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347
src/ReactorMaintenance.Win2D/MainWindow.xaml.cs
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347
src/ReactorMaintenance.Win2D/MainWindow.xaml.cs
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using System.Numerics;
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using Microsoft.Graphics.Canvas;
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using Microsoft.Graphics.Canvas.Text;
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using Microsoft.Graphics.Canvas.UI.Xaml;
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using Microsoft.UI;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Input;
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using ReactorMaintenance.Simulation;
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using Windows.Foundation;
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using Windows.Storage;
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using Windows.Storage.Pickers;
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using WinRT.Interop;
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namespace ReactorMaintenance.Win2D;
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public sealed partial class MainWindow : Window
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{
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private readonly SimulationEngine _simulation = new();
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private LevelState _level;
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private EditorTool _selectedTool = EditorTool.Floor;
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private GridPosition? _selectedCell;
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private StorageFile? _currentFile;
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private bool _painting;
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public MainWindow()
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{
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InitializeComponent();
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_level = BuildStarterLevel();
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ToolPicker.ItemsSource = Enum.GetValues<EditorTool>();
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ToolPicker.SelectedItem = _selectedTool;
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RefreshInspector();
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}
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private void ToolPicker_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if (ToolPicker.SelectedItem is EditorTool tool)
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{
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_selectedTool = tool;
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}
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}
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private void New_Click(object sender, RoutedEventArgs e)
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{
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_level = BuildStarterLevel();
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_currentFile = null;
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_selectedCell = null;
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RefreshInspector();
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LevelCanvas.Invalidate();
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}
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private async void Open_Click(object sender, RoutedEventArgs e)
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{
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var picker = new FileOpenPicker();
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InitializeWithWindow.Initialize(picker, WindowNative.GetWindowHandle(this));
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picker.FileTypeFilter.Add(".json");
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var file = await picker.PickSingleFileAsync();
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if (file is null)
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{
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return;
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}
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var json = await FileIO.ReadTextAsync(file);
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_level = LevelSerializer.Deserialize(json);
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_level = _level with { Forecasts = _simulation.Forecast(_level) };
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_currentFile = file;
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_selectedCell = null;
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RefreshInspector();
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LevelCanvas.Invalidate();
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}
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private async void Save_Click(object sender, RoutedEventArgs e)
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{
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var file = _currentFile;
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if (file is null)
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{
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var picker = new FileSavePicker();
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InitializeWithWindow.Initialize(picker, WindowNative.GetWindowHandle(this));
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picker.SuggestedFileName = _level.Name.Replace(' ', '-').ToLowerInvariant();
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picker.FileTypeChoices.Add("Reactor level", new List<string> { ".json" });
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file = await picker.PickSaveFileAsync();
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}
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if (file is null)
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{
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return;
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}
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await FileIO.WriteTextAsync(file, LevelSerializer.Serialize(_level));
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_currentFile = file;
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}
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private void Simulate_Click(object sender, RoutedEventArgs e)
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{
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_level = _simulation.AdvanceTurn(_level);
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RefreshInspector();
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LevelCanvas.Invalidate();
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}
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private void Activate_Click(object sender, RoutedEventArgs e)
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{
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_level = _simulation.ActivateReactor(_level);
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RefreshInspector();
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LevelCanvas.Invalidate();
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}
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private void LevelCanvas_PointerPressed(object sender, PointerRoutedEventArgs e)
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{
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_painting = true;
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LevelCanvas.CapturePointer(e.Pointer);
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PaintAt(e.GetCurrentPoint(LevelCanvas).Position);
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}
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private void LevelCanvas_PointerMoved(object sender, PointerRoutedEventArgs e)
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{
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if (_painting)
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{
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PaintAt(e.GetCurrentPoint(LevelCanvas).Position);
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}
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}
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private void LevelCanvas_PointerReleased(object sender, PointerRoutedEventArgs e)
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{
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_painting = false;
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LevelCanvas.ReleasePointerCapture(e.Pointer);
