First batch

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2026-05-08 20:46:17 +02:00
parent 83edcfed8a
commit 07d35a49a3
20 changed files with 2509 additions and 1 deletions

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using System.Numerics;
using Microsoft.Graphics.Canvas;
using Microsoft.Graphics.Canvas.Text;
using Microsoft.Graphics.Canvas.UI.Xaml;
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Input;
using ReactorMaintenance.Simulation;
using Windows.Foundation;
using Windows.Storage;
using Windows.Storage.Pickers;
using WinRT.Interop;
namespace ReactorMaintenance.Win2D;
public sealed partial class MainWindow : Window
{
private readonly SimulationEngine _simulation = new();
private LevelState _level;
private EditorTool _selectedTool = EditorTool.Floor;
private GridPosition? _selectedCell;
private StorageFile? _currentFile;
private bool _painting;
public MainWindow()
{
InitializeComponent();
_level = BuildStarterLevel();
ToolPicker.ItemsSource = Enum.GetValues<EditorTool>();
ToolPicker.SelectedItem = _selectedTool;
RefreshInspector();
}
private void ToolPicker_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (ToolPicker.SelectedItem is EditorTool tool)
{
_selectedTool = tool;
}
}
private void New_Click(object sender, RoutedEventArgs e)
{
_level = BuildStarterLevel();
_currentFile = null;
_selectedCell = null;
RefreshInspector();
LevelCanvas.Invalidate();
}
private async void Open_Click(object sender, RoutedEventArgs e)
{
var picker = new FileOpenPicker();
InitializeWithWindow.Initialize(picker, WindowNative.GetWindowHandle(this));
picker.FileTypeFilter.Add(".json");
var file = await picker.PickSingleFileAsync();
if (file is null)
{
return;
}
var json = await FileIO.ReadTextAsync(file);
_level = LevelSerializer.Deserialize(json);
_level = _level with { Forecasts = _simulation.Forecast(_level) };
_currentFile = file;
_selectedCell = null;
RefreshInspector();
LevelCanvas.Invalidate();
}
private async void Save_Click(object sender, RoutedEventArgs e)
{
var file = _currentFile;
if (file is null)
{
var picker = new FileSavePicker();
InitializeWithWindow.Initialize(picker, WindowNative.GetWindowHandle(this));
picker.SuggestedFileName = _level.Name.Replace(' ', '-').ToLowerInvariant();
picker.FileTypeChoices.Add("Reactor level", new List<string> { ".json" });
file = await picker.PickSaveFileAsync();
}
if (file is null)
{
return;
}
await FileIO.WriteTextAsync(file, LevelSerializer.Serialize(_level));
_currentFile = file;
}
private void Simulate_Click(object sender, RoutedEventArgs e)
{
_level = _simulation.AdvanceTurn(_level);
RefreshInspector();
LevelCanvas.Invalidate();
}
private void Activate_Click(object sender, RoutedEventArgs e)
{
_level = _simulation.ActivateReactor(_level);
RefreshInspector();
LevelCanvas.Invalidate();
}
private void LevelCanvas_PointerPressed(object sender, PointerRoutedEventArgs e)
{
_painting = true;
LevelCanvas.CapturePointer(e.Pointer);
PaintAt(e.GetCurrentPoint(LevelCanvas).Position);
}
private void LevelCanvas_PointerMoved(object sender, PointerRoutedEventArgs e)
{
if (_painting)
{
PaintAt(e.GetCurrentPoint(LevelCanvas).Position);
}
}
private void LevelCanvas_PointerReleased(object sender, PointerRoutedEventArgs e)
{
_painting = false;
LevelCanvas.ReleasePointerCapture(e.Pointer);
}
private void PaintAt(Point point)
{
if (!TryGetGridPosition(point, out var position))
{
return;
}
_selectedCell = position;
_level = LevelEditor.Apply(_level, position, _selectedTool);
_level = _level with { Forecasts = _simulation.Forecast(_level) };
RefreshInspector();
