Add Godot level editing save path
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TASKS.md
4
TASKS.md
@@ -146,6 +146,10 @@ This backlog tracks what must change so the implementation matches `docs/design.
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- [x] Add test/build helpers for level construction.
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- Prefer shared builders for linear networks, forks, leaks, wall electricity faces, doors, controls, consumers, and reactors.
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- Avoid duplicating low-level array setup across tests.
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- [x] Add Godot level editing support.
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- Expose editor tool, carrier, and remedy selection from the level screen.
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- Apply `LevelEditor` commands to grid clicks in edit mode.
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- Validate and save edited levels back through `LevelSerializer`.
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## P1 Godot UX Integration
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