Files
zfxaction26_1/godot/scripts/debug/commands/DebugCommandId.cs
2026-04-21 22:54:14 +02:00

39 lines
723 B
C#

#nullable enable
namespace SideScrollerGame.Debug.Commands;
public enum DebugCommandId
{
ToggleOverlay,
Pause,
Resume,
TogglePause,
FrameStep,
SetTimeScale,
ReloadScene,
RestartMission,
SetDifficulty,
SetSeed,
SpawnActor,
JumpToMarker,
ToggleCollisionShapes,
ToggleGameplayBounds,
ToggleInvulnerability,
ToggleInfiniteSpecialAmmo,
ToggleNoEnemyFire,
DamageHero,
HealHero,
KillHero,
RebirthHero,
AddHeroPoints,
SetHeroLevel,
AddHeroShield,
RemoveHeroShield,
SetHeroRetries,
TogglePrimaryWeaponSlot,
ClearHeroInventory,
GivePrimaryWeapon,
GiveSecondaryWeapon,
GiveSpecialAmmo,
GiveSquadronMate
}