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}
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private void PaintAt(Point point)
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{
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if (!TryGetGridPosition(point, out var position))
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{
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return;
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}
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_selectedCell = position;
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_level = LevelEditor.Apply(_level, position, _selectedTool);
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_level = _level with { Forecasts = _simulation.Forecast(_level) };
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RefreshInspector();
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LevelCanvas.Invalidate();
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}
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private void LevelCanvas_Draw(CanvasControl sender, CanvasDrawEventArgs args)
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{
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var drawing = args.DrawingSession;
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var layout = GetLayout();
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drawing.Clear(ColorHelper.FromArgb(255, 16, 18, 21));
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DrawCells(drawing, layout);
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DrawGrid(drawing, layout);
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DrawRobot(drawing, layout);
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}
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private void DrawCells(CanvasDrawingSession drawing, CanvasLayout layout)
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{
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for (var y = 0; y < _level.Height; y++)
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{
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for (var x = 0; x < _level.Width; x++)
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{
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var position = new GridPosition(x, y);
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var cell = _level.GetCell(position);
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var rect = layout.CellRect(x, y);
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drawing.FillRectangle(rect, CellColor(cell));
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if (cell.HasPipe)
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{
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var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
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var pipeColor = cell.Pipe switch
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{
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PipeMedium.Coolant => Colors.DeepSkyBlue,
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PipeMedium.Fuel => Colors.Goldenrod,
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PipeMedium.Pressure => Colors.LightSteelBlue,
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_ => Colors.Transparent
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};
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drawing.DrawLine(new Vector2((float)rect.X + 6, center.Y), new Vector2((float)(rect.X + rect.Width - 6), center.Y), pipeColor, Math.Max(3, (float)rect.Width / 7));
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drawing.DrawLine(new Vector2(center.X, (float)rect.Y + 6), new Vector2(center.X, (float)(rect.Y + rect.Height - 6)), pipeColor, Math.Max(3, (float)rect.Width / 7));
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}
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if (cell.LeakRate > 0)
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{
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drawing.DrawCircle(new Vector2((float)(rect.X + rect.Width - 10), (float)(rect.Y + 10)), 5, Colors.OrangeRed, 2);
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}
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if (cell.Hazards.Fire)
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{
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drawing.FillCircle(new Vector2((float)(rect.X + rect.Width * 0.5), (float)(rect.Y + rect.Height * 0.5)), (float)rect.Width * 0.24f, Colors.OrangeRed);
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}
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if (_selectedCell == position)
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{
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drawing.DrawRectangle(rect, Colors.White, 3);
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}
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DrawCellGlyph(drawing, cell, rect);
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}
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}
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}
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private void DrawCellGlyph(CanvasDrawingSession drawing, CellState cell, Rect rect)
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{
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var text = cell.Kind switch
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{
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CellKind.Reactor => "R",
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CellKind.CoolingPump => "C",
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CellKind.Generator => "G",
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CellKind.PressureRegulator => "P",
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CellKind.DiagnosticTerminal => "D",
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CellKind.ControlTerminal => "T",
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_ => string.Empty
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};
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if (string.IsNullOrEmpty(text))
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{
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return;
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}
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using var format = new CanvasTextFormat
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{
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FontSize = Math.Max(14, (float)rect.Width * 0.42f),
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HorizontalAlignment = CanvasHorizontalAlignment.Center,
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VerticalAlignment = CanvasVerticalAlignment.Center
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};
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drawing.DrawText(text, rect, Colors.White, format);
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}
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private void DrawGrid(CanvasDrawingSession drawing, CanvasLayout layout)
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{
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for (var x = 0; x <= _level.Width; x++)
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{
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var xPos = (float)(layout.OriginX + x * layout.CellSize);
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drawing.DrawLine(xPos, (float)layout.OriginY, xPos, (float)(layout.OriginY + _level.Height * layout.CellSize), ColorHelper.FromArgb(120, 91, 104, 115), 1);
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}
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for (var y = 0; y <= _level.Height; y++)
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{
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var yPos = (float)(layout.OriginY + y * layout.CellSize);
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drawing.DrawLine((float)layout.OriginX, yPos, (float)(layout.OriginX + _level.Width * layout.CellSize), yPos, ColorHelper.FromArgb(120, 91, 104, 115), 1);
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}
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}
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private void DrawRobot(CanvasDrawingSession drawing, CanvasLayout layout)
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{
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var rect = layout.CellRect(_level.Robot.X, _level.Robot.Y);
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var center = new Vector2((float)(rect.X + rect.Width / 2), (float)(rect.Y + rect.Height / 2));
