Add Godot level editing save path

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2026-05-14 10:59:14 +02:00
parent 6699b3b891
commit 542c0cdc19
5 changed files with 165 additions and 5 deletions

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@@ -146,6 +146,10 @@ This backlog tracks what must change so the implementation matches `docs/design.
- [x] Add test/build helpers for level construction.
- Prefer shared builders for linear networks, forks, leaks, wall electricity faces, doors, controls, consumers, and reactors.
- Avoid duplicating low-level array setup across tests.
- [x] Add Godot level editing support.
- Expose editor tool, carrier, and remedy selection from the level screen.
- Apply `LevelEditor` commands to grid clicks in edit mode.
- Validate and save edited levels back through `LevelSerializer`.
## P1 Godot UX Integration