Rename coolant to water

This commit is contained in:
2026-05-14 10:00:08 +02:00
parent 4ac8a77e8e
commit c149fe02a3
36 changed files with 157 additions and 157 deletions

View File

@@ -11,7 +11,7 @@ public sealed class SimulationEngineTests
var consumer = next.GetProp(new(3, 3));
Assert.Equal(EConsumerServiceState.Producing, consumer.FuelServiceState);
Assert.Equal(EConsumerServiceState.Producing, consumer.CoolantServiceState);
Assert.Equal(EConsumerServiceState.Producing, consumer.WaterServiceState);
Assert.Equal(EConsumerServiceState.Producing, consumer.ElectricityServiceState);
Assert.Equal(ELevelState.Ready, next.Global.LevelState);
Assert.Contains(next.Forecasts, forecast => forecast.Kind == EForecastKind.ReactorReady);
@@ -52,7 +52,7 @@ public sealed class SimulationEngineTests
var consumer = next.GetProp(new(2, 2));
Assert.Equal(EConsumerServiceState.Disabled, consumer.FuelServiceState);
Assert.Equal(EConsumerServiceState.Unknown, consumer.CoolantServiceState);
Assert.Equal(EConsumerServiceState.Unknown, consumer.WaterServiceState);
Assert.Equal(EConsumerServiceState.Unknown, consumer.ElectricityServiceState);
Assert.Equal(EConsumerServiceState.Disabled, consumer.ServiceState);
}
@@ -277,12 +277,12 @@ public sealed class SimulationEngineTests
{
var level = LevelState.Create("Ready", 8, 7);
level = AddLine(level, ECarrierType.Fuel, new(2, 3), new(3, 3));
level = AddLine(level, ECarrierType.Coolant, new(2, 3), new(3, 3));
level = AddLine(level, ECarrierType.Water, new(2, 3), new(3, 3));
level = AddLine(level, ECarrierType.Electricity, new(2, 3), new(3, 3));
level = level.SetProp(new(2, 3), new() { Type = EPropType.Flow, Carrier = ECarrierType.Fuel });
level = level.SetProp(new(2, 2), new() { Type = EPropType.Flow, Carrier = ECarrierType.Coolant });
level = level.SetUnderground(new(2, 2), ECarrierType.Coolant, new() { State = EUndergroundState.Intact });
level = level.SetUnderground(new(2, 3), ECarrierType.Coolant, new() { State = EUndergroundState.Intact });
level = level.SetProp(new(2, 2), new() { Type = EPropType.Flow, Carrier = ECarrierType.Water });
level = level.SetUnderground(new(2, 2), ECarrierType.Water, new() { State = EUndergroundState.Intact });
level = level.SetUnderground(new(2, 3), ECarrierType.Water, new() { State = EUndergroundState.Intact });
level = level.SetProp(new(2, 4), new() { Type = EPropType.Flow, Carrier = ECarrierType.Electricity });
level = level.SetUnderground(new(2, 4), ECarrierType.Electricity, new() { State = EUndergroundState.Intact });
level = level.SetUnderground(new(2, 3), ECarrierType.Electricity, new() { State = EUndergroundState.Intact });