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drawing.FillCircle(center, (float)rect.Width * 0.28f, Colors.White);
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drawing.DrawCircle(center, (float)rect.Width * 0.28f, Colors.Black, 2);
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}
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private bool TryGetGridPosition(Point point, out GridPosition position)
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{
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var layout = GetLayout();
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var x = (int)((point.X - layout.OriginX) / layout.CellSize);
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var y = (int)((point.Y - layout.OriginY) / layout.CellSize);
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position = new GridPosition(x, y);
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return _level.InBounds(position);
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}
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private CanvasLayout GetLayout()
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{
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var availableWidth = Math.Max(1, LevelCanvas.ActualWidth);
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var availableHeight = Math.Max(1, LevelCanvas.ActualHeight);
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var size = Math.Floor(Math.Min(availableWidth / _level.Width, availableHeight / _level.Height));
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size = Math.Max(20, size);
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var originX = Math.Max(0, (availableWidth - size * _level.Width) / 2);
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var originY = Math.Max(0, (availableHeight - size * _level.Height) / 2);
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return new CanvasLayout(size, originX, originY);
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}
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private static Windows.UI.Color CellColor(CellState cell)
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{
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if (cell.Kind == CellKind.Wall)
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{
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return ColorHelper.FromArgb(255, 54, 61, 68);
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}
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if (cell.Hazards.Fire)
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{
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return ColorHelper.FromArgb(255, 91, 39, 30);
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}
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return cell.Kind switch
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{
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CellKind.Reactor => ColorHelper.FromArgb(255, 61, 76, 82),
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CellKind.CoolingPump => ColorHelper.FromArgb(255, 25, 79, 96),
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CellKind.Generator => ColorHelper.FromArgb(255, 86, 75, 35),
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CellKind.PressureRegulator => ColorHelper.FromArgb(255, 70, 78, 98),
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CellKind.DiagnosticTerminal => ColorHelper.FromArgb(255, 39, 84, 62),
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CellKind.ControlTerminal => ColorHelper.FromArgb(255, 80, 61, 91),
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_ => ColorHelper.FromArgb(255, 31, 36, 40)
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};
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}
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private void RefreshInspector()
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{
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LevelNameText.Text = _level.Name;
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TurnText.Text = _level.Global.Turn.ToString();
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StatusText.Text = _level.Global.Status;
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GlobalText.Text =
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$"Power: {_level.Global.Power}/10\n" +
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$"Cooling: {_level.Global.Cooling}/10\n" +
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$"Core Heat: {_level.Global.CoreHeat}/10\n" +
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$"Facility Stability: {_level.Global.FacilityStability}/10";
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if (_selectedCell is { } position && _level.InBounds(position))
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{
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var cell = _level.GetCell(position);
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CellText.Text =
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$"Position: {position.X},{position.Y}\n" +
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$"Kind: {cell.Kind}\n" +
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$"Pipe: {cell.Pipe}\n" +
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$"Flow: {cell.Flow}, Pressure: {cell.Pressure}\n" +
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$"Integrity: {cell.Integrity}, Leak: {cell.LeakRate}\n" +
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$"Heat: {cell.Hazards.Heat}, Smoke: {cell.Hazards.Smoke}\n" +
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$"Fuel Vapor: {cell.Hazards.FuelVapor}, Fuel: {cell.Hazards.LiquidFuel}\n" +
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$"Coolant: {cell.Hazards.CoolantPooling}, Charge: {cell.Hazards.ElectricalCharge}";
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}
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else
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{
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CellText.Text = "No cell selected.";
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}
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ForecastList.ItemsSource = _level.Forecasts;
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}
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private static LevelState BuildStarterLevel()
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{
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var level = LevelState.Create("Cooling Sector B", 16, 12);
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level = level.SetCell(new GridPosition(3, 5), new CellState { Kind = CellKind.CoolingPump, Pipe = PipeMedium.Coolant, Flow = 5, Pressure = 5, Powered = true });
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level = level.SetCell(new GridPosition(4, 5), new CellState { Pipe = PipeMedium.Coolant, Flow = 5, Pressure = 7 });
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level = level.SetCell(new GridPosition(5, 5), new CellState { Pipe = PipeMedium.Coolant, Flow = 3, Pressure = 8, LeakRate = 2, Integrity = 4 });
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level = level.SetCell(new GridPosition(6, 5), new CellState { Pipe = PipeMedium.Coolant, Flow = 3, Pressure = 7 });
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level = level.SetCell(new GridPosition(8, 5), new CellState { Kind = CellKind.Reactor, Hazards = new HazardState { Heat = 6, Stability = 8 } });
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level = level.SetCell(new GridPosition(2, 8), new CellState { Kind = CellKind.Generator, Pipe = PipeMedium.Fuel, Flow = 4, Pressure = 6, Powered = true });
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level = level.SetCell(new GridPosition(11, 4), new CellState { Kind = CellKind.DiagnosticTerminal, Powered = true });
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level = level.SetCell(new GridPosition(12, 8), new CellState { Kind = CellKind.ControlTerminal, Powered = true });
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return level with { Forecasts = new SimulationEngine().Forecast(level) };
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}
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private sealed record CanvasLayout(double CellSize, double OriginX, double OriginY)
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{
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public Rect CellRect(int x, int y) =>
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new(OriginX + x * CellSize, OriginY + y * CellSize, CellSize, CellSize);
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}
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}
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