Add editor image badges and drag moves
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@@ -13,6 +13,35 @@ public sealed class LevelEditorTests
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Assert.Equal(EDoorState.Closed, next.GetProp(new(2, 2)).DoorState);
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}
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[Fact]
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public void DoorToolTogglesExistingDoorState()
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{
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var level = LevelState.Create("Door editor", 6, 6);
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level = LevelEditor.Apply(level, new(2, 2), new() { Tool = EEditorTool.Door });
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var opened = LevelEditor.Apply(level, new(2, 2), new() { Tool = EEditorTool.Door });
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var closed = LevelEditor.Apply(opened, new(2, 2), new() { Tool = EEditorTool.Door });
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Assert.Equal(EDoorState.Open, opened.GetProp(new(2, 2)).DoorState);
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Assert.Equal(EDoorState.Closed, closed.GetProp(new(2, 2)).DoorState);
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}
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[Fact]
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public void WallToolPreservesUndergroundNetworks()
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{
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var level = LevelState.Create("Wall editor", 6, 6);
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var position = new GridPosition(2, 2);
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level = LevelEditor.Apply(level, position, new() { Tool = EEditorTool.Underground, Carrier = ECarrierType.Fuel });
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level = LevelEditor.Apply(level, position, new() { Tool = EEditorTool.Underground, Carrier = ECarrierType.Coolant });
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level = LevelEditor.Apply(level, position, new() { Tool = EEditorTool.Underground, Carrier = ECarrierType.Electricity });
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var next = LevelEditor.Apply(level, position, new() { Tool = EEditorTool.Wall });
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Assert.Equal(EUndergroundState.Intact, next.GetUnderground(position, ECarrierType.Fuel).State);
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Assert.Equal(EUndergroundState.Intact, next.GetUnderground(position, ECarrierType.Coolant).State);
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Assert.Equal(EUndergroundState.Intact, next.GetUnderground(position, ECarrierType.Electricity).State);
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}
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[Fact]
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public void ConsumerToolPlacesCarrierAgnosticConsumer()
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{
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@@ -92,4 +121,66 @@ public sealed class LevelEditorTests
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Assert.Equal(EPropType.ReactorControl, next.GetProp(new(3, 3)).Type);
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Assert.Equal(new(3, 3), next.Reactors[0].ControlPosition);
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}
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[Fact]
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public void MoveOccupantMovesSourcesAsProps()
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{
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var level = LevelState.Create("Move editor", 6, 6);
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level = LevelEditor.Apply(level, new(1, 1), new() { Tool = EEditorTool.Flow, Carrier = ECarrierType.Fuel });
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var result = LevelEditor.TryMoveOccupant(level, new(1, 1), new(3, 3));
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Assert.True(result.Success, result.Reason);
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Assert.Equal(EPropType.None, result.Level.GetProp(new(1, 1)).Type);
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Assert.Equal(EPropType.Flow, result.Level.GetProp(new(3, 3)).Type);
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Assert.Equal(ECarrierType.Fuel, result.Level.GetProp(new(3, 3)).Carrier);
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}
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[Fact]
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public void MoveOccupantMovesFuelLeakToFloorDestination()
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{
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var level = LevelState.Create("Move editor", 6, 6);
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level = LevelEditor.SetLeak(level, new(1, 1), new(1, 1), ECarrierType.Fuel);
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var result = LevelEditor.TryMoveOccupant(level, new(1, 1), new(3, 3));
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Assert.True(result.Success, result.Reason);
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Assert.Single(result.Level.Leaks);
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Assert.Equal(new(3, 3), result.Level.Leaks[0].UndergroundPosition);
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Assert.Equal(new(3, 3), result.Level.Leaks[0].AccessPosition);
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Assert.Equal(EUndergroundState.Leaking, result.Level.GetUnderground(new(3, 3), ECarrierType.Fuel).State);
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Assert.Equal(EUndergroundState.Absent, result.Level.GetUnderground(new(1, 1), ECarrierType.Fuel).State);
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}
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[Fact]
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public void MoveOccupantMovesElectricityLeakAccessFace()
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{
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var level = LevelState.Create("Move editor", 6, 6);
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level = level.SetTerrain(new(2, 2), ECellTerrain.Wall);
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level = LevelEditor.SetLeak(level, new(2, 2), new(2, 3), ECarrierType.Electricity);
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var result = LevelEditor.TryMoveOccupant(level, new(2, 3), new(3, 2));
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Assert.True(result.Success, result.Reason);
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Assert.Single(result.Level.Leaks);
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Assert.Equal(new(2, 2), result.Level.Leaks[0].UndergroundPosition);
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Assert.Equal(new(3, 2), result.Level.Leaks[0].AccessPosition);
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}
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[Fact]
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public void MoveOccupantReportsInvalidStartAndDestinationReasons()
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{
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var level = LevelState.Create("Move editor", 6, 6);
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level = level.SetTerrain(new(3, 3), ECellTerrain.Wall);
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level = level.SetProp(new(1, 1), new() { Type = EPropType.Consumer });
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level = level.SetProp(new(2, 2), new() { Type = EPropType.Consumer });
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var invalidStart = LevelEditor.TryMoveOccupant(level, new(4, 4), new(5, 5));
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var invalidDestination = LevelEditor.TryMoveOccupant(level, new(1, 1), new(2, 2));
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Assert.False(invalidStart.Success);
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Assert.Contains("No movable", invalidStart.Reason);
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Assert.False(invalidDestination.Success);
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Assert.Contains("occupied", invalidDestination.Reason);
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}
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}
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