, 3);
DrawCellProp(drawing, cell, rect);
}
}
private void DrawDualTerrainTile(CanvasDrawingSession drawing, Rect rect, int floorMask)
{
var wallColor = ColorHelper.FromArgb(255, 54, 61, 68);
var floorColor = ColorHelper.FromArgb(255, 31, 36, 40);
if (floorMask == 0)
{
drawing.FillRectangle(rect, wallColor);
return;
}
if (floorMask == c_AllFloorCorners)
{
drawing.FillRectangle(rect, floorColor);
return;
}
drawing.FillRectangle(rect, floorColor);
var wallMask = c_AllFloorCorners ^ floorMask;
if ((wallMask & c_TopLeftFloor) != 0)
DrawTerrainCorner(drawing, rect, wallColor, c_TopLeftFloor);
if ((wallMask & c_TopRightFloor) != 0)
DrawTerrainCorner(drawing, rect, wallColor, c_TopRightFloor);
if ((wallMask & c_BottomLeftFloor) != 0)
DrawTerrainCorner(drawing, rect, wallColor, c_BottomLeftFloor);
if ((wallMask & c_BottomRightFloor) != 0)
DrawTerrainCorner(drawing, rect, wallColor, c_BottomRightFloor);
}
private static void DrawTerrainCorner(CanvasDrawingSession drawing, Rect rect, Color color, int corner)
{
var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
var radiusX = (float)rect.Width / 2;
var radiusY = (float)rect.Height / 2;
var start = corner switch {
c_TopLeftFloor => new Vector2(center.X, (float)rect.Y),
c_TopRightFloor => new Vector2((float)(rect.X + rect.Width), center.Y),
c_BottomRightFloor => new Vector2(center.X, (float)(rect.Y + rect.Height)),
c_BottomLeftFloor => new Vector2((float)rect.X, center.Y),
_ => center
};
var end = corner switch {
c_TopLeftFloor => new Vector2((float)rect.X, center.Y),
c_TopRightFloor => new Vector2(center.X, (float)rect.Y),
c_BottomRightFloor => new Vector2((float)(rect.X + rect.Width), center.Y),
c_BottomLeftFloor => new Vector2(center.X, (float)(rect.Y + rect.Height)),
_ => center
};
using var builder = new CanvasPathBuilder(drawing);
builder.BeginFigure(center);
builder.AddLine(start);
builder.AddArc(end, radiusX, radiusY, 0, CanvasSweepDirection.CounterClockwise, CanvasArcSize.Small);
builder.EndFigure(CanvasFigureLoop.Closed);
using var geometry = CanvasGeometry.CreatePath(builder);
drawing.FillGeometry(geometry, color);
}
private int GetDualTileMask(int x, int y)
{
var mask = 0;
if (GetTerrainOrWall(x - 1, y - 1) == ECellTerrain.Floor)
mask |= c_TopLeftFloor;
if (GetTerrainOrWall(x, y - 1) == ECellTerrain.Floor)
mask |= c_TopRightFloor;
if (GetTerrainOrWall(x - 1, y) == ECellTerrain.Floor)
mask |= c_BottomLeftFloor;
if (GetTerrainOrWall(x, y) == ECellTerrain.Floor)
mask |= c_BottomRightFloor;
return mask;
}
private ECellTerrain GetTerrainOrWall(int x, int y)
{
var position = new GridPosition(x, y);
return m_Level.InBounds(position) ? m_Level.GetCell(position).Terrain : ECellTerrain.Wall;
}
private void DrawCellProp(CanvasDrawingSession drawing, CellState cell, Rect rect)
{
var text = cell.Prop switch {
ECellProp.Reactor => "R",
ECellProp.CoolingPump => "C",
ECellProp.Generator => "G",
ECellProp.PressureRegulator => "P",
ECellProp.DiagnosticTerminal => "D",
ECellProp.ControlTerminal => "T",
_ => string.Empty
};
if (string.IsNullOrEmpty(text))
return;
var propRect = new Rect(rect.X + rect.Width * 0.18, rect.Y + rect.Height * 0.18, rect.Width * 0.64, rect.Height * 0.64);
drawing.FillRoundedRectangle(propRect, 4, 4, PropColor(cell.Prop));
drawing.DrawRoundedRectangle(propRect, 4, 4, ColorHelper.FromArgb(210, 12, 14, 16), 2);
using var format = new CanvasTextFormat();
format.FontSize = Math.Max(14, (float)rect.Width * 0.34f);
format.HorizontalAlignment = CanvasHorizontalAlignment.Center;
format.VerticalAlignment = CanvasVerticalAlignment.Center;
drawing.DrawText(text, propRect, Colors.White, format);
}
private void DrawGrid(CanvasDrawingSession drawing, CanvasLayout layout)
{
for (var x = 0; x <= m_Level.Width; x++)
{
var xPos = (float)(layout.OriginX + x * layout.CellSize);
drawing.DrawLine(xPos, (float)layout.OriginY, xPos, (float)(layout.OriginY + m_Level.Height * layout.CellSize), ColorHelper.FromArgb(120, 91, 104, 115), 1);
}
for (var y = 0; y <= m_Level.Height; y++)
{
var yPos = (float)(layout.OriginY + y * layout.CellSize);
drawing.DrawLine((float)layout.OriginX, yPos, (float)(layout.OriginX + m_Level.Width * layout.CellSize), yPos, ColorHelper.FromArgb(120, 91, 104, 115), 1);
}
}
private void DrawRobot(CanvasDrawingSession drawing, CanvasLayout layout)
{
var rect = layout.CellRect(m_Level.Robot.X, m_Level.Robot.Y);
var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
drawing.FillCircle(center, (float)rect.Width * 0.28f, Colors.White);
drawing.DrawCircle(center, (float)rect.Width * 0.28f, Colors.Black, 2);
}
private bool TryGetGridPosition(Point point, out GridPosition position)
{
var layout = GetLayout();
var x = (int)((point.X - layout.OriginX) / layout.CellSize);
var y = (int)((point.Y - layout.OriginY) / layout.CellSize);
position = new(x, y);
return m_Level.InBounds(position);
}
private CanvasLayout GetLayout()
{
var availableWidth = Math.Max(1, LevelCanvas.ActualWidth);
var availableHeight = Math.Max(1, LevelCanvas.ActualHeight);
var size = Math.Floor(Math.Min(availableWidth / m_Level.Width, availableHeight / m_Level.Height));
size = Math.Max(20, size);
var originX = Math.Max(0, (availableWidth - size * m_Level.Width) / 2);
var originY = Math.Max(0, (availableHeight - size * m_Level.Height) / 2);
return new(size, originX, originY);
}
private static Color PropColor(ECellProp prop)
{
return prop switch {
ECellProp.Reactor => ColorHelper.FromArgb(255, 61, 76, 82),
ECellProp.CoolingPump => ColorHelper.FromArgb(255, 25, 79, 96),
ECellProp.Generator => ColorHelper.FromArgb(255, 86, 75, 35),
ECellProp.PressureRegulator => ColorHelper.FromArgb(255, 70, 78, 98),
ECellProp.DiagnosticTerminal => ColorHelper.FromArgb(255, 39, 84, 62),
ECellProp.ControlTerminal => ColorHelper.FromArgb(255, 80, 61, 91),
_ => Colors.Transparent
};
}
private void RefreshInspector()
{
LevelNameText.Text = m_Level.Name;
TurnText.Text = m_Level.Global.Turn.ToString(CultureInfo.InvariantCulture);
StatusText.Text = m_Level.Global.Status;
GlobalText.Text = $"Power: {m_Level.Global.Power}/10\n" + $"Cooling: {m_Level.Global.Cooling}/10\n" + $"Core Heat: {m_Level.Global.CoreHeat}/10\n" + $"Facility Stability: {m_Level.Global.FacilityStability}/10";
if (m_SelectedCell is { } position && m_Level.InBounds(position))
{
var cell = m_Level.GetCell(position);
CellText.Text = $"Position: {position.X},{position.Y}\n" + $"Terrain: {cell.Terrain}\n" + $"Prop: {cell.Prop}\n" + $"Pipe: {cell.Pipe}\n" + $"Flow: {cell.Flow}, Pressure: {cell.Pressure}\n" + $"Integrity: {cell.Integrity}, Leak: {cell.LeakRate}\n" + $"Heat: {cell.Hazards.Heat}, Smoke: {cell.Hazards.Smoke}\n" + $"Fuel Vapor: {cell.Hazards.FuelVapor}, Fuel: {cell.Hazards.LiquidFuel}\n" + $"Coolant: {cell.Hazards.CoolantPooling}, Charge: {cell.Hazards.ElectricalCharge}";
}
else
CellText.Text = "No cell selected.";
ForecastList.ItemsSource = m_Level.Forecasts;
}
private static LevelState BuildStarterLevel()
{
var level = LevelState.Create("Cooling Sector B", 16, 12);
level = level.SetCell(new(3, 5), new() {
Prop = ECellProp.CoolingPump,
Pipe = EPipeMedium.Coolant,
Flow = 5,
Pressure = 5,
Powered = true
});
level = level.SetCell(new(4, 5), new() {
Pipe = EPipeMedium.Coolant,
Flow = 5,
Pressure = 7
});
level = level.SetCell(new(5, 5), new() {
Pipe = EPipeMedium.Coolant,
Flow = 3,
Pressure = 8,
LeakRate = 2,
Integrity = 4
});
level = level.SetCell(new(6, 5), new() {
Pipe = EPipeMedium.Coolant,
Flow = 3,
Pressure = 7
});
level = level.SetCell(new(8, 5), new() {
Prop = ECellProp.Reactor,
Hazards = new() {
Heat = 6,
Stability = 8
}
});
level = level.SetCell(new(2, 8), new() {
Prop = ECellProp.Generator,
Pipe = EPipeMedium.Fuel,
Flow = 4,
Pressure = 6,
Powered = true
});
level = level.SetCell(new(11, 4), new() {
Prop = ECellProp.DiagnosticTerminal,
Powered = true
});
level = level.SetCell(new(12, 8), new() {
Prop = ECellProp.ControlTerminal,
Powered = true
});
return level with { Forecasts = new SimulationEngine().Forecast(level) };
}
private readonly SimulationEngine m_Simulation = new();
private const int c_TopLeftFloor = 1;
private const int c_TopRightFloor = 2;
private const int c_BottomLeftFloor = 4;
private const int c_BottomRightFloor = 8;
private const int c_AllFloorCorners = c_TopLeftFloor | c_TopRightFloor | c_BottomLeftFloor | c_BottomRightFloor;
private StorageFile? m_CurrentFile;
private LevelState m_Level;
private bool m_Painting;
private GridPosition? m_SelectedCell;
private EEditorTool m_SelectedTool = EEditorTool.Floor;
}