LevelCanvas.Invalidate();
}
private void LevelCanvas_Draw(CanvasControl sender, CanvasDrawEventArgs args)
{
var drawing = args.DrawingSession;
var layout = GetLayout();
drawing.Clear(ColorHelper.FromArgb(255, 16, 18, 21));
DrawCells(drawing, layout);
DrawGrid(drawing, layout);
DrawRobot(drawing, layout);
}
private void DrawCells(CanvasDrawingSession drawing, CanvasLayout layout)
{
for (var y = 0; y < _level.Height; y++)
{
for (var x = 0; x < _level.Width; x++)
{
var position = new GridPosition(x, y);
var cell = _level.GetCell(position);
var rect = layout.CellRect(x, y);
drawing.FillRectangle(rect, CellColor(cell));
if (cell.HasPipe)
{
var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
var pipeColor = cell.Pipe switch
{
PipeMedium.Coolant => Colors.DeepSkyBlue,
PipeMedium.Fuel => Colors.Goldenrod,
PipeMedium.Pressure => Colors.LightSteelBlue,
_ => Colors.Transparent
};
drawing.DrawLine(new Vector2((float)rect.X + 6, center.Y), new Vector2((float)(rect.X + rect.Width - 6), center.Y), pipeColor, Math.Max(3, (float)rect.Width / 7));
drawing.DrawLine(new Vector2(center.X, (float)rect.Y + 6), new Vector2(center.X, (float)(rect.Y + rect.Height - 6)), pipeColor, Math.Max(3, (float)rect.Width / 7));
}
if (cell.LeakRate > 0)
{
drawing.DrawCircle(new Vector2((float)(rect.X + rect.Width - 10), (float)(rect.Y + 10)), 5, Colors.OrangeRed, 2);
}
if (cell.Hazards.Fire)
{
drawing.FillCircle(new Vector2((float)(rect.X + rect.Width * 0.5), (float)(rect.Y + rect.Height * 0.5)), (float)rect.Width * 0.24f, Colors.OrangeRed);
}
if (_selectedCell == position)
{
drawing.DrawRectangle(rect, Colors.White, 3);
}
DrawCellGlyph(drawing, cell, rect);
}
}
}
private void DrawCellGlyph(CanvasDrawingSession drawing, CellState cell, Rect rect)
{
var text = cell.Kind switch
{
CellKind.Reactor => "R",
CellKind.CoolingPump => "C",
CellKind.Generator => "G",
CellKind.PressureRegulator => "P",
CellKind.DiagnosticTerminal => "D",
CellKind.ControlTerminal => "T",
_ => string.Empty
};
if (string.IsNullOrEmpty(text))
{
return;
}
using var format = new CanvasTextFormat
{
FontSize = Math.Max(14, (float)rect.Width * 0.42f),
HorizontalAlignment = CanvasHorizontalAlignment.Center,
VerticalAlignment = CanvasVerticalAlignment.Center
};
drawing.DrawText(text, rect, Colors.White, format);
}
private void DrawGrid(CanvasDrawingSession drawing, CanvasLayout layout)
{
for (var x = 0; x <= _level.Width; x++)
{
var xPos = (float)(layout.OriginX + x * layout.CellSize);
drawing.DrawLine(xPos, (float)layout.OriginY, xPos, (float)(layout.OriginY + _level.Height * layout.CellSize), ColorHelper.FromArgb(120, 91, 104, 115), 1);
}
for (var y = 0; y <= _level.Height; y++)
{
var yPos = (float)(layout.OriginY + y * layout.CellSize);
drawing.DrawLine((float)layout.OriginX, yPos, (float)(layout.OriginX + _level.Width * layout.CellSize), yPos, ColorHelper.FromArgb(120, 91, 104, 115), 1);
}
}
private void DrawRobot(CanvasDrawingSession drawing, CanvasLayout layout)
{
var rect = layout.CellRect(_level.Robot.X, _level.Robot.Y);
var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
drawing.FillCircle(center, (float)rect.Width * 0.28f, Colors.White);
drawing.DrawCircle(center, (float)rect.Width * 0.28f, Colors.Black, 2);
}
private bool TryGetGridPosition(Point point, out GridPosition position)
{
var layout = GetLayout();
var x = (int)((point.X - layout.OriginX) / layout.CellSize);
var y = (int)((point.Y - layout.OriginY) / layout.CellSize);
position = new GridPosition(x, y);
return _level.InBounds(position);
}
private CanvasLayout GetLayout()
{
var availableWidth = Math.Max(1, LevelCanvas.ActualWidth);
var availableHeight = Math.Max(1, LevelCanvas.ActualHeight);
var size = Math.Floor(Math.Min(availableWidth / _level.Width, availableHeight / _level.Height));
size = Math.Max(20, size);
var originX = Math.Max(0, (availableWidth - size * _level.Width) / 2);
var originY = Math.Max(0, (availableHeight - size * _level.Height) / 2);
return new CanvasLayout(size, originX, originY);
}
private static Windows.UI.Color CellColor(CellState cell)
{
if (cell.Kind == CellKind.Wall)
{
return ColorHelper.FromArgb(255, 54, 61, 68);
}
if (cell.Hazards.Fire)
{
return ColorHelper.FromArgb(255, 91, 39, 30);
}
return cell.Kind switch
{
CellKind.Reactor => ColorHelper.FromArgb(255, 61, 76, 82),
CellKind.CoolingPump => ColorHelper.FromArgb(255, 25, 79, 96),
CellKind.Generator => ColorHelper.FromArgb(255, 86, 75, 35),
CellKind.PressureRegulator => ColorHelper.FromArgb(255, 70, 78, 98),
CellKind.DiagnosticTerminal => ColorHelper.FromArgb(255, 39, 84, 62),
CellKind.ControlTerminal => ColorHelper.FromArgb(255, 80, 61, 91),
_ => ColorHelper.FromArgb(255, 31, 36, 40)
};
}
private void RefreshInspector()
{
LevelNameText.Text = _level.Name;
TurnText.Text = _level.Global.Turn.ToString();
StatusText.Text = _level.Global.Status;
GlobalText.Text =
$"Power: {_level.Global.Power}/10\n" +
$"Cooling: {_level.Global.Cooling}/10\n" +
$"Core Heat: {_level.Global.CoreHeat}/10\n" +
$"Facility Stability: {_level.Global.FacilityStability}/10";
if (_selectedCell is { } position && _level.InBounds(position))
{
var cell = _level.GetCell(position);
CellText.Text =
$"Position: {position.X},{position.Y}\n" +
$"Kind: {cell.Kind}\n" +
$"Pipe: {cell.Pipe}\n" +
$"Flow: {cell.Flow}, Pressure: {cell.Pressure}\n" +
$"Integrity: {cell.Integrity}, Leak: {cell.LeakRate}\n" +
$"Heat: {cell.Hazards.Heat}, Smoke: {cell.Hazards.Smoke}\n" +
$"Fuel Vapor: {cell.Hazards.FuelVapor}, Fuel: {cell.Hazards.LiquidFuel}\n" +
$"Coolant: {cell.Hazards.CoolantPooling}, Charge: {cell.Hazards.ElectricalCharge}";
}
else
{
CellText.Text = "No cell selected.";
}
ForecastList.ItemsSource = _level.Forecasts;
}
private static LevelState BuildStarterLevel()
{
var level = LevelState.Create("Cooling Sector B", 16, 12);
level = level.SetCell(new GridPosition(3, 5), new CellState { Kind = CellKind.CoolingPump, Pipe = PipeMedium.Coolant, Flow = 5, Pressure = 5, Powered = true });
level = level.SetCell(new GridPosition(4, 5), new CellState { Pipe = PipeMedium.Coolant, Flow = 5, Pressure = 7 });
level = level.SetCell(new GridPosition(5, 5), new CellState { Pipe = PipeMedium.Coolant, Flow = 3, Pressure = 8, LeakRate = 2, Integrity = 4 });
level = level.SetCell(new GridPosition(6, 5), new CellState { Pipe = PipeMedium.Coolant, Flow = 3, Pressure = 7 });
level = level.SetCell(new GridPosition(8, 5), new CellState { Kind = CellKind.Reactor, Hazards = new HazardState { Heat = 6, Stability = 8 } });
level = level.SetCell(new GridPosition(2, 8), new CellState { Kind = CellKind.Generator, Pipe = PipeMedium.Fuel, Flow = 4, Pressure = 6, Powered = true });
level = level.SetCell(new GridPosition(11, 4), new CellState { Kind = CellKind.DiagnosticTerminal, Powered = true });
level = level.SetCell(new GridPosition(12, 8), new CellState { Kind = CellKind.ControlTerminal, Powered = true });
return level with { Forecasts = new SimulationEngine().Forecast(level) };
}
private sealed record CanvasLayout(double CellSize, double OriginX, double OriginY)
{
public Rect CellRect(int x, int y) =>
new(OriginX + x * CellSize, OriginY + y * CellSize, CellSize, CellSize);
}
}