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79f3219a72
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Condense reactor design spec
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2026-05-10 14:33:09 +02:00 |
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071e6a1d48
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Finalize v1 design spec
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2026-05-10 14:27:49 +02:00 |
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810478ddee
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Refine leak and remediation design
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2026-05-10 13:56:20 +02:00 |
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bb8d1adb10
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Finalize simulation design document
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2026-05-10 13:28:33 +02:00 |
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c8795d582c
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gitignore
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2026-05-10 13:22:17 +02:00 |
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2376edab0d
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Revise simulation design doc
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2026-05-09 13:10:49 +02:00 |
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c406bf9d73
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Latest
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2026-05-09 12:29:32 +02:00 |
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4b581d60b5
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Improve Win2D editor hover feedback
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2026-05-09 03:01:26 +02:00 |
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e90609bcee
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Improve Win2D editor UX
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2026-05-09 02:41:05 +02:00 |
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6e8766db3f
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Add generated Win2D sprites
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2026-05-09 02:17:47 +02:00 |
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fd5564e444
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Fix tilemap asset loading
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2026-05-09 00:48:57 +02:00 |
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70adeb010f
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Render terrain from tilemap
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2026-05-09 00:32:32 +02:00 |
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1ca65eccf8
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Render explicit dual terrain tiles
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2026-05-08 22:30:18 +02:00 |
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4827eefa9b
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Fix dual terrain arc placement
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2026-05-08 22:22:55 +02:00 |
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15fb522ac6
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Rotate dual terrain arcs
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2026-05-08 22:20:26 +02:00 |
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5838214b36
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Fix dual terrain corner rounding
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2026-05-08 22:18:02 +02:00 |
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5fb4265197
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Round dual terrain tile corners
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2026-05-08 22:10:57 +02:00 |
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40038302de
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Refactor cells for dual tile rendering
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2026-05-08 22:05:02 +02:00 |
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9c7d661e8c
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Moved design to docs
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2026-05-08 21:55:34 +02:00 |
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c46b6664ed
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Organize simulation systems and balancing profiles
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2026-05-08 21:45:43 +02:00 |
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8018ebbabb
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Centralize simulation balancing values
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2026-05-08 21:38:03 +02:00 |
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8ec3c7847c
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Use primary constructor for simulation effects
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2026-05-08 21:29:55 +02:00 |
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1587395174
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Cover configured simulation effects
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2026-05-08 21:29:12 +02:00 |
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637e9f7fbc
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Refactor simulation effects and forecast hazards
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2026-05-08 21:26:19 +02:00 |
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023d139281
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docs updated
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2026-05-08 21:12:49 +02:00 |
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5a261f5fe2
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Document code style and normalize files
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2026-05-08 21:10:46 +02:00 |
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2e813962c9
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cleanup code
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2026-05-08 20:47:09 +02:00 |
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07d35a49a3
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First batch
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2026-05-08 20:46:17 +02:00 |
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83edcfed8a
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Initial commit
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2026-05-08 18:28:48 +00:00 |
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