using SideScrollerGame.Sim.Input; using SideScrollerGame.Sim.Verification; namespace SideScrollerGame.Sim.Tests; public sealed class SimulationVerificationTests { [Fact] public void RoundTripStateMode_AllowsStepping() { Simulation simulation = new(SimulationTestFactory.CreateGameDefinition(), SimulationTestFactory.CreateConfig(VerificationMode.RoundTripState), 22); var result = simulation.Step(SimulationTestFactory.CreateTick(1, new MoveAxisChanged(new(1), 1, 0))); Assert.Equal(1, result.CurrentSnapshot.Tick); } [Fact] public void RoundTripAndStepCloneMode_AllowsStepping() { Simulation simulation = new(SimulationTestFactory.CreateGameDefinition(), SimulationTestFactory.CreateConfig(VerificationMode.RoundTripAndStepClone), 23); var result = simulation.Step(SimulationTestFactory.CreateTick(1, new ButtonChanged(new(1), InputButton.Jump, true))); Assert.Equal(1, result.CurrentSnapshot.Tick